Shared Commander deck
Hope Estheim

Hope Estheim - Built around The Wind Crystal, The Water Crystal and Rhox Faithmender

Hope Estheim · UW · 100 cards · 34 lands

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Bracket 3 - UpgradedCommander 1Creatures 34Instants 17Sorceries 2Artifacts 11Enchantments 1Lands 34
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~$299.27
estimated to build this deck
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Commander (1)

Hope Estheim
Hope Estheim
Legendary Creature — Human Wizard
Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
TCGplayerCard Kingdom

Creatures (34)

Rhox Faithmender
Rhox Faithmender
Creature — Rhino Monk
$1.78
Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.
Soul Warden
Soul Warden
Creature — Human Cleric
$3.03
Whenever another creature enters, you gain 1 life.
Soul's Attendant
Soul's Attendant
Creature — Human Cleric
$5.57
Whenever another creature enters, you may gain 1 life.
Will, Scion of Peace
Will, Scion of Peace
Legendary Creature — Human Wizard
$1.15
Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Doctor Strange, Surgeon
Doctor Strange, Surgeon
Legendary Creature — Human Doctor Hero
$0.91
Lifelink If you would gain life, you gain twice that much life instead. At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn.
Leonardo, Cutting Edge
Leonardo, Cutting Edge
Legendary Creature — Mutant Ninja Turtle
$0.88
Sneak {W} (You may cast this spell for {W} if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.) Lifelink Whenever you gain life, put a +1/+1 counter on Leonardo.
Famished Paladin
Famished Paladin
Creature — Vampire Knight
$0.23
This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.
Resplendent Mentor
Resplendent Mentor
Creature — Kithkin Cleric
$3.03
White creatures you control have "{T}: You gain 1 life."
The Gaffer
The Gaffer
Legendary Creature — Halfling Peasant
$6.9
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
Wall of Reverence
Wall of Reverence
Creature — Spirit Wall
$0.34
Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.
Drogskol Reaver
Drogskol Reaver
Creature — Spirit
$0.28
Flying Double strike (This creature deals both first-strike and regular combat damage.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, draw a card.
Aerith Gainsborough
Aerith Gainsborough
Legendary Creature — Human Cleric
$2.69
Lifelink Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough. When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Ruin Crab
Ruin Crab
Creature — Crab
$1.14
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Serra Ascendant
Serra Ascendant
Creature — Human Monk
$28.52
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Y'shtola Rhul
Y'shtola Rhul
Legendary Creature — Cat Druid
$5.4
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.
Haliya, Guided by Light
Haliya, Guided by Light
Legendary Creature — Human Soldier
$2.98
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Gold-Forged Thopteryx
Gold-Forged Thopteryx
Artifact Creature — Dinosaur Thopter
$0.27
Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Angel of Vitality
Angel of Vitality
Creature — Angel
$0.2
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
Felidar Sovereign
Felidar Sovereign
Creature — Cat Beast
$3.13
Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your upkeep, if you have 40 or more life, you win the game.
Exemplar of Light
Exemplar of Light
Creature — Angel
$0.91
Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Heliod, Sun-Crowned
Heliod, Sun-Crowned
Legendary Enchantment Creature — God
$19.1
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.
Suture Priest
Suture Priest
Creature — Phyrexian Cleric
$0.68
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Kwain, Itinerant Meddler
Kwain, Itinerant Meddler
Legendary Creature — Rabbit Wizard
$0.23
{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.
Daxos, Blessed by the Sun
Daxos, Blessed by the Sun
Legendary Enchantment Creature — Demigod
$0.25
Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters or dies, you gain 1 life.
Guide of Souls
Guide of Souls
Creature — Human Cleric
$3.3
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Mangara, the Diplomat
Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.32
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Sphinx of the Revelation
Sphinx of the Revelation
Artifact Creature — Sphinx
$0.36
Flying, lifelink Whenever you gain life, you get that many {E} (energy counters). {W}{U}{U}, {T}, Pay X {E}: Draw X cards.
Gogo, Master of Mimicry
Gogo, Master of Mimicry
Legendary Creature — Wizard
$4.59
{X}{X}, {T}: Copy target activated or triggered ability you control X times. You may choose new targets for the copies. This ability can't be copied and X can't be 0. (Mana abilities can't be targeted.)
Delney, Streetwise Lookout
Delney, Streetwise Lookout
Legendary Creature — Human Scout
$34.37
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If a triggered ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
The Mindskinner
The Mindskinner
Legendary Enchantment Creature — Nightmare
$3.02
The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
Auriok Champion
Auriok Champion
Creature — Human Cleric
$10.99
Protection from black and from red Whenever another creature enters, you may gain 1 life.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.37
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.28
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$5.02
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Instants (17)

Swords to Plowshares
Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.
Counterspell
Counterspell
Instant
$1.33
Counter target spell.
Kitsune's Technique
Kitsune's Technique
Instant
$0.63
Sneak {1}{U} (You may cast this spell for {1}{U} if you also return an unblocked attacker you control to hand during the declare blockers step.) Target opponent mills half their library, rounded up.
Honor the Fallen
Honor the Fallen
Instant
$11.02
Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
War Report
War Report
Instant
$0.18
You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.
Path to Exile
Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Dovin's Veto
Dovin's Veto
Instant
$2.74
This spell can't be countered. Counter target noncreature spell.
Heliod's Intervention
Heliod's Intervention
Instant
$2
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
Sphinx's Revelation
Sphinx's Revelation
Instant
$0.35
You gain X life and draw X cards.
Absorb
Absorb
Instant
$0.3
Counter target spell. You gain 3 life.
An Offer You Can't Refuse
An Offer You Can't Refuse
Instant
$3.05
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Arcane Denial
Arcane Denial
Instant
$1.91
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Generous Gift
Generous Gift
Instant
$0.92
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Cyclonic Rift
Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Visions of Beyond
Visions of Beyond
Instant
$3.26
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Aetherize
Aetherize
Instant
$0.26
Return all attacking creatures to their owner's hand.
Mana Sculpt
Mana Sculpt
Instant
$0.8
Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase.

Sorceries (2)

Space-Time Anomaly
Space-Time Anomaly
Sorcery
$0.32
Target player mills cards equal to your life total.
Fumigate
Fumigate
Sorcery
$0.25
Destroy all creatures. You gain 1 life for each creature destroyed this way.

Artifacts (11)

The Wind Crystal
The Wind Crystal
Legendary Artifact
$6.68
White spells you cast cost {1} less to cast. If you would gain life, you gain twice that much life instead. {4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.
The Water Crystal
The Water Crystal
Legendary Artifact
$4.45
Blue spells you cast cost {1} less to cast. If an opponent would mill one or more cards, they mill that many cards plus four instead. {4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.
Profane Memento
Profane Memento
Artifact
$1.21
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.91
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sol Ring
Sol Ring
Artifact
$1.02
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.38
{T}: Add one mana of any color in your commander's color identity.
Talisman of Progress
Talisman of Progress
Artifact
$0.28
{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.
Azorius Signet
Azorius Signet
Artifact
$0.28
{1}, {T}: Add {W}{U}.
Fellwar Stone
Fellwar Stone
Artifact
$0.57
{T}: Add one mana of any color that a land an opponent controls could produce.
Commander's Sphere
Commander's Sphere
Artifact
$0.18
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
Chromatic Lantern
Chromatic Lantern
Artifact
$0.47
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Enchantments (1)

Authority of the Consuls
Authority of the Consuls
Enchantment
$3.73
Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

Lands (34)

Adventurer's Inn
Adventurer's Inn
Land — Town
$0.24
When this land enters, you gain 2 life. {T}: Add {C}.
Reliquary Tower
Reliquary Tower
Land
$4.19
You have no maximum hand size. {T}: Add {C}.
Radiant Fountain
Radiant Fountain
Land
$0.19
When this land enters, you gain 2 life. {T}: Add {C}.
Kabira Crossroads
Kabira Crossroads
Land
$0.32
This land enters tapped. When this land enters, you gain 2 life. {T}: Add {W}.
Mystic Sanctuary
Mystic Sanctuary
Land — Island
$1
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Scavenger Grounds
Scavenger Grounds
Land — Desert
$0.27
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
Rogue's Passage
Rogue's Passage
Land
$0.29
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Mistrise Village
Mistrise Village
Land
$7.41
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$6.31
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Blighted Steppe
Blighted Steppe
Land
$0.2
{T}: Add {C}. {3}{W}, {T}, Sacrifice this land: You gain 2 life for each creature you control.
Hall of Heliod's Generosity
Hall of Heliod's Generosity
Legendary Land
$10.58
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Academy Ruins
Academy Ruins
Legendary Land
$4.83
{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Maze of Ith
Maze of Ith
Land
$8.55
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Inventors' Fair
Inventors' Fair
Legendary Land
$14.54
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Seraph Sanctuary
Seraph Sanctuary
Land
$0.32
When this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.
Command Tower
Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.
Glacial Fortress
Glacial Fortress
Land
$0.26
This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Prairie Stream
Prairie Stream
Land — Plains Island
$0.2
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.
Basic lands: 6 Island 10 Plains
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