Shared Commander deck
Solphim, Mayhem Dominus

Solphim, Mayhem Dominus - community staples

Solphim, Mayhem Dominus · R · 100 cards · 38 lands

Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Playtest itBuild your own
Bracket 3 - UpgradedCommander 1Creatures 35Instants 11Sorceries 11Artifacts 1Enchantments 3Lands 38
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list

Strategy

Solphim, Mayhem Dominus leads a deck built from the cards players most often run with it, pointing repeated damage at players. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.30.

Early: Use the early turns on mana. Mana Geyser and the rest of the 12 ramp pieces are what let the deck cast Solphim, Mayhem Dominus on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chandra's Incinerator is the first answer you will usually reach for, and Risk Factor keeps the hand full while you do it.

Late: Hold Fiery Confluence for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.30 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins by pointing damage at players until they run out of life.

  • Heartless Hidetsugu - Core to the plan
  • Sulfuric Vortex - Core to the plan
  • Fiery Confluence - Board wipe
  • Flame Rift - Core to the plan
  • Guttersnipe - Core to the plan
  • Chandra's Incinerator - Interaction
  • Price of Progress - Core to the plan
  • Risk Factor - Card draw
~$310.65
estimated to build this deck
Price out the full deck

Commander (1)

Solphim, Mayhem Dominus
Solphim, Mayhem Dominus
Legendary Creature — Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
TCGplayerCard Kingdom

Creatures (35)

Heartless Hidetsugu
Heartless Hidetsugu
Legendary Creature — Ogre Shaman
$3.12
{T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
Guttersnipe
Guttersnipe
Creature — Goblin Shaman
$0.24
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Chandra's Incinerator
Chandra's Incinerator
Creature — Elemental
$1.83
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
$5.29
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Brash Taunter
Brash Taunter
Creature — Goblin
$2.01
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Neheb, the Eternal
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
$7.01
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Firebrand Archer
Firebrand Archer
Creature — Human Archer
$0.23
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Razorkin Needlehead
Razorkin Needlehead
Creature — Human Assassin
$5.06
This creature has first strike during your turn. Whenever an opponent draws a card, this creature deals 1 damage to them.
Kessig Flamebreather
Kessig Flamebreather
Creature — Human Shaman
$3.07
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Twinflame Tyrant
Twinflame Tyrant
Creature — Dragon
$25.62
Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Thermo-Alchemist
Thermo-Alchemist
Creature — Human Shaman
$0.16
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.
Sunspine Lynx
Sunspine Lynx
Creature — Elemental Cat
$1.72
Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Harsh Mentor
Harsh Mentor
Creature — Human Cleric
$0.29
Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, this creature deals 2 damage to that player.
Electrostatic Field
Electrostatic Field
Creature — Wall
$0.98
Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Fanatic of Mogis
Fanatic of Mogis
Creature — Minotaur Shaman
$0.27
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Zo-Zu the Punisher
Zo-Zu the Punisher
Legendary Creature — Goblin Warrior
$4.15
Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.
Tectonic Giant
Tectonic Giant
Creature — Elemental Giant
$0.25
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Rampaging Ferocidon
Rampaging Ferocidon
Creature — Dinosaur
$1.63
Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.
Runaway Steam-Kin
Runaway Steam-Kin
Creature — Elemental
$1.48
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.
Scytheclaw Raptor
Scytheclaw Raptor
Creature — Dinosaur
$0.27
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them.
Coruscation Mage
Coruscation Mage
Creature — Otter Wizard
$1.57
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Magus of the Wheel
Magus of the Wheel
Creature — Human Wizard
$1.1
{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$19.89
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Storm-Kiln Artist
Storm-Kiln Artist
Creature — Dwarf Shaman
$1.62
This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Electro, Assaulting Battery
Electro, Assaulting Battery
Legendary Creature — Human Villain
$4.46
Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
Drakuseth, Maw of Flames
Drakuseth, Maw of Flames
Legendary Creature — Dragon
$0.46
Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Defiler of Instinct
Defiler of Instinct
Creature — Phyrexian Kavu
$0.42
First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
Erebor Flamesmith
Erebor Flamesmith
Creature — Dwarf Artificer
$0.35
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Imodane, the Pyrohammer
Imodane, the Pyrohammer
Legendary Creature — Human Knight
$0.35
Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Leyline Tyrant
Leyline Tyrant
Creature — Dragon
$2.17
Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much damage to any target.
Screaming Nemesis
Screaming Nemesis
Creature — Spirit
$6.38
Haste Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
Combustible Gearhulk
Combustible Gearhulk
Artifact Creature — Construct
$0.25
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Knollspine Dragon
Knollspine Dragon
Creature — Dragon
$0.38
Flying When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
Satyr Firedancer
Satyr Firedancer
Enchantment Creature — Satyr
$0.25
Whenever an instant or sorcery spell you control deals damage to an opponent, this creature deals that much damage to target creature that player controls.

Instants (11)

Price of Progress
Price of Progress
Instant
$4.01
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
Risk Factor
Risk Factor
Instant
$0.44
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Lightning Bolt
Lightning Bolt
Instant
$0.69
Lightning Bolt deals 3 damage to any target.
Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Thrill of Possibility
Thrill of Possibility
Instant
$0.18
As an additional cost to cast this spell, discard a card. Draw two cards.
Seething Song
Seething Song
Instant
$6.74
Add {R}{R}{R}{R}{R}.
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Unexpected Windfall
Unexpected Windfall
Instant
$3.3
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Pyretic Ritual
Pyretic Ritual
Instant
$6.15
Add {R}{R}{R}.

Sorceries (11)

Fiery Confluence
Fiery Confluence
Sorcery
$0.31
Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.
Flame Rift
Flame Rift
Sorcery
$0.35
Flame Rift deals 4 damage to each player.
Boltwave
Boltwave
Sorcery
$2.78
Boltwave deals 3 damage to each opponent.
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Faithless Looting
Faithless Looting
Sorcery
$0.34
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mana Geyser
Mana Geyser
Sorcery
$1.05
Add {R} for each tapped land your opponents control.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Browbeat
Browbeat
Sorcery
$0.33
Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
Wheel of Misfortune
Wheel of Misfortune
Sorcery
$7.43
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Artifacts (1)

Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.

Enchantments (3)

Sulfuric Vortex
Sulfuric Vortex
Enchantment
$0.87
At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.
Fiery Emancipation
Fiery Emancipation
Enchantment
$7.63
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Underworld Breach
Underworld Breach
Enchantment
$7.36
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Lands (38)

Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Shivan Gorge
Shivan Gorge
Legendary Land
$0.92
{T}: Add {C}. {2}{R}, {T}: Shivan Gorge deals 1 damage to each opponent.
Spinerock Knoll
Spinerock Knoll
Land
$1.03
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Bonders' Enclave
Bonders' Enclave
Land
$0.36
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Ramunap Ruins
Ramunap Ruins
Land — Desert
$0.24
{T}: Add {C}. {T}, Pay 1 life: Add {R}. {2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
The Autonomous Furnace
The Autonomous Furnace
Land — Sphere
$0.19
This land enters tapped. {T}: Add {R}. {1}{R}, {T}, Sacrifice this land: Draw a card.
Basic lands: 26 Mountain
Built with Grimoire — Commander deck building from your collection.
Try it free