Shared Commander deck
Karlach, Fury of Avernus

Karlach, Fury of Avernus - community staples

Karlach, Fury of Avernus · R · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 36Instants 9Sorceries 8Artifacts 4Enchantments 3Lands 39
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Strategy

Karlach, Fury of Avernus leads a deck built from the cards players most often run with it, pointing repeated damage at players. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 3 board wipes and 9 sources of card draw, at an average mana value of 3.75.

Early: The early turns belong to ramp. Neheb, the Eternal and the other 12 ramp pieces exist to get Karlach, Fury of Avernus out well before its printed cost of 5 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chaos Warp is the first answer you will usually reach for, and Professional Face-Breaker keeps the hand full while you do it.

Late: Hold Blasphemous Act for the turn the table gets ahead of you - with 3 in the deck you can afford to use one early and still have an answer later. At 3.75 average mana value the top end is genuinely expensive - land drops matter.

Win conditions: Wins by pointing damage at players until they run out of life.

  • Moraug, Fury of Akoum - Core to the plan
  • Combat Celebrant - Core to the plan
  • Dolmen Gate - Core to the plan
  • Urabrask the Hidden - Core to the plan
  • Port Razer - Core to the plan
  • Relentless Assault - Core to the plan
  • Etali, Primal Storm - Core to the plan
  • Gratuitous Violence - Core to the plan
~$570.04
estimated to build this deck
Price out the full deck

Commander (1)

Karlach, Fury of Avernus
Karlach, Fury of Avernus
Legendary Creature — Tiefling Barbarian
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)
TCGplayerCard Kingdom

Creatures (36)

Moraug, Fury of Akoum
Moraug, Fury of Akoum
Legendary Creature — Minotaur Warrior
$1.15
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Combat Celebrant
Combat Celebrant
Creature — Human Warrior
$1.15
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Urabrask the Hidden
Urabrask the Hidden
Legendary Creature — Phyrexian Praetor
$4.1
Creatures you control have haste. Creatures your opponents control enter tapped.
Port Razer
Port Razer
Creature — Orc Pirate
$1.37
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.45
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Kediss, Emberclaw Familiar
Kediss, Emberclaw Familiar
Legendary Creature — Elemental Lizard
$5.09
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)
Anger
Anger
Creature — Incarnation
$0.47
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
$5.29
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Neheb, the Eternal
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
$7.01
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Scourge of the Throne
Scourge of the Throne
Creature — Dragon
$0.53
Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Archetype of Aggression
Archetype of Aggression
Enchantment Creature — Human Warrior
$2.34
Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.
Delina, Wild Mage
Delina, Wild Mage
Legendary Creature — Elf Shaman
$4.87
Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.
Laelia, the Blade Reforged
Laelia, the Blade Reforged
Legendary Creature — Spirit Warrior
$0.29
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.
Goldspan Dragon
Goldspan Dragon
Creature — Dragon
$10.17
Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Sardian Cliffstomper
Sardian Cliffstomper
Creature — Minotaur Barbarian
$0.2
As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control.
Drakuseth, Maw of Flames
Drakuseth, Maw of Flames
Legendary Creature — Dragon
$0.46
Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Dragonmaster Outcast
Dragonmaster Outcast
Creature — Human Shaman
$0.32
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Twinflame Tyrant
Twinflame Tyrant
Creature — Dragon
$25.62
Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Bloodthirster
Bloodthirster
Creature — Demon
$31.67
Flying, trample Whenever this creature deals combat damage to a player, untap it. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.
Krenko, Tin Street Kingpin
Krenko, Tin Street Kingpin
Legendary Creature — Goblin
$2.96
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Balefire Dragon
Balefire Dragon
Creature — Dragon
$14.83
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Ancient Copper Dragon
Ancient Copper Dragon
Creature — Elder Dragon
$120.63
Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Sunspine Lynx
Sunspine Lynx
Creature — Elemental Cat
$1.72
Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Enduring Courage
Enduring Courage
Enchantment Creature — Dog Glimmer
$2.33
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Hoarding Ogre
Hoarding Ogre
Creature — Ogre
$0.16
Whenever this creature attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
Plundering Barbarian
Plundering Barbarian
Creature — Dwarf Barbarian
$0.18
When this creature enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Reckless Barbarian
Reckless Barbarian
Creature — Dragon Barbarian
$0.29
Sacrifice this creature: Add {R}{R}.
Inferno Titan
Inferno Titan
Creature — Giant
$0.23
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Terror of the Peaks
Terror of the Peaks
Creature — Dragon
$23.62
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Brash Taunter
Brash Taunter
Creature — Goblin
$2.01
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Balor
Balor
Creature — Demon
$4.09
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact of their choice. • This creature deals damage to target opponent equal to the number of cards in their hand.
Treasure Nabber
Treasure Nabber
Creature — Goblin Rogue
$2.16
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Electro, Assaulting Battery
Electro, Assaulting Battery
Legendary Creature — Human Villain
$4.46
Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
Tectonic Giant
Tectonic Giant
Creature — Elemental Giant
$0.25
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.

Instants (9)

Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Thrill of Possibility
Thrill of Possibility
Instant
$0.18
As an additional cost to cast this spell, discard a card. Draw two cards.
Lightning Bolt
Lightning Bolt
Instant
$0.69
Lightning Bolt deals 3 damage to any target.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Seething Song
Seething Song
Instant
$6.74
Add {R}{R}{R}{R}{R}.
Unexpected Windfall
Unexpected Windfall
Instant
$3.3
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Untimely Malfunction
Untimely Malfunction
Instant
$8.86
Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Sorceries (8)

Relentless Assault
Relentless Assault
Sorcery
$2.29
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Vandalblast
Vandalblast
Sorcery
$1.45
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Wheel of Misfortune
Wheel of Misfortune
Sorcery
$7.43
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Reckless Impulse
Reckless Impulse
Sorcery
$0.88
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Artifacts (4)

Dolmen Gate
Dolmen Gate
Artifact
$26.24
Prevent all combat damage that would be dealt to attacking creatures you control.
Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Buster Sword
Buster Sword
Artifact — Equipment
$53.33
Equipped creature gets +3/+2. Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {2}

Enchantments (3)

Gratuitous Violence
Gratuitous Violence
Enchantment
$0.91
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
City on Fire
City on Fire
Enchantment
$10.97
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Tavern Brawler
Tavern Brawler
Legendary Enchantment — Background
$0.26
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

Lands (39)

Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Castle Embereth
Castle Embereth
Land
$0.32
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Spinerock Knoll
Spinerock Knoll
Land
$1.03
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Smoldering Spires
Smoldering Spires
Land
$0.16
This land enters tapped. When this land enters, target creature can't block this turn. {T}: Add {R}.
Den of the Bugbear
Den of the Bugbear
Land
$1.36
If you control two or more other lands, this land enters tapped. {T}: Add {R}. {3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Basic lands: 27 Mountain
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