Shared Commander deck
Fblthp, Knows the Way

Fblthp, Knows the Way - Forestwalk & Fetch Engine

Fblthp, Knows the Way · G · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 27Instants 12Sorceries 9Artifacts 3Enchantments 5Planeswalkers 2Lands 39
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Strategy

This is a mono-green lands deck built around Fblthp, Knows the Way. Fblthp's power equals the number of basic land types you control, and Dryad of the Ilysian Grove or Prismatic Omen make every land you control all five types, turning Fblthp into a 5-power threat. Its enter trigger tutors up to X basics with different names, so the deck runs a Forest, a Snow-Covered Forest and a Wastes for it to fetch. Ramp hard, flood the board with lands, and win with landfall payoffs and oversized creatures.

Early: Prioritize mana dorks and ramp: Elvish Mystic, Birds of Paradise, and Selvala, Heart of the Wilds accelerate you, while Sakura-Tribe Scout and Wayward Swordtooth let you drop extra lands. Cast Cultivate, Kodama's Reach, Nature's Lore, Three Visits, Studious First-Year's Rampant Growth, and Floriferous Vinewall to fetch lands and fix mana. Spelunking lets your lands enter untapped and puts an extra land down. Establish card advantage early with Up the Beanstalk or Endless Atlas. Hold Veil of Summer or Force of Vigor for early interaction.

Mid: Land Dryad of the Ilysian Grove or Prismatic Omen before Fblthp so Domain counts all five basic land types. Cast Fblthp for X=3 to pull Forest, Snow-Covered Forest and Wastes into hand. Deploy extra-land engines like Oracle of Mul Daya, Loot, Exuberant Explorer and Wayward Swordtooth, and turn land drops into mana and tokens with Lotus Cobra and Titania, Nature's Force. Keep cards flowing with Elemental Bond, Garruk's Uprising and Courser of Kruphix, and answer threats with Beast Within, Krosan Grip and Reclamation Sage.

Late: With a large board and many lands, unleash payoffs. Avenger of Zendikar makes a Plant per land and grows them with landfall, Rampaging Baloths makes 4/4 Beasts on land drops, and Oran-Rief Hydra, Territorial Scythecat, and Quilled Greatwurm grow enormous. Traverse the Outlands and Garruk, Primal Hunter's ultimate leverage your biggest creature's power and land count. Rishkar's Expertise and Return of the Wildspeaker refill your hand from a huge creature's power. Blackblade Reforged makes a creature lethal based on land count. Ezuri's Predation sweeps opposing creatures with fighting 4/4 tokens.

Win conditions: Win through combat with oversized, trampling threats: Cultivator Colossus, Quilled Greatwurm, Oran-Rief Hydra, and a Blackblade Reforged-equipped Fblthp all scale with lands and hit hard through trample granted by Garruk's Uprising. Avenger of Zendikar and Rampaging Baloths flood the board with tokens for a wide alpha strike, and Idol of Oblivion can eventually make a 10/10 Eldrazi. Ram Through and Bridgeworks Battle can also point large creatures' power directly at opponents.

  • Cultivator Colossus - Chains lands from hand while drawing, becoming a huge trampler equal to your land count
  • Avenger of Zendikar - Makes a Plant token per land and pumps them all with each landfall trigger for a wide board
  • Lotus Cobra - Turns every land drop into ramp, enabling explosive turns alongside extra-land effects
  • Rishkar's Expertise - Massive card draw off your biggest creature's power plus a free spell cast
  • Oracle of Mul Daya - Extra land drops and playing lands off the top library to accelerate the ramp plan
  • Beast Within - Flexible removal that destroys any permanent when you need an answer
  • Titania, Nature's Force - Generates 5/3 Elementals from Forests entering and recurs Forests from the graveyard
~$154.04
estimated to build this deck
Price out the full deck

Commander (1)

Fblthp, Knows the Way
Fblthp, Knows the Way
Legendary Creature — Homunculus Scout
Domain — Fblthp's power is equal to the number of basic land types among lands you control. When Fblthp enters, search your library for up to X basic land cards with different names, reveal them, put them into your hand, then shuffle.
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Creatures (27)

Oracle of Mul Daya
Oracle of Mul Daya
Creature — Elf Shaman
$2.04
You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.
Springbloom Druid
Springbloom Druid
Creature — Elf Druid
$0.13
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Elvish Mystic
Elvish Mystic
Creature — Elf Druid
$0.49
{T}: Add {G}.
Sakura-Tribe Scout
Sakura-Tribe Scout
Creature — Snake Shaman Scout
$2.84
{T}: You may put a land card from your hand onto the battlefield.
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Studious First-Year // Rampant Growth
Studious First-Year // Rampant Growth
Creature — Bear Wizard // Sorcery
$0.28
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) // Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Wayward Swordtooth
Wayward Swordtooth
Creature — Dinosaur
$3.63
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.
Lotus Cobra
Lotus Cobra
Creature — Snake
$5.93
Landfall — Whenever a land you control enters, add one mana of any color.
Selvala, Heart of the Wilds
Selvala, Heart of the Wilds
Legendary Creature — Elf Scout
$4.83
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power. {G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Reclamation Sage
Reclamation Sage
Creature — Elf Shaman
$0.18
When this creature enters, you may destroy target artifact or enchantment.
Kogla, the Titan Ape
Kogla, the Titan Ape
Legendary Creature — Ape
$2.82
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Loot, Exuberant Explorer
Loot, Exuberant Explorer
Legendary Creature — Beast Noble
$3.42
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Cultivator Colossus
Cultivator Colossus
Creature — Plant Beast
$5.11
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Courser of Kruphix
Courser of Kruphix
Enchantment Creature — Centaur
$1.78
Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.
Eternal Witness
Eternal Witness
Creature — Human Shaman
$0.73
When this creature enters, you may return target card from your graveyard to your hand.
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.42
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.24
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Titania, Nature's Force
Titania, Nature's Force
Legendary Creature — Elemental
$0.85
You may play Forests from your graveyard. Whenever a Forest you control enters, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards.
Quilled Greatwurm
Quilled Greatwurm
Creature — Wurm
$2.96
Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Omnath, Locus of Mana
Omnath, Locus of Mana
Legendary Creature — Elemental
$3.93
You don't lose unspent green mana as steps and phases end. Omnath gets +1/+1 for each unspent green mana you have.
Oran-Rief Hydra
Oran-Rief Hydra
Creature — Hydra
$0.41
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. If that land is a Forest, put two +1/+1 counters on this creature instead.
Territorial Scythecat
Territorial Scythecat
Creature — Cat
$0.14
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Defiler of Vigor
Defiler of Vigor
Creature — Phyrexian Wurm
$2.98
Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Six
Six
Legendary Creature — Treefolk
$4.9
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Jadelight Ranger
Jadelight Ranger
Creature — Merfolk Scout Ranger
$0.28
When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Floriferous Vinewall
Floriferous Vinewall
Creature — Plant Wall
$0.1
Defender When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad
$9.11
You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Instants (12)

Crop Rotation
Crop Rotation
Instant
$3.37
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
Beast Within
Beast Within
Instant
$0.65
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Ram Through
Ram Through
Instant
$0.4
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Krosan Grip
Krosan Grip
Instant
$0.79
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Nature's Claim
Nature's Claim
Instant
$0.56
Destroy target artifact or enchantment. Its controller gains 4 life.
Inscription of Abundance
Inscription of Abundance
Instant
$0.31
Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.
Force of Vigor
Force of Vigor
Instant
$4.85
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.45
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Veil of Summer
Veil of Summer
Instant
$3.12
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Smuggler's Surprise
Smuggler's Surprise
Instant
$4.07
Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Obscuring Haze
Obscuring Haze
Instant
$4.81
If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.
Tamiyo's Safekeeping
Tamiyo's Safekeeping
Instant
$5.33
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Sorceries (9)

Cultivate
Cultivate
Sorcery
$0.35
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Kodama's Reach
Kodama's Reach
Sorcery — Arcane
$1.45
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Nature's Lore
Nature's Lore
Sorcery
$2.44
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Three Visits
Three Visits
Sorcery
$5.52
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Ezuri's Predation
Ezuri's Predation
Sorcery
$2.8
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Rishkar's Expertise
Rishkar's Expertise
Sorcery
$4.18
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Traverse the Outlands
Traverse the Outlands
Sorcery
$5.87
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Eldritch Evolution
Eldritch Evolution
Sorcery
$3.79
As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Nature's Rhythm
Nature's Rhythm
Sorcery
$3.67
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Harmonize {X}{G}{G}{G}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)

Artifacts (3)

Idol of Oblivion
Idol of Oblivion
Artifact
$2.11
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Endless Atlas
Endless Atlas
Artifact
$2.02
{2}, {T}: Draw a card. Activate only if you control three or more lands with the same name.
Blackblade Reforged
Blackblade Reforged
Legendary Artifact — Equipment
$2.98
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Enchantments (5)

Spelunking
Spelunking
Enchantment
$3.99
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.
Elemental Bond
Elemental Bond
Enchantment
$3.17
Whenever a creature you control with power 3 or greater enters, draw a card.
Garruk's Uprising
Garruk's Uprising
Enchantment
$0.46
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Up the Beanstalk
Up the Beanstalk
Enchantment
$2.82
When this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Prismatic Omen
Prismatic Omen
Enchantment
$3.67
Lands you control are every basic land type in addition to their other types.

Planeswalkers (2)

Wrenn and Seven
Wrenn and Seven
Legendary Planeswalker — Wrenn
$1.28
+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
Garruk, Primal Hunter
Garruk, Primal Hunter
Legendary Planeswalker — Garruk
$1.87
+1: Create a 3/3 green Beast creature token. −3: Draw cards equal to the greatest power among creatures you control. −6: Create a 6/6 green Wurm creature token for each land you control.

Lands (39)

Khalni Ambush // Khalni Territory
Khalni Ambush // Khalni Territory
Instant // Land
$0.53
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) // This land enters tapped. {T}: Add {G}.
Bridgeworks Battle // Tanglespan Bridgeworks
Bridgeworks Battle // Tanglespan Bridgeworks
Sorcery // Land
$1.97
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) // As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {G}.
Tranquil Thicket
Tranquil Thicket
Land
$0.1
This land enters tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
Khalni Garden
Khalni Garden
Land
$1
This land enters tapped. When this land enters, create a 0/1 green Plant creature token. {T}: Add {G}.
Blast Zone
Blast Zone
Land
$0.33
This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Myriad Landscape
Myriad Landscape
Land
$0.22
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Terramorphic Expanse
Terramorphic Expanse
Land
$0.13
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Evolving Wilds
Evolving Wilds
Land
$0.1
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Basic lands: 31 Forest 1 Wastes 1 Snow-Covered Forest
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