Shared Commander deck
Tom Bombadil

Tom Bombadil - Chaining sagas across all five colours

Tom Bombadil · BGRUW · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 44Instants 2Enchantments 14Lands 39
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Strategy

Every Saga that finishes reveals and plays the next one free, so the deck is a chain rather than a pile: one Saga pays for the next, and the next pays for the one after. Four lore counters also make Tom hexproof and indestructible, which means the engine protects itself. The cost of all this is a five-colour mana base, so fixing is treated as a main part of the deck rather than an afterthought.

Early: Fixing and enchantment-based ramp first. Birds of Paradise, Bloom Tender, Faeburrow Elder and Dryad of the Ilysian Grove cover five colours, and Sanctum Weaver turns the enchantment count itself into mana.

Mid: Tom arrives and each Saga resolving sets off the next. Sythis, Harvest's Hand, Setessan Champion and Eidolon of Blossoms draw off every enchantment entering, while Herald of the Pantheon and Jukai Naturalist make the chain cheaper. The Eldest Reborn and The Akroan War handle opposing boards as part of the chain.

Late: Satsuki, the Living Lore and Ondu Spiritdancer reset or double the Sagas so the best ones run repeatedly, and Weaver of Harmony copies their triggers. By now Tom is untouchable and the deck is playing two or three free spells a turn.

Win conditions: Attrition through sheer volume - the deck simply resolves more cards than the table can answer, and the Summon sagas provide bodies to finish with. Cyclonic Rift is the reset when someone else gets ahead first.

  • Sanctum Weaver - Mana off the enchantment count
  • Sythis, Harvest's Hand - Draws off every saga entering
  • Satsuki, the Living Lore - Replays the best sagas
  • Ondu Spiritdancer - Doubles saga triggers
~$280.10
estimated to build this deck
Price out the full deck

Commander (1)

Tom Bombadil
Tom Bombadil
Legendary Creature — God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.
TCGplayerCard Kingdom

Creatures (44)

Satsuki, the Living Lore
Satsuki, the Living Lore
Legendary Creature — Human Druid
$0.38
{T}: Put a lore counter on each Saga you control. Activate only as a sorcery. When Satsuki dies, choose up to one — • Return target Saga or enchantment creature you control to its owner's hand. • Return target Saga card from your graveyard to your hand.
Sythis, Harvest's Hand
Sythis, Harvest's Hand
Legendary Enchantment Creature — Nymph
$3.34
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Sanctum Weaver
Sanctum Weaver
Enchantment Creature — Dryad
$3.72
{T}: Add X mana of any one color, where X is the number of enchantments you control.
Narci, Fable Singer
Narci, Fable Singer
Legendary Creature — Human Bard
$17.89
Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value.
Goldberry, River-Daughter
Goldberry, River-Daughter
Legendary Creature — Nymph
$0.73
{T}: Move a counter of each kind not on Goldberry from another target permanent you control onto Goldberry. {U}, {T}: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
Jukai Naturalist
Jukai Naturalist
Enchantment Creature — Human Monk
$0.52
Lifelink Enchantment spells you cast cost {1} less to cast.
Summon: Bahamut
Summon: Bahamut
Enchantment Creature — Saga Dragon
$25.52
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — Destroy up to one target nonland permanent. III — Draw two cards. IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying
Setessan Champion
Setessan Champion
Creature — Human Warrior
$3.38
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Summon: Primal Odin
Summon: Primal Odin
Enchantment Creature — Saga Knight
$1.78
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Sigurd, Jarl of Ravensthorpe
Sigurd, Jarl of Ravensthorpe
Legendary Creature — Human Warrior
$0.36
Vigilance, trample, lifelink Boast — {1}: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.) Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.
Eidolon of Blossoms
Eidolon of Blossoms
Enchantment Creature — Spirit
$1.91
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Summon: Knights of Round
Summon: Knights of Round
Enchantment Creature — Saga Knight
$13.32
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible
Summon: Fenrir
Summon: Fenrir
Enchantment Creature — Saga Wolf
$0.46
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Weaver of Harmony
Weaver of Harmony
Enchantment Creature — Snake Druid
$2.04
Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Summon: Yojimbo
Summon: Yojimbo
Enchantment Creature — Saga Samurai
$0.9
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile target artifact, enchantment, or tapped creature an opponent controls. II, III — Until your next turn, creatures can't attack you unless their controller pays {2} for each of those creatures. IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater. Vigilance
Garnet, Princess of Alexandria
Garnet, Princess of Alexandria
Legendary Creature — Human Noble Cleric
$0.35
Lifelink Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way.
Barbara Wright
Barbara Wright
Legendary Creature — Human Advisor
$0.58
History Teacher — Sagas you control have read ahead. (As a Saga enters, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.) Doctor's companion (You can have two commanders if the other is the Doctor.)
Scholar of New Horizons
Scholar of New Horizons
Creature — Human Scout
$0.31
This creature enters with a +1/+1 counter on it. {T}, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
O'aka, Traveling Merchant
O'aka, Traveling Merchant
Legendary Creature — Human Citizen
$0.33
{T}, Remove a counter from a nonland permanent you control: Draw a card.
Faeburrow Elder
Faeburrow Elder
Creature — Treefolk Druid
$0.46
Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.
Summon: Titan
Summon: Titan
Enchantment Creature — Saga Giant
$1.67
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. II — Return all land cards from your graveyard to the battlefield tapped. III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control. Reach, trample
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad
$9.31
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.
Archon of Sun's Grace
Archon of Sun's Grace
Creature — Archon
$0.33
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Ghen, Arcanum Weaver
Ghen, Arcanum Weaver
Legendary Creature — Human Wizard
$0.35
{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.
Hex Parasite
Hex Parasite
Artifact Creature — Phyrexian Insect
$8.65
{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, this creature gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)
Yuna, Hope of Spira
Yuna, Hope of Spira
Legendary Creature — Human Cleric
$3.67
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward {2}. At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
Glissa Sunslayer
Glissa Sunslayer
Legendary Creature — Phyrexian Zombie Elf
$0.63
First strike, deathtouch Whenever Glissa Sunslayer deals combat damage to a player, choose one — • You draw a card and lose 1 life. • Destroy target enchantment. • Remove up to three counters from target permanent.
Bloom Tender
Bloom Tender
Creature — Elf Druid
$13.15
Vivid — {T}: For each color among permanents you control, add one mana of that color.
Summon: Valefor
Summon: Valefor
Enchantment Creature — Saga Drake
$0.29
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands. II, III, IV — Tap up to one target creature and put a stun counter on it. Flying
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Herald of the Pantheon
Herald of the Pantheon
Creature — Centaur Shaman
$1.93
Enchantment spells you cast cost {1} less to cast. Whenever you cast an enchantment spell, you gain 1 life.
Starfield Mystic
Starfield Mystic
Creature — Human Cleric
$0.33
Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
Bello, Bard of the Brambles
Bello, Bard of the Brambles
Legendary Creature — Raccoon Bard
$2.59
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
Summon: Kujata
Summon: Kujata
Enchantment Creature — Saga Ox
$0.26
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Lightning — This creature deals 3 damage to each of up to two target creatures. II — Ice — Up to three target creatures can't block this turn. III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Trample, haste
Rydia, Summoner of Mist
Rydia, Summoner of Mist
Legendary Creature — Human Shaman
$0.27
Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card. Summon — {X}, {T}: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
Satyr Enchanter
Satyr Enchanter
Creature — Satyr Druid
$0.82
Whenever you cast an enchantment spell, draw a card.
Summon: Anima
Summon: Anima
Enchantment Creature — Saga Horror
$0.23
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Pain — You draw a card and you lose 1 life. IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life. Menace
Summon: Shiva
Summon: Shiva
Enchantment Creature — Saga Elemental
$0.28
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III — Diamond Dust — Draw a card for each tapped creature your opponents control.
Summon: Ixion
Summon: Ixion
Enchantment Creature — Saga Unicorn
$0.3
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield. II, III — Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life. First strike
Wildsear, Scouring Maw
Wildsear, Scouring Maw
Legendary Creature — Elemental Wolf
$3.09
Trample Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Yenna, Redtooth Regent
Yenna, Redtooth Regent
Legendary Creature — Elf Noble
$2.18
{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
Summon: Esper Valigarmanda
Summon: Esper Valigarmanda
Enchantment Creature — Saga Drake
$0.23
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile an instant or sorcery card from each graveyard. II, III, IV — Add {R} for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell. Flying, haste
Ondu Spiritdancer
Ondu Spiritdancer
Creature — Kor Cleric
$10.31
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
Brago, King Eternal
Brago, King Eternal
Legendary Creature — Spirit Noble
$2.89
Flying Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

Instants (2)

Desynchronization
Desynchronization
Instant
$4.79
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Cyclonic Rift
Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Enchantments (14)

Binding the Old Gods
Binding the Old Gods
Enchantment — Saga
$0.2
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent an opponent controls. II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle. III — Creatures you control gain deathtouch until end of turn.
There and Back Again
There and Back Again
Enchantment — Saga
$7.54
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Up to one target creature can't block for as long as you control this Saga. The Ring tempts you. II — Search your library for a Mountain card, put it onto the battlefield, then shuffle. III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When Smaug dies, create fourteen Treasure tokens."
The Eldest Reborn
The Eldest Reborn
Enchantment — Saga
$0.34
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
The Bath Song
The Bath Song
Enchantment — Saga
$0.32
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Draw two cards, then discard a card. III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.
Down, Down to Goblin-town
Down, Down to Goblin-town
Enchantment — Saga
$0.17
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. II — Amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) III, IV — Target opponent loses 1 life and you gain 1 life.
Roads Go Ever, Ever On
Roads Go Ever, Ever On
Enchantment — Saga
$0.31
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III — Put a card exiled with this Saga into its owner's hand. IV — Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control.
The First Iroan Games
The First Iroan Games
Enchantment — Saga
$0.47
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
Long List of the Ents
Long List of the Ents
Enchantment — Saga
$0.2
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I, II, III, IV, V, VI — Note a creature type that hasn't been noted for this Saga. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.
Scroll of Isildur
Scroll of Isildur
Enchantment — Saga
$0.47
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of up to one target artifact for as long as you control this Saga. The Ring tempts you. II — Tap up to two target creatures. Put a stun counter on each of them. III — Draw a card for each tapped creature target opponent controls.
The Horus Heresy
The Horus Heresy
Enchantment — Saga
$1.42
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as this Saga remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Song of Eärendil
Song of Eärendil
Enchantment — Saga
$0.33
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2, then draw two cards. II — Create a Treasure token and a 2/2 blue Bird creature token with flying. III — Put a flying counter on each creature you control without flying.
The Akroan War
The Akroan War
Enchantment — Saga
$0.25
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as this Saga remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.
Oath of the Grey Host
Oath of the Grey Host
Enchantment — Saga
$0.19
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You and target opponent each create a Food token. II — Each opponent loses 3 life. Create a Treasure token. III — Create three tapped 1/1 white Spirit creature tokens with flying.
Fall of Gil-galad
Fall of Gil-galad
Enchantment — Saga
$0.33
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Put two +1/+1 counters on target creature you control. III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

Lands (39)

Nesting Grounds
Nesting Grounds
Land
$0.29
{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Hall of Heliod's Generosity
Hall of Heliod's Generosity
Legendary Land
$10.58
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Karn's Bastion
Karn's Bastion
Land
$2.7
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Reliquary Tower
Reliquary Tower
Land
$4.19
You have no maximum hand size. {T}: Add {C}.
Cascading Cataracts
Cascading Cataracts
Land
$1.49
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Monumental Henge
Monumental Henge
Land
$0.51
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Adagia, Windswept Bastion
Adagia, Windswept Bastion
Land — Planet
$5.48
This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Command Tower
Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.
Exotic Orchard
Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.
Path of Ancestry
Path of Ancestry
Land
$0.18
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
The World Tree
The World Tree
Land
$7.24
This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Temple Garden
Temple Garden
Land — Forest Plains
$7.05
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Spara's Headquarters
Spara's Headquarters
Land — Forest Plains Island
$13.45
({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Breeding Pool
Breeding Pool
Land — Forest Island
$9.52
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Overgrown Tomb
Overgrown Tomb
Land — Swamp Forest
$8.75
({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Hallowed Fountain
Hallowed Fountain
Land — Plains Island
$7.11
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Evolving Wilds
Evolving Wilds
Land
$0.09
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Stomping Ground
Stomping Ground
Land — Mountain Forest
$6.61
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Basic lands: 3 Swamp 7 Forest 3 Island 5 Plains 3 Mountain
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