Shared Commander deck
Malcolm, Alluring Scoundrel

Malcolm, Alluring Scoundrel - community staples

Malcolm, Alluring Scoundrel · U · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 29Instants 14Sorceries 4Artifacts 11Enchantments 2Lands 39
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Strategy

Malcolm, Alluring Scoundrel leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 12 ramp pieces, 17 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 4.87.

Early: Use the early turns on mana and on the commander itself. It That Betrays and the other 11 ramp pieces are there to power what comes after Malcolm, Alluring Scoundrel, not to cast it - at 2 mana it should be on the table almost immediately.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Serum Snare is the first answer you will usually reach for, and Experimental Augury keeps the hand full while you do it.

Late: Hold Cyclonic Rift for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 4.87 average mana value the top end is genuinely expensive - land drops matter.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Experimental Augury - Card draw
  • Contentious Plan - Core to the plan
  • Tezzeret's Gambit - Card draw
  • Serum Snare - Interaction
  • Thrummingbird - Core to the plan
  • Omniscience - Core to the plan
  • Ripples of Potential - Core to the plan
  • Flux Channeler - Core to the plan
~$850.59
estimated to build this deck
Price out the full deck

Commander (1)

Malcolm, Alluring Scoundrel
Malcolm, Alluring Scoundrel
Legendary Creature — Siren Pirate
Flash Flying Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
TCGplayerCard Kingdom

Creatures (29)

Thrummingbird
Thrummingbird
Creature — Phyrexian Bird Horror
$0.24
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Flux Channeler
Flux Channeler
Creature — Human Wizard
$2.15
Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Dreamtide Whale
Dreamtide Whale
Creature — Whale
$3.76
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Hullbreaker Horror
Hullbreaker Horror
Creature — Kraken Horror
$5.72
Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.
Scourge of Fleets
Scourge of Fleets
Creature — Kraken
$0.46
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Nezahal, Primal Tide
Nezahal, Primal Tide
Legendary Creature — Elder Dinosaur
$8.64
This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Jin-Gitaxias, Progress Tyrant
Jin-Gitaxias, Progress Tyrant
Legendary Creature — Phyrexian Praetor
$8.2
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.
Jin-Gitaxias, Core Augur
Jin-Gitaxias, Core Augur
Legendary Creature — Phyrexian Praetor
$4.82
Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.
Artisan of Kozilek
Artisan of Kozilek
Creature — Eldrazi
$0.46
When you cast this spell, you may return target creature card from your graveyard to the battlefield. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Kozilek, the Great Distortion
Kozilek, the Great Distortion
Legendary Creature — Eldrazi
$6.1
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.
Ulamog, the Defiler
Ulamog, the Defiler
Legendary Creature — Eldrazi
$18.02
When you cast this spell, target opponent exiles the top half of their library, rounded up. Ward—Sacrifice two permanents. Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile. Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Siren Stormtamer
Siren Stormtamer
Creature — Siren Pirate Wizard
$0.32
Flying {U}, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
Ulamog, the Ceaseless Hunger
Ulamog, the Ceaseless Hunger
Legendary Creature — Eldrazi
$21.78
When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.
Faerie Mastermind
Faerie Mastermind
Creature — Faerie Rogue
$11.47
Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.
Guildpact Informant
Guildpact Informant
Creature — Faerie Rogue
$0.54
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Skyship Plunderer
Skyship Plunderer
Creature — Human Pirate
$0.26
Flying Whenever this creature deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Kozilek, Butcher of Truth
Kozilek, Butcher of Truth
Legendary Creature — Eldrazi
$42.24
When you cast this spell, draw four cards. Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Tekuthal, Inquiry Dominus
Tekuthal, Inquiry Dominus
Legendary Creature — Phyrexian Horror
$1.38
Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be paid with either {U} or 2 life.)
Ulamog, the Infinite Gyre
Ulamog, the Infinite Gyre
Legendary Creature — Eldrazi
$34.26
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Ancient Silver Dragon
Ancient Silver Dragon
Creature — Elder Dragon
$53.37
Flying Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
Chasm Skulker
Chasm Skulker
Creature — Squid Horror
$0.31
Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Roaming Throne
Roaming Throne
Artifact Creature — Golem
$47.88
Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Laboratory Maniac
Laboratory Maniac
Creature — Human Wizard
$0.45
If you would draw a card while your library has no cards in it, you win the game instead.
Ledger Shredder
Ledger Shredder
Creature — Bird Advisor
$9.41
Flying Whenever a player casts their second spell each turn, this creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Enduring Curiosity
Enduring Curiosity
Enchantment Creature — Cat Glimmer
$6.9
Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Starwinder
Starwinder
Creature — Leviathan
$1.03
Whenever a creature you control deals combat damage to a player, you may draw that many cards. Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
It That Betrays
It That Betrays
Creature — Eldrazi
$11.47
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Emrakul's Messenger
Emrakul's Messenger
Creature — Eldrazi Faerie Rogue
$0.29
Devoid (This card has no color.) Flying Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Instants (14)

Experimental Augury
Experimental Augury
Instant
$0.22
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Serum Snare
Serum Snare
Instant
$0.29
Return target nonland permanent to its owner's hand. If that permanent had mana value 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Ripples of Potential
Ripples of Potential
Instant
$3.35
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Steady Progress
Steady Progress
Instant
$0.27
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Counterspell
Counterspell
Instant
$1.33
Counter target spell.
An Offer You Can't Refuse
An Offer You Can't Refuse
Instant
$3.01
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Negate
Negate
Instant
$0.13
Counter target noncreature spell.
Brainstorm
Brainstorm
Instant
$1.27
Draw three cards, then put two cards from your hand on top of your library in any order.
Pongify
Pongify
Instant
$2
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Cyclonic Rift
Cyclonic Rift
Instant
$30.27
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Fierce Guardianship
Fierce Guardianship
Instant
$63.56
If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.
High Tide
High Tide
Instant
$0.81
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Mana Drain
Mana Drain
Instant
$51.22
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Mystical Tutor
Mystical Tutor
Instant
$14.99
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Sorceries (4)

Contentious Plan
Contentious Plan
Sorcery
$0.34
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.
Tezzeret's Gambit
Tezzeret's Gambit
Sorcery
$0.18
({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Expropriate
Expropriate
Sorcery
$15.61
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Blatant Thievery
Blatant Thievery
Sorcery
$1.2
For each opponent, gain control of target permanent that player controls.

Artifacts (11)

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sapphire Medallion
Sapphire Medallion
Artifact
$8.24
Blue spells you cast cost {1} less to cast.
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$3.74
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}
Monument to Endurance
Monument to Endurance
Artifact
$19.57
Whenever you discard a card, choose one that hasn't been chosen this turn — • Draw a card. • Create a Treasure token. • Each opponent loses 3 life.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Everflowing Chalice
Everflowing Chalice
Artifact
$0.25
Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.
Lotus Petal
Lotus Petal
Artifact
$34.17
{T}, Sacrifice this artifact: Add one mana of any color.
Mox Amber
Mox Amber
Legendary Artifact
$86.93
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
Astral Cornucopia
Astral Cornucopia
Artifact
$0.25
This artifact enters with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on this artifact.

Enchantments (2)

Rhystic Study
Rhystic Study
Enchantment
$67.53
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
Imprisoned in the Moon
Imprisoned in the Moon
Enchantment — Aura
$0.31
Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Lands (39)

Mystic Sanctuary
Mystic Sanctuary
Land — Island
$1.11
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Karn's Bastion
Karn's Bastion
Land
$2.37
{T}: Add {C}. {4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Otawara, Soaring City
Otawara, Soaring City
Legendary Land
$26.49
{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.
Access Tunnel
Access Tunnel
Land
$0.35
{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Rivendell
Rivendell
Legendary Land
$1.65
Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.
Castle Vantress
Castle Vantress
Land
$0.35
This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Urza's Saga
Urza's Saga
Enchantment Land — Urza's Saga
$36.03
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Cephalid Coliseum
Cephalid Coliseum
Land
$0.34
{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Basic lands: 27 Island
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