Shared Commander deck
Fire Lord Azula

Fire Lord Azula - Attack-trigger spell copying and burst mana

Fire Lord Azula · BRU · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 43Instants 13Sorceries 4Artifacts 1Enchantments 1Lands 37
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Strategy

Azula is a spellslinger commander with a combat requirement: while she is attacking, every spell you cast gets copied. Firebending adds two red mana during combat, which is exactly the fuel needed to cast those spells mid-attack. The deck is built around cheap, high-impact instants and sorceries.

Early: Develop mana and set up. Frantic Search, Big Score and Storm-Kiln Artist generate the mana and cards that make a big Azula turn possible. Cheap interaction protects your position.

Mid: Attack with Azula and start copying. Even modest spells double in value, and Archmage Emeritus turns each one into extra cards. Combustion Technique and Reckless Ransacking become two-for-ones.

Late: With Treasure support from Storm-Kiln Artist and Big Score, a single combat step can chain several copied spells. Cunning Nightbonder makes that sequence harder to interact with.

Win conditions: Games end during one long attack step where copied burn and copied value spells either kill a player outright or leave you so far ahead the table cannot recover.

  • Storm-Kiln Artist - Treasures off every spell to fuel the combat turn
  • Archmage Emeritus - Draws a card for every copied spell
  • Frantic Search - Free spell that digs during the attack
  • Big Score - Refuels mana and cards mid-combat
~$357.75
estimated to build this deck
Price out the full deck

Commander (1)

Fire Lord Azula
Fire Lord Azula
Legendary Creature — Human Noble
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
TCGplayerCard Kingdom

Creatures (43)

Fire Nation Cadets
Fire Nation Cadets
Creature — Human Soldier
$0.08
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) {2}: This creature gets +1/+0 until end of turn.
Cunning Nightbonder
Cunning Nightbonder
Creature — Human Rogue
$0.3
Flash Spells with flash you cast cost {1} less to cast and can't be countered.
Faerie Mastermind
Faerie Mastermind
Creature — Faerie Rogue
$11.84
Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.
Firebending Student
Firebending Student
Creature — Human Monk
$0.45
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Firebending X, where X is this creature's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.)
Goblin Electromancer
Goblin Electromancer
Creature — Goblin Wizard
$0.18
Instant and sorcery spells you cast cost {1} less to cast.
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$18.47
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Mai, Jaded Edge
Mai, Jaded Edge
Legendary Creature — Human Noble
$0.18
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Exhaust — {3}: Put a double strike counter on Mai. (Activate each exhaust ability only once.)
Nightscape Familiar
Nightscape Familiar
Creature — Zombie
$0.4
Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.
Snapcaster Mage
Snapcaster Mage
Creature — Human Wizard
$14.21
Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Stormcatch Mentor
Stormcatch Mentor
Creature — Otter Wizard
$0.35
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.
Thassa's Oracle
Thassa's Oracle
Creature — Merfolk Wizard
$20.76
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Wan Shi Tong, Librarian
Wan Shi Tong, Librarian
Legendary Creature — Bird Spirit
$34.5
Flash Flying, vigilance When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Zuko, Firebending Master
Zuko, Firebending Master
Legendary Creature — Human Noble Ally
$10.39
First strike Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell during combat, you get an experience counter.
Dualcaster Mage
Dualcaster Mage
Creature — Human Wizard
$3.48
Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Electro, Assaulting Battery
Electro, Assaulting Battery
Legendary Creature — Human Villain
$3.41
Flying You don't lose unspent red mana as steps and phases end. Whenever you cast an instant or sorcery spell, add {R}. When Electro leaves the battlefield, you may pay {X}. When you do, he deals X damage to target player.
Guttersnipe
Guttersnipe
Creature — Goblin Shaman
$0.24
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Ty Lee, Artful Acrobat
Ty Lee, Artful Acrobat
Legendary Creature — Human Performer
$0.18
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ty Lee attacks, you may pay {1}. When you do, target creature can't block this turn.
Ty Lee, Chi Blocker
Ty Lee, Chi Blocker
Legendary Creature — Human Performer Ally
$0.3
Flash Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Valley Floodcaller
Valley Floodcaller
Creature — Otter Wizard
$4.53
Flash You may cast noncreature spells as though they had flash. Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
Veyran, Voice of Duality
Veyran, Voice of Duality
Legendary Creature — Efreet Wizard
$1.49
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn. If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Vivi Ornitier
Vivi Ornitier
Legendary Creature — Wizard
$31.67
{0}: Add X mana in any combination of {U} and/or {R}, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn. Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Archmage Emeritus
Archmage Emeritus
Creature — Human Wizard
$0.54
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Ashling, Flame Dancer
Ashling, Flame Dancer
Legendary Creature — Elemental Shaman
$5.57
You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.
Enduring Curiosity
Enduring Curiosity
Enchantment Creature — Cat Glimmer
$5.48
Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
High Fae Trickster
High Fae Trickster
Creature — Faerie Wizard
$4.87
Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.
Kess, Dissident Mage
Kess, Dissident Mage
Legendary Creature — Human Wizard
$3.88
Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Longshot, Rebel Bowman
Longshot, Rebel Bowman
Legendary Creature — Human Rebel Ally
$8.31
Reach (This creature can block creatures with flying.) Noncreature spells you cast cost {1} less to cast. Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
Mysterious Stranger
Mysterious Stranger
Creature — Human Rogue
$0.35
Flash When this creature enters, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.
Notion Thief
Notion Thief
Creature — Human Rogue
$1.42
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Storm-Kiln Artist
Storm-Kiln Artist
Creature — Dwarf Shaman
$1.64
This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
The Blue Spirit
The Blue Spirit
Legendary Creature — Human Rogue Ally
$0.84
You may cast the first creature spell you cast each turn as though it had flash. Whenever a nontoken creature you control enters during combat, draw a card.
Tidal Barracuda
Tidal Barracuda
Creature — Fish
$7.67
Any player may cast spells as though they had flash. Your opponents can't cast spells during your turn.
Zuko, Exiled Prince
Zuko, Exiled Prince
Legendary Creature — Human Noble
$0.12
Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) {3}: Exile the top card of your library. You may play that card this turn.
Archmage of Runes
Archmage of Runes
Creature — Giant Wizard
$3.69
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.
Azula, Cunning Usurper
Azula, Cunning Usurper
Legendary Creature — Human Noble Rogue
$0.27
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) When Azula enters, target opponent exiles a nontoken creature they control, then they exile a nonland card from their graveyard. During your turn, you may cast cards exiled with Azula and you may cast them as though they had flash. Mana of any type can be spent to cast those spells.
Cruel Administrator
Cruel Administrator
Creature — Human Soldier
$0.16
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn. Whenever this creature attacks, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add {R}. This mana lasts until end of combat.)
Lo and Li, Twin Tutors
Lo and Li, Twin Tutors
Legendary Creature — Human Advisor
$0.19
When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle. Noble creatures you control and Lesson spells you control have lifelink.
The Unagi of Kyoshi Island
The Unagi of Kyoshi Island
Legendary Creature — Serpent
$1.64
Flash Ward—Waterbend {4}. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}. They can tap their artifacts and creatures to help. Each one pays for {1}.) Whenever an opponent draws their second card each turn, you draw two cards.
Callidus Assassin
Callidus Assassin
Creature — Human Shapeshifter Assassin
$4.53
Flash Polymorphine — You may have this creature enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.46
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Ozai, the Phoenix King
Ozai, the Phoenix King
Legendary Creature — Human Noble
$3.94
Trample, firebending 4, haste If you would lose unspent mana, that mana becomes red instead. Ozai has flying and indestructible as long as you have six or more unspent mana.
Torrential Gearhulk
Torrential Gearhulk
Artifact Creature — Construct
$0.3
Flash When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Hullbreaker Horror
Hullbreaker Horror
Creature — Kraken Horror
$5.95
Flash This spell can't be countered. Whenever you cast a spell, choose up to one — • Return target spell you don't control to its owner's hand. • Return target nonland permanent to its owner's hand.

Instants (13)

Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.
Lightning Bolt
Lightning Bolt
Instant
$0.69
Lightning Bolt deals 3 damage to any target.
Mystical Tutor
Mystical Tutor
Instant
$14.99
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Combustion Technique
Combustion Technique
Instant — Lesson
$0.17
Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.
Counterspell
Counterspell
Instant
$1.33
Counter target spell.
Demand Answers
Demand Answers
Instant
$0.51
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Electrodominance
Electrodominance
Instant
$0.68
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Narset's Reversal
Narset's Reversal
Instant
$1.89
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Reckless Ransacking
Reckless Ransacking
Instant
$0.24
Target creature gets +3/+2 until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Snap
Snap
Instant
$3.12
Return target creature to its owner's hand. Untap up to two lands.
Frantic Search
Frantic Search
Instant
$0.81
Draw two cards, then discard two cards. Untap up to three lands.
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Unexpected Windfall
Unexpected Windfall
Instant
$1.95
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorceries (4)

Day of Black Sun
Day of Black Sun
Sorcery
$2.03
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
Jeska's Will
Jeska's Will
Sorcery
$38.6
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Scarring Memories
Scarring Memories
Sorcery — Lesson
$0.28
You may cast this spell as though it had flash if you control an attacking legendary creature. Target opponent sacrifices a creature of their choice, discards a card, and loses 3 life.
Blasphemous Act
Blasphemous Act
Sorcery
$0.73
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Artifacts (1)

Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.39
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Enchantments (1)

Lost in Memories
Lost in Memories
Enchantment — Aura
$0.36
Flash Enchant creature you control Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Lands (37)

Agna Qel'a
Agna Qel'a
Land
$1.03
This land enters tapped unless you control a basic land. {T}: Add {U}. {2}{U}, {T}: Draw a card, then discard a card.
Arena of Glory
Arena of Glory
Land
$7.08
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Bojuka Bog
Bojuka Bog
Land
$0.9
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Command Beacon
Command Beacon
Land
$8.68
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Command Tower
Command Tower
Land
$0.18
{T}: Add one mana of any color in your commander's color identity.
Emergence Zone
Emergence Zone
Land
$3.72
{T}: Add {C}. {1}, {T}, Sacrifice this land: You may cast spells this turn as though they had flash.
Exotic Orchard
Exotic Orchard
Land
$0.23
{T}: Add one mana of any color that a land an opponent controls could produce.
Fire Nation Palace
Fire Nation Palace
Land
$2.18
This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
Maze of Ith
Maze of Ith
Land
$8.93
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Mistrise Village
Mistrise Village
Land
$7.22
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.
Mystic Sanctuary
Mystic Sanctuary
Land — Island
$1.01
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Realm of Koh
Realm of Koh
Land
$0.43
This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Reliquary Tower
Reliquary Tower
Land
$4.25
You have no maximum hand size. {T}: Add {C}.
Rogue's Passage
Rogue's Passage
Land
$0.26
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Secret Tunnel
Secret Tunnel
Land — Cave
$2.33
This land can't be blocked. {T}: Add {C}. {4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Steam Vents
Steam Vents
Land — Island Mountain
$9.55
({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Sulfur Falls
Sulfur Falls
Land
$0.28
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
Watery Grave
Watery Grave
Land — Island Swamp
$9.68
({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Basic lands: 2 Swamp 8 Island 9 Mountain
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