Shared Commander deck

Lord of the Nazgûl - Built around Nazgûl, Opt and Birthday Escape
Lord of the Nazgûl · BU · 100 cards · 37 lands
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Bracket 3 - UpgradedCommander 1Creatures 30Instants 16Sorceries 6Artifacts 8Enchantments 2Lands 37
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~$244.22
estimated to build this deck
Commander (1)

Lord of the Nazgûl
Legendary Creature — Wraith Noble
Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
Creatures (30)

Nazgûl
Creature — Wraith Knight
$16.71
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.

Ringwraiths
Creature — Wraith Knight
$1.54
When this creature enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return this card from your graveyard to your hand.

Witch-king, Bringer of Ruin
Legendary Creature — Wraith Noble
$9.93
Flying
Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.

Bog Wraith
Creature — Wraith
$0.1
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Sauron, the Necromancer
Legendary Creature — Avatar Horror
$0.49
Menace
Whenever Sauron attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.

Gandalf, Friend of the Shire
Legendary Creature — Avatar Wizard
$0.23
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf as your Ring-bearer, draw a card.

Witch-king of Angmar
Legendary Creature — Wraith Noble
$7.33
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.

Archmage Emeritus
Creature — Human Wizard
$0.57
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Gríma, Saruman's Footman
Legendary Creature — Human Advisor
$2.07
Gríma can't be blocked.
Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

Changeling Outcast
Creature — Shapeshifter
$1.34
Changeling (This card is every creature type.)
This creature can't block and can't be blocked.

Archmage of Runes
Creature — Giant Wizard
$3.67
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, draw a card.

Spark Double
Creature — Illusion
$5
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Talrand, Sky Summoner
Legendary Creature — Merfolk Wizard
$0.4
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Baral, Chief of Compliance
Legendary Creature — Human Wizard
$4.41
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Canoptek Wraith
Artifact Creature — Wraith
$3.21
Wraith Form — This creature can't be blocked.
Transdimensional Scout — When this creature deals combat damage to a player, you may pay {3} and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.

Wavebreak Hippocamp
Enchantment Creature — Horse Fish
$0.57
Whenever you cast your first spell during each opponent's turn, draw a card.

Mirkwood Bats
Creature — Bat
$0.85
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.

Notion Thief
Creature — Human Rogue
$1.52
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Gothmog, Morgul Lieutenant
Legendary Creature — Human Soldier
$0.25
When Gothmog enters, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature tokens you control have deathtouch.

Gale, Waterdeep Prodigy
Legendary Creature — Human Wizard
$0.31
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)

Wonder
Creature — Incarnation
$1.62
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Sakashima of a Thousand Faces
Legendary Creature — Human Rogue
$17.52
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)

Sedgemoor Witch
Creature — Human Warlock
$2.48
Menace
Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Murmuring Mystic
Creature — Human Wizard
$0.33
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Lier, Disciple of the Drowned
Legendary Creature — Human Wizard
$1.32
Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.

Gollum, Patient Plotter
Legendary Creature — Halfling Horror
$0.17
When Gollum leaves the battlefield, the Ring tempts you.
{B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

Bloodline Pretender
Artifact Creature — Shapeshifter
$1.43
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.

Hullbreaker Horror
Creature — Kraken Horror
$6.03
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.

Street Wraith
Creature — Wraith
$0.19
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Faerie Mastermind
Creature — Faerie Rogue
$11.59
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Instants (16)

Opt
Instant
$0.15
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.

Brainstorm
Instant
$0.57
Draw three cards, then put two cards from your hand on top of your library in any order.

Consider
Instant
$0.34
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.

Soothing of Sméagol
Instant
$0.35
Return target nontoken creature to its owner's hand. The Ring tempts you.

Glorious Gale
Instant
$0.17
Counter target creature spell. If it was a legendary spell, the Ring tempts you.

Arcane Denial
Instant
$1.91
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.

An Offer You Can't Refuse
Instant
$3.05
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sauron's Ransom
Instant
$0.57
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Village Rites
Instant
$0.31
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

Cabal Ritual
Instant
$14.55
Add {B}{B}{B}.
Threshold — Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.

High Tide
Instant
$0.81
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Deadly Dispute
Instant
$0.26
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Sorceries (6)

Preordain
Sorcery
$0.65
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Ringsight
Sorcery
$0.33
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.

Sam's Desperate Rescue
Sorcery
$0.19
Return target creature card from your graveyard to your hand. The Ring tempts you.

The Black Breath
Sorcery
$0.28
Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
Artifacts (8)

Wayfarer's Bauble
Artifact
$0.31
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.

Talisman of Dominance
Artifact
$0.44
{T}: Add {C}.
{T}: Add {U} or {B}. This artifact deals 1 damage to you.

Fellwar Stone
Artifact
$0.57
{T}: Add one mana of any color that a land an opponent controls could produce.

Inherited Envelope
Artifact
$0.31
When this artifact enters, the Ring tempts you.
{T}: Add one mana of any color.

Commander's Sphere
Artifact
$0.18
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Enchantments (2)

Call of the Ring
Enchantment
$5.25
At the beginning of your upkeep, the Ring tempts you.
Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.

Black Market Connections
Enchantment
$10.47
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Lands (37)

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Minas Morgul, Dark Fortress
Legendary Land
$14.39
Minas Morgul enters tapped.
{T}: Add {B}.
{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

Mystic Sanctuary
Land — Island
$1
({T}: Add {U}.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

The Black Gate
Legendary Land — Gate
$9.36
As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {B}.
{1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Rivendell
Legendary Land
$1.06
Rivendell enters tapped unless you control a legendary creature.
{T}: Add {U}.
{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Barad-dûr
Legendary Land
$1.88
Barad-dûr enters tapped unless you control a legendary creature.
{T}: Add {B}.
{X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.

Accursed Duneyard
Land
$0.42
{T}: Add {C}.
{2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Command Beacon
Land
$8.34
{T}: Add {C}.
{T}, Sacrifice this land: Put your commander into your hand from the command zone.

Takenuma, Abandoned Mire
Legendary Land
$10.68
{T}: Add {B}.
Channel — {3}{B}, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs {1} less to activate for each legendary creature you control.

Field of Ruin
Land
$0.27
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Sunken Hollow
Land — Island Swamp
$0.29
({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.

Drowned Catacomb
Land
$0.47
This land enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.

Underground River
Land
$0.47
{T}: Add {C}.
{T}: Add {U} or {B}. This land deals 1 damage to you.

Watery Grave
Land — Island Swamp
$9.85
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Choked Estuary
Land
$0.3
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
{T}: Add {U} or {B}.
Basic lands: 9 Swamp 10 Island
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