Shared Commander deck

Shilgengar, Sire of Famine - Built around Righteous Valkyrie, Lyra Dawnbringer and Angel of Suffering
Shilgengar, Sire of Famine · BW · 100 cards · 38 lands
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Bracket 3 - UpgradedCommander 1Creatures 36Instants 8Sorceries 8Artifacts 5Enchantments 4Lands 38
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~$251.35
estimated to build this deck
Commander (1)

Shilgengar, Sire of Famine
Legendary Creature — Elder Demon
Flying
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
{W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
Creatures (36)

Giada, Font of Hope
Legendary Creature — Angel
$0.62
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
{T}: Add {W}. Spend this mana only to cast an Angel spell.

Angel of the Ruins
Artifact Creature — Angel
$0.24
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Righteous Valkyrie
Creature — Angel Cleric
$1.72
Flying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Lyra Dawnbringer
Legendary Creature — Angel
$0.46
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.

Angel of Suffering
Creature — Nightmare Angel
$4.2
Flying
If damage would be dealt to you, prevent that damage and mill twice that many cards.

Renegade Reaper
Creature — Angel Berserker
$0.3
Flying
When this creature enters, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)

Sephara, Sky's Blade
Legendary Creature — Angel
$1.17
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Thief of Blood
Creature — Vampire
$6.67
Flying
As this creature enters, remove all counters from all permanents. This creature enters with a +1/+1 counter on it for each counter removed this way.

Herald of the Host
Creature — Angel
$0.39
Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Sanctuary Warden
Creature — Angel Soldier
$0.96
Flying
This creature enters with two shield counters on it.
Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

Serra Avenger
Creature — Angel
$0.42
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance

Youthful Valkyrie
Creature — Angel
$0.17
Flying
Whenever another Angel you control enters, put a +1/+1 counter on this creature.

Bishop of Wings
Creature — Human Cleric
$1.39
Whenever an Angel you control enters, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

Serra's Emissary
Creature — Angel
$0.52
Flying
As this creature enters, choose a card type.
You and creatures you control have protection from the chosen card type.

Firja, Judge of Valor
Legendary Creature — Angel Cleric
$0.22
Flying, lifelink
Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Drana and Linvala
Legendary Creature — Vampire Angel
$5.84
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

Battle Angels of Tyr
Creature — Angel Knight
$25.37
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Archangel of Tithes
Creature — Angel
$2.36
Flying
As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Avacyn, Angel of Hope
Legendary Creature — Angel
$31.98
Flying, vigilance, indestructible
Other permanents you control have indestructible.

Starnheim Aspirant
Creature — Human Cleric
$2.91
Angel spells you cast cost {2} less to cast.

Bruna, the Fading Light
Legendary Creature — Angel Horror
$3.39
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
(Melds with Gisela, the Broken Blade.)

Mirkwood Bats
Creature — Bat
$0.85
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.

Gisela, the Broken Blade
Legendary Creature — Angel Horror
$22.71
Flying, first strike, lifelink
At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Resplendent Angel
Creature — Angel
$6.12
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
{3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.

Angel of Indemnity
Creature — Angel Warrior
$0.26
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Liesa, Forgotten Archangel
Legendary Creature — Angel
$0.82
Flying, lifelink
Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.
If a creature an opponent controls would die, exile it instead.

Angel of Despair
Creature — Angel
$0.5
Flying
When this creature enters, destroy target permanent.

Firemane Commando
Creature — Angel Soldier
$0.55
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

Inspiring Overseer
Creature — Angel Cleric
$0.13
Flying
When this creature enters, you gain 1 life and draw a card.

Exemplar of Light
Creature — Angel
$0.91
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

Eradicator Valkyrie
Creature — Angel Berserker
$2.17
Flying, lifelink, hexproof from planeswalkers
Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

Sunblast Angel
Creature — Angel
$0.41
Flying
When this creature enters, destroy all tapped creatures.

Angel of Serenity
Creature — Angel
$1.01
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Solemn Simulacrum
Artifact Creature — Golem
$0.28
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Pitiless Plunderer
Creature — Human Pirate
$3.21
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Fain, the Broker
Legendary Creature — Human Warlock
$1.57
{T}, Sacrifice a creature: Put two +1/+1 counters on target creature.
{T}, Remove a counter from a creature you control: Create a Treasure token.
{T}, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.
{3}{B}: Untap Fain.
Instants (8)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Generous Gift
Instant
$0.92
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Deadly Dispute
Instant
$0.26
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Village Rites
Instant
$0.31
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Sorceries (8)

Buried Alive
Sorcery
$2.45
Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Aether Snap
Sorcery
$0.4
Remove all counters from all permanents and exile all tokens.

Pointed Discussion
Sorcery
$0.3
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Damn
Sorcery
$1.79
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Diresight
Sorcery
$0.17
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Eventide's Shadow
Sorcery
$0.21
Remove any number of counters from among permanents on the battlefield. You draw cards and lose life equal to the number of counters removed this way.
Artifacts (5)

Inspiring Statuary
Artifact
$0.3
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Archaeomancer's Map
Artifact
$0.91
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.
Enchantments (4)

Rampage of the Valkyries
Enchantment
$1.41
When this enchantment enters, create a 4/4 white Angel creature token with flying and vigilance.
Whenever an Angel you control dies, each other player sacrifices a creature of their choice.

Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)

Black Market
Enchantment
$5.04
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Gleaming Splendor
Enchantment
$30.72
Whenever an opponent draws their second card each turn, you create a Treasure token.
{2}{W}: Two target players each draw a card.
Lands (38)

Seraph Sanctuary
Land
$0.32
When this land enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
{T}: Add {C}.

Nesting Grounds
Land
$0.29
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

Vault of the Archangel
Land
$1.02
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Spymaster's Vault
Land
$2.71
This land enters tapped unless you control a Swamp.
{T}: Add {B}.
{B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Takenuma, Abandoned Mire
Legendary Land
$10.68
{T}: Add {B}.
Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Command Beacon
Land
$8.34
{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.

Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.

Eiganjo, Seat of the Empire
Legendary Land
$6.31
{T}: Add {W}.
Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Minas Tirith
Legendary Land
$7.14
Minas Tirith enters tapped unless you control a legendary creature.
{T}: Add {W}.
{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Geier Reach Sanitarium
Legendary Land
$0.78
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.

Emeria, the Sky Ruin
Land
$7.21
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{T}: Add {W}.

Susur Secundi, Void Altar
Land — Planet
$4.78
This land enters tapped.
{T}: Add {B}.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | {1}{B}, {T}, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.

War Room
Land
$0.74
{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Ghost Quarter
Land
$0.47
{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Basic lands: 7 Swamp 13 Plains
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