Shared Commander deck
Tatyova, Benthic Druid

Tatyova, Benthic Druid - community staples

Tatyova, Benthic Druid · GU · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 32Instants 16Sorceries 7Enchantments 7Lands 37
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Strategy

Tatyova draws a card and gains a life for every land that enters, so the deck treats land drops as spells. Roughly a third of it exists purely to put more lands onto the battlefield per turn, and the blue half turns the resulting card advantage into control of the game rather than just a fat hand.

Early: Ramp that physically puts lands onto the battlefield is better than ramp that taps for mana, because only the former triggers Tatyova later. Nature's Lore, Rampant Growth, Cultivate, Kodama's Reach, Harrow and Sakura-Tribe Elder all qualify. Growth Spiral and Explore are the cheap extra drops. Rhystic Study and Mystic Remora are the best turn two plays in the deck.

Mid: With Tatyova out, extra land drops are extra cards. Exploration, Azusa, Dryad of the Ilysian Grove and Wayward Swordtooth stack with each other; Oracle of Mul Daya lets you play them off the top. Ancient Greenwarden doubles every landfall trigger, which doubles Tatyova herself. Ramunap Excavator plus a fetch land is a repeatable draw. Lotus Cobra turns the whole thing into mana.

Late: Cultivator Colossus is the payoff: with a hand full of lands it draws most of the deck. Scute Swarm past six lands, Rampaging Baloths and Avenger of Zendikar convert the same triggers into a board, and Roil Elemental quietly steals a creature every land drop. The blue interaction - Counterspell, Swan Song, Pongify, Cyclonic Rift - is what keeps you alive long enough, since the deck wins slowly and visibly.

Win conditions: Wins on accumulated advantage: a huge hand, a board built from landfall tokens, and usually Avenger of Zendikar or Roil Elemental turning that into a finish.

  • Ancient Greenwarden - Doubles every landfall trigger
  • Exploration - Extra land drop, extra card
  • Cultivator Colossus - Draws most of the deck off a land-heavy hand
  • Lotus Cobra - Turns land drops into mana
  • Ramunap Excavator - Replays lands for repeat triggers
  • Roil Elemental - Steals a creature per landfall
  • Rhystic Study - Card advantage the deck can defend with
  • Cyclonic Rift - The reset that turns a long game into a win
~$517.58
estimated to build this deck
Price out the full deck

Commander (1)

Tatyova, Benthic Druid
Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
TCGplayerCard Kingdom

Creatures (32)

Azusa, Lost but Seeking
Azusa, Lost but Seeking
Legendary Creature — Human Monk
$11.77
You may play two additional lands on each of your turns.
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.28
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Lotus Cobra
Lotus Cobra
Creature — Snake
$6.03
Landfall — Whenever a land you control enters, add one mana of any color.
Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout
$2.32
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Scute Swarm
Scute Swarm
Creature — Insect
$8.37
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Ramunap Excavator
Ramunap Excavator
Creature — Snake Cleric
$4.79
You may play lands from your graveyard.
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.46
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Sakura-Tribe Scout
Sakura-Tribe Scout
Creature — Snake Shaman Scout
$2.84
{T}: You may put a land card from your hand onto the battlefield.
Aesi, Tyrant of Gyre Strait
Aesi, Tyrant of Gyre Strait
Legendary Creature — Serpent
$11.29
You may play an additional land on each of your turns. Landfall — Whenever a land you control enters, you may draw a card.
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.34
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Oracle of Mul Daya
Oracle of Mul Daya
Creature — Elf Shaman
$1.98
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad
$9.39
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
Ancient Greenwarden
Ancient Greenwarden
Creature — Elemental
$12.18
Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Loot, Exuberant Explorer
Loot, Exuberant Explorer
Legendary Creature — Beast Noble
$3.08
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Mossborn Hydra
Mossborn Hydra
Creature — Elemental Hydra
$13.48
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Eternal Witness
Eternal Witness
Creature — Human Shaman
$0.72
When this creature enters, you may return target card from your graveyard to your hand.
Llanowar Scout
Llanowar Scout
Creature — Elf Scout
$0.32
{T}: You may put a land card from your hand onto the battlefield.
Coiling Oracle
Coiling Oracle
Creature — Snake Elf Druid
$0.16
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Starfield Vocalist
Starfield Vocalist
Creature — Human Bard
$1.3
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Warp {1}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Tatyova, Steward of Tides
Tatyova, Steward of Tides
Legendary Creature — Merfolk Druid
$0.16
Land creatures you control have flying. Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Augur of Autumn
Augur of Autumn
Creature — Human Druid
$0.34
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Cultivator Colossus
Cultivator Colossus
Creature — Plant Beast
$5.09
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Courser of Kruphix
Courser of Kruphix
Enchantment Creature — Centaur
$1.7
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
Mole Man, Moloid Master
Mole Man, Moloid Master
Legendary Creature — Human Villain
$1.4
You may play lands from your graveyard. Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."
Laboratory Maniac
Laboratory Maniac
Creature — Human Wizard
$0.45
If you would draw a card while your library has no cards in it, you win the game instead.
Traveling Chocobo
Traveling Chocobo
Creature — Bird
$16.96
You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Tireless Tracker
Tireless Tracker
Creature — Human Scout
$0.22
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Bonny Pall, Clearcutter
Bonny Pall, Clearcutter
Legendary Creature — Giant Scout
$0.38
Reach When Bonny Pall enters, create Beau, a legendary blue Ox creature token with "Beau's power and toughness are each equal to the number of lands you control." Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
Sylvan Safekeeper
Sylvan Safekeeper
Creature — Human Wizard
$6.49
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Springheart Nantuko
Springheart Nantuko
Enchantment Creature — Insect Monk
$5.91
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Roil Elemental
Roil Elemental
Creature — Elemental
$12.73
Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.
Reclamation Sage
Reclamation Sage
Creature — Elf Shaman
$0.19
When this creature enters, you may destroy target artifact or enchantment.

Instants (16)

Harrow
Harrow
Instant
$0.28
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Growth Spiral
Growth Spiral
Instant
$0.28
Draw a card. You may put a land card from your hand onto the battlefield.
Counterspell
Counterspell
Instant
$1.33
Counter target spell.
Beast Within
Beast Within
Instant
$0.61
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Crop Rotation
Crop Rotation
Instant
$3.45
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
Cyclonic Rift
Cyclonic Rift
Instant
$30.27
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mystical Tutor
Mystical Tutor
Instant
$14.99
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Worldly Tutor
Worldly Tutor
Instant
$26.28
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Negate
Negate
Instant
$0.13
Counter target noncreature spell.
Pongify
Pongify
Instant
$2
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Arcane Denial
Arcane Denial
Instant
$1.57
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
An Offer You Can't Refuse
An Offer You Can't Refuse
Instant
$3.01
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Rapid Hybridization
Rapid Hybridization
Instant
$0.81
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Swan Song
Swan Song
Instant
$9.85
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Aetherize
Aetherize
Instant
$0.33
Return all attacking creatures to their owner's hand.
Gush
Gush
Instant
$2.45
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

Sorceries (7)

Cultivate
Cultivate
Sorcery
$0.36
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Rampant Growth
Rampant Growth
Sorcery
$0.41
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Kodama's Reach
Kodama's Reach
Sorcery — Arcane
$1.5
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Explore
Explore
Sorcery
$0.23
You may play an additional land this turn. Draw a card.
Nature's Lore
Nature's Lore
Sorcery
$1.8
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Harmonize
Harmonize
Sorcery
$0.2
Draw three cards.
Finale of Revelation
Finale of Revelation
Sorcery
$0.35
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.

Enchantments (7)

Retreat to Coralhelm
Retreat to Coralhelm
Enchantment
$0.39
Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Exploration
Exploration
Enchantment
$29.59
You may play an additional land on each of your turns.
Rhystic Study
Rhystic Study
Enchantment
$67.53
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Mystic Remora
Mystic Remora
Enchantment
$10.11
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
Garruk's Uprising
Garruk's Uprising
Enchantment
$0.51
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Sylvan Library
Sylvan Library
Enchantment
$26.41
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Teferi's Ageless Insight
Teferi's Ageless Insight
Legendary Enchantment
$3.89
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Lands (37)

Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Mystic Sanctuary
Mystic Sanctuary
Land — Island
$1.11
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Yavimaya, Cradle of Growth
Yavimaya, Cradle of Growth
Legendary Land
$17.03
Each land is a Forest in addition to its other land types.
Boseiju, Who Endures
Boseiju, Who Endures
Legendary Land
$48.29
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Otawara, Soaring City
Otawara, Soaring City
Legendary Land
$26.49
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Oboro, Palace in the Clouds
Oboro, Palace in the Clouds
Legendary Land
$16.89
{T}: Add {U}. {1}: Return Oboro to its owner's hand.
Strip Mine
Strip Mine
Land
$10.71
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.
Guildless Commons
Guildless Commons
Land
$1.2
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Mistrise Village
Mistrise Village
Land
$6.98
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.
Alchemist's Refuge
Alchemist's Refuge
Land
$0.4
{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Basic lands: 17 Forest 8 Island
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