Shared Commander deck
Haliya, Guided by Light

Haliya, Guided by Light - community staples

Haliya, Guided by Light · W · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 34Instants 9Sorceries 3Artifacts 9Enchantments 7Lands 37
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Strategy

Haliya, Guided by Light leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.60.

Early: Use the early turns on mana. Smothering Tithe and the rest of the 12 ramp pieces are what let the deck cast Haliya, Guided by Light on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Swords to Plowshares is the first answer you will usually reach for, and Exemplar of Light keeps the hand full while you do it.

Late: Hold Farewell for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.60 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Soul Warden - Core to the plan
  • Cleric Class - Core to the plan
  • Exemplar of Light - Card draw
  • Soul's Attendant - Core to the plan
  • Daxos, Blessed by the Sun - Core to the plan
  • Voice of the Blessed - Core to the plan
  • Guide of Souls - Core to the plan
  • Hinterland Sanctifier - Core to the plan
~$544.78
estimated to build this deck
Price out the full deck

Commander (1)

Haliya, Guided by Light
Haliya, Guided by Light
Legendary Creature — Human Soldier
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
TCGplayerCard Kingdom

Creatures (34)

Soul Warden
Soul Warden
Creature — Human Cleric
$2.77
Whenever another creature enters, you gain 1 life.
Exemplar of Light
Exemplar of Light
Creature — Angel
$0.91
Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Soul's Attendant
Soul's Attendant
Creature — Human Cleric
$5.74
Whenever another creature enters, you may gain 1 life.
Daxos, Blessed by the Sun
Daxos, Blessed by the Sun
Legendary Enchantment Creature — Demigod
$0.24
Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters or dies, you gain 1 life.
Voice of the Blessed
Voice of the Blessed
Creature — Spirit Cleric
$2.25
Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Guide of Souls
Guide of Souls
Creature — Human Cleric
$3.08
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Hinterland Sanctifier
Hinterland Sanctifier
Creature — Rabbit Cleric
$0.28
Whenever another creature you control enters, you gain 1 life.
The Gaffer
The Gaffer
Legendary Creature — Halfling Peasant
$6.84
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
Suture Priest
Suture Priest
Creature — Phyrexian Cleric
$1.53
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Heliod, Sun-Crowned
Heliod, Sun-Crowned
Legendary Enchantment Creature — God
$19.76
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.
Elenda's Hierophant
Elenda's Hierophant
Creature — Vampire Cleric
$5.53
Flying Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Aerith Gainsborough
Aerith Gainsborough
Legendary Creature — Human Cleric
$2.26
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Enduring Innocence
Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.76
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Resplendent Angel
Resplendent Angel
Creature — Angel
$7.16
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.
Auriok Champion
Auriok Champion
Creature — Human Cleric
$9.56
Protection from black and from red Whenever another creature enters, you may gain 1 life.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.53
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Archangel of Thune
Archangel of Thune
Creature — Angel
$18.37
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
Ajani's Pridemate
Ajani's Pridemate
Creature — Cat Soldier
$0.17
Whenever you gain life, put a +1/+1 counter on this creature.
Angel of Vitality
Angel of Vitality
Creature — Angel
$0.3
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
Cat Collector
Cat Collector
Creature — Human Citizen
$0.3
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Whenever you gain life for the first time during each of your turns, create a 1/1 white Cat creature token.
Rhox Faithmender
Rhox Faithmender
Creature — Rhino Monk
$1.95
Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.
Ocelot Pride
Ocelot Pride
Creature — Cat
$40.92
First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Serra Ascendant
Serra Ascendant
Creature — Human Monk
$28.21
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Adeline, Resplendent Cathar
Adeline, Resplendent Cathar
Legendary Creature — Human Knight
$2.47
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Essence Channeler
Essence Channeler
Creature — Bat Cleric
$0.34
As long as you've lost life this turn, this creature has flying and vigilance. Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, put its counters on target creature you control.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Qala, Ajani's Pridemate
Qala, Ajani's Pridemate
Legendary Creature — Cat Warrior
$0.35
Whenever Qala attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala. Whenever you gain life, put a +1/+1 counter on Qala. {3}{W}: You gain 1 life.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Starfield Shepherd
Starfield Shepherd
Creature — Angel
$0.39
Flying When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Mangara, the Diplomat
Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.36
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
Mentor of the Meek
Mentor of the Meek
Creature — Human Soldier
$0.19
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Loyal Warhound
Loyal Warhound
Creature — Dog
$0.41
Vigilance When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Instants (9)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Stroke of Midnight
Stroke of Midnight
Instant
$0.35
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Reprieve
Reprieve
Instant
$2.06
Return target spell to its owner's hand. Draw a card.
Heliod's Intervention
Heliod's Intervention
Instant
$1.89
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
Erode
Erode
Instant
$6.91
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Emergency Eject
Emergency Eject
Instant
$0.29
Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")

Sorceries (3)

Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Fumigate
Fumigate
Sorcery
$0.28
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Cut a Deal
Cut a Deal
Sorcery
$0.25
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Artifacts (9)

Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
The Wind Crystal
The Wind Crystal
Legendary Artifact
$7.12
White spells you cast cost {1} less to cast. If you would gain life, you gain twice that much life instead. {4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.
Oketra's Monument
Oketra's Monument
Legendary Artifact
$3.26
White creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.
Marble Diamond
Marble Diamond
Artifact
$0.21
This artifact enters tapped. {T}: Add {W}.
Throne of Eldraine
Throne of Eldraine
Legendary Artifact
$29.04
As Throne of Eldraine enters, choose a color. {T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. {3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.

Enchantments (7)

Cleric Class
Cleric Class
Enchantment — Class
$1.03
(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Authority of the Consuls
Authority of the Consuls
Enchantment
$4.27
Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.
Leyline of Hope
Leyline of Hope
Enchantment
$0.73
If this card is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Gleaming Splendor
Gleaming Splendor
Enchantment
$31.89
Whenever an opponent draws their second card each turn, you create a Treasure token. {2}{W}: Two target players each draw a card.
Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Monologue Tax
Monologue Tax
Enchantment
$1.06
Whenever an opponent casts their second spell each turn, you create a Treasure token.

Lands (37)

Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Castle Ardenvale
Castle Ardenvale
Land
$0.23
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Radiant Fountain
Radiant Fountain
Land
$0.28
When this land enters, you gain 2 life. {T}: Add {C}.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Adventurer's Inn
Adventurer's Inn
Land — Town
$0.29
When this land enters, you gain 2 life. {T}: Add {C}.
Abandoned Air Temple
Abandoned Air Temple
Land
$6.34
This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Adagia, Windswept Bastion
Adagia, Windswept Bastion
Land — Planet
$5.49
This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Basic lands: 25 Plains
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