Shared Commander deck

Voja, Jaws of the Conclave - Built around Shalai and Hallar, Maskwood Nexus and Rhythm of the Wild
Voja, Jaws of the Conclave · GRW · 100 cards · 38 lands
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Bracket 3 - UpgradedCommander 1Creatures 46Instants 7Sorceries 6Artifacts 1Enchantments 1Lands 38
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~$218.04
estimated to build this deck
Commander (1)

Voja, Jaws of the Conclave
Legendary Creature — Wolf
Vigilance, trample, ward {3}
Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.
Creatures (46)

Priest of Titania
Creature — Elf Druid
$1.54
{T}: Add {G} for each Elf on the battlefield.

Elvish Archdruid
Creature — Elf Druid
$0.48
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.

Shalai and Hallar
Legendary Creature — Angel Elf
$6.51
Flying, vigilance
Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

Marwyn, the Nurturer
Legendary Creature — Elf Druid
$5.76
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
{T}: Add an amount of {G} equal to Marwyn's power.

Beast Whisperer
Creature — Elf Druid
$3.73
Whenever you cast a creature spell, draw a card.

Champions of the Perfect
Creature — Elf Warrior
$1.63
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)
Whenever you cast a creature spell, draw a card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.

Wolf-Skull Shaman
Creature — Elf Shaman
$0.89
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, create a 2/2 green Wolf creature token.

Wren's Run Packmaster
Creature — Elf Warrior
$1.14
Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)
{2}{G}: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch.

Elvish Warmaster
Creature — Elf Warrior
$3.91
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
{5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.

Tolsimir, Midnight's Light
Legendary Creature — Elf Scout
$0.25
Lifelink
When Tolsimir enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.
Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.

Tolsimir, Friend to Wolves
Legendary Creature — Elf Scout
$0.33
When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.
Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.

Lys Alana Huntmaster
Creature — Elf Warrior
$0.91
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Leaf-Crowned Visionary
Creature — Elf Druid
$4.42
Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.

Joraga Warcaller
Creature — Elf Warrior
$7.71
Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.

Pyreheart Wolf
Creature — Wolf
$0.19
Whenever this creature attacks, creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mirror Entity
Creature — Shapeshifter
$1.05
Changeling (This card is every creature type.)
{X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Reclamation Sage
Creature — Elf Shaman
$0.2
When this creature enters, you may destroy target artifact or enchantment.

Realmwalker
Creature — Shapeshifter
$2.14
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.

Incubation Druid
Creature — Elf Druid
$0.88
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Gyre Sage
Creature — Elf Druid
$0.67
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} for each +1/+1 counter on this creature.

Imperious Perfect
Creature — Elf Warrior
$0.48
Other Elves you control get +1/+1.
{G}, {T}: Create a 1/1 green Elf Warrior creature token.

Taurean Mauler
Creature — Shapeshifter
$0.53
Changeling (This card is every creature type.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Anara, Wolvid Familiar
Legendary Creature — Wolf Beast
$0.86
During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)

Masked Vandal
Creature — Shapeshifter
$1.57
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.

Selvala, Heart of the Wilds
Legendary Creature — Elf Scout
$5.38
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
{G}, {T}: Add X mana in any combination of colors, where X is the greatest power among creatures you control.

Cemetery Prowler
Creature — Wolf
$4.41
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost {1} less to cast for each card type they share with cards exiled with this creature.

Hollowhenge Overlord
Creature — Wolf
$13.34
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Arwen, Weaver of Hope
Legendary Creature — Elf Noble
$4.93
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.

Bloom Tender
Creature — Elf Druid
$13.15
Vivid — {T}: For each color among permanents you control, add one mana of that color.

Devoted Druid
Creature — Elf Druid
$1.24
{T}: Add {G}.
Put a -1/-1 counter on this creature: Untap this creature.

Rishkar, Peema Renegade
Legendary Creature — Elf Druid
$0.24
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "{T}: Add {G}."

Evolution Witness
Creature — Elf Shaman Mutant
$0.32
{1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.

Bramblewood Paragon
Creature — Elf Warrior
$3.25
Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.

Paradise Druid
Creature — Elf Druid
$0.23
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
{T}: Add one mana of any color.

Dionus, Elvish Archdruid
Legendary Creature — Elf Druid
$15.62
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."

Chomping Changeling
Creature — Shapeshifter
$1.03
Changeling (This card is every creature type.)
When this creature enters, destroy up to one target artifact or enchantment.

Wood Elves
Creature — Elf Scout
$0.26
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Tolsimir Wolfblood
Legendary Creature — Elf Warrior
$0.37
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Create Voja, a legendary 2/2 green and white Wolf creature token.

Kutzil, Malamet Exemplar
Legendary Creature — Cat Warrior
$2.34
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.

Master of the Wild Hunt
Creature — Human Shaman
$1.76
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Armorcraft Judge
Creature — Elf Artificer
$0.15
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Instants (7)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Inspiring Call
Instant
$0.28
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Beast Within
Instant
$0.47
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Boros Charm
Instant
$4.72
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

Generous Gift
Instant
$0.92
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Return of the Wildspeaker
Instant
$1.5
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Sorceries (6)

Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.

Shamanic Revelation
Sorcery
$0.31
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.

Austere Command
Sorcery
$0.29
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.

Rishkar's Expertise
Sorcery
$1.7
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Last March of the Ents
Sorcery
$23.1
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Artifacts (1)

Maskwood Nexus
Artifact
$1.84
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
{3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Enchantments (1)

Rhythm of the Wild
Enchantment
$4.31
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Lands (38)

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Kessig Wolf Run
Land
$0.33
{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Mutavault
Land
$4.19
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Arena of Glory
Land
$7.63
This land enters tapped unless you control a Mountain.
{T}: Add {R}.
{R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Mosswort Bridge
Land
$0.23
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
{T}: Add {G}.
{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Gavony Township
Land
$2.24
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Stomping Ground
Land — Mountain Forest
$6.61
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden
Land — Forest Plains
$7.05
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Canopy Vista
Land — Forest Plains
$0.23
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.

Cinder Glade
Land — Mountain Forest
$0.29
({T}: Add {R} or {G}.)
This land enters tapped unless you control two or more basic lands.

Sacred Foundry
Land — Mountain Plains
$10.23
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Rootbound Crag
Land
$0.29
This land enters tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.

Sunpetal Grove
Land
$0.26
This land enters tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.
Basic lands: 15 Forest 4 Plains 1 Mountain
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