Shared Commander deck

Betor, Kin to All - Built around Tree of Redemption, Assault Formation and Tree of Perdition
Betor, Kin to All · BGW · 100 cards · 39 lands
Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Bracket 3 - UpgradedCommander 1Creatures 39Instants 10Sorceries 6Artifacts 1Enchantments 4Lands 39
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list
~$208.92
estimated to build this deck
Commander (1)

Betor, Kin to All
Legendary Creature — Spirit Dragon
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Creatures (39)

Felothar the Steadfast
Legendary Creature — Human Warrior
$2.97
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
{3}, {T}, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.

Tree of Redemption
Creature — Plant
$0.61
Defender
{T}: Exchange your life total with this creature's toughness.

Tree of Perdition
Creature — Plant
$2.83
Defender
{T}: Exchange target opponent's life total with this creature's toughness.

Arbor Adherent
Creature — Dog Druid
$3.25
{T}: Add one mana of any color.
{T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.

Sylvan Caryatid
Creature — Plant
$1.01
Defender, hexproof
{T}: Add one mana of any color.

Doran, Besieged by Time
Legendary Creature — Treefolk Druid
$0.56
Each creature spell you cast with toughness greater than its power costs {1} less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.

Bedrock Tortoise
Creature — Turtle
$1.46
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Wall of Omens
Creature — Wall
$0.25
Defender
When this creature enters, draw a card.

Archfiend of Despair
Creature — Demon
$2.83
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

Bloodletter of Aclazotz
Creature — Vampire Demon
$34.32
Flying
If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Zopandrel, Hunger Dominus
Legendary Creature — Phyrexian Horror
$11.77
Reach
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
{G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)

Armament Dragon
Creature — Dragon
$0.17
Flying
When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Wall of Blossoms
Creature — Plant Wall
$0.2
Defender
When this creature enters, draw a card.

Crystal Barricade
Artifact Creature — Wall
$2.34
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.

The Walls of Ba Sing Se
Legendary Artifact Creature — Wall
$24
Defender
Other permanents you control have indestructible.

Overgrown Battlement
Creature — Wall
$0.27
Defender
{T}: Add {G} for each creature you control with defender.

Fecund Greenshell
Creature — Elemental Turtle
$0.67
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Doran, the Siege Tower
Legendary Creature — Treefolk Shaman
$8.22
Each creature assigns combat damage equal to its toughness rather than its power.

Baldin, Century Herdmaster
Legendary Creature — Human Warrior
$0.31
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Canopy Gargantuan
Creature — Dragon
$4.34
Flying, ward {2}
At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.

Ikra Shidiqi, the Usurper
Legendary Creature — Snake Wizard
$0.37
Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)

Rampart Architect
Creature — Elephant Advisor
$0.3
Whenever this creature enters or attacks, create a 1/3 white Wall creature token with defender.
Whenever a creature you control with defender dies, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Axebane Guardian
Creature — Human Druid
$0.15
Defender
{T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Faeburrow Elder
Creature — Treefolk Druid
$0.46
Vigilance
This creature gets +1/+1 for each color among permanents you control.
{T}: For each color among permanents you control, add one mana of that color.

Ancient Adamantoise
Creature — Turtle
$3.52
Vigilance, ward {3}
Damage isn't removed from this creature during cleanup steps.
All damage that would be dealt to you and other permanents you control is dealt to this creature instead.
When this creature dies, exile it and create ten tapped Treasure tokens.

Welcoming Vampire
Creature — Vampire
$2.94
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Abzan Beastmaster
Creature — Dog Shaman
$0.13
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Arboreal Grazer
Creature — Sloth Beast
$0.21
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.

Great Forest Druid
Creature — Treefolk Druid
$0.26
{T}: Add one mana of any color.

Beast Whisperer
Creature — Elf Druid
$3.73
Whenever you cast a creature spell, draw a card.

Ohran Frostfang
Snow Creature — Snake
$7.14
Attacking creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a player, draw a card.

Runic Armasaur
Creature — Dinosaur
$2.49
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

Wall of Roots
Creature — Plant Wall
$0.19
Defender
Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

Shadrix Silverquill
Legendary Creature — Elder Dragon
$0.33
Flying, double strike
At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
• Target player creates a 2/1 white and black Inkling creature token with flying.
• Target player draws a card and loses 1 life.
• Target player puts a +1/+1 counter on each creature they control.

Flumph
Creature — Jellyfish
$2.27
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.

Vine Trellis
Creature — Plant Wall
$0.23
Defender (This creature can't attack.)
{T}: Add {G}.
Instants (10)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Assassin's Trophy
Instant
$1.02
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Beast Within
Instant
$0.47
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Generous Gift
Instant
$0.92
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Abzan Charm
Instant
$0.17
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Sorceries (6)

Kin-Tree Invocation
Sorcery
$0.09
Create an X/X black and green Spirit Warrior creature token, where X is the greatest toughness among creatures you control.

Last March of the Ents
Sorcery
$23.1
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Slaughter the Strong
Sorcery
$0.16
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Expel the Interlopers
Sorcery
$0.31
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Tip the Scales
Sorcery
$0.31
Sacrifice a creature. When you do, all creatures get -X/-X until end of turn, where X is the sacrificed creature's toughness.
Artifacts (1)

Strionic Resonator
Artifact
$6.44
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
Enchantments (4)

Assault Formation
Enchantment
$0.35
Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn.

Wound Reflection
Enchantment
$9.37
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)

Colossification
Enchantment — Aura
$0.88
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.

Encroaching Dragonstorm
Enchantment
$0.21
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
When a Dragon you control enters, return this enchantment to its owner's hand.
Lands (39)

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Access Tunnel
Land
$0.32
{T}: Add {C}.
{3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Vault of the Archangel
Land
$1.02
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.

Gavony Township
Land
$2.24
{T}: Add {C}.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Great Arashin City
Land
$0.25
This land enters tapped unless you control a Forest or a Plains.
{T}: Add {B}.
{1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Woodland Cemetery
Land
$0.62
This land enters tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.

Sunpetal Grove
Land
$0.26
This land enters tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.

Isolated Chapel
Land
$0.27
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Overgrown Farmland
Land
$0.87
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {W}.

Canopy Vista
Land — Forest Plains
$0.23
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.

Temple Garden
Land — Forest Plains
$7.05
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb
Land — Swamp Forest
$8.75
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Basic lands: 5 Swamp 10 Forest 6 Plains
Built with Grimoire — Commander deck building from your collection.
Try it free








