Shared Commander deck

Clavileño, First of the Blessed - Built around Cordial Vampire, Elenda, the Dusk Rose and Mavren Fein, Dusk Apostle
Clavileño, First of the Blessed · BW · 100 cards · 36 lands
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Bracket 3 - UpgradedCommander 1Creatures 40Instants 9Sorceries 3Artifacts 9Enchantments 2Lands 36
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~$141.50
estimated to build this deck
Commander (1)

Clavileño, First of the Blessed
Legendary Creature — Vampire Cleric
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Creatures (40)

Cordial Vampire
Creature — Vampire
$2.27
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.

Elenda, the Dusk Rose
Legendary Creature — Vampire Knight
$5.71
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

Mavren Fein, Dusk Apostle
Legendary Creature — Vampire Cleric
$0.34
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Blood Artist
Creature — Vampire
$2.78
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Master of Dark Rites
Creature — Vampire Cleric
$3.86
{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Charismatic Conqueror
Creature — Vampire Soldier
$23.99
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Cruel Celebrant
Creature — Vampire
$0.86
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.

Welcoming Vampire
Creature — Vampire
$2.94
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Bartolomé del Presidio
Legendary Creature — Vampire Knight
$0.28
Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.

Dusk Legion Sergeant
Creature — Vampire Soldier
$0.2
Menace
{1}{B}, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Bloodline Necromancer
Creature — Vampire Wizard
$0.36
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

Order of Sacred Dusk
Creature — Vampire Knight
$0.29
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.

Patron of the Vein
Creature — Vampire Shaman
$0.29
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Timothar, Baron of Bats
Legendary Creature — Vampire Noble
$0.26
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

Martyr of Dusk
Creature — Vampire Soldier
$0.13
When this creature dies, create a 1/1 white Vampire creature token with lifelink.

Indulgent Aristocrat
Creature — Vampire Noble
$0.19
Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Legion Lieutenant
Creature — Vampire Knight
$0.39
Other Vampires you control get +1/+1.

Elenda's Hierophant
Creature — Vampire Cleric
$2.07
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

Carmen, Cruel Skymarcher
Legendary Creature — Vampire Soldier
$5.92
Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

Sanctum Seeker
Creature — Vampire Knight
$0.34
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Viscera Seer
Creature — Vampire Wizard
$0.48
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Yahenni, Undying Partisan
Legendary Creature — Aetherborn Vampire
$0.31
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.

Bloodghast
Creature — Vampire Spirit
$0.92
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

Twilight Prophet
Creature — Vampire Cleric
$1.97
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Drana, Liberator of Malakir
Legendary Creature — Vampire Ally
$0.99
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Crossway Troublemakers
Creature — Vampire
$0.28
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Redemption Choir
Creature — Vampire Cleric
$0.38
Lifelink
Coven — Whenever this creature enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Champion of Dusk
Creature — Vampire Knight
$0.26
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Teysa Karlov
Legendary Creature — Human Advisor
$1.89
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.

Vito, Thorn of the Dusk Rose
Legendary Creature — Vampire Cleric
$8.78
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.

Butcher of Malakir
Creature — Vampire Warrior
$0.32
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Preacher of the Schism
Creature — Vampire Cleric
$1.01
Deathtouch
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Vona, Butcher of Magan
Legendary Creature — Vampire Knight
$0.33
Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.

Ruthless Lawbringer
Creature — Vampire Assassin
$0.24
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.

Baron Bertram Graywater
Legendary Creature — Vampire Noble
$0.34
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.
{1}{B}, Sacrifice another creature or artifact: Draw a card.

Amalia Benavides Aguirre
Legendary Creature — Vampire Scout
$0.41
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Bloodtracker
Creature — Vampire Wizard
$0.24
Flying
{B}, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

High-Society Hunter
Creature — Vampire Noble
$0.35
Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.
Whenever another nontoken creature dies, draw a card.

Vein Ripper
Creature — Vampire Assassin
$6.29
Flying
Ward—Sacrifice a creature.
Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Anowon, the Ruin Sage
Legendary Creature — Vampire Shaman
$2.43
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Instants (9)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Village Rites
Instant
$0.31
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Deadly Dispute
Instant
$0.26
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Corrupted Conviction
Instant
$0.35
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

Treacherous Greed
Instant
$0.19
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn.
Draw three cards. Each opponent loses 3 life and you gain 3 life.
Sorceries (3)

New Blood
Sorcery
$0.34
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

Olivia's Wrath
Sorcery
$0.45
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Damn
Sorcery
$1.79
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Artifacts (9)

Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.

Talisman of Hierarchy
Artifact
$0.4
{T}: Add {C}.
{T}: Add {W} or {B}. This artifact deals 1 damage to you.

Commander's Sphere
Artifact
$0.18
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.

Patchwork Banner
Artifact
$1.53
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{T}: Add one mana of any color.

Fellwar Stone
Artifact
$0.57
{T}: Add one mana of any color that a land an opponent controls could produce.
Enchantments (2)

Radiant Destiny
Enchantment
$0.29
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Lands (36)

Vault of the Archangel
Land
$1.02
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Windbrisk Heights
Land
$0.23
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.

Accursed Duneyard
Land
$0.42
{T}: Add {C}.
{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Takenuma, Abandoned Mire
Legendary Land
$10.68
{T}: Add {B}.
Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Minas Tirith
Legendary Land
$7.14
Minas Tirith enters tapped unless you control a legendary creature.
{T}: Add {W}.
{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

Castle Locthwain
Land
$1.38
This land enters tapped unless you control a Swamp.
{T}: Add {B}.
{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Isolated Chapel
Land
$0.27
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.

Tainted Field
Land
$0.33
{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Voldaren Estate
Land
$0.29
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
{5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Secluded Courtyard
Land
$0.28
As this land enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Shineshadow Snarl
Land
$0.25
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
{T}: Add {W} or {B}.
Basic lands: 13 Swamp 5 Plains
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