Shared Commander deck
Neriv, Heart of the Storm

Neriv, Heart of the Storm - Doubled damage from creatures that just arrived

Neriv, Heart of the Storm · BRW · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 27Instants 10Sorceries 4Artifacts 18Enchantments 3Lands 37
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Strategy

Neriv doubles the damage of any creature that entered the battlefield this turn, which turns creatures into burn spells. The build is two halves pointed at that one line: creatures that deal damage the moment they arrive, and haste so anything cast connects on the same turn. Copy effects then let the same creature enter several times in a single turn.

Early: Three colours need fixing, so the opening is mana. Sol Ring, three Talismans and the guild signets get Neriv down on turn three or four, and Lightning Bolt, Swords to Plowshares and Abrade answer anything that cannot wait.

Mid: Neriv lands and every new creature is doubled damage. Fanatic of Mogis, Anathemancer and Sunspine Lynx hit the whole table as they arrive, while Lightning Skelemental and Ball Lightning bring their own haste. Lightning Greaves, Ogre Battledriver and Anger give everything else that same immediacy.

Late: Terror of the Peaks and Warstorm Surge turn every subsequent creature into a doubled bolt. Blade of Selves and Orthion, Hero of Lavabrink create extra copies that all count as having entered this turn, Delina, Wild Mage can make several, and Aurelia, the Warleader and Duke Ulder Ravengard add combats while the creatures are still fresh.

Win conditions: Damage, often without an attack connecting at all - Terror of the Peaks plus a few creatures entering kills across the table. Where attacking is better, Adeline makes tokens that entered this turn and Isshin doubles the attack triggers. Chandra's Ignition is the alternative finish, because its source is a creature and doubles if that creature just arrived.

  • Terror of the Peaks - Every creature after it is a doubled bolt
  • Lightning Greaves - Makes a freshly cast creature attack immediately
  • Blade of Selves - Extra copies that all count as having entered
  • Chandra's Ignition - Doubled when the source entered this turn
~$120.46
estimated to build this deck
Price out the full deck

Commander (1)

Neriv, Heart of the Storm
Neriv, Heart of the Storm
Legendary Creature — Spirit Dragon
Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
TCGplayerCard Kingdom

Creatures (27)

Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.28
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Morbid Opportunist
Morbid Opportunist
Creature — Human Rogue
$0.22
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$4.99
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Midnight Reaper
Midnight Reaper
Creature — Zombie Knight
$0.2
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.94
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Mentor of the Meek
Mentor of the Meek
Creature — Human Soldier
$0.18
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Terror of the Peaks
Terror of the Peaks
Creature — Dragon
$25.38
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Fanatic of Mogis
Fanatic of Mogis
Creature — Minotaur Shaman
$0.26
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Anathemancer
Anathemancer
Creature — Zombie Wizard
$2.42
When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth {5}{B}{R} ({5}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Sunspine Lynx
Sunspine Lynx
Creature — Elemental Cat
$1.42
Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Lightning Skelemental
Lightning Skelemental
Creature — Elemental Skeleton
$0.36
Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice this creature.
Ball Lightning
Ball Lightning
Creature — Elemental
$0.32
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.
Storm Caller
Storm Caller
Creature — Ogre Shaman
$0.12
When this creature enters, it deals 2 damage to each opponent.
Red Dragon
Red Dragon
Creature — Dragon
$0.31
Flying Fire Breath — When this creature enters, it deals 4 damage to each opponent.
Ogre Battledriver
Ogre Battledriver
Creature — Ogre Warrior
$0.33
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.)
Anger
Anger
Creature — Incarnation
$0.33
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Urabrask the Hidden
Urabrask the Hidden
Legendary Creature — Phyrexian Praetor
$4.4
Creatures you control have haste. Creatures your opponents control enter tapped.
Enduring Courage
Enduring Courage
Enchantment Creature — Dog Glimmer
$2.37
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
The Master, Multiplied
The Master, Multiplied
Legendary Creature — Time Lord Rogue
$5.75
Myriad The "legend rule" doesn't apply to creature tokens you control. Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
Delina, Wild Mage
Delina, Wild Mage
Legendary Creature — Elf Shaman
$4.34
Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.
Orthion, Hero of Lavabrink
Orthion, Hero of Lavabrink
Legendary Creature — Human Soldier
$6.37
{1}{R}, {T}: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery. {6}{R}{R}{R}, {T}: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Calamity, Galloping Inferno
Calamity, Galloping Inferno
Legendary Creature — Horse Mount
$0.36
Haste Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1
Isshin, Two Heavens as One
Isshin, Two Heavens as One
Legendary Creature — Human Samurai
$3.85
If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Aurelia, the Warleader
Aurelia, the Warleader
Legendary Creature — Angel
$2.58
Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Duke Ulder Ravengard
Duke Ulder Ravengard
Legendary Creature — Human Noble Soldier
$0.23
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Adeline, Resplendent Cathar
Adeline, Resplendent Cathar
Legendary Creature — Human Knight
$2.51
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Mardu Siegebreaker
Mardu Siegebreaker
Creature — Human Warrior
$0.36
Deathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.

Instants (10)

Swords to Plowshares
Swords to Plowshares
Instant
$0.88
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$0.69
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Lightning Bolt
Lightning Bolt
Instant
$0.73
Lightning Bolt deals 3 damage to any target.
Terminate
Terminate
Instant
$0.28
Destroy target creature. It can't be regenerated.
Abrade
Abrade
Instant
$0.16
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Go for the Throat
Go for the Throat
Instant
$0.28
Destroy target nonartifact creature.
Anguished Unmaking
Anguished Unmaking
Instant
$1.54
Exile target nonland permanent. You lose 3 life.
Chaos Warp
Chaos Warp
Instant
$0.32
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Generous Gift
Generous Gift
Instant
$0.94
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Despark
Despark
Instant
$0.27
Exile target permanent with mana value 4 or greater.

Sorceries (4)

Chandra's Ignition
Chandra's Ignition
Sorcery
$3.61
Target creature you control deals damage equal to its power to each other creature and each opponent.
Damn
Damn
Sorcery
$1.78
Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Night's Whisper
Night's Whisper
Sorcery
$0.23
You draw two cards and lose 2 life.
Read the Bones
Read the Bones
Sorcery
$0.19
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Artifacts (18)

Sol Ring
Sol Ring
Artifact
$1.17
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.4
{T}: Add one mana of any color in your commander's color identity.
Fellwar Stone
Fellwar Stone
Artifact
$0.51
{T}: Add one mana of any color that a land an opponent controls could produce.
Talisman of Indulgence
Talisman of Indulgence
Artifact
$0.51
{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.
Talisman of Hierarchy
Talisman of Hierarchy
Artifact
$0.41
{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.
Talisman of Conviction
Talisman of Conviction
Artifact
$0.34
{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.
Rakdos Signet
Rakdos Signet
Artifact
$0.35
{1}, {T}: Add {B}{R}.
Orzhov Signet
Orzhov Signet
Artifact
$0.33
{1}, {T}: Add {W}{B}.
Boros Signet
Boros Signet
Artifact
$0.54
{1}, {T}: Add {R}{W}.
Commander's Sphere
Commander's Sphere
Artifact
$0.18
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Everflowing Chalice
Everflowing Chalice
Artifact
$0.28
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
Marble Diamond
Marble Diamond
Artifact
$0.2
This artifact enters tapped. {T}: Add {W}.
Fire Diamond
Fire Diamond
Artifact
$0.26
This artifact enters tapped. {T}: Add {R}.
Skullclamp
Skullclamp
Artifact — Equipment
$5
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Mask of Memory
Mask of Memory
Artifact — Equipment
$0.34
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$3.79
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Blade of Selves
Blade of Selves
Artifact — Equipment
$3.21
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}

Enchantments (3)

Phyrexian Arena
Phyrexian Arena
Enchantment
$1.86
At the beginning of your upkeep, you draw a card and lose 1 life.
Warstorm Surge
Warstorm Surge
Enchantment
$0.55
Whenever a creature you control enters, it deals damage equal to its power to any target.
Rising of the Day
Rising of the Day
Enchantment
$0.49
Creatures you control have haste. Legendary creatures you control get +1/+0.

Lands (37)

Arena of Glory
Arena of Glory
Land
$7.7
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Slayers' Stronghold
Slayers' Stronghold
Land
$0.29
{T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Hanweir Battlements
Hanweir Battlements
Land
$1.98
{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Rogue's Passage
Rogue's Passage
Land
$0.3
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Command Tower
Command Tower
Land
$0.22
{T}: Add one mana of any color in your commander's color identity.
Path of Ancestry
Path of Ancestry
Land
$0.15
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Nomad Outpost
Nomad Outpost
Land
$0.28
This land enters tapped. {T}: Add {R}, {W}, or {B}.
Clifftop Retreat
Clifftop Retreat
Land
$0.18
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Dragonskull Summit
Dragonskull Summit
Land
$0.44
This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Isolated Chapel
Isolated Chapel
Land
$0.23
This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Battlefield Forge
Battlefield Forge
Land
$0.18
{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.
Caves of Koilos
Caves of Koilos
Land
$0.34
{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.
Sulfurous Springs
Sulfurous Springs
Land
$0.49
{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.
Exotic Orchard
Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.
Bloodfell Caves
Bloodfell Caves
Land
$0.14
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
Wind-Scarred Crag
Wind-Scarred Crag
Land
$0.08
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
Scoured Barrens
Scoured Barrens
Land
$0.13
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.
Bojuka Bog
Bojuka Bog
Land
$1.05
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Basic lands: 4 Swamp 4 Plains 11 Mountain
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