Shared Commander deck
Delina, Wild Mage

Delina, Wild Mage - community staples

Delina, Wild Mage · R · 100 cards · 39 lands

Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Playtest itBuild your own
Bracket 3 - UpgradedCommander 1Creatures 43Instants 4Sorceries 7Artifacts 4Enchantments 2Lands 39
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list

Strategy

Delina, Wild Mage leads a deck built from the cards players most often run with it, pointing repeated damage at players. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.80.

Early: Use the early turns on mana. Plundering Barbarian and the rest of the 12 ramp pieces are what let the deck cast Delina, Wild Mage on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chaos Warp is the first answer you will usually reach for, and Circuit Mender keeps the hand full while you do it.

Late: Hold Blasphemous Act for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.80 average mana value the top end is genuinely expensive - land drops matter.

Win conditions: Wins by pointing damage at players until they run out of life.

  • Barbarian Class - Core to the plan
  • Wyll, Blade of Frontiers - Core to the plan
  • Harmonic Prodigy - Core to the plan
  • Fanatic of Mogis - Core to the plan
  • Plundering Barbarian - Ramp
  • Circuit Mender - Card draw
  • Charming Scoundrel - Ramp
  • Wyll's Reversal - Core to the plan
~$501.32
estimated to build this deck
Price out the full deck

Commander (1)

Delina, Wild Mage
Delina, Wild Mage
Legendary Creature — Elf Shaman
Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.
TCGplayerCard Kingdom

Creatures (43)

Wyll, Blade of Frontiers
Wyll, Blade of Frontiers
Legendary Creature — Human Warlock
$0.53
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll. Choose a Background (You can have a Background as a second commander.)
Harmonic Prodigy
Harmonic Prodigy
Creature — Human Wizard
$3.94
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Fanatic of Mogis
Fanatic of Mogis
Creature — Minotaur Shaman
$0.27
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Plundering Barbarian
Plundering Barbarian
Creature — Dwarf Barbarian
$0.18
When this creature enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Circuit Mender
Circuit Mender
Artifact Creature — Insect
$0.17
When this creature enters, you gain 2 life. When this creature leaves the battlefield, draw a card.
Charming Scoundrel
Charming Scoundrel
Creature — Human Rogue
$0.6
Haste When this creature enters, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Goblin Chainwhirler
Goblin Chainwhirler
Creature — Goblin Warrior
$0.43
First strike When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
Port Razer
Port Razer
Creature — Orc Pirate
$1.37
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.
Combustible Gearhulk
Combustible Gearhulk
Artifact Creature — Construct
$0.25
First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Red Dragon
Red Dragon
Creature — Dragon
$0.26
Flying Fire Breath — When this creature enters, it deals 4 damage to each opponent.
Terror of the Peaks
Terror of the Peaks
Creature — Dragon
$23.62
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Brazen Dwarf
Brazen Dwarf
Creature — Dwarf Shaman
$0.26
Whenever you roll one or more dice, this creature deals 1 damage to each opponent.
Trumpeting Carnosaur
Trumpeting Carnosaur
Creature — Dinosaur
$1.91
Trample When this creature enters, discover 5. {2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
Torbran, Thane of Red Fell
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
$5.29
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Aspiring Champion
Aspiring Champion
Creature — Astartes Warrior
$0.43
Menace Ruinous Ascension — When this creature deals combat damage to a player, sacrifice it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then shuffle the rest into your library. If that creature is a Demon, it deals damage equal to its power to each opponent.
Zealous Conscripts
Zealous Conscripts
Creature — Human Warrior
$0.26
Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Earth-Cult Elemental
Earth-Cult Elemental
Creature — Elemental
$0.27
Siege Monster — When this creature enters, roll a d20. 1—9 | Each player sacrifices a permanent of their choice. 10—19 | Each opponent sacrifices a permanent of their choice. 20 | Each opponent sacrifices two permanents of their choice.
Wily Goblin
Wily Goblin
Creature — Goblin Pirate
$0.32
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Mindclaw Shaman
Mindclaw Shaman
Creature — Lizard Shaman
$0.29
When this creature enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
Sunspine Lynx
Sunspine Lynx
Creature — Elemental Cat
$1.72
Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Rapacious Dragon
Rapacious Dragon
Creature — Dragon
$0.14
Flying When this creature enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Enduring Courage
Enduring Courage
Enchantment Creature — Dog Glimmer
$2.33
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Patron of the Arts
Patron of the Arts
Creature — Dragon Noble
$0.25
When this creature enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Ancient Copper Dragon
Ancient Copper Dragon
Creature — Elder Dragon
$120.63
Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Imperial Recruiter
Imperial Recruiter
Creature — Human Advisor
$13.51
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Witty Roastmaster
Witty Roastmaster
Creature — Devil Citizen
$1.25
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Meteor Golem
Meteor Golem
Artifact Creature — Golem
$0.16
When this creature enters, destroy target nonland permanent an opponent controls.
Kiki-Jiki, Mirror Breaker
Kiki-Jiki, Mirror Breaker
Legendary Creature — Goblin Shaman
$13.43
Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Purphoros, God of the Forge
Purphoros, God of the Forge
Legendary Enchantment Creature — God
$28.29
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Karlach, Fury of Avernus
Karlach, Fury of Avernus
Legendary Creature — Tiefling Barbarian
$17.73
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)
Skyscanner
Skyscanner
Artifact Creature — Thopter
$0.17
Flying When this creature enters, draw a card.
Anger
Anger
Creature — Incarnation
$0.47
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Siege-Gang Commander
Siege-Gang Commander
Creature — Goblin
$0.27
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Feldon of the Third Path
Feldon of the Third Path
Legendary Creature — Human Artificer
$0.93
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Anticausal Vestige
Anticausal Vestige
Creature — Eldrazi
$1.05
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Hoarding Ogre
Hoarding Ogre
Creature — Ogre
$0.16
Whenever this creature attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire
Creature — Dragon Rogue Warrior
$0.33
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
Inferno Titan
Inferno Titan
Creature — Giant
$0.23
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Spawn of Thraxes
Spawn of Thraxes
Creature — Dragon
$0.34
Flying When this creature enters, it deals damage to any target equal to the number of Mountains you control.
Fury
Fury
Creature — Elemental Incarnation
$0.48
Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.
Ganax, Astral Hunter
Ganax, Astral Hunter
Legendary Creature — Dragon
$3.07
Flying Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)

Instants (4)

Wyll's Reversal
Wyll's Reversal
Instant
$3.55
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Sorceries (7)

Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Wheel of Misfortune
Wheel of Misfortune
Sorcery
$7.43
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Reckless Impulse
Reckless Impulse
Sorcery
$0.88
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Wrenn's Resolve
Wrenn's Resolve
Sorcery
$1.39
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Artifacts (4)

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$3.74
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Idol of Oblivion
Idol of Oblivion
Artifact
$2.17
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Enchantments (2)

Barbarian Class
Barbarian Class
Enchantment — Class
$0.41
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.
Impact Tremors
Impact Tremors
Enchantment
$2.69
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Lands (39)

Access Tunnel
Access Tunnel
Land
$0.35
{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
Ancient Tomb
Ancient Tomb
Land
$55.89
{T}: Add {C}{C}. This land deals 2 damage to you.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Maze of Ith
Maze of Ith
Land
$9.03
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Castle Embereth
Castle Embereth
Land
$0.32
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Spinerock Knoll
Spinerock Knoll
Land
$1.03
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Command Beacon
Command Beacon
Land
$7.91
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Basic lands: 27 Mountain
Built with Grimoire — Commander deck building from your collection.
Try it free