Shared Commander deck

The First Sliver - Built around Cloudshredder Sliver, Sliver Hivelord and Crystalline Sliver
The First Sliver · BGRUW · 100 cards · 38 lands
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Bracket 3 - UpgradedCommander 1Creatures 37Instants 7Sorceries 12Artifacts 2Enchantments 3Lands 38
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~$375.71
estimated to build this deck
Commander (1)

The First Sliver
Legendary Creature — Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.
Creatures (37)

Cloudshredder Sliver
Creature — Sliver
$3.41
Sliver creatures you control have flying and haste.

Gemhide Sliver
Creature — Sliver
$0.28
All Slivers have "{T}: Add one mana of any color."

Sliver Hivelord
Legendary Creature — Sliver
$16.35
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Manaweft Sliver
Creature — Sliver
$1.54
Sliver creatures you control have "{T}: Add one mana of any color."

Harmonic Sliver
Creature — Sliver
$1.08
All Slivers have "When this permanent enters, destroy target artifact or enchantment."

Crystalline Sliver
Creature — Sliver
$2.53
All Slivers have shroud. (They can't be the targets of spells or abilities.)

Bonescythe Sliver
Creature — Sliver
$5.43
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)

Sentinel Sliver
Creature — Sliver
$0.29
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Galerider Sliver
Creature — Sliver
$5.37
Sliver creatures you control have flying.

Syphon Sliver
Creature — Sliver
$5.93
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Sliver Overlord
Legendary Creature — Sliver Mutant
$29.42
{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
{3}: Gain control of target Sliver. (This effect lasts indefinitely.)

Magma Sliver
Creature — Sliver
$7.52
All Slivers have "{T}: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."

Lazotep Sliver
Creature — Zombie Sliver
$6.79
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)

Sliver Gravemother
Legendary Creature — Sliver
$29.53
The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore {X}, where X is its mana value.
Encore {5} ({5}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Spiteful Sliver
Creature — Sliver
$1.94
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."

Taunting Sliver
Creature — Sliver
$2.27
Sliver creatures you control have "When this creature enters, goad target creature an opponent controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Synapse Sliver
Creature — Sliver
$5.13
Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Constricting Sliver
Creature — Sliver
$0.4
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."

Essence Sliver
Creature — Sliver
$8.84
Whenever a Sliver deals damage, its controller gains that much life.

Thorncaster Sliver
Creature — Sliver
$1.77
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Shifting Sliver
Creature — Sliver
$1.34
Slivers can't be blocked except by Slivers.

Diffusion Sliver
Creature — Sliver
$1.95
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.

Venom Sliver
Creature — Sliver
$1.41
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Sliver Legion
Legendary Creature — Sliver
$33.63
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Quick Sliver
Creature — Sliver
$0.67
Flash
Any player may cast Sliver spells as though they had flash.

Striking Sliver
Creature — Sliver
$0.33
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Hibernation Sliver
Creature — Sliver
$1.47
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

Crypt Sliver
Creature — Sliver
$0.51
All Slivers have "{T}: Regenerate target Sliver."

Necrotic Sliver
Creature — Sliver
$0.38
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."

Brood Sliver
Creature — Sliver
$4.99
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.

Lavabelly Sliver
Creature — Sliver
$0.45
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."

Regal Sliver
Creature — Sliver
$0.77
Sliver creatures you control have "When this creature enters, Slivers you control get +1/+1 until end of turn if you're the monarch. Otherwise, you become the monarch."

Opaline Sliver
Creature — Sliver
$2.47
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."

Basal Sliver
Creature — Sliver
$0.76
All Slivers have "Sacrifice this permanent: Add {B}{B}."

Capricious Sliver
Creature — Sliver
$0.62
Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
Instants (7)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

For the Ancestors
Instant
$2.39
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Assassin's Trophy
Instant
$1.02
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Return of the Wildspeaker
Instant
$1.5
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Sorceries (12)

Farseek
Sorcery
$0.4
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Cultivate
Sorcery
$0.38
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Nature's Lore
Sorcery
$1.61
Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Three Visits
Sorcery
$5.54
Search your library for a Forest card, put it onto the battlefield, then shuffle.

Distant Melody
Sorcery
$0.34
Choose a creature type. Draw a card for each permanent you control of that type.

Kodama's Reach
Sorcery — Arcane
$1.55
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Kindred Dominance
Sorcery
$4.94
Choose a creature type. Destroy all creatures that aren't of the chosen type.

Rampant Growth
Sorcery
$0.39
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Ancestral Vision
Sorcery
$0.62
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.

Windfall
Sorcery
$4.91
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Skyshroud Claim
Sorcery
$0.91
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Artifacts (2)

Vanquisher's Banner
Artifact
$2.2
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.
Enchantments (3)

Cryptolith Rite
Enchantment
$10.8
Creatures you control have "{T}: Add one mana of any color."

Elven Chorus
Enchantment
$3.31
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "{T}: Add one mana of any color."

Mirari's Wake
Enchantment
$3.05
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Lands (38)

Cascading Cataracts
Land
$1.49
Indestructible
{T}: Add {C}.
{5}, {T}: Add five mana in any combination of colors.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Sliver Hive
Land
$11.38
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Sliver spell.
{5}, {T}: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Unclaimed Territory
Land
$0.29
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Secluded Courtyard
Land
$0.28
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Breeding Pool
Land — Forest Island
$9.52
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Stomping Ground
Land — Mountain Forest
$6.61
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden
Land — Forest Plains
$7.05
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb
Land — Swamp Forest
$8.75
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Hallowed Fountain
Land — Plains Island
$7.11
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Windswept Heath
Land
$11.19
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Watery Grave
Land — Island Swamp
$9.85
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Godless Shrine
Land — Plains Swamp
$8.64
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Steam Vents
Land — Island Mountain
$10.05
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sacred Foundry
Land — Mountain Plains
$10.23
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Basic lands: 3 Swamp 6 Forest 4 Island 4 Plains 3 Mountain
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