Shared Commander deck
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse - community staples

Sheoldred, the Apocalypse · B · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 37Instants 5Sorceries 8Artifacts 6Enchantments 4Lands 39
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Strategy

Sheoldred makes drawing cards a weapon in both directions: you gain two, they lose two. The deck leans into the second half deliberately, running effects that force the whole table to draw. Howling Mine and Teferi's Puzzle Box look like group hug and are the opposite once Sheoldred is on the battlefield - every card the table takes is two life off their total.

Early: Black ritual mana gets Sheoldred down early: Dark Ritual, Culling the Weak, Cabal Ritual and Bubbling Muck. Jet Medallion and Crypt Ghast do it more slowly but stay useful. Phyrexian Arena and Black Market Connections start the draw engine, and with Sheoldred they also start gaining you life. Orcish Bowmasters punishes anyone drawing on their own.

Mid: Deploy the symmetry. Underworld Dreams, Fate Unraveler and Psychosis Crawler stack with Sheoldred so each opponent card is several points, and Howling Mine or Seizan makes sure they are drawing whether they want to or not. Protect the commander with Lightning Greaves - a four mana body with deathtouch is a removal magnet, and the deck is much worse without it.

Late: The lifegain half converts into a kill. Sanguine Bond, Vito, Marauding Blight-Priest and Bloodthirsty Conqueror turn every point Sheoldred gains into damage, which means your own draw step becomes a drain. Peer into the Abyss aimed at an opponent is usually lethal with Sheoldred out. Magus of the Coffers and Nirkana Revenant provide the mana for a one-turn finish.

Win conditions: Wins by draining the table two points at a time on every draw, accelerated by symmetrical draw effects, with Peer into the Abyss or a Sanguine Bond loop as the finisher.

  • Underworld Dreams - Stacks with Sheoldred on opponent draws
  • Howling Mine - Forces the drawing that Sheoldred punishes
  • Sanguine Bond - Turns your lifegain into their life loss
  • Peer into the Abyss - Often lethal with the commander out
  • Lightning Greaves - Protects a very fragile commander
  • Orcish Bowmasters - Punishes every extra draw
  • Magus of the Coffers - Mana for a one turn finish
  • Gray Merchant of Asphodel - The honest finisher
~$607.11
estimated to build this deck
Price out the full deck

Commander (1)

Sheoldred, the Apocalypse
Sheoldred, the Apocalypse
Legendary Creature — Phyrexian Praetor
Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.
TCGplayerCard Kingdom

Creatures (37)

Seizan, Perverter of Truth
Seizan, Perverter of Truth
Legendary Creature — Demon Spirit
$1.74
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
Fate Unraveler
Fate Unraveler
Enchantment Creature — Hag
$2.69
Whenever an opponent draws a card, this creature deals 1 damage to that player.
Vito, Thorn of the Dusk Rose
Vito, Thorn of the Dusk Rose
Legendary Creature — Vampire Cleric
$9.79
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Scrawling Crawler
Scrawling Crawler
Artifact Creature — Phyrexian Construct
$7.75
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.
Crypt Ghast
Crypt Ghast
Creature — Spirit
$12.01
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.
Gray Merchant of Asphodel
Gray Merchant of Asphodel
Creature — Zombie
$1.08
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Marauding Blight-Priest
Marauding Blight-Priest
Creature — Vampire Cleric
$0.19
Whenever you gain life, each opponent loses 1 life.
Orcish Bowmasters
Orcish Bowmasters
Creature — Orc Archer
$46.5
Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Master of the Feast
Master of the Feast
Enchantment Creature — Demon
$5.36
Flying At the beginning of your upkeep, each opponent draws a card.
Psychosis Crawler
Psychosis Crawler
Artifact Creature — Phyrexian Horror
$0.77
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.
K'rrik, Son of Yawgmoth
K'rrik, Son of Yawgmoth
Legendary Creature — Phyrexian Horror Minion
$1.11
({B/P} can be paid with either {B} or 2 life.) Lifelink For each {B} in a cost, you may pay 2 life rather than pay that mana. Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
Enduring Tenacity
Enduring Tenacity
Enchantment Creature — Snake Glimmer
$12.23
Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Vilis, Broker of Blood
Vilis, Broker of Blood
Legendary Creature — Demon
$9.8
Flying {B}, Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Rankle, Master of Pranks
Rankle, Master of Pranks
Legendary Creature — Faerie Rogue
$2.73
Flying, haste Whenever Rankle deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature of their choice.
Bloodletter of Aclazotz
Bloodletter of Aclazotz
Creature — Vampire Demon
$34.09
Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Bloodthirsty Conqueror
Bloodthirsty Conqueror
Creature — Vampire Knight
$34.12
Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Erebos, God of the Dead
Erebos, God of the Dead
Legendary Enchantment Creature — God
$11.51
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
Dread Presence
Dread Presence
Creature — Nightmare
$3.42
Whenever a Swamp you control enters, choose one — • You draw a card and you lose 1 life. • This creature deals 2 damage to any target and you gain 2 life.
Witch of the Moors
Witch of the Moors
Creature — Human Warlock
$0.38
Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Elder Brain
Elder Brain
Creature — Horror
$0.97
Menace Whenever this creature attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Phyrexian Obliterator
Phyrexian Obliterator
Creature — Phyrexian Horror
$9.72
Trample Whenever a source deals damage to this creature, that source's controller sacrifices that many permanents of their choice.
Dauthi Voidwalker
Dauthi Voidwalker
Creature — Dauthi Rogue
$4.08
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Sheoldred, Whispering One
Sheoldred, Whispering One
Legendary Creature — Phyrexian Praetor
$18.58
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield. At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Bloodgift Demon
Bloodgift Demon
Creature — Demon
$0.46
Flying At the beginning of your upkeep, target player draws a card and loses 1 life.
Gixian Puppeteer
Gixian Puppeteer
Creature — Phyrexian Warlock
$1.58
Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life. When this creature dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Starscape Cleric
Starscape Cleric
Creature — Bat Cleric
$1.04
Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying This creature can't block. Whenever you gain life, each opponent loses 1 life.
Howling Golem
Howling Golem
Artifact Creature — Golem
$0.19
Whenever this creature attacks or blocks, each player draws a card.
Massacre Wurm
Massacre Wurm
Creature — Phyrexian Wurm
$1.81
When this creature enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life.
Gix, Yawgmoth Praetor
Gix, Yawgmoth Praetor
Legendary Creature — Phyrexian Praetor
$0.57
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card. {4}{B}{B}{B}, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Braids, Arisen Nightmare
Braids, Arisen Nightmare
Legendary Creature — Nightmare
$4.18
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Blood Artist
Blood Artist
Creature — Vampire
$2.67
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Zenith Chronicler
Zenith Chronicler
Artifact Creature — Phyrexian Construct
$0.7
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
Nirkana Revenant
Nirkana Revenant
Creature — Vampire Shade
$7.37
Whenever you tap a Swamp for mana, add an additional {B}. {B}: This creature gets +1/+1 until end of turn.
Epicure of Blood
Epicure of Blood
Creature — Vampire
$0.1
Whenever you gain life, each opponent loses 1 life.
Skirge Familiar
Skirge Familiar
Creature — Phyrexian Imp
$0.34
Flying Discard a card: Add {B}.
Magus of the Coffers
Magus of the Coffers
Creature — Human Wizard
$4.93
{2}, {T}: Add {B} for each Swamp you control.

Instants (5)

Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.
Baleful Mastery
Baleful Mastery
Instant
$2.2
You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.
Cabal Ritual
Cabal Ritual
Instant
$14.59
Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.
Culling the Weak
Culling the Weak
Instant
$6.88
As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.
Deadly Dispute
Deadly Dispute
Instant
$0.29
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorceries (8)

Peer into the Abyss
Peer into the Abyss
Sorcery
$3.35
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Damnable Pact
Damnable Pact
Sorcery
$0.64
Target player draws X cards and loses X life.
Dark Deal
Dark Deal
Sorcery
$2
Each player discards all the cards in their hand, then draws that many cards minus one.
Sign in Blood
Sign in Blood
Sorcery
$0.36
Target player draws two cards and loses 2 life.
Feed the Swarm
Feed the Swarm
Sorcery
$0.22
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Demonic Tutor
Demonic Tutor
Sorcery
$62.17
Search your library for a card, put that card into your hand, then shuffle.
Toxic Deluge
Toxic Deluge
Sorcery
$4.23
As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.
Bubbling Muck
Bubbling Muck
Sorcery
$2.24
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional {B}.

Artifacts (6)

Howling Mine
Howling Mine
Artifact
$4.82
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Teferi's Puzzle Box
Teferi's Puzzle Box
Artifact
$16.17
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Jet Medallion
Jet Medallion
Artifact
$12.76
Black spells you cast cost {1} less to cast.
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$3.74
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Bolas's Citadel
Bolas's Citadel
Legendary Artifact
$9.05
You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantments (4)

Underworld Dreams
Underworld Dreams
Enchantment
$2.23
Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
Phyrexian Arena
Phyrexian Arena
Enchantment
$3.87
At the beginning of your upkeep, you draw a card and you lose 1 life.
Sanguine Bond
Sanguine Bond
Enchantment
$5.26
Whenever you gain life, target opponent loses that much life.
Black Market Connections
Black Market Connections
Enchantment
$9.15
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)

Lands (39)

Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Cabal Coffers
Cabal Coffers
Land
$20.93
{2}, {T}: Add {B} for each Swamp you control.
Bojuka Bog
Bojuka Bog
Land
$1.24
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Geier Reach Sanitarium
Geier Reach Sanitarium
Legendary Land
$2.09
{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.
Urborg, Tomb of Yawgmoth
Urborg, Tomb of Yawgmoth
Legendary Land
$55.46
Each land is a Swamp in addition to its other land types.
Mikokoro, Center of the Sea
Mikokoro, Center of the Sea
Legendary Land
$4.99
{T}: Add {C}. {2}, {T}: Each player draws a card.
Cabal Stronghold
Cabal Stronghold
Land
$12.5
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Castle Locthwain
Castle Locthwain
Land
$4.07
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Takenuma, Abandoned Mire
Takenuma, Abandoned Mire
Legendary Land
$11.85
{T}: Add {B}. Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.
Command Beacon
Command Beacon
Land
$7.91
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Basic lands: 27 Swamp
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