
Puresteel Paladin
Creature — Human Knight
$0.79
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
$1.38
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Starnheim Courser
Creature — Pegasus
$0.28
Flying
Artifact and enchantment spells you cast cost {1} less to cast.

Ardenn, Intrepid Archaeologist
Legendary Creature — Kor Scout
$3.17
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)

Danitha, Benalia's Hope
Legendary Creature — Human Knight
$0.32
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.

Knight of the White Orchid
Creature — Human Knight
$1.68
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Stoneforge Mystic
Creature — Kor Artificer
$28.71
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
{1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Heliod's Pilgrim
Creature — Human Cleric
$0.21
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.

Sun Titan
Creature — Giant
$0.26
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Armored Skyhunter
Creature — Cat Knight
$0.37
Flying
Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

Mesa Enchantress
Creature — Human Druid
$0.52
Whenever you cast an enchantment spell, you may draw a card.

Codsworth, Handy Helper
Legendary Artifact Creature — Robot
$24.21
Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.

Ironclad Slayer
Creature — Human Warrior
$0.12
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.

Weapons Vendor
Creature — Human Artificer
$0.19
When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.

Transcendent Envoy
Enchantment Creature — Griffin
$0.16
Flying
Aura spells you cast cost {1} less to cast.

Adelbert Steiner
Legendary Creature — Human Knight
$0.24
Lifelink
Adelbert Steiner gets +1/+1 for each Equipment you control.

Brass Squire
Artifact Creature — Myr
$1.12
{T}: Attach target Equipment you control to target creature you control.

Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
$23.45
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.

Foundry Inspector
Artifact Creature — Construct
$0.36
Artifact spells you cast cost {1} less to cast.

Lion Sash
Artifact Creature — Equipment Cat
$2.23
{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kor Spiritdancer
Creature — Kor Wizard
$0.47
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

Auramancer
Creature — Human Wizard
$0.04
When this creature enters, you may return target enchantment card from your graveyard to your hand.

Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.

Pearl-Ear, Imperial Advisor
Legendary Creature — Fox Advisor
$0.33
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Acclaimed Contender
Creature — Human Knight
$0.35
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Keeper of the Accord
Creature — Human Soldier
$0.49
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Gold Myr
Artifact Creature — Myr
$0.67
{T}: Add {W}.

Haliya, Guided by Light
Legendary Creature — Human Soldier
$2.88
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)