Shared Commander deck
Danitha Capashen, Paragon

Danitha Capashen, Paragon - community staples

Danitha Capashen, Paragon · W · 100 cards · 36 lands

Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Playtest itBuild your own
Bracket 3 - UpgradedCommander 1Creatures 31Instants 10Sorceries 4Artifacts 10Enchantments 8Lands 36
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list

Strategy

Danitha Capashen, Paragon leads a deck built from the cards players most often run with it. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.59.

Early: Use the early turns on mana. Sword of the Animist and the rest of the 12 ramp pieces are what let the deck cast Danitha Capashen, Paragon on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Swords to Plowshares is the first answer you will usually reach for, and Puresteel Paladin keeps the hand full while you do it.

Late: Hold Winds of Rath for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.59 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • All That Glitters - Core to the plan
  • Puresteel Paladin - Card draw
  • Sram, Senior Edificer - Card draw
  • Blackblade Reforged - Core to the plan
  • Open the Armory - Core to the plan
  • Thran Power Suit - Core to the plan
  • Sigarda's Aid - Core to the plan
  • Colossus Hammer - Core to the plan
~$461.86
estimated to build this deck
Price out the full deck

Commander (1)

Danitha Capashen, Paragon
Danitha Capashen, Paragon
Legendary Creature — Human Knight
First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.
TCGplayerCard Kingdom

Creatures (31)

Puresteel Paladin
Puresteel Paladin
Creature — Human Knight
$0.79
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
Sram, Senior Edificer
Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
$1.38
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Starnheim Courser
Starnheim Courser
Creature — Pegasus
$0.28
Flying Artifact and enchantment spells you cast cost {1} less to cast.
Ardenn, Intrepid Archaeologist
Ardenn, Intrepid Archaeologist
Legendary Creature — Kor Scout
$3.17
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)
Danitha, Benalia's Hope
Danitha, Benalia's Hope
Legendary Creature — Human Knight
$0.32
First strike, vigilance, lifelink When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Stoneforge Mystic
Stoneforge Mystic
Creature — Kor Artificer
$28.71
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Heliod's Pilgrim
Heliod's Pilgrim
Creature — Human Cleric
$0.21
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Sun Titan
Sun Titan
Creature — Giant
$0.26
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Armored Skyhunter
Armored Skyhunter
Creature — Cat Knight
$0.37
Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Mesa Enchantress
Mesa Enchantress
Creature — Human Druid
$0.52
Whenever you cast an enchantment spell, you may draw a card.
Codsworth, Handy Helper
Codsworth, Handy Helper
Legendary Artifact Creature — Robot
$24.21
Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Ironclad Slayer
Ironclad Slayer
Creature — Human Warrior
$0.12
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
Weapons Vendor
Weapons Vendor
Creature — Human Artificer
$0.19
When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.
Transcendent Envoy
Transcendent Envoy
Enchantment Creature — Griffin
$0.16
Flying Aura spells you cast cost {1} less to cast.
Adelbert Steiner
Adelbert Steiner
Legendary Creature — Human Knight
$0.24
Lifelink Adelbert Steiner gets +1/+1 for each Equipment you control.
Brass Squire
Brass Squire
Artifact Creature — Myr
$1.12
{T}: Attach target Equipment you control to target creature you control.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Cloud, Midgar Mercenary
Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
$23.45
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
Foundry Inspector
Foundry Inspector
Artifact Creature — Construct
$0.36
Artifact spells you cast cost {1} less to cast.
Lion Sash
Lion Sash
Artifact Creature — Equipment Cat
$2.23
{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Kor Spiritdancer
Kor Spiritdancer
Creature — Kor Wizard
$0.47
This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.
Auramancer
Auramancer
Creature — Human Wizard
$0.04
When this creature enters, you may return target enchantment card from your graveyard to your hand.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Pearl-Ear, Imperial Advisor
Pearl-Ear, Imperial Advisor
Legendary Creature — Fox Advisor
$0.33
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Acclaimed Contender
Acclaimed Contender
Creature — Human Knight
$0.35
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Keeper of the Accord
Keeper of the Accord
Creature — Human Soldier
$0.49
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Gold Myr
Gold Myr
Artifact Creature — Myr
$0.67
{T}: Add {W}.
Haliya, Guided by Light
Haliya, Guided by Light
Legendary Creature — Human Soldier
$2.88
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Instants (10)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enlightened Tutor
Enlightened Tutor
Instant
$21.89
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Disenchant
Disenchant
Instant
$0.09
Destroy target artifact or enchantment.
Rebuff the Wicked
Rebuff the Wicked
Instant
$5.54
Counter target spell that targets a permanent you control.
Stroke of Midnight
Stroke of Midnight
Instant
$0.35
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Dispatch
Dispatch
Instant
$0.32
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Return to Dust
Return to Dust
Instant
$0.12
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Sorceries (4)

Open the Armory
Open the Armory
Sorcery
$3.04
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Steelshaper's Gift
Steelshaper's Gift
Sorcery
$7.32
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Winds of Rath
Winds of Rath
Sorcery
$0.31
Destroy all creatures that aren't enchanted. They can't be regenerated.
Single Combat
Single Combat
Sorcery
$0.49
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Artifacts (10)

Blackblade Reforged
Blackblade Reforged
Legendary Artifact — Equipment
$2.8
Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Thran Power Suit
Thran Power Suit
Artifact — Equipment
$1.11
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Colossus Hammer
Colossus Hammer
Artifact — Equipment
$0.85
Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Explorer's Scope
Explorer's Scope
Artifact — Equipment
$0.15
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sword of Hearth and Home
Sword of Hearth and Home
Artifact — Equipment
$16.71
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
Sword of Forge and Frontier
Sword of Forge and Frontier
Artifact — Equipment
$9.42
Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}

Enchantments (8)

All That Glitters
All That Glitters
Enchantment — Aura
$0.53
Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Sigarda's Aid
Sigarda's Aid
Enchantment
$18.09
You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.
Armored Ascension
Armored Ascension
Enchantment — Aura
$0.21
Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
Mantle of the Ancients
Mantle of the Ancients
Enchantment — Aura
$7.71
Enchant creature you control When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Ethereal Armor
Ethereal Armor
Enchantment — Aura
$0.36
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Spirit Mantle
Spirit Mantle
Enchantment — Aura
$0.32
Enchant creature Enchanted creature gets +1/+1 and has protection from creatures.
Angelic Gift
Angelic Gift
Enchantment — Aura
$0.07
Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Lands (36)

Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Buried Ruin
Buried Ruin
Land
$0.44
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
Secluded Steppe
Secluded Steppe
Land
$0.11
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Hall of Heliod's Generosity
Hall of Heliod's Generosity
Legendary Land
$11.01
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Castle Ardenvale
Castle Ardenvale
Land
$0.23
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Monumental Henge
Monumental Henge
Land
$0.49
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Basic lands: 24 Plains
Built with Grimoire — Commander deck building from your collection.
Try it free