Shared Commander deck
Ashaya, Soul of the Wild

Ashaya, Soul of the Wild - community staples

Ashaya, Soul of the Wild · G · 100 cards · 38 lands

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Bracket 3 - UpgradedCommander 1Creatures 37Instants 13Sorceries 8Enchantments 2Planeswalkers 1Lands 38
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Strategy

Ashaya, Soul of the Wild leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 22 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.57.

Early: The early turns belong to ramp. Lotus Cobra and the other 22 ramp pieces exist to get Ashaya, Soul of the Wild out well before its printed cost of 5 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Beast Within is the first answer you will usually reach for, and Garruk's Uprising keeps the hand full while you do it.

Late: Hold Ezuri's Predation for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.57 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Lotus Cobra - Ramp
  • Scute Swarm - Core to the plan
  • Quirion Ranger - Core to the plan
  • Avenger of Zendikar - Core to the plan
  • Tireless Provisioner - Ramp
  • Leyline of Abundance - Ramp
  • Rampaging Baloths - Core to the plan
  • Nissa, Who Shakes the World - Ramp
~$574.12
estimated to build this deck
Price out the full deck

Commander (1)

Ashaya, Soul of the Wild
Ashaya, Soul of the Wild
Legendary Creature — Elemental
Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
TCGplayerCard Kingdom

Creatures (37)

Lotus Cobra
Lotus Cobra
Creature — Snake
$6.03
Landfall — Whenever a land you control enters, add one mana of any color.
Scute Swarm
Scute Swarm
Creature — Insect
$8.37
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Quirion Ranger
Quirion Ranger
Creature — Elf Ranger
$1.23
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.46
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout
$2.32
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.28
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Argothian Elder
Argothian Elder
Creature — Elf Druid
$0.35
{T}: Untap two target lands.
Ley Weaver
Ley Weaver
Creature — Human Druid
$0.29
Partner with Lore Weaver (When this creature enters, target player may put Lore Weaver into their hand from their library, then shuffle.) {T}: Untap two target lands.
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.29
{T}: Add {G}.
Beast Whisperer
Beast Whisperer
Creature — Elf Druid
$7.61
Whenever you cast a creature spell, draw a card.
Elvish Mystic
Elvish Mystic
Creature — Elf Druid
$0.5
{T}: Add {G}.
Arbor Elf
Arbor Elf
Creature — Elf Druid
$0.38
{T}: Untap target Forest.
Mossborn Hydra
Mossborn Hydra
Creature — Elemental Hydra
$13.48
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Ancient Greenwarden
Ancient Greenwarden
Creature — Elemental
$12.18
Reach (This creature can block creatures with flying.) You may play lands from your graveyard. If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Eternal Witness
Eternal Witness
Creature — Human Shaman
$0.72
When this creature enters, you may return target card from your graveyard to your hand.
Azusa, Lost but Seeking
Azusa, Lost but Seeking
Legendary Creature — Human Monk
$11.77
You may play two additional lands on each of your turns.
Cultivator Colossus
Cultivator Colossus
Creature — Plant Beast
$5.09
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Tireless Tracker
Tireless Tracker
Creature — Human Scout
$0.22
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Scryb Ranger
Scryb Ranger
Creature — Faerie Ranger
$0.41
Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Fyndhorn Elves
Fyndhorn Elves
Creature — Elf Druid
$2.15
{T}: Add {G}.
Multani, Yavimaya's Avatar
Multani, Yavimaya's Avatar
Legendary Creature — Elemental Avatar
$0.25
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
Greensleeves, Maro-Sorcerer
Greensleeves, Maro-Sorcerer
Legendary Creature — Elemental Sorcerer
$13.65
Protection from planeswalkers and from Wizards Greensleeves's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Reclamation Sage
Reclamation Sage
Creature — Elf Shaman
$0.19
When this creature enters, you may destroy target artifact or enchantment.
Badgermole Cub
Badgermole Cub
Creature — Badger Mole
$44.26
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever you tap a creature for mana, add an additional {G}.
Augur of Autumn
Augur of Autumn
Creature — Human Druid
$0.34
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Craterhoof Behemoth
Craterhoof Behemoth
Creature — Beast
$22.57
Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.34
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Springheart Nantuko
Springheart Nantuko
Enchantment Creature — Insect Monk
$5.91
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Ulvenwald Hydra
Ulvenwald Hydra
Creature — Hydra
$0.46
Reach Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Loot, Exuberant Explorer
Loot, Exuberant Explorer
Legendary Creature — Beast Noble
$3.08
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Circle of Dreams Druid
Circle of Dreams Druid
Creature — Elf Druid
$17.5
{T}: Add {G} for each creature you control.
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Timber Protector
Timber Protector
Creature — Treefolk Warrior
$22.53
Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.
Dungrove Elder
Dungrove Elder
Creature — Treefolk
$0.78
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Bristly Bill, Spine Sower
Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
$32.29
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
Titania, Nature's Force
Titania, Nature's Force
Legendary Creature — Elemental
$0.85
You may play Forests from your graveyard. Whenever a Forest you control enters, create a 5/3 green Elemental creature token. Whenever an Elemental you control dies, you may mill three cards.
Soul of the Harvest
Soul of the Harvest
Creature — Elemental
$1.39
Trample Whenever another nontoken creature you control enters, you may draw a card.

Instants (13)

Beast Within
Beast Within
Instant
$0.61
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Heroic Intervention
Heroic Intervention
Instant
$9.16
Permanents you control gain hexproof and indestructible until end of turn.
Worldly Tutor
Worldly Tutor
Instant
$26.28
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Crop Rotation
Crop Rotation
Instant
$3.45
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.43
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Nature's Claim
Nature's Claim
Instant
$0.57
Destroy target artifact or enchantment. Its controller gains 4 life.
Krosan Grip
Krosan Grip
Instant
$0.77
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Force of Vigor
Force of Vigor
Instant
$5.43
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost. Destroy up to two target artifacts and/or enchantments.
Return to Nature
Return to Nature
Instant
$0.17
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Ram Through
Ram Through
Instant
$0.37
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Legolas's Quick Reflexes
Legolas's Quick Reflexes
Instant
$52.08
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Collective Resistance
Collective Resistance
Instant
$2.07
Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.
Momentous Fall
Momentous Fall
Instant
$3.68
As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

Sorceries (8)

Cultivate
Cultivate
Sorcery
$0.36
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Natural Order
Natural Order
Sorcery
$14.74
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Rishkar's Expertise
Rishkar's Expertise
Sorcery
$4.55
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Last March of the Ents
Last March of the Ents
Sorcery
$23.66
This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Harmonize
Harmonize
Sorcery
$0.2
Draw three cards.
Shamanic Revelation
Shamanic Revelation
Sorcery
$0.97
Draw a card for each creature you control. Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Ezuri's Predation
Ezuri's Predation
Sorcery
$2.91
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Season of Gathering
Season of Gathering
Sorcery
$5.89
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Enchantments (2)

Leyline of Abundance
Leyline of Abundance
Enchantment
$1.81
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control.
Garruk's Uprising
Garruk's Uprising
Enchantment
$0.51
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Planeswalkers (1)

Nissa, Who Shakes the World
Nissa, Who Shakes the World
Legendary Planeswalker — Nissa
$3.39
Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Lands (38)

Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Yavimaya, Cradle of Growth
Yavimaya, Cradle of Growth
Legendary Land
$17.03
Each land is a Forest in addition to its other land types.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Boseiju, Who Endures
Boseiju, Who Endures
Legendary Land
$48.29
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Castle Garenbrig
Castle Garenbrig
Land
$8.92
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Mosswort Bridge
Mosswort Bridge
Land
$0.3
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Dryad Arbor
Dryad Arbor
Land Creature — Forest Dryad
$3.12
(This land isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G}.")
Ba Sing Se
Ba Sing Se
Land
$4.9
This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Thespian's Stage
Thespian's Stage
Land
$0.43
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.
Evendo, Waking Haven
Evendo, Waking Haven
Land — Planet
$17.9
This land enters tapped. {T}: Add {G}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {G}, {T}: Add {G} for each creature you control.
Basic lands: 26 Forest
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