Shared Commander deck
Bristly Bill, Spine Sower

Bristly Bill, Spine Sower - community staples

Bristly Bill, Spine Sower · G · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 35Instants 16Sorceries 5Artifacts 2Enchantments 4Lands 37
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Strategy

Bristly Bill, Spine Sower leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 19 ramp pieces, 9 pieces of targeted interaction, 1 board wipe and 9 sources of card draw, at an average mana value of 3.05.

Early: Use the early turns on mana and on the commander itself. Kami of Whispered Hopes and the other 18 ramp pieces are there to power what comes after Bristly Bill, Spine Sower, not to cast it - at 2 mana it should be on the table almost immediately.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Beast Within is the first answer you will usually reach for, and Inspiring Call keeps the hand full while you do it.

Late: Hold Season of Gathering for the turn the table gets ahead of you - with 1 in the deck you can afford to use one early and still have an answer later. At 3.05 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Hardened Scales - Core to the plan
  • Branching Evolution - Core to the plan
  • Kami of Whispered Hopes - Ramp
  • Mossborn Hydra - Core to the plan
  • Evolution Sage - Core to the plan
  • Kodama of the West Tree - Ramp
  • Inspiring Call - Card draw
  • Scute Swarm - Core to the plan
~$543.39
estimated to build this deck
Price out the full deck

Commander (1)

Bristly Bill, Spine Sower
Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
TCGplayerCard Kingdom

Creatures (35)

Kami of Whispered Hopes
Kami of Whispered Hopes
Creature — Spirit
$4.75
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is this creature's power.
Mossborn Hydra
Mossborn Hydra
Creature — Elemental Hydra
$13.48
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Evolution Sage
Evolution Sage
Creature — Elf Druid
$2.31
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Kodama of the West Tree
Kodama of the West Tree
Legendary Creature — Spirit
$18.85
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Scute Swarm
Scute Swarm
Creature — Insect
$8.37
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Azusa, Lost but Seeking
Azusa, Lost but Seeking
Legendary Creature — Human Monk
$11.77
You may play two additional lands on each of your turns.
Lotus Cobra
Lotus Cobra
Creature — Snake
$6.03
Landfall — Whenever a land you control enters, add one mana of any color.
Seedborn Muse
Seedborn Muse
Creature — Spirit
$15.44
Untap all permanents you control during each other player's untap step.
Ancient Greenwarden
Ancient Greenwarden
Creature — Elemental
$12.18
Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.46
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Ouroboroid
Ouroboroid
Creature — Plant Wurm
$34.48
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
Forgotten Ancient
Forgotten Ancient
Creature — Elemental
$0.33
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Kalonian Hydra
Kalonian Hydra
Creature — Hydra
$5.95
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout
$2.32
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Oracle of Mul Daya
Oracle of Mul Daya
Creature — Elf Shaman
$1.98
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.28
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Scythecat Cub
Scythecat Cub
Creature — Cat
$25.47
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.29
{T}: Add {G}.
Managorger Hydra
Managorger Hydra
Creature — Hydra
$0.92
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.
Loot, Exuberant Explorer
Loot, Exuberant Explorer
Legendary Creature — Beast Noble
$3.08
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Gyre Sage
Gyre Sage
Creature — Elf Druid
$0.85
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.
Champion of Lambholt
Champion of Lambholt
Creature — Human Warrior
$2.81
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.
Evolution Witness
Evolution Witness
Creature — Elf Shaman Mutant
$0.25
{1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Icetill Explorer
Icetill Explorer
Creature — Insect Scout
$19.66
You may play an additional land on each of your turns. You may play lands from your graveyard. Landfall — Whenever a land you control enters, mill a card.
Vorinclex, Monstrous Raider
Vorinclex, Monstrous Raider
Legendary Creature — Phyrexian Praetor
$32.54
Trample, haste If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead. If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Duskshell Crawler
Duskshell Crawler
Creature — Insect
$0.3
When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.34
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Railway Brawler
Railway Brawler
Creature — Rhino Warrior
$6.54
Reach, trample Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Tifa Lockhart
Tifa Lockhart
Legendary Creature — Human Monk
$3.08
Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Ashaya, Soul of the Wild
Ashaya, Soul of the Wild
Legendary Creature — Elemental
$16.19
Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Ramunap Excavator
Ramunap Excavator
Creature — Snake Cleric
$4.79
You may play lands from your graveyard.
Goldvein Hydra
Goldvein Hydra
Creature — Hydra
$3.32
Vigilance, trample, haste This creature enters with X +1/+1 counters on it. When this creature dies, create a number of tapped Treasure tokens equal to its power.
Elvish Mystic
Elvish Mystic
Creature — Elf Druid
$0.5
{T}: Add {G}.
Beast Whisperer
Beast Whisperer
Creature — Elf Druid
$7.61
Whenever you cast a creature spell, draw a card.
Toski, Bearer of Secrets
Toski, Bearer of Secrets
Legendary Creature — Squirrel
$6.54
This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.

Instants (16)

Inspiring Call
Inspiring Call
Instant
$0.32
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Heroic Intervention
Heroic Intervention
Instant
$9.16
Permanents you control gain hexproof and indestructible until end of turn.
Beast Within
Beast Within
Instant
$0.61
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Crop Rotation
Crop Rotation
Instant
$3.45
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
Worldly Tutor
Worldly Tutor
Instant
$26.28
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.43
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Ram Through
Ram Through
Instant
$0.37
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Nature's Claim
Nature's Claim
Instant
$0.57
Destroy target artifact or enchantment. Its controller gains 4 life.
Krosan Grip
Krosan Grip
Instant
$0.77
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Collective Resistance
Collective Resistance
Instant
$2.07
Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.
Force of Vigor
Force of Vigor
Instant
$5.43
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Smuggler's Surprise
Smuggler's Surprise
Instant
$4.03
Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Return to Nature
Return to Nature
Instant
$0.17
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Naturalize
Naturalize
Instant
$0.05
Destroy target artifact or enchantment.
Bite Down
Bite Down
Instant
$0.21
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Hunter's Insight
Hunter's Insight
Instant
$0.31
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Sorceries (5)

Cultivate
Cultivate
Sorcery
$0.36
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Kodama's Reach
Kodama's Reach
Sorcery — Arcane
$1.5
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Rampant Growth
Rampant Growth
Sorcery
$0.41
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature's Lore
Nature's Lore
Sorcery
$1.8
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Season of Gathering
Season of Gathering
Sorcery
$5.89
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Artifacts (2)

Ozolith, the Shattered Spire
Ozolith, the Shattered Spire
Legendary Artifact
$6.44
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)
The Earth Crystal
The Earth Crystal
Legendary Artifact
$13.68
Green spells you cast cost {1} less to cast. If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. {4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two target creatures you control.

Enchantments (4)

Hardened Scales
Hardened Scales
Enchantment
$2.1
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Branching Evolution
Branching Evolution
Enchantment
$7.86
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Garruk's Uprising
Garruk's Uprising
Enchantment
$0.51
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Terrasymbiosis
Terrasymbiosis
Enchantment
$9.05
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.

Lands (37)

Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Boseiju, Who Endures
Boseiju, Who Endures
Legendary Land
$48.29
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Castle Garenbrig
Castle Garenbrig
Land
$8.92
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood
Land
$0.37
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Yavimaya, Cradle of Growth
Yavimaya, Cradle of Growth
Legendary Land
$17.03
Each land is a Forest in addition to its other land types.
Mosswort Bridge
Mosswort Bridge
Land
$0.3
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Karn's Bastion
Karn's Bastion
Land
$2.37
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Evendo, Waking Haven
Evendo, Waking Haven
Land — Planet
$17.9
This land enters tapped. {T}: Add {G}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {G}, {T}: Add {G} for each creature you control.
Ba Sing Se
Ba Sing Se
Land
$4.9
This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Shifting Woodland
Shifting Woodland
Land
$7.07
This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Basic lands: 25 Forest
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