Shared Commander deck
Edgar Markov

Edgar Markov - Vampire aggro with token swarm and drain

Edgar Markov · BRW · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 38Instants 9Sorceries 2Artifacts 9Enchantments 2Lands 39
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Strategy

Edgar Markov is one of the most aggressive commanders in the format because his Eminence trigger works from the command zone: every Vampire you cast makes a 1/1 Vampire token before Edgar ever hits the battlefield. This build leans all the way into that, running a dense curve of cheap Vampires, lords that make the whole board bigger, and drain effects that turn a wide board into inevitable damage.

Early: Play Vampires on curve and let Eminence do the work. Falkenrath Pit Fighter, Indulgent Aristocrat and Viscera Seer come down turn one or two, each adding a token to the board. Arcane Signet, Orzhov Signet and Dark Ritual accelerate toward casting Edgar himself.

Mid: Cast Edgar and start attacking. His attack trigger puts a +1/+1 counter on every Vampire you control, which turns a board of 1/1 tokens into a genuine threat in a single swing. Legion Lieutenant, Stromkirk Captain and Captivating Vampire push the team further.

Late: Blood Artist, Cruel Celebrant and Bastion of Remembrance mean trades are never bad for you. Champion of Dusk refills your hand off a wide board, and Vampire Nocturnus can make the whole team unblockable in the air.

Win conditions: Most games end with a single wide attack after an Edgar trigger. When the board stalls, the drain package converts every dying Vampire into life loss, so Blasphemous Act or a chump-block war still ends with opponents at zero.

  • Blood Artist - Turns every dying Vampire into guaranteed damage
  • Legion Lieutenant - Anthem that makes the token swarm lethal
  • Captivating Vampire - Steals creatures and pumps the team
  • Champion of Dusk - Refills your hand off a wide board
~$264.28
estimated to build this deck
Price out the full deck

Commander (1)

Edgar Markov
Edgar Markov
Legendary Creature — Vampire Knight
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
TCGplayerCard Kingdom

Creatures (38)

Falkenrath Pit Fighter
Falkenrath Pit Fighter
Creature — Vampire Warrior
$0.38
{1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
Indulgent Aristocrat
Indulgent Aristocrat
Creature — Vampire Noble
$0.19
Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Master of Dark Rites
Master of Dark Rites
Creature — Vampire Cleric
$3.98
{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Vampire of the Dire Moon
Vampire of the Dire Moon
Creature — Vampire
$0.43
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Viscera Seer
Viscera Seer
Creature — Vampire Wizard
$0.49
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Blood Artist
Blood Artist
Creature — Vampire
$2.73
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Charismatic Conqueror
Charismatic Conqueror
Creature — Vampire Soldier
$24.29
Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
Cordial Vampire
Cordial Vampire
Creature — Vampire
$2.3
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Cruel Celebrant
Cruel Celebrant
Creature — Vampire
$0.96
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
Legion Lieutenant
Legion Lieutenant
Creature — Vampire Knight
$0.41
Other Vampires you control get +1/+1.
Oathsworn Vampire
Oathsworn Vampire
Creature — Vampire Knight
$0.16
This creature enters tapped. You may cast this card from your graveyard if you gained life this turn.
Vampire Gourmand
Vampire Gourmand
Creature — Vampire
$0.25
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
Captivating Vampire
Captivating Vampire
Creature — Vampire
$1.82
Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Clavileño, First of the Blessed
Clavileño, First of the Blessed
Legendary Creature — Vampire Cleric
$0.71
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Drana, Liberator of Malakir
Drana, Liberator of Malakir
Legendary Creature — Vampire Ally
$1
Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Florian, Voldaren Scion
Florian, Voldaren Scion
Legendary Creature — Vampire Noble
$0.36
First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Forerunner of the Legion
Forerunner of the Legion
Creature — Vampire Knight
$1.24
When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
Markov Baron
Markov Baron
Creature — Vampire Noble
$0.29
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Mavren Fein, Dusk Apostle
Mavren Fein, Dusk Apostle
Legendary Creature — Vampire Cleric
$0.36
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
Preacher of the Schism
Preacher of the Schism
Creature — Vampire Cleric
$1.1
Deathtouch Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Ruthless Lawbringer
Ruthless Lawbringer
Creature — Vampire Assassin
$0.23
When this creature enters, you may sacrifice another creature. When you do, destroy target nonland permanent.
Stromkirk Captain
Stromkirk Captain
Creature — Vampire Soldier
$0.55
First strike Other Vampire creatures you control get +1/+1 and have first strike.
Vito, Thorn of the Dusk Rose
Vito, Thorn of the Dusk Rose
Legendary Creature — Vampire Cleric
$9.09
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.81
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Baron Bertram Graywater
Baron Bertram Graywater
Legendary Creature — Vampire Noble
$0.36
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. {1}{B}, Sacrifice another creature or artifact: Draw a card.
Elenda, the Dusk Rose
Elenda, the Dusk Rose
Legendary Creature — Vampire Knight
$5.94
Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Olivia Voldaren
Olivia Voldaren
Legendary Creature — Vampire
$3.41
Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Sanctum Seeker
Sanctum Seeker
Creature — Vampire Knight
$0.35
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Twilight Prophet
Twilight Prophet
Creature — Vampire Cleric
$1.94
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Vampire Nocturnus
Vampire Nocturnus
Creature — Vampire
$6.06
Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.
Anowon, the Ruin Sage
Anowon, the Ruin Sage
Legendary Creature — Vampire Shaman
$2.44
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Bloodthirsty Conqueror
Bloodthirsty Conqueror
Creature — Vampire Knight
$34.31
Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Champion of Dusk
Champion of Dusk
Creature — Vampire Knight
$0.26
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Malakir Bloodwitch
Malakir Bloodwitch
Creature — Vampire Shaman
$4.22
Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Crossway Troublemakers
Crossway Troublemakers
Creature — Vampire
$0.26
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Patron of the Vein
Patron of the Vein
Creature — Vampire Shaman
$0.29
Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Vein Ripper
Vein Ripper
Creature — Vampire Assassin
$6.31
Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.
Butcher of Malakir
Butcher of Malakir
Creature — Vampire Warrior
$0.32
Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Instants (9)

Culling the Weak
Culling the Weak
Instant
$6.94
As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.
Path to Exile
Path to Exile
Instant
$0.56
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Swords to Plowshares
Swords to Plowshares
Instant
$0.69
Exile target creature. Its controller gains life equal to its power.
Boros Charm
Boros Charm
Instant
$4.52
Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.
Deadly Dispute
Deadly Dispute
Instant
$0.3
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Anguished Unmaking
Anguished Unmaking
Instant
$1.48
Exile target nonland permanent. You lose 3 life.
Teferi's Protection
Teferi's Protection
Instant
$36.84
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Vampires' Vengeance
Vampires' Vengeance
Instant
$0.32
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Sorceries (2)

Damn
Damn
Sorcery
$1.76
Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Olivia's Wrath
Olivia's Wrath
Sorcery
$0.44
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Artifacts (9)

Skullclamp
Skullclamp
Artifact — Equipment
$4.74
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Sol Ring
Sol Ring
Artifact
$0.99
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.34
{T}: Add one mana of any color in your commander's color identity.
Orzhov Signet
Orzhov Signet
Artifact
$0.33
{1}, {T}: Add {W}{B}.
Rakdos Signet
Rakdos Signet
Artifact
$0.33
{1}, {T}: Add {B}{R}.
Talisman of Hierarchy
Talisman of Hierarchy
Artifact
$0.37
{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.
Talisman of Indulgence
Talisman of Indulgence
Artifact
$0.72
{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.
Ashnod's Altar
Ashnod's Altar
Artifact
$8.15
Sacrifice a creature: Add {C}{C}.
Patchwork Banner
Patchwork Banner
Artifact
$1.6
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Enchantments (2)

Black Market Connections
Black Market Connections
Enchantment
$10.11
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Black Market
Black Market
Enchantment
$4.86
Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Lands (39)

Accursed Duneyard
Accursed Duneyard
Land
$0.43
{T}: Add {C}. {2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Blood Crypt
Blood Crypt
Land — Swamp Mountain
$9.42
({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Bojuka Bog
Bojuka Bog
Land
$0.9
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Castle Locthwain
Castle Locthwain
Land
$1.38
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Command Tower
Command Tower
Land
$0.18
{T}: Add one mana of any color in your commander's color identity.
Godless Shrine
Godless Shrine
Land — Plains Swamp
$8.6
({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Isolated Chapel
Isolated Chapel
Land
$0.25
This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Minas Tirith
Minas Tirith
Legendary Land
$6.27
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Nomad Outpost
Nomad Outpost
Land
$0.28
This land enters tapped. {T}: Add {R}, {W}, or {B}.
Path of Ancestry
Path of Ancestry
Land
$0.21
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Reliquary Tower
Reliquary Tower
Land
$4.25
You have no maximum hand size. {T}: Add {C}.
Rogue's Passage
Rogue's Passage
Land
$0.26
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Sacred Foundry
Sacred Foundry
Land — Mountain Plains
$10.23
({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Takenuma, Abandoned Mire
Takenuma, Abandoned Mire
Legendary Land
$10.51
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Vault of the Archangel
Vault of the Archangel
Land
$1
{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
Voldaren Estate
Voldaren Estate
Land
$0.3
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Windbrisk Heights
Windbrisk Heights
Land
$0.21
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Basic lands: 16 Swamp 4 Plains 1 Mountain
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