
Clockwork Percussionist
Artifact Creature — Monkey Toy
$0.19
Haste
When this creature dies, exile the top card of your library. You may play it until the end of your next turn.

Mother of Runes
Creature — Human Cleric
$8.09
{T}: Target creature you control gains protection from the color of your choice until end of turn.

Agate Instigator
Creature — Lizard Rogue
$7.74
Offspring {1}{R} (You may pay an additional {1}{R} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever another creature you control enters, this creature deals 1 damage to each opponent.

Charismatic Conqueror
Creature — Vampire Soldier
$24.29
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Deserter's Disciple
Creature — Human Rebel Ally
$0.1
{T}: Another target creature you control with power 2 or less can't be blocked this turn.

Goblin Tunneler
Creature — Goblin Rogue
$0.09
{T}: Target creature with power 2 or less can't be blocked this turn.

Gold Myr
Artifact Creature — Myr
$0.62
{T}: Add {W}.

Iron Myr
Artifact Creature — Myr
$0.7
{T}: Add {R}.

Irreverent Gremlin
Creature — Gremlin
$0.28
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

Jacked Rabbit
Creature — Rabbit Warrior
$3.74
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Whenever this creature attacks, create a number of 1/1 white Rabbit creature tokens equal to this creature's power.

Knight of the White Orchid
Creature — Human Knight
$1.62
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Loyal Apprentice
Creature — Human Artificer
$0.26
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Ornithopter of Paradise
Artifact Creature — Thopter
$0.37
Flying
{T}: Add one mana of any color.

Pathmaker Initiate
Creature — Human Wizard
$0.04
{T}: Target creature with power 2 or less can't be blocked this turn.

Ragged Playmate
Artifact Creature — Toy
$0.18
{1}, {T}: Target creature with power 2 or less can't be blocked this turn.

Selfless Spirit
Creature — Spirit Cleric
$0.43
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Skyknight Vanguard
Creature — Human Knight
$0.31
Flying
Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.

Splitskin Doll
Artifact Creature — Toy
$0.3
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.

Voice of Victory
Creature — Human Bard
$18.43
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.

Adeline, Resplendent Cathar
Legendary Creature — Human Knight
$2.4
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.

Anim Pakal, Thousandth Moon
Legendary Creature — Human Soldier
$4.5
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

Delney, Streetwise Lookout
Legendary Creature — Human Scout
$34.3
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If a triggered ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.23
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Goblin Smuggler
Creature — Goblin Rogue
$0.11
Haste (This creature can attack and {T} as soon as it comes under your control.)
{T}: Another target creature with power 2 or less can't be blocked this turn.

Krenko, Tin Street Kingpin
Legendary Creature — Goblin
$2.8
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Living Phone
Artifact Creature — Toy
$0.17
When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Loran of the Third Path
Legendary Creature — Human Artificer
$4.98
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.

Mentor of the Meek
Creature — Human Soldier
$0.17
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Molten Gatekeeper
Artifact Creature — Golem
$0.17
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Professional Face-Breaker
Creature — Human Warrior
$5.45
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Rumor Gatherer
Creature — Elf Wizard
$0.3
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.

Subira, Tulzidi Caravanner
Legendary Creature — Human Shaman
$0.15
Haste
{1}: Another target creature with power 2 or less can't be blocked this turn.
{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

The Jolly Balloon Man
Legendary Creature — Human Clown
$0.56
Haste
{1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Underfoot Underdogs
Creature — Goblin Warrior
$0.2
When this creature enters, create a 1/1 red Goblin creature token.
{1}, {T}: Target creature you control with power 2 or less can't be blocked this turn.

Welcoming Vampire
Creature — Vampire
$2.81
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Krenko, Mob Boss
Legendary Creature — Goblin Warrior
$2.09
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Saradoc, Master of Buckland
Legendary Creature — Halfling Citizen
$0.31
Whenever Saradoc or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

Siege-Gang Lieutenant
Creature — Goblin
$3.75
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
{2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Siege-Gang Commander
Creature — Goblin
$0.27
When this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.