Shared Commander deck
Tifa Lockhart

Tifa Lockhart - Built around Swiftfoot Boots, Snakeskin Veil and Tifa's Limit Break

Tifa Lockhart · G · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 27Instants 19Sorceries 9Artifacts 6Enchantments 1Lands 37
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~$290.57
estimated to build this deck
Price out the full deck

Commander (1)

Tifa Lockhart
Tifa Lockhart
Legendary Creature — Human Monk
Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
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Creatures (27)

Azusa, Lost but Seeking
Azusa, Lost but Seeking
Legendary Creature — Human Monk
$11.57
You may play two additional lands on each of your turns.
Traveling Chocobo
Traveling Chocobo
Creature — Bird
$17.7
You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
PuPu UFO
PuPu UFO
Artifact Creature — Construct Alien
$0.52
Flying {T}: You may put a land card from your hand onto the battlefield. {3}: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.29
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Mightform Harmonizer
Mightform Harmonizer
Creature — Insect Druid
$2.49
Landfall — Whenever a land you control enters, double the power of target creature you control until end of turn. Warp {2}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Ancient Greenwarden
Ancient Greenwarden
Creature — Elemental
$12.39
Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Oracle of Mul Daya
Oracle of Mul Daya
Creature — Elf Shaman
$2.01
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Ramunap Excavator
Ramunap Excavator
Creature — Snake Cleric
$4.75
You may play lands from your graveyard.
Scute Swarm
Scute Swarm
Creature — Insect
$8.57
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Loot, Exuberant Explorer
Loot, Exuberant Explorer
Legendary Creature — Beast Noble
$1.26
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Lotus Cobra
Lotus Cobra
Creature — Snake
$5.7
Landfall — Whenever a land you control enters, add one mana of any color.
Bristly Bill, Spine Sower
Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
$24.51
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
Springbloom Druid
Springbloom Druid
Creature — Elf Druid
$0.14
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout
$2.33
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Mossborn Hydra
Mossborn Hydra
Creature — Elemental Hydra
$13.54
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Icetill Explorer
Icetill Explorer
Creature — Insect Scout
$20.71
You may play an additional land on each of your turns. You may play lands from your graveyard. Landfall — Whenever a land you control enters, mill a card.
Sazh's Chocobo
Sazh's Chocobo
Creature — Bird
$1.03
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Scythecat Cub
Scythecat Cub
Creature — Cat
$25.76
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.28
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.25
{T}: Add {G}.
Tireless Tracker
Tireless Tracker
Creature — Human Scout
$0.24
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad
$9.31
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
Sylvan Safekeeper
Sylvan Safekeeper
Creature — Human Wizard
$7.18
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.46
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Reclamation Sage
Reclamation Sage
Creature — Elf Shaman
$0.2
When this creature enters, you may destroy target artifact or enchantment.
Toski, Bearer of Secrets
Toski, Bearer of Secrets
Legendary Creature — Squirrel
$6.69
This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
Ohran Frostfang
Ohran Frostfang
Snow Creature — Snake
$7.14
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Instants (19)

Harrow
Harrow
Instant
$0.31
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Entish Restoration
Entish Restoration
Instant
$2.79
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Snakeskin Veil
Snakeskin Veil
Instant
$0.15
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tifa's Limit Break
Tifa's Limit Break
Instant
$0.3
Tiered (Choose one additional cost.) • Somersault — {0} — Target creature gets +2/+2 until end of turn. • Meteor Strikes — {2} — Double target creature's power and toughness until end of turn. • Final Heaven — {6}{G} — Triple target creature's power and toughness until end of turn.
Swell of Growth
Swell of Growth
Instant
$0.09
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
Prishe's Wanderings
Prishe's Wanderings
Instant
$0.21
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
Become Immense
Become Immense
Instant
$0.27
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.
Beast Within
Beast Within
Instant
$0.47
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Ram Through
Ram Through
Instant
$0.26
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Hunter's Insight
Hunter's Insight
Instant
$0.31
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Nature's Claim
Nature's Claim
Instant
$0.66
Destroy target artifact or enchantment. Its controller gains 4 life.
Collective Resistance
Collective Resistance
Instant
$0.64
Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.
Lifestream's Blessing
Lifestream's Blessing
Instant
$0.36
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life. Foretell {4}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Origin of Metalbending
Origin of Metalbending
Instant — Lesson
$0.32
Choose one — • Destroy target artifact or enchantment. • Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Krosan Grip
Krosan Grip
Instant
$0.77
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Force of Vigor
Force of Vigor
Instant
$5.58
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.5
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Berserk
Berserk
Instant
$6.98
Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.
Heritage Reclamation
Heritage Reclamation
Instant
$0.36
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile up to one target card from a graveyard. Draw a card.

Sorceries (9)

Cultivate
Cultivate
Sorcery
$0.38
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Scale Up
Scale Up
Sorcery
$0.37
Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Phytoburst
Phytoburst
Sorcery
$0.18
Target creature gets +5/+5 until end of turn.
Reach the Horizon
Reach the Horizon
Sorcery
$0.31
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.
Harmonize
Harmonize
Sorcery
$0.17
Draw three cards.
Rishkar's Expertise
Rishkar's Expertise
Sorcery
$1.7
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Soul's Majesty
Soul's Majesty
Sorcery
$1.46
Draw cards equal to the power of target creature you control.
Season of Gathering
Season of Gathering
Sorcery
$6.12
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Hunter's Prowess
Hunter's Prowess
Sorcery
$0.3
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Artifacts (6)

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.43
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.85
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Skyclave Pick-Axe
Skyclave Pick-Axe
Artifact — Equipment
$0.1
When this Equipment enters, attach it to target creature you control. Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {2}{G} ({2}{G}: Attach to target creature you control. Equip only as a sorcery.)
Adventuring Gear
Adventuring Gear
Artifact — Equipment
$0.26
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Wrecking Ball Arm
Wrecking Ball Arm
Legendary Artifact — Equipment
$0.34
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less. Equip legendary creature {3} Equip {7}
Horn of Greed
Horn of Greed
Artifact
$7.27
Whenever a player plays a land, that player draws a card.

Enchantments (1)

Ride the Shoopuf
Ride the Shoopuf
Enchantment
$0.34
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. {5}{G}{G}: This enchantment becomes a 7/7 Beast creature in addition to its other types.

Lands (37)

Rogue's Passage
Rogue's Passage
Land
$0.29
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Reliquary Tower
Reliquary Tower
Land
$4.19
You have no maximum hand size. {T}: Add {C}.
Mosswort Bridge
Mosswort Bridge
Land
$0.23
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
War Room
War Room
Land
$0.74
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Command Beacon
Command Beacon
Land
$8.34
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Dryad Arbor
Dryad Arbor
Land Creature — Forest Dryad
$3.26
(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
Ghost Quarter
Ghost Quarter
Land
$0.47
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Shifting Woodland
Shifting Woodland
Land
$6.93
This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Ba Sing Se
Ba Sing Se
Land
$4.86
This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Field of Ruin
Field of Ruin
Land
$0.27
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Guildless Commons
Guildless Commons
Land
$1.21
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.
Strip Mine
Strip Mine
Land
$10.71
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.
Jungle Basin
Jungle Basin
Land
$0.5
This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.
Oran-Rief, the Vastwood
Oran-Rief, the Vastwood
Land
$0.38
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Castle Garenbrig
Castle Garenbrig
Land
$8.89
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Okina, Temple to the Grandfathers
Okina, Temple to the Grandfathers
Legendary Land
$4.72
{T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn.
Temple of the False God
Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.
Arid Archway
Arid Archway
Land — Desert
$1.46
This land enters tapped. When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.
Basic lands: 19 Forest
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