Shared Commander deck

Temmet, Naktamun's Will - Built around God-Eternal Oketra, On Wings of Gold and Wayward Servant
Temmet, Naktamun's Will · BUW · 100 cards · 37 lands
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Bracket 3 - UpgradedCommander 1Creatures 38Instants 10Sorceries 2Artifacts 10Enchantments 2Lands 37
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~$167.56
estimated to build this deck
Commander (1)

Temmet, Naktamun's Will
Legendary Creature — Zombie Wizard
Vigilance, menace
Whenever you attack, draw a card, then discard a card.
Whenever you draw a card, Zombies you control get +1/+1 until end of turn.
Creatures (38)

God-Eternal Oketra
Legendary Creature — Zombie God
$0.81
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Wayward Servant
Creature — Zombie
$0.32
Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.

Zombie Master
Creature — Zombie
$0.48
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."

The Scarab God
Legendary Creature — God
$2.87
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Lord of the Accursed
Creature — Zombie
$0.16
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.

Lost Monarch of Ifnir
Creature — Zombie Noble
$0.43
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Other Zombies you control have afflict 3.
At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.

Gravecrawler
Creature — Zombie
$0.53
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.

Prophet of the Scarab
Creature — Zombie Wizard
$0.27
Vigilance
When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Priest of the Crossing
Creature — Zombie Bird Cleric
$0.2
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.

Corpse Augur
Creature — Zombie Wizard
$0.12
When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Varina, Lich Queen
Legendary Creature — Zombie Wizard
$4.26
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Wizened Mentor
Creature — Zombie Cleric
$0.25
Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.

Rot Hulk
Creature — Zombie
$0.34
Menace
When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Cryptbreaker
Creature — Zombie
$0.29
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and lose 1 life.

Corpse Knight
Creature — Zombie Knight
$0.39
Whenever another creature you control enters, each opponent loses 1 life.

Undead Augur
Creature — Zombie Wizard
$0.15
Whenever this creature or another Zombie you control dies, you draw a card and lose 1 life.

Cemetery Reaper
Creature — Zombie
$0.3
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Forgotten Creation
Creature — Zombie Horror
$0.3
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Hashaton, Scarab's Fist
Legendary Creature — Zombie Wizard
$0.9
Whenever you discard a creature card, you may pay {2}{U}. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.

Grave Titan
Creature — Giant
$0.26
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Gleaming Overseer
Creature — Zombie Wizard
$0.11
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.

Zul Ashur, Lich Lord
Legendary Creature — Zombie Warlock
$0.33
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
{T}: You may cast target Zombie creature card from your graveyard this turn.

Midnight Reaper
Creature — Zombie Knight
$0.2
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Diregraf Colossus
Creature — Zombie Giant
$0.74
This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard.
Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Death Baron
Creature — Zombie Wizard
$0.78
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Rhet-Tomb Mystic
Creature — Zombie Bird Wizard
$0.3
Flying
Each creature card in your hand has cycling {1}{U}. ({1}{U}, Discard that card: Draw a card.)

Archfiend of Ifnir
Creature — Demon
$0.36
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling {2} ({2}, Discard this card: Draw a card.)

Fleshbag Marauder
Creature — Zombie Warrior
$0.2
When this creature enters, each player sacrifices a creature of their choice.

Wilhelt, the Rotcleaver
Legendary Creature — Zombie Warrior
$9.56
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Gempalm Polluter
Creature — Zombie
$0.26
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)
When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.

Bone Miser
Creature — Zombie Wizard
$28.78
Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add {B}{B}.
Whenever you discard a noncreature, nonland card, draw a card.

Warren Soultrader
Creature — Zombie Goblin Wizard
$17.14
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Graveborn Muse
Creature — Zombie Spirit
$3.12
At the beginning of your upkeep, you draw X cards and lose X life, where X is the number of Zombies you control.

Champion of Wits
Creature — Snake Wizard
$0.19
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)

Noxious Ghoul
Creature — Zombie
$1.03
Whenever this creature or another Zombie enters, all non-Zombie creatures get -1/-1 until end of turn.

Accursed Marauder
Creature — Zombie Warrior
$0.34
When this creature enters, each player sacrifices a nontoken creature of their choice.

Angel of Sanctions
Creature — Angel
$0.3
Flying
When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield.
Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Grimgrin, Corpse-Born
Legendary Creature — Zombie Warrior
$2.01
Grimgrin enters tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Instants (10)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Commence the Endgame
Instant
$0.22
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Deadly Dispute
Instant
$0.26
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorceries (2)

Never // Return
Sorcery // Sorcery
$0.16
Destroy target creature or planeswalker.
//
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

Dread Summons
Sorcery
$0.25
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. (To mill a card, a player puts the top card of their library into their graveyard.)
Artifacts (10)

Bontu's Monument
Legendary Artifact
$1.53
Black creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Monument to Endurance
Artifact
$17.01
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.

Talisman of Dominance
Artifact
$0.44
{T}: Add {C}.
{T}: Add {U} or {B}. This artifact deals 1 damage to you.

Talisman of Hierarchy
Artifact
$0.4
{T}: Add {C}.
{T}: Add {W} or {B}. This artifact deals 1 damage to you.

Commander's Sphere
Artifact
$0.18
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Enchantments (2)

On Wings of Gold
Enchantment
$0.56
Creatures you control that are Zombies and/or tokens get +1/+1 and have flying.
Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Lands (37)

Unholy Grotto
Land
$0.4
{T}: Add {C}.
{B}, {T}: Put target Zombie card from your graveyard on top of your library.

Accursed Duneyard
Land
$0.42
{T}: Add {C}.
{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Desert of the Glorified
Land — Desert
$0.15
This land enters tapped.
{T}: Add {B}.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Desert of the Mindful
Land — Desert
$0.09
This land enters tapped.
{T}: Add {U}.
Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Desert of the True
Land — Desert
$0.22
This land enters tapped.
{T}: Add {W}.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Vault of the Archangel
Land
$1.02
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Cephalid Coliseum
Land
$0.28
{T}: Add {U}. This land deals 1 damage to you.
Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Isolated Chapel
Land
$0.27
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.

Drowned Catacomb
Land
$0.47
This land enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Glacial Fortress
Land
$0.26
This land enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Sunken Hollow
Land — Island Swamp
$0.29
({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.

Caves of Koilos
Land
$0.28
{T}: Add {C}.
{T}: Add {W} or {B}. This land deals 1 damage to you.
Basic lands: 12 Swamp 3 Island 4 Plains
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