Shared Commander deck

Terra, Herald of Hope - Built around Reanimate, Celes, Rune Knight and Stitcher's Supplier
Terra, Herald of Hope · BRW · 100 cards · 36 lands
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Bracket 3 - UpgradedCommander 1Creatures 47Instants 4Sorceries 6Artifacts 3Enchantments 2Planeswalkers 1Lands 36
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~$154.18
estimated to build this deck
Commander (1)

Terra, Herald of Hope
Legendary Creature — Human Wizard Warrior
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Creatures (47)

Celes, Rune Knight
Legendary Creature — Human Wizard Knight
$1.92
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.

Stitcher's Supplier
Creature — Zombie
$0.34
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Anger
Creature — Incarnation
$0.33
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Priest of Fell Rites
Creature — Human Warlock
$0.24
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Locke, Treasure Hunter
Legendary Creature — Human Rogue
$0.29
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.

Siegfried, Famed Swordsman
Legendary Creature — Human Warrior Rogue
$0.25
Menace
When Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.

Solemn Simulacrum
Artifact Creature — Golem
$0.28
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Havoc Eater
Creature — Elemental
$1.28
Flying
When this creature enters, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on this creature, where X is the total power of creatures goaded this way.

Primaris Eliminator
Creature — Astartes Warrior
$3.56
When this creature enters, choose one —
• Executioner Round — Destroy target creature.
• Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

Sister Hospitaller
Creature — Human Cleric
$13.28
Medicus Ministorum — When this creature enters, return target creature card from your graveyard to the battlefield. You gain life equal to its mana value.

Summon: Esper Valigarmanda
Enchantment Creature — Saga Drake
$0.23
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile an instant or sorcery card from each graveyard.
II, III, IV — Add {R} for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell.
Flying, haste

Gaius van Baelsar
Legendary Creature — Human Soldier
$0.25
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.

Cyan, Vengeful Samurai
Legendary Creature — Human Samurai
$0.21
This spell costs {1} less to cast for each creature card in your graveyard.
Double strike
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.

Meteor Golem
Artifact Creature — Golem
$0.18
When this creature enters, destroy target nonland permanent an opponent controls.

General Leo Cristophe
Legendary Creature — Human Soldier
$0.22
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.

Millikin
Artifact Creature — Construct
$0.23
{T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)

Mog, Moogle Warrior
Legendary Creature — Moogle Warrior
$0.3
Lifelink
Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.

Karmic Guide
Creature — Angel Spirit
$0.35
Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.

Gogo, Mysterious Mime
Legendary Creature — Wizard
$1.17
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.

Banon, the Returners' Leader
Legendary Creature — Human Cleric Rebel
$0.29
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.

Alesha, Who Laughs at Fate
Legendary Creature — Human Warrior
$1.81
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Morbid Opportunist
Creature — Human Rogue
$0.22
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Shadow, Mysterious Assassin
Legendary Creature — Human Assassin
$0.28
Deathtouch
Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.

Gau, Feral Youth
Legendary Creature — Human Berserker
$0.21
Rage — Whenever Gau attacks, put a +1/+1 counter on it.
At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.

Pitiless Plunderer
Creature — Human Pirate
$3.21
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Aurelia, the Warleader
Legendary Creature — Angel
$2.73
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Sun Titan
Creature — Giant
$0.29
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

The Warring Triad
Legendary Artifact Creature — God
$0.54
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
{T}, Mill a card: Target player adds one mana of any color. (Activate only as an instant.)

Twilight Diviner
Creature — Elf Cleric
$2.88
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.

Squall, SeeD Mercenary
Legendary Creature — Human Knight Mercenary
$1.08
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Summon: Knights of Round
Enchantment Creature — Saga Knight
$13.32
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible

Loran of the Third Path
Legendary Creature — Human Artificer
$5.02
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.

Fear of Missing Out
Enchantment Creature — Nightmare
$2.67
When this creature enters, discard a card, then draw a card.
Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Luminous Broodmoth
Creature — Insect
$0.44
Flying
Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Selfless Spirit
Creature — Spirit Cleric
$0.42
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Accursed Marauder
Creature — Zombie Warrior
$0.34
When this creature enters, each player sacrifices a nontoken creature of their choice.

Braids, Arisen Nightmare
Legendary Creature — Nightmare
$4.12
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Professional Face-Breaker
Creature — Human Warrior
$4.89
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Palace Jailer
Creature — Human Soldier
$0.21
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Boromir, Warden of the Tower
Legendary Creature — Human Soldier
$4.6
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.

Flayer of the Hatebound
Creature — Devil
$0.27
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.

Archfiend of Depravity
Creature — Demon
$0.37
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Sabin, Master Monk
Legendary Creature — Human Noble Monk
$0.23
Double strike
Blitz—{2}{R}{R}, Discard a card. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
You may cast this card from your graveyard using its blitz ability.

Ravenous Chupacabra
Creature — Beast Horror
$0.46
When this creature enters, destroy target creature an opponent controls.

Plaguecrafter
Creature — Human Shaman
$0.34
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.

Fury
Creature — Elemental Incarnation
$0.44
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.

Combustible Gearhulk
Artifact Creature — Construct
$0.3
First strike
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Instants (4)

Big Score
Instant
$0.41
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Deadly Dispute
Instant
$0.26
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Demand Answers
Instant
$0.49
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Sorceries (6)

Reanimate
Sorcery
$6.61
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.

Ruinous Ultimatum
Sorcery
$0.43
Destroy all nonland permanents your opponents control.

Stitch Together
Sorcery
$0.35
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.

Snort
Sorcery
$0.29
Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Unearth
Sorcery
$0.51
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
Artifacts (3)

Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enchantments (2)

Teval's Judgment
Enchantment
$9.47
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Create a 2/2 black Zombie Druid creature token.

Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Planeswalkers (1)

Dihada, Binder of Wills
Legendary Planeswalker — Dihada
$13.26
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.
−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.
−11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn.
Dihada, Binder of Wills can be your commander.
Lands (36)

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Takenuma, Abandoned Mire
Legendary Land
$10.68
{T}: Add {B}.
Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Vault of the Archangel
Land
$1.02
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Arena of Glory
Land
$7.63
This land enters tapped unless you control a Mountain.
{T}: Add {R}.
{R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Access Tunnel
Land
$0.32
{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Isolated Chapel
Land
$0.27
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.

Dragonskull Summit
Land
$0.44
This land enters tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.

Clifftop Retreat
Land
$0.23
This land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.

Battlefield Forge
Land
$0.26
{T}: Add {C}.
{T}: Add {R} or {W}. This land deals 1 damage to you.

Sulfurous Springs
Land
$0.47
{T}: Add {C}.
{T}: Add {B} or {R}. This land deals 1 damage to you.

Smoldering Marsh
Land — Swamp Mountain
$0.26
({T}: Add {B} or {R}.)
This land enters tapped unless you control two or more basic lands.
Basic lands: 7 Swamp 6 Plains 5 Mountain
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