Shared Commander deck
Electro, Assaulting Battery

Electro, Assaulting Battery - community staples

Electro, Assaulting Battery · R · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 33Instants 16Sorceries 9Artifacts 2Enchantments 2Lands 37
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Strategy

Electro, Assaulting Battery leads a deck built from the cards players most often run with it, pointing repeated damage at players. The list holds 20 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.77.

Early: Use the early turns on mana. Braid of Fire and the rest of the 20 ramp pieces are what let the deck cast Electro, Assaulting Battery on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Lightning Bolt is the first answer you will usually reach for, and Magus of the Wheel keeps the hand full while you do it.

Late: Hold Ashling, Flame Dancer for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.77 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by pointing damage at players until they run out of life.

  • Braid of Fire - Ramp
  • Ashling, Flame Dancer - Board wipe
  • Overmaster - Core to the plan
  • Storm-Kiln Artist - Ramp
  • Pyretic Ritual - Ramp
  • Doubling Cube - Ramp
  • Runaway Steam-Kin - Ramp
  • Guttersnipe - Core to the plan
~$513.61
estimated to build this deck
Price out the full deck

Commander (1)

Electro, Assaulting Battery
Electro, Assaulting Battery
Legendary Creature — Human Villain
Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
TCGplayerCard Kingdom

Creatures (33)

Ashling, Flame Dancer
Ashling, Flame Dancer
Legendary Creature — Elemental Shaman
$5.73
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
Storm-Kiln Artist
Storm-Kiln Artist
Creature — Dwarf Shaman
$1.62
This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Runaway Steam-Kin
Runaway Steam-Kin
Creature — Elemental
$1.48
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Guttersnipe
Guttersnipe
Creature — Goblin Shaman
$0.24
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Neheb, the Eternal
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
$7.01
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Firebending Student
Firebending Student
Creature — Human Monk
$0.43
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Firebending X, where X is this creature's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)
Coruscation Mage
Coruscation Mage
Creature — Otter Wizard
$1.57
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Avatar Roku, Firebender
Avatar Roku, Firebender
Legendary Creature — Human Avatar
$11.18
Whenever a player attacks, add six {R}. Until end of combat, you don't lose this mana as steps end. {R}{R}{R}: Target creature gets +3/+0 until end of turn.
Firebrand Archer
Firebrand Archer
Creature — Human Archer
$0.23
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Electrostatic Field
Electrostatic Field
Creature — Wall
$0.98
Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Young Pyromancer
Young Pyromancer
Creature — Human Shaman
$0.25
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Rodeo Pyromancers
Rodeo Pyromancers
Creature — Human Mercenary
$0.21
Whenever you cast your first spell each turn, add {R}{R}.
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$19.89
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Kessig Flamebreather
Kessig Flamebreather
Creature — Human Shaman
$3.07
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Soulbright Flamekin
Soulbright Flamekin
Creature — Elemental Shaman
$0.16
{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.
Leyline Tyrant
Leyline Tyrant
Creature — Dragon
$2.17
Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
Solphim, Mayhem Dominus
Solphim, Mayhem Dominus
Legendary Creature — Phyrexian Horror
$27.34
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Dualcaster Mage
Dualcaster Mage
Creature — Human Wizard
$3.65
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Zuko, Exiled Prince
Zuko, Exiled Prince
Legendary Creature — Human Noble
$0.24
Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) {3}: Exile the top card of your library. You may play that card this turn.
Spider-Punk
Spider-Punk
Legendary Creature — Spider Human Hero
$1.83
Riot (This creature enters with your choice of a +1/+1 counter or haste.) Other Spiders you control have riot. Spells and abilities can't be countered. Damage can't be prevented.
Longshot, Rebel Bowman
Longshot, Rebel Bowman
Legendary Creature — Human Rebel Ally
$9.39
Reach (This creature can block creatures with flying.) Noncreature spells you cast cost {1} less to cast. Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
The Vision and Scarlet Witch
The Vision and Scarlet Witch
Legendary Artifact Creature — Mutant Hero
$34.8
Flying Whenever you cast a spell, add {R} and put a +1/+1 counter on The Vision and Scarlet Witch.
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
$5.29
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Erebor Flamesmith
Erebor Flamesmith
Creature — Dwarf Artificer
$0.35
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Thermo-Alchemist
Thermo-Alchemist
Creature — Human Shaman
$0.16
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.
Zuko, Firebending Master
Zuko, Firebending Master
Legendary Creature — Human Noble Ally
$9.98
First strike Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell during combat, you get an experience counter.
Twinflame Tyrant
Twinflame Tyrant
Creature — Dragon
$25.62
Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Iroh, Dragon of the West
Iroh, Dragon of the West
Legendary Creature — Human Noble Ally
$2.88
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add {R}{R}. This mana lasts until end of combat.)
Molten-Core Maestro
Molten-Core Maestro
Creature — Goblin Bard
$0.42
Menace Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power.
Simian Spirit Guide
Simian Spirit Guide
Creature — Ape Spirit
$3.1
Exile this card from your hand: Add {R}.
Magus of the Wheel
Magus of the Wheel
Creature — Human Wizard
$1.1
{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Thor, God of Thunder
Thor, God of Thunder
Legendary Creature — God Warrior Hero
$9.8
Flying When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card. Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.

Instants (16)

Pyretic Ritual
Pyretic Ritual
Instant
$6.15
Add {R}{R}{R}.
Seething Song
Seething Song
Instant
$6.74
Add {R}{R}{R}{R}{R}.
Lightning Bolt
Lightning Bolt
Instant
$0.69
Lightning Bolt deals 3 damage to any target.
Thrill of Possibility
Thrill of Possibility
Instant
$0.18
As an additional cost to cast this spell, discard a card. Draw two cards.
Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Desperate Ritual
Desperate Ritual
Instant — Arcane
$6.66
Add {R}{R}{R}. Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Untimely Malfunction
Untimely Malfunction
Instant
$8.86
Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.
Shock
Shock
Instant
$0.08
Shock deals 2 damage to any target.
Electrodominance
Electrodominance
Instant
$0.53
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Comet Storm
Comet Storm
Instant
$2.76
Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Tibalt's Trickery
Tibalt's Trickery
Instant
$10.93
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Vision of Love
Vision of Love
Instant
$0.23
You may sacrifice an artifact or discard a card. If you do, draw two cards.
Opera Love Song
Opera Love Song
Instant
$0.32
Choose one — • Exile the top two cards of your library. You may play those cards until your next end step. • One or two target creatures each get +2/+0 until end of turn.
Commune with Lava
Commune with Lava
Instant
$0.43
Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Sorceries (9)

Overmaster
Overmaster
Sorcery
$2.05
The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Mana Geyser
Mana Geyser
Sorcery
$1.05
Add {R} for each tapped land your opponents control.
Faithless Looting
Faithless Looting
Sorcery
$0.34
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Hex Magic
Hex Magic
Sorcery — Arcane
$0.5
Exile all the cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Wrenn's Resolve
Wrenn's Resolve
Sorcery
$1.39
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Artifacts (2)

Doubling Cube
Doubling Cube
Artifact
$33.11
{3}, {T}: Double the amount of each type of unspent mana you have.
Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.

Enchantments (2)

Braid of Fire
Braid of Fire
Enchantment
$19.18
Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Underworld Breach
Underworld Breach
Enchantment
$7.36
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Lands (37)

Fire Nation Palace
Fire Nation Palace
Land
$1.77
This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Spinerock Knoll
Spinerock Knoll
Land
$1.03
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Command Beacon
Command Beacon
Land
$7.91
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Emergence Zone
Emergence Zone
Land
$3.79
{T}: Add {C}. {1}, {T}, Sacrifice this land: You may cast spells this turn as though they had flash.
Mines of Moria
Mines of Moria
Legendary Land
$3.33
Mines of Moria enters tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.
Urza's Saga
Urza's Saga
Enchantment Land — Urza's Saga
$36.03
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Basic lands: 25 Mountain
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