Shared Commander deck
Teval, the Balanced Scale

Teval, the Balanced Scale - Graveyard lands, mill, and Zombie tokens

Teval, the Balanced Scale · BGU · 100 cards · 37 lands

Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Playtest itBuild your own
Bracket 3 - UpgradedCommander 1Creatures 39Instants 13Sorceries 7Artifacts 2Enchantments 1Lands 37
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list

Strategy

Teval rewards a deck that treats the graveyard as a second hand. Every attack mills three and returns a land from the graveyard, and every card that leaves the graveyard makes a 2/2 Zombie. This build pairs self-mill with land recursion so each combat generates bodies and mana at once.

Early: Hedron Crab and Life from the Loam start filling the graveyard immediately. Ramp and fixing come from the usual rocks plus land-based acceleration, which doubles as fuel for Teval later.

Mid: Attack with Teval and the engine turns on: mill three, rebuy a land, make a Zombie. Victimize and Gravecrawler add recursion loops, while Gilt-Leaf Archdruid and Steward of the Harvest convert the growing board into mana and value.

Late: Colossal Grave-Reaver and the larger graveyard payoffs take over once your yard is deep. Because lands keep returning, the deck effectively never misses a land drop from turn five onward.

Win conditions: A wide Zombie board backed by recursion wins through attrition. Opponents who remove Teval still face a board that rebuilds itself every turn.

  • Hedron Crab - Fills the graveyard from turn one
  • Life from the Loam - Repeatable land recursion that feeds Teval
  • Gravecrawler - Recurring body for sacrifice and Zombie synergy
  • Victimize - Converts spare bodies into your best creatures
~$207.09
estimated to build this deck
Price out the full deck

Commander (1)

Teval, the Balanced Scale
Teval, the Balanced Scale
Legendary Creature — Spirit Dragon
Flying Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped. Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.
TCGplayerCard Kingdom

Creatures (39)

Deathrite Shaman
Deathrite Shaman
Creature — Elf Shaman
$4.36
{T}: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.) {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Gravecrawler
Gravecrawler
Creature — Zombie
$0.93
This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.
Hedron Crab
Hedron Crab
Creature — Crab
$3.4
Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Stitcher's Supplier
Stitcher's Supplier
Creature — Zombie
$0.25
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Aftermath Analyst
Aftermath Analyst
Creature — Elf Detective
$0.75
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Kishla Skimmer
Kishla Skimmer
Creature — Bird Scout
$0.26
Flying Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn.
Millikin
Millikin
Artifact Creature — Construct
$0.23
{T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.31
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Satyr Wayfinder
Satyr Wayfinder
Creature — Satyr
$0.06
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Shigeki, Jukai Visionary
Shigeki, Jukai Visionary
Legendary Enchantment Creature — Snake Druid
$0.26
{1}{G}, {T}, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Skull Prophet
Skull Prophet
Creature — Human Druid
$0.79
{T}: Add {B} or {G}. {T}: Mill two cards. (Put the top two cards of your library into your graveyard.)
Wight of the Reliquary
Wight of the Reliquary
Creature — Zombie Knight
$0.43
Vigilance This creature gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Eternal Witness
Eternal Witness
Creature — Human Shaman
$1.1
When this creature enters, you may return target card from your graveyard to your hand.
Floral Evoker
Floral Evoker
Creature — Snake Druid
$0.31
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. {G}, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
Kotis, Sibsig Champion
Kotis, Sibsig Champion
Legendary Creature — Zombie Warrior
$0.43
Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs. Whenever one or more creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put two +1/+1 counters on Kotis.
Nyx Weaver
Nyx Weaver
Enchantment Creature — Spider
$0.24
Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) {1}{B}{G}, Exile this creature: Return target card from your graveyard to your hand.
Six
Six
Legendary Creature — Treefolk
$4.74
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Springbloom Druid
Springbloom Druid
Creature — Elf Druid
$0.13
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Amphin Mutineer
Amphin Mutineer
Creature — Salamander Pirate
$0.19
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Disciple of Bolas
Disciple of Bolas
Creature — Human Wizard
$0.35
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Icetill Explorer
Icetill Explorer
Creature — Insect Scout
$19.58
You may play an additional land on each of your turns. You may play lands from your graveyard. Landfall — Whenever a land you control enters, mill a card.
Kheru Goldkeeper
Kheru Goldkeeper
Creature — Dragon
$0.28
Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Lost Monarch of Ifnir
Lost Monarch of Ifnir
Creature — Zombie Noble
$0.42
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.
Meren of Clan Nel Toth
Meren of Clan Nel Toth
Legendary Creature — Human Shaman
$2.27
Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Sidisi, Brood Tyrant
Sidisi, Brood Tyrant
Legendary Creature — Snake Shaman
$1.21
Whenever Sidisi enters or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
Steward of the Harvest
Steward of the Harvest
Creature — Human Druid
$0.22
When this creature enters, exile up to three target land cards from your graveyard. Creatures you control have all activated abilities of all land cards exiled with this creature.
Timeless Witness
Timeless Witness
Creature — Human Shaman
$0.31
When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Wonder
Wonder
Creature — Incarnation
$1.62
Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Gilt-Leaf Archdruid
Gilt-Leaf Archdruid
Creature — Elf Druid
$8.92
Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.
Ob Nixilis, the Fallen
Ob Nixilis, the Fallen
Legendary Creature — Demon
$2.29
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
River Kelpie
River Kelpie
Creature — Beast
$0.29
Whenever this creature or another permanent enters from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Syr Konrad, the Grim
Syr Konrad, the Grim
Legendary Creature — Human Knight
$1.12
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
Tatyova, Benthic Druid
Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid
$0.23
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
The Gitrog Monster
The Gitrog Monster
Legendary Creature — Frog Horror
$0.46
Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
The Scarab God
The Scarab God
Legendary Creature — God
$2.64
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Muldrotha, the Gravetide
Muldrotha, the Gravetide
Legendary Creature — Elemental Avatar
$0.6
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)
Noxious Gearhulk
Noxious Gearhulk
Artifact Creature — Construct
$0.39
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.46
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Colossal Grave-Reaver
Colossal Grave-Reaver
Creature — Dragon
$10.82
Flying Whenever this creature enters or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.

Instants (13)

An Offer You Can't Refuse
An Offer You Can't Refuse
Instant
$3.04
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Crop Rotation
Crop Rotation
Instant
$3.53
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
Smuggler's Surprise
Smuggler's Surprise
Instant
$4.12
Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Swan Song
Swan Song
Instant
$10.26
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Assassin's Trophy
Assassin's Trophy
Instant
$1.01
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Counterspell
Counterspell
Instant
$1.33
Counter target spell.
Cyclonic Rift
Cyclonic Rift
Instant
$29.74
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Grisly Salvage
Grisly Salvage
Instant
$0.13
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Midnight Tilling
Midnight Tilling
Instant
$0.17
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Tear Asunder
Tear Asunder
Instant
$0.2
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Beast Within
Beast Within
Instant
$0.42
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Putrefy
Putrefy
Instant
$0.18
Destroy target artifact or creature. It can't be regenerated.
Lethal Scheme
Lethal Scheme
Instant
$0.27
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Sorceries (7)

Farseek
Farseek
Sorcery
$0.43
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Life from the Loam
Life from the Loam
Sorcery
$5.08
Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Victimize
Victimize
Sorcery
$0.55
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Welcome the Dead
Welcome the Dead
Sorcery
$0.24
Draw two cards, then discard a card and you lose 2 life. Create X tapped 2/2 black Zombie Druid creature tokens, where X is the number of cards that were put into your graveyard from your hand or library this turn. Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Living Death
Living Death
Sorcery
$3.12
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Necromantic Selection
Necromantic Selection
Sorcery
$0.27
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Treasure Cruise
Treasure Cruise
Sorcery
$0.26
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Artifacts (2)

Conduit of Worlds
Conduit of Worlds
Artifact
$1.13
You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Cursecloth Wrappings
Cursecloth Wrappings
Artifact
$0.31
Zombies you control get +1/+1. {T}: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)

Enchantments (1)

Teval's Judgment
Teval's Judgment
Enchantment
$9.33
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Create a 2/2 black Zombie Druid creature token.

Lands (37)

Bojuka Bog
Bojuka Bog
Land
$0.9
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Cephalid Coliseum
Cephalid Coliseum
Land
$0.31
{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Command Beacon
Command Beacon
Land
$8.68
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Command Tower
Command Tower
Land
$0.18
{T}: Add one mana of any color in your commander's color identity.
Crypt of Agadeem
Crypt of Agadeem
Land
$3.62
This land enters tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard.
Dakmor Salvage
Dakmor Salvage
Land
$0.3
This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Drownyard Temple
Drownyard Temple
Land
$0.22
{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.
Ghost Quarter
Ghost Quarter
Land
$0.47
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Kishla Village
Kishla Village
Land
$0.41
This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Lotus Field
Lotus Field
Land
$2.56
Hexproof This land enters tapped. When this land enters, sacrifice two lands. {T}: Add three mana of any one color.
Memorial to Folly
Memorial to Folly
Land
$0.24
This land enters tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand.
Mistrise Village
Mistrise Village
Land
$7.22
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.
Reliquary Tower
Reliquary Tower
Land
$4.25
You have no maximum hand size. {T}: Add {C}.
Shifting Woodland
Shifting Woodland
Land
$6.55
This land enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Strip Mine
Strip Mine
Land
$10.87
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.
Takenuma, Abandoned Mire
Takenuma, Abandoned Mire
Legendary Land
$10.51
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Thespian's Stage
Thespian's Stage
Land
$0.41
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.
Woodland Cemetery
Woodland Cemetery
Land
$0.62
This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Basic lands: 7 Swamp 9 Forest 3 Island
Built with Grimoire — Commander deck building from your collection.
Try it free