Shared Commander deck
Moraug, Fury of Akoum

Moraug, Fury of Akoum - community staples

Moraug, Fury of Akoum · R · 100 cards · 38 lands

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Bracket 3 - UpgradedCommander 1Creatures 40Instants 5Sorceries 10Artifacts 5Enchantments 1Lands 38
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Strategy

Moraug, Fury of Akoum leads a deck built from the cards players most often run with it, pointing repeated damage at players. The list holds 14 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.48.

Early: The early turns belong to ramp. Cleansing Wildfire and the other 14 ramp pieces exist to get Moraug, Fury of Akoum out well before its printed cost of 6 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chaos Warp is the first answer you will usually reach for, and Valakut Exploration keeps the hand full while you do it.

Late: Hold Blasphemous Act for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.48 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins by pointing damage at players until they run out of life.

  • Cleansing Wildfire - Ramp
  • Burnished Hart - Ramp
  • Nahiri's Lithoforming - Ramp
  • Zell Dincht - Ramp
  • Walking Atlas - Ramp
  • Wayfarer's Bauble - Ramp
  • Geomancer's Gambit - Ramp
  • Valakut Exploration - Card draw
~$344.83
estimated to build this deck
Price out the full deck

Commander (1)

Moraug, Fury of Akoum
Moraug, Fury of Akoum
Legendary Creature — Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
TCGplayerCard Kingdom

Creatures (40)

Burnished Hart
Burnished Hart
Artifact Creature — Elk
$0.14
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Zell Dincht
Zell Dincht
Legendary Creature — Human Monk
$0.39
You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand.
Walking Atlas
Walking Atlas
Artifact Creature — Construct
$1.53
{T}: You may put a land card from your hand onto the battlefield.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.45
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Neheb, the Eternal
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
$7.01
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Anger
Anger
Creature — Incarnation
$0.47
Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Archetype of Aggression
Archetype of Aggression
Enchantment Creature — Human Warrior
$2.34
Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.
Tectonic Giant
Tectonic Giant
Creature — Elemental Giant
$0.25
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Alpine Guide
Alpine Guide
Snow Creature — Human Scout
$0.24
When this creature enters, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. This creature attacks each combat if able. When this creature leaves the battlefield, sacrifice a Mountain.
Combat Celebrant
Combat Celebrant
Creature — Human Warrior
$1.15
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Scaretiller
Scaretiller
Artifact Creature — Scarecrow
$0.24
Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.
Drakuseth, Maw of Flames
Drakuseth, Maw of Flames
Legendary Creature — Dragon
$0.46
Flying Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Krenko, Tin Street Kingpin
Krenko, Tin Street Kingpin
Legendary Creature — Goblin
$2.96
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Urabrask the Hidden
Urabrask the Hidden
Legendary Creature — Phyrexian Praetor
$4.1
Creatures you control have haste. Creatures your opponents control enter tapped.
Geode Rager
Geode Rager
Creature — Elemental
$0.95
First strike Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Reckless Pyrosurfer
Reckless Pyrosurfer
Creature — Human Scout
$0.21
Haste Landfall — Whenever a land you control enters, this creature gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.)
Neheb, Dreadhorde Champion
Neheb, Dreadhorde Champion
Legendary Creature — Zombie Minotaur Warrior
$0.5
Trample Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
Port Razer
Port Razer
Creature — Orc Pirate
$1.37
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.
Karlach, Fury of Avernus
Karlach, Fury of Avernus
Legendary Creature — Tiefling Barbarian
$17.73
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase. Choose a Background (You can have a Background as a second commander.)
Captain Lannery Storm
Captain Lannery Storm
Legendary Creature — Human Pirate
$0.29
Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
PuPu UFO
PuPu UFO
Artifact Creature — Construct Alien
$0.41
Flying {T}: You may put a land card from your hand onto the battlefield. {3}: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Nesting Dragon
Nesting Dragon
Creature — Dragon
$0.36
Flying Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and '{R}: This token gets +1/+0 until end of turn.'"
Ilharg, the Raze-Boar
Ilharg, the Raze-Boar
Legendary Creature — Boar God
$3.27
Trample Whenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Scourge of the Throne
Scourge of the Throne
Creature — Dragon
$0.53
Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Molten Man, Inferno Incarnate
Molten Man, Inferno Incarnate
Legendary Creature — Elemental Villain
$0.21
When Molten Man enters, search your library for a basic Mountain card, put it onto the battlefield tapped, then shuffle. Molten Man gets +1/+1 for each Mountain you control. When Molten Man leaves the battlefield, sacrifice a land.
Akoum Hellkite
Akoum Hellkite
Creature — Dragon
$0.25
Flying Landfall — Whenever a land you control enters, this creature deals 1 damage to any target. If that land is a Mountain, this creature deals 2 damage instead.
Dragonmaster Outcast
Dragonmaster Outcast
Creature — Human Shaman
$0.32
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Goldspan Dragon
Goldspan Dragon
Creature — Dragon
$10.17
Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
Spitfire Lagac
Spitfire Lagac
Creature — Lizard
$0.19
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Akoum Hellhound
Akoum Hellhound
Creature — Elemental Dog
$0.18
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Tunneling Geopede
Tunneling Geopede
Creature — Insect
$0.3
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Sabotender
Sabotender
Creature — Plant
$0.32
Reach Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Delina, Wild Mage
Delina, Wild Mage
Legendary Creature — Elf Shaman
$4.87
Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.
Dragonhawk, Fate's Tempest
Dragonhawk, Fate's Tempest
Legendary Creature — Bird Dragon
$4.67
Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.
Inferno Titan
Inferno Titan
Creature — Giant
$0.23
{R}: This creature gets +1/+0 until end of turn. Whenever this creature enters or attacks, it deals 3 damage divided as you choose among one, two, or three targets.
Defiler of Instinct
Defiler of Instinct
Creature — Phyrexian Kavu
$0.42
First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
Balor
Balor
Creature — Demon
$4.09
Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact of their choice. • This creature deals damage to target opponent equal to the number of cards in their hand.
Star Athlete
Star Athlete
Creature — Human Warrior
$0.9
Menace Whenever this creature attacks, choose up to one target nonland permanent. Its controller may sacrifice it. If they don't, this creature deals 5 damage to that player. Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Instants (5)

Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Untimely Malfunction
Untimely Malfunction
Instant
$8.86
Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Lithobraking
Lithobraking
Instant
$0.23
Create a Lander token. Then you may sacrifice an artifact. When you do, Lithobraking deals 2 damage to each creature. (A Lander token is an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")

Sorceries (10)

Cleansing Wildfire
Cleansing Wildfire
Sorcery
$0.59
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card.
Nahiri's Lithoforming
Nahiri's Lithoforming
Sorcery
$0.4
Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.
Geomancer's Gambit
Geomancer's Gambit
Sorcery
$0.2
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Reckless Impulse
Reckless Impulse
Sorcery
$0.88
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Wrenn's Resolve
Wrenn's Resolve
Sorcery
$1.39
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Wheel of Misfortune
Wheel of Misfortune
Sorcery
$7.43
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Artifacts (5)

Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Crucible of Worlds
Crucible of Worlds
Artifact
$26.04
You may play lands from your graveyard.
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$3.74
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Enchantments (1)

Valakut Exploration
Valakut Exploration
Enchantment
$2.58
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

Lands (38)

Terrain Generator
Terrain Generator
Land
$1.29
{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
Ancient Tomb
Ancient Tomb
Land
$55.89
{T}: Add {C}{C}. This land deals 2 damage to you.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Field of Ruin
Field of Ruin
Land
$0.25
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Ghost Quarter
Ghost Quarter
Land
$0.48
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Guildless Commons
Guildless Commons
Land
$1.2
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.
Ghost Town
Ghost Town
Land
$1.4
{T}: Add {C}. {0}: Return this land to its owner's hand. Activate only if it's not your turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Dormant Volcano
Dormant Volcano
Land
$0.59
This land enters tapped. When this land enters, sacrifice it unless you return an untapped Mountain you control to its owner's hand. {T}: Add {C}{R}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Basic lands: 26 Mountain
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