Shared Commander deck

Zada, Hedron Grinder - Built around Fists of Flame, Expedite and Dragon Fodder
Zada, Hedron Grinder · R · 100 cards · 35 lands
Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Bracket 3 - UpgradedCommander 1Creatures 33Instants 17Sorceries 9Artifacts 4Enchantments 1Lands 35
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list
~$156.43
estimated to build this deck
Commander (1)

Zada, Hedron Grinder
Legendary Creature — Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Creatures (33)

Storm-Kiln Artist
Creature — Dwarf Shaman
$1.7
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Dreadhorde Arcanist
Creature — Zombie Wizard
$0.35
Trample
Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Young Pyromancer
Creature — Human Shaman
$0.25
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Krenko, Mob Boss
Legendary Creature — Goblin Warrior
$2.08
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Goblin Instigator
Creature — Goblin Rogue
$0.24
When this creature enters, create a 1/1 red Goblin creature token.

Mogg War Marshal
Creature — Goblin Warrior
$0.21
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create a 1/1 red Goblin creature token.

Runaway Steam-Kin
Creature — Elemental
$1.87
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.
Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Krenko, Tin Street Kingpin
Legendary Creature — Goblin
$2.98
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Guttersnipe
Creature — Goblin Shaman
$0.24
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Siege-Gang Commander
Creature — Goblin
$0.26
When this creature enters, create three 1/1 red Goblin creature tokens.
{1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Goblin Matron
Creature — Goblin
$0.22
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Goblin Warchief
Creature — Goblin Warrior
$1
Goblin spells you cast cost {1} less to cast.
Goblins you control have haste.

Ornithopter of Paradise
Artifact Creature — Thopter
$0.33
Flying
{T}: Add one mana of any color.

Beetleback Chief
Creature — Goblin Warrior
$0.22
When this creature enters, create two 1/1 red Goblin creature tokens.

Siege-Gang Lieutenant
Creature — Goblin
$3.54
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
{2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

Hexing Squelcher
Creature — Goblin Sorcerer
$19.24
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."

Howlsquad Heavy
Creature — Goblin Mercenary
$2.88
Start your engines!
Other Goblins you control have haste.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.
Max speed — {T}: Add {R} for each Goblin you control.

Legion Warboss
Creature — Goblin Soldier
$0.4
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Searslicer Goblin
Creature — Goblin Warrior
$1.16
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.

Goblin Chirurgeon
Creature — Goblin Shaman
$1.02
Sacrifice a Goblin: Regenerate target creature.

Pashalik Mons
Legendary Creature — Goblin Warrior
$2.38
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

Electro, Assaulting Battery
Legendary Creature — Human Villain
$4.18
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add {R}.
When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.

Impulsive Pilferer
Creature — Goblin Pirate
$0.27
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Goblin Trashmaster
Creature — Goblin Warrior
$6.39
Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.

Hedron Crawler
Artifact Creature — Construct
$0.24
{T}: Add {C}. ({C} represents colorless mana.)

Ashling, Flame Dancer
Legendary Creature — Elemental Shaman
$5.48
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.

Simian Spirit Guide
Creature — Ape Spirit
$3.2
Exile this card from your hand: Add {R}.

Broadside Bombardiers
Creature — Goblin Pirate
$3.65
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

Rundvelt Hordemaster
Creature — Goblin Warrior
$2.14
Other Goblins you control get +1/+1.
Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.

Professional Face-Breaker
Creature — Human Warrior
$4.89
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Instants (17)

Fists of Flame
Instant
$0.18
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Expedite
Instant
$0.25
Target creature gains haste until end of turn.
Draw a card.

Ancestors' Aid
Instant
$0.25
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sudden Breakthrough
Instant
$0.23
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Crimson Wisps
Instant
$0.85
Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.)
Draw a card.

Otherworldly Outburst
Instant
$0.28
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

Spawning Breath
Instant
$0.28
Spawning Breath deals 1 damage to any target. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Boiling Blood
Instant
$0.18
Target creature attacks this turn if able.
Draw a card.

Felonious Rage
Instant
$0.16
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Chaotic Strike
Instant
$0.49
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card.

Blazing Crescendo
Instant
$0.19
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.

Chaos Warp
Instant
$0.31
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Haste Magic
Instant
$0.23
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

Siege Smash
Instant
$0.3
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.

Soul's Fire
Instant
$0.27
Target creature you control deals damage equal to its power to any target.

Dreadmaw's Ire
Instant
$0.35
Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player, destroy target artifact that player controls."

Abrade
Instant
$0.16
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Sorceries (9)

Renegade Tactics
Sorcery
$0.14
Target creature can't block this turn.
Draw a card.

Empty the Warrens
Sorcery
$0.16
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Kick in the Door
Sorcery
$0.2
Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

Ral's Reinforcements
Sorcery
$0.29
Create two 1/1 blue and red Elemental creature tokens.

Forbidden Friendship
Sorcery
$0.23
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Vandalblast
Sorcery
$1.7
Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Artifacts (4)

Skullclamp
Artifact — Equipment
$4.94
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}

Idol of Oblivion
Artifact
$2.45
{T}: Draw a card. Activate only if you created a token this turn.
{8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Mind Stone
Artifact
$0.21
{T}: Add {C}.
{1}, {T}, Sacrifice this artifact: Draw a card.

Sensei's Divining Top
Artifact
$36.51
{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put this artifact on top of its owner's library.
Enchantments (1)

Frontline Heroism
Enchantment
$0.35
When this enchantment enters, create a 1/1 red Soldier creature token with haste.
Whenever you cast a spell that targets only a single creature you control, create a 1/1 red Soldier creature token with haste, then copy that spell. The copy targets that token.
Lands (35)

Dwarven Mine
Land — Mountain
$0.37
({T}: Add {R}.)
This land enters tapped unless you control three or more other Mountains.
When this land enters untapped, create a 1/1 red Dwarf creature token.

Kher Keep
Legendary Land
$0.29
{T}: Add {C}.
{1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Castle Embereth
Land
$0.37
This land enters tapped unless you control a Mountain.
{T}: Add {R}.
{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Forgotten Cave
Land
$0.13
This land enters tapped.
{T}: Add {R}.
Cycling {R} ({R}, Discard this card: Draw a card.)

Sokenzan, Crucible of Defiance
Legendary Land
$2.71
{T}: Add {R}.
Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

War Room
Land
$0.74
{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Den of the Bugbear
Land
$1.36
If you control two or more other lands, this land enters tapped.
{T}: Add {R}.
{3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.

Arena of Glory
Land
$7.63
This land enters tapped unless you control a Mountain.
{T}: Add {R}.
{R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Mishra's Factory
Land
$0.19
{T}: Add {C}.
{1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Smoldering Crater
Land
$0.19
This land enters tapped.
{T}: Add {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)

Fountainport
Land
$3.13
{T}: Add {C}.
{2}, {T}, Sacrifice a token: Draw a card.
{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.
{4}, {T}: Create a Treasure token.

Goblin Burrows
Land
$0.31
{T}: Add {C}.
{1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.

Spinerock Knoll
Land
$0.54
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {R}.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Fire Nation Palace
Land
$1.28
This land enters tapped unless you control a basic land.
{T}: Add {R}.
{1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)

Hidden Volcano
Land — Cave
$0.15
This land enters tapped.
{T}: Add {R}.
{4}{R}, {T}, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Blinkmoth Nexus
Land
$1.09
{T}: Add {C}.
{1}: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
{1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Mutavault
Land
$4.19
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Basic lands: 17 Mountain
Built with Grimoire — Commander deck building from your collection.
Try it free




