Shared Commander deck
Kodama of the West Tree

Kodama of the West Tree - community staples

Kodama of the West Tree · G · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 43Instants 12Sorceries 2Artifacts 1Enchantments 4Lands 37
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Strategy

Kodama of the West Tree leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.00.

Early: Use the early turns on mana. Kami of Whispered Hopes and the rest of the 12 ramp pieces are what let the deck cast Kodama of the West Tree on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Beast Within is the first answer you will usually reach for, and Inspiring Call keeps the hand full while you do it.

Late: Hold Bane of Progress for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.00 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Inspiring Call - Card draw
  • Hardened Scales - Core to the plan
  • Forgotten Ancient - Core to the plan
  • Kami of Whispered Hopes - Ramp
  • Roaring Earth - Core to the plan
  • Evolution Sage - Core to the plan
  • Champion of Lambholt - Core to the plan
  • Managorger Hydra - Core to the plan
~$439.47
estimated to build this deck
Price out the full deck

Commander (1)

Kodama of the West Tree
Kodama of the West Tree
Legendary Creature — Spirit
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
TCGplayerCard Kingdom

Creatures (43)

Forgotten Ancient
Forgotten Ancient
Creature — Elemental
$0.33
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Kami of Whispered Hopes
Kami of Whispered Hopes
Creature — Spirit
$4.75
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is this creature's power.
Evolution Sage
Evolution Sage
Creature — Elf Druid
$2.31
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Champion of Lambholt
Champion of Lambholt
Creature — Human Warrior
$2.81
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.
Managorger Hydra
Managorger Hydra
Creature — Hydra
$0.92
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.
Rishkar, Peema Renegade
Rishkar, Peema Renegade
Legendary Creature — Elf Druid
$0.25
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."
Defiler of Vigor
Defiler of Vigor
Creature — Phyrexian Wurm
$3.71
Trample As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Toski, Bearer of Secrets
Toski, Bearer of Secrets
Legendary Creature — Squirrel
$6.54
This spell can't be countered. Indestructible Toski attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
Mossborn Hydra
Mossborn Hydra
Creature — Elemental Hydra
$13.48
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Bristly Bill, Spine Sower
Bristly Bill, Spine Sower
Legendary Creature — Plant Druid
$32.29
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
Avenger of Zendikar
Avenger of Zendikar
Creature — Elemental
$0.46
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.29
{T}: Add {G}.
Seedborn Muse
Seedborn Muse
Creature — Spirit
$15.44
Untap all permanents you control during each other player's untap step.
Ohran Frostfang
Ohran Frostfang
Snow Creature — Snake
$7.45
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.
Gyre Sage
Gyre Sage
Creature — Elf Druid
$0.85
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.
Scavenging Ooze
Scavenging Ooze
Creature — Ooze
$0.19
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Beast Whisperer
Beast Whisperer
Creature — Elf Druid
$7.61
Whenever you cast a creature spell, draw a card.
Kalonian Hydra
Kalonian Hydra
Creature — Hydra
$5.95
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Ouroboroid
Ouroboroid
Creature — Plant Wurm
$34.48
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
Elvish Mystic
Elvish Mystic
Creature — Elf Druid
$0.5
{T}: Add {G}.
Renata, Called to the Hunt
Renata, Called to the Hunt
Legendary Enchantment Creature — Demigod
$0.23
Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.
Scute Swarm
Scute Swarm
Creature — Insect
$8.37
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Loyal Guardian
Loyal Guardian
Creature — Rhino
$0.21
Trample Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Evolution Witness
Evolution Witness
Creature — Elf Shaman Mutant
$0.25
{1}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Stonecoil Serpent
Stonecoil Serpent
Artifact Creature — Snake
$0.37
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.
Incubation Druid
Incubation Druid
Creature — Elf Druid
$0.99
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Warden of the Grove
Warden of the Grove
Creature — Hydra
$1.59
At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
Vigor
Vigor
Creature — Elemental Incarnation
$2.49
Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Tireless Tracker
Tireless Tracker
Creature — Human Scout
$0.22
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Scythecat Cub
Scythecat Cub
Creature — Cat
$25.47
Trample Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
Armorcraft Judge
Armorcraft Judge
Creature — Elf Artificer
$0.14
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Rampaging Baloths
Rampaging Baloths
Creature — Beast
$0.28
Trample Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Quirion Beastcaller
Quirion Beastcaller
Creature — Dryad Warrior
$0.3
Whenever you cast a creature spell, put a +1/+1 counter on this creature. When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.
Arwen, Weaver of Hope
Arwen, Weaver of Hope
Legendary Creature — Elf Noble
$5.08
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.
Fyndhorn Elves
Fyndhorn Elves
Creature — Elf Druid
$2.15
{T}: Add {G}.
Goldvein Hydra
Goldvein Hydra
Creature — Hydra
$3.32
Vigilance, trample, haste This creature enters with X +1/+1 counters on it. When this creature dies, create a number of tapped Treasure tokens equal to its power.
Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout
$2.32
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Gala Greeters
Gala Greeters
Creature — Elf Druid
$1.38
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.
Reclamation Sage
Reclamation Sage
Creature — Elf Shaman
$0.19
When this creature enters, you may destroy target artifact or enchantment.
Steelbane Hydra
Steelbane Hydra
Creature — Turtle Hydra
$0.34
This creature enters with X +1/+1 counters on it. {2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Bane of Progress
Bane of Progress
Creature — Elemental
$0.28
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Biophagus
Biophagus
Creature — Human Tyranid Wizard
$15.75
Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.

Instants (12)

Inspiring Call
Inspiring Call
Instant
$0.32
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Beast Within
Beast Within
Instant
$0.61
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Heroic Intervention
Heroic Intervention
Instant
$9.16
Permanents you control gain hexproof and indestructible until end of turn.
Worldly Tutor
Worldly Tutor
Instant
$26.28
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.43
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.
Ram Through
Ram Through
Instant
$0.37
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Nature's Claim
Nature's Claim
Instant
$0.57
Destroy target artifact or enchantment. Its controller gains 4 life.
Inscription of Abundance
Inscription of Abundance
Instant
$0.33
Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control.
Krosan Grip
Krosan Grip
Instant
$0.77
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Hunter's Insight
Hunter's Insight
Instant
$0.31
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Return to Nature
Return to Nature
Instant
$0.17
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.
Collective Resistance
Collective Resistance
Instant
$2.07
Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.

Sorceries (2)

Natural Order
Natural Order
Sorcery
$14.74
As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Season of Gathering
Season of Gathering
Sorcery
$5.89
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Artifacts (1)

Ozolith, the Shattered Spire
Ozolith, the Shattered Spire
Legendary Artifact
$6.44
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantments (4)

Hardened Scales
Hardened Scales
Enchantment
$2.1
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Roaring Earth
Roaring Earth
Enchantment
$0.35
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Tribute to the World Tree
Tribute to the World Tree
Enchantment
$14.08
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Branching Evolution
Branching Evolution
Enchantment
$7.86
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

Lands (37)

Oran-Rief, the Vastwood
Oran-Rief, the Vastwood
Land
$0.37
This land enters tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered this turn.
Karn's Bastion
Karn's Bastion
Land
$2.37
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Boseiju, Who Endures
Boseiju, Who Endures
Legendary Land
$48.29
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Mosswort Bridge
Mosswort Bridge
Land
$0.3
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Castle Garenbrig
Castle Garenbrig
Land
$8.92
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Llanowar Reborn
Llanowar Reborn
Land
$0.22
This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Ba Sing Se
Ba Sing Se
Land
$4.9
This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Nesting Grounds
Nesting Grounds
Land
$0.27
{T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Basic lands: 25 Forest
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