Shared Commander deck

Skullbriar, the Walking Grave - Built around Hardened Scales, Corpsejack Menace and Slippery Bogbonder
Skullbriar, the Walking Grave · BG · 100 cards · 35 lands
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Bracket 3 - UpgradedCommander 1Creatures 40Instants 20Sorceries 3Enchantments 1Lands 35
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~$221.29
estimated to build this deck
Commander (1)

Skullbriar, the Walking Grave
Legendary Creature — Zombie Elemental
Haste
Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it.
Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Creatures (40)

Corpsejack Menace
Creature — Fungus
$0.35
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.

Slippery Bogbonder
Creature — Human Druid
$4.8
Flash
Hexproof
When this creature enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.

Forgotten Ancient
Creature — Elemental
$0.31
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Titanoth Rex
Creature — Dinosaur Beast
$0.36
Trample
Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.

Winding Constrictor
Creature — Snake
$0.46
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.

Daring Fiendbonder
Creature — Human Warlock
$0.84
Haste
This creature attacks each combat if able.
{1}{B}, Exile this card from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery.

Hornbash Mentor
Creature — Human Warrior
$0.24
When this creature enters, put a trample counter on target non-Human creature you control.
{2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample.

Duskfang Mentor
Creature — Human Cleric
$0.19
When this creature enters, put a lifelink counter on target non-Human creature you control.
{1}{B}, {T}: Put a +1/+1 counter on each creature you control with lifelink.

Scavenged Brawler
Artifact Creature — Construct
$3.59
Flying, vigilance, trample, lifelink
{5}, Exile this card from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.

Thundering Mightmare
Creature — Horse Spirit
$0.41
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."

Champion of Dusan
Creature — Human Warrior
$0.17
Trample
Renew — {1}{G}, Exile this card from your graveyard: Put a +1/+1 counter and a trample counter on target creature. Activate only as a sorcery.

Alchemist's Assistant
Creature — Monkey
$0.28
Lifelink
Renew — {1}{B}, Exile this card from your graveyard: Put a lifelink counter on target creature. Activate only as a sorcery.

Qarsi Revenant
Creature — Vampire
$1.54
Flying, deathtouch, lifelink
Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Kami of Whispered Hopes
Creature — Spirit
$4.29
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
{T}: Add X mana of any one color, where X is this creature's power.

Void Beckoner
Creature — Nightmare Horror
$0.17
Deathtouch
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
When you cycle this card, put a deathtouch counter on target creature you control.

Duskshell Crawler
Creature — Insect
$0.3
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Kodama of the West Tree
Legendary Creature — Spirit
$19.37
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Kalonian Hydra
Creature — Hydra
$6.07
Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

Reyhan, Last of the Abzan
Legendary Creature — Human Warrior
Reyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)

Evolution Sage
Creature — Elf Druid
$2.3
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Cankerbloom
Creature — Phyrexian Fungus
$0.31
{1}, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
$24.51
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
{3}{G}{G}: Double the number of +1/+1 counters on each creature you control.

Jarad, Golgari Lich Lord
Legendary Creature — Zombie Elf
$2.33
Jarad gets +1/+1 for each creature card in your graveyard.
{1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.

Sakura-Tribe Elder
Creature — Snake Shaman
$0.29
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Necropolis Regent
Creature — Vampire
$0.47
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Vigor
Creature — Elemental Incarnation
$2.51
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

Elves of Deep Shadow
Creature — Elf Druid
$4.48
{T}: Add {B}. This creature deals 1 damage to you.

Cleopatra, Exiled Pharaoh
Legendary Creature — Human Noble
$1.17
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.

Reclamation Sage
Creature — Elf Shaman
$0.2
When this creature enters, you may destroy target artifact or enchantment.

Delighted Halfling
Creature — Halfling Citizen
$25.14
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Disciple of Bolas
Creature — Human Wizard
$0.38
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

Rishkar, Peema Renegade
Legendary Creature — Elf Druid
$0.24
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."

Jenova, Ancient Calamity
Legendary Creature — Alien
$1.21
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.

Incubation Druid
Creature — Elf Druid
$0.88
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Elvish Spirit Guide
Creature — Elf Spirit
$2.16
Exile this card from your hand: Add {G}.

Gyre Sage
Creature — Elf Druid
$0.67
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} for each +1/+1 counter on this creature.
Instants (20)

Unexpected Fangs
Instant
$0.21
Put a +1/+1 counter and a lifelink counter on target creature.

Gift of the Viper
Instant
$0.29
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.

Invigorating Surge
Instant
$0.24
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Fully Grown
Instant
$0.26
Target creature gets +3/+3 until end of turn. Put a trample counter on it.

Blood Curdle
Instant
$0.11
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)

Sudden Spinnerets
Instant
$0.08
Target creature gets +1/+3 until end of turn. Put a reach counter on it. Untap it.

Assassin's Trophy
Instant
$1.02
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Astarion's Thirst
Instant
$1.88
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.

Hunter's Insight
Instant
$0.31
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Beast Within
Instant
$0.47
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Putrefy
Instant
$0.19
Destroy target artifact or creature. It can't be regenerated.

Return of the Wildspeaker
Instant
$1.5
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.

Ram Through
Instant
$0.26
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Ruinous Intrusion
Instant
$0.22
Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

Deadly Rollick
Instant
$27.34
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.

Golgari Charm
Instant
$0.76
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.

Momentous Fall
Instant
$3.52
As an additional cost to cast this spell, sacrifice a creature.
You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Inspiring Call
Instant
$0.28
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Trash the Town
Instant
$0.31
Spree (Choose one or more additional costs.)
+ {2} — Put two +1/+1 counters on target creature.
+ {1} — Target creature gains trample until end of turn.
+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Sorceries (3)

Call of the Death-Dweller
Sorcery
$0.28
Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Mandate of Abaddon
Sorcery
$3.87
Choose target creature you control. Destroy all creatures with power less than that creature's power.

Toxic Deluge
Sorcery
$5.15
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Enchantments (1)

Hardened Scales
Enchantment
$1.91
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Lands (35)

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Tyrite Sanctum
Land
$2.49
{T}: Add {C}.
{2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
{4}, {T}, Sacrifice this land: Put an indestructible counter on target God.

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Llanowar Reborn
Land
$0.21
This land enters tapped.
{T}: Add {G}.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Minas Morgul, Dark Fortress
Legendary Land
$14.39
Minas Morgul enters tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

Nesting Grounds
Land
$0.29
{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.

Oran-Rief, the Vastwood
Land
$0.38
This land enters tapped.
{T}: Add {G}.
{T}: Put a +1/+1 counter on each green creature that entered this turn.

Karn's Bastion
Land
$2.7
{T}: Add {C}.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Forge of Heroes
Land
$0.3
{T}: Add {C}.
{T}: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Mosswort Bridge
Land
$0.23
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {G}.
{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Witch's Clinic
Land
$3.88
{T}: Add {C}.
{2}, {T}: Target commander gains lifelink until end of turn.

Accursed Duneyard
Land
$0.42
{T}: Add {C}.
{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

The Black Gate
Legendary Land — Gate
$9.36
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Drannith Ruins
Land
$0.41
{T}: Add {C}.
{2}, {T}: Put two +1/+1 counters on target non-Human creature that entered this turn.

Homeward Path
Land
$9.54
{T}: Add {C}.
{T}: Each player gains control of all creatures they own.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Woodland Cemetery
Land
$0.62
This land enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.
Basic lands: 6 Swamp 11 Forest
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