Shared Commander deck
Grub, Storied Matriarch // Grub, Notorious Auntie

Grub, Storied Matriarch // Grub, Notorious Auntie - Goblin Recursion Value Engine

Grub, Storied Matriarch // Grub, Notorious Auntie · BR · 100 cards · 38 lands

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Bracket unknownCommander 1Creatures 26Instants 8Sorceries 11Artifacts 11Enchantments 5Lands 38
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Strategy

Grub, Storied Matriarch // Grub, Notorious Auntie is a Rakdos Goblin tribal deck built around blight (putting -1/-1 counters on your own creatures) and graveyard recursion. The Matriarch side rebuys Goblins from your graveyard whenever it enters or transforms, while the Notorious Auntie side copies blighted creatures as tapped, attacking tokens for explosive combat turns. You transform between the two by paying {R} or {B} in your first main phase, letting you loop recursion and combat aggression while grinding your opponents down.

Early: Prioritize ramp and card flow. Sol Ring, Arcane Signet, Commander's Sphere, Thran Dynamo, and Gilded Lotus accelerate you toward casting Grub. Bitterblossom and Boggart Mischief begin building a token board, and Boggart Mischief can blight 1 on entry to make two 1/1 Goblins. Deploy Solemn Simulacrum, Changeling Wayfinder, and Dori, Bearer of Friends for early ramp and bodies. Cheap removal like Infernal Grasp, Terminate, Doom Blade, and Nameless Inversion keeps aggressive opponents in check.

Mid: Land Grub and start the transform engine, paying {R} to become the Matriarch to return a Goblin like Stony-Voiced Goblins or Bolg of the North from your graveyard, then paying {B} on a later turn to become the Notorious Auntie for combat. When the Auntie attacks, blight 1 to copy a blighted creature as a tapped, attacking token that sacrifices at end of turn—copy something with a strong attack trigger like Grave Titan or Misty Mountains Raider. Amass effects from Goblin-town Flunkies, Great Ugly-Looking Goblin, Misty Mountains Raider, and Down, Down to Goblin-town grow an Army. Great Ugly-Looking Goblin grants menace to your countered creatures. Card advantage from Night's Whisper, Painful Truths, and Risky Research refuels you.

Late: Leverage recursion to grind out longer games. Graveshifter, Infernal Rebirth, Grave Venerations, and Aberrant Return return dead threats, while Puppeteer Clique and Aberrant Return steal or reanimate creatures from any graveyard. Madame Hydra, Reanimated grows large from a full graveyard and mills more on attack. Board wipes like Villainous Wrath, Chain Reaction, Black Sun's Zenith, and Fire Covenant reset the board when you fall behind, and Archfiend of Ifnir punishes opponents' boards every time you cycle or discard.

Win conditions: Win through repeated combat damage. The Notorious Auntie's copy ability lets you double up on power on attacks, especially with Grave Titan making extra Zombies and Misty Mountains Raider amassing Goblins. Helm of the Host copies your commander at combat, and Whispersilk Cloak or Sword of the Animist makes an attacker unblockable and value-generating. Menace across the deck, plus Great Ugly-Looking Goblin granting menace, makes your swarm hard to block. Villainous Wrath can also drain an opponent's life based on their creature count.

  • Grave Titan - Prime copy target for the Auntie side, making Zombies on enter and attack
  • Boggart Mischief - Blight enabler that produces Goblin tokens on entry
  • Madame Hydra, Reanimated - Menacing evasive threat that scales with your graveyard and mills on attack
  • Helm of the Host - Creates non-legendary copies of Grub each combat for extra value and attacks
  • Villainous Wrath - Board wipe that also drains an opponent's life
  • Aberrant Return - Reanimates up to three creatures from graveyards to rebuild
  • Great Ugly-Looking Goblin // Clap! Snap! - Grants menace to your counter-bearing creatures and amasses Goblins
~$78.29
estimated to build this deck
Price out the full deck

Commander (1)

Grub, Storied Matriarch // Grub, Notorious Auntie
Grub, Storied Matriarch // Grub, Notorious Auntie
Legendary Creature — Goblin Warlock // Legendary Creature — Goblin Warrior
Menace Whenever this creature enters or transforms into Grub, Storied Matriarch, return up to one target Goblin card from your graveyard to your hand. At the beginning of your first main phase, you may pay {R}. If you do, transform Grub. // Menace Whenever Grub attacks, you may blight 1. If you do, create a tapped and attacking token that's a copy of the blighted creature, except it has "At the beginning of the end step, sacrifice this token." At the beginning of your first main phase, you may pay {B}. If you do, transform Grub.
TCGplayerCard Kingdom

Creatures (26)

Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.3
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Lavaleaper
Lavaleaper
Creature — Elemental
$0.36
All creatures have haste. Whenever a player taps a basic land for mana, that player adds one mana of any type that land produced.
Gutsplitter Gang
Gutsplitter Gang
Creature — Goblin Berserker
$0.18
At the beginning of your first main phase, you may blight 2. If you don't, you lose 3 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Goblin-town Flunkies
Goblin-town Flunkies
Creature — Goblin Soldier
$0.2
Haste When this creature enters, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Great Ugly-Looking Goblin // Clap! Snap!
Great Ugly-Looking Goblin // Clap! Snap!
Creature — Goblin Soldier // Sorcery — Adventure
$0.15
Each creature you control with a +1/+1 counter on it has menace. (It can't be blocked except by two or more creatures.) // Amass Goblins 2. (Then exile this card. You may cast the creature later from exile.)
Stony-Voiced Goblins
Stony-Voiced Goblins
Creature — Goblin Bard
$0.15
When this creature enters, each opponent discards a card.
Heirloom Auntie
Heirloom Auntie
Creature — Goblin Warlock
$0.12
This creature enters with two -1/-1 counters on it. Whenever another creature you control dies, surveil 1, then remove a -1/-1 counter from this creature. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Sourbread Auntie
Sourbread Auntie
Creature — Goblin Warrior
$0.25
When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)
Bile-Vial Boggart
Bile-Vial Boggart
Creature — Goblin Assassin
$0.23
When this creature dies, put a -1/-1 counter on up to one target creature.
Boggart Prankster
Boggart Prankster
Creature — Goblin Warrior
$0.1
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
Raging Goblinoids
Raging Goblinoids
Creature — Goblin Berserker Villain
$0.18
Haste Mayhem {2}{R} (You may cast this card from your graveyard for {2}{R} if you discarded it this turn. Timing rules still apply.)
Bolg of the North
Bolg of the North
Legendary Creature — Goblin Soldier
$0.23
When Bolg enters, you may sacrifice another creature. When you do, Bolg deals damage equal to that creature's power to another target creature. If excess damage was dealt this way, amass Goblins X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Ravening Warg
Ravening Warg
Creature — Wolf
$0.12
Deathtouch Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, you gain 2 life.
Misty Mountains Raider
Misty Mountains Raider
Creature — Goblin Soldier
$0.2
Whenever you attack, amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Óin the Brave
Óin the Brave
Legendary Creature — Dwarf Warrior
$0.2
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, Óin gets +1/+0 and has haste. {1}, {T}, Discard a card: Draw a card.
Glóin the Mighty // Easy Pickings
Glóin the Mighty // Easy Pickings
Legendary Creature — Dwarf Warrior // Sorcery — Adventure
$0.2
At the beginning of your first main phase, add {R}{R}. // Easy Pickings deals 1 damage to each creature your opponents control. (Then exile this card. You may cast the creature later from exile.)
Dori, Bearer of Friends
Dori, Bearer of Friends
Legendary Creature — Dwarf Warrior
$0.18
Trample When Dori enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Changeling Wayfinder
Changeling Wayfinder
Creature — Shapeshifter
$0.29
Changeling (This card is every creature type.) When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Graveshifter
Graveshifter
Creature — Shapeshifter
$0.14
Changeling (This card is every creature type.) When this creature enters, you may return target creature card from your graveyard to your hand.
Puppeteer Clique
Puppeteer Clique
Creature — Faerie Wizard
$0.29
Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Grave Titan
Grave Titan
Creature — Giant
$0.36
Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Madame Hydra, Reanimated
Madame Hydra, Reanimated
Legendary Creature — Human Horror Villain
$0.96
Menace (This creature can't be blocked except by two or more creatures.) Madame Hydra gets +1/+1 for each creature card in your graveyard. Whenever Madame Hydra enters or attacks, mill two cards. (Put the top two cards of your library into your graveyard.)
Village Pillagers
Village Pillagers
Creature — Goblin Warrior
$0.33
Wither (This deals damage to creatures in the form of -1/-1 counters.) When this creature enters, it deals 1 damage to each creature your opponents control. Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
Archfiend of Ifnir
Archfiend of Ifnir
Creature — Demon
$0.34
Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)
Baron Strucker, HYDRA Overlord
Baron Strucker, HYDRA Overlord
Legendary Creature — Human Villain
$0.25
Villain spells you cast cost {1} less to cast. Whenever another Villain you control enters, you may have it connive. Do this only once each turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
The Walls of Ba Sing Se
The Walls of Ba Sing Se
Legendary Artifact Creature — Wall
Defender Other permanents you control have indestructible.

Instants (8)

Infernal Rebirth
Infernal Rebirth
Instant
$0.24
Return one or two target creature cards from your graveyard to your hand. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Cathartic Pyre
Cathartic Pyre
Instant
$0.25
Choose one — • Cathartic Pyre deals 3 damage to target creature or planeswalker. • Discard up to two cards, then draw that many cards.
Infernal Grasp
Infernal Grasp
Instant
$0.32
Destroy target creature. You lose 2 life.
Terminate
Terminate
Instant
$0.29
Destroy target creature. It can't be regenerated.
Doom Blade
Doom Blade
Instant
$0.14
Destroy target nonblack creature.
Heartless Act
Heartless Act
Instant
$0.18
Choose one — • Destroy target creature with no counters on it. • Remove up to three counters from target creature.
Nameless Inversion
Nameless Inversion
Kindred Instant — Shapeshifter
$0.18
Changeling (This card is every creature type.) Target creature gets +3/-3 and loses all creature types until end of turn.
Fire Covenant
Fire Covenant
Instant
$0.36
As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

Sorceries (11)

Aberrant Return
Aberrant Return
Sorcery
$0.3
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1 counter on it.
Cathartic Reunion
Cathartic Reunion
Sorcery
$0.19
As an additional cost to cast this spell, discard two cards. Draw three cards.
Night's Whisper
Night's Whisper
Sorcery
$0.3
You draw two cards and lose 2 life.
Painful Truths
Painful Truths
Sorcery
$0.28
Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Hoarder's Greed
Hoarder's Greed
Sorcery
$0.33
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Risky Research
Risky Research
Sorcery
$0.26
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Feed the Swarm
Feed the Swarm
Sorcery
$0.16
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Epic Downfall
Epic Downfall
Sorcery
$0.15
Exile target creature with mana value 3 or greater.
Chain Reaction
Chain Reaction
Sorcery
$0.25
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Black Sun's Zenith
Black Sun's Zenith
Sorcery
$0.37
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Villainous Wrath
Villainous Wrath
Sorcery
$1.01
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.

Artifacts (11)

Sol Ring
Sol Ring
Artifact
$1.4
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.44
{T}: Add one mana of any color in your commander's color identity.
Commander's Sphere
Commander's Sphere
Artifact
$0.2
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
Thran Dynamo
Thran Dynamo
Artifact
$1.91
{T}: Add {C}{C}{C}.
Gilded Lotus
Gilded Lotus
Artifact
$0.54
{T}: Add three mana of any one color.
Springleaf Drum
Springleaf Drum
Artifact
$0.33
{T}, Tap an untapped creature you control: Add one mana of any color.
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$3.12
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Mind's Eye
Mind's Eye
Artifact
$0.45
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.
Trading Post
Trading Post
Artifact
$0.29
{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.
Whispersilk Cloak
Whispersilk Cloak
Artifact — Equipment
$1.78
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip {2}
Helm of the Host
Helm of the Host
Legendary Artifact — Equipment
$5.72
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste. Equip {5}

Enchantments (5)

Bitterblossom
Bitterblossom
Kindred Enchantment — Faerie
$31.35
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Boggart Mischief
Boggart Mischief
Kindred Enchantment — Goblin
$0.37
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.) Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
Shadow of the Goblin
Shadow of the Goblin
Enchantment
$0.87
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Down, Down to Goblin-town
Down, Down to Goblin-town
Enchantment — Saga
$0.18
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. II — Amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) III, IV — Target opponent loses 1 life and you gain 1 life.
Grave Venerations
Grave Venerations
Enchantment
$0.41
When this enchantment enters, you become the monarch. At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Lands (38)

Command Tower
Command Tower
Land
$0.27
{T}: Add one mana of any color in your commander's color identity.
Path of Ancestry
Path of Ancestry
Land
$0.23
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Rakdos Carnarium
Rakdos Carnarium
Land
$0.31
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.
Smoldering Marsh
Smoldering Marsh
Land — Swamp Mountain
$0.29
({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.
Canyon Slough
Canyon Slough
Land — Swamp Mountain
$0.21
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Dragonskull Summit
Dragonskull Summit
Land
$0.49
This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Riveteers Overlook
Riveteers Overlook
Land
$0.28
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Vibrant Cityscape
Vibrant Cityscape
Land
$0.29
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Exotic Orchard
Exotic Orchard
Land
$0.23
{T}: Add one mana of any color that a land an opponent controls could produce.
Hell's Kitchen
Hell's Kitchen
Land
$0.17
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
Goblin-town
Goblin-town
Land
$0.22
This land enters tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice this land: Put two +1/+1 counters on target Goblin or Orc you control. Activate only as a sorcery.
The Great Mound
The Great Mound
Land
$0.31
{T}: Add {C}. {3}, {T}: Create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}, {T}: Draw a card.
Mutavault
Mutavault
Land
$3.96
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Nesting Grounds
Nesting Grounds
Land
$0.28
{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Ifnir Deadlands
Ifnir Deadlands
Land — Desert
$0.24
{T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
Scavenger Grounds
Scavenger Grounds
Land — Desert
$0.28
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
Terramorphic Expanse
Terramorphic Expanse
Land
$0.15
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Evolving Wilds
Evolving Wilds
Land
$0.1
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Multiversal Passage
Multiversal Passage
Land
$6.46
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.
Secret Tunnel
Secret Tunnel
Land — Cave
$2.29
This land can't be blocked. {T}: Add {C}. {4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Basic lands: 9 Swamp 9 Mountain
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