Shared Commander deck
Thalia, Heretic Cathar

Thalia, Heretic Cathar - community staples

Thalia, Heretic Cathar · W · 100 cards · 36 lands

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Bracket 3 - UpgradedCommander 1Creatures 44Instants 2Sorceries 3Artifacts 7Enchantments 7Lands 36
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Strategy

Thalia, Heretic Cathar leads a deck built from the cards players most often run with it. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.68.

Early: Use the early turns on mana. Keeper of the Accord and the rest of the 12 ramp pieces are what let the deck cast Thalia, Heretic Cathar on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Cathar Commando is the first answer you will usually reach for, and Esper Sentinel keeps the hand full while you do it.

Late: Hold Farewell for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.68 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • Thalia, Guardian of Thraben - Core to the plan
  • Blind Obedience - Core to the plan
  • Containment Priest - Core to the plan
  • Windborn Muse - Core to the plan
  • Aven Mindcensor - Core to the plan
  • Archon of Emeria - Core to the plan
  • Cathar Commando - Interaction
  • Hushbringer - Core to the plan
~$439.89
estimated to build this deck
Price out the full deck

Commander (1)

Thalia, Heretic Cathar
Thalia, Heretic Cathar
Legendary Creature — Human Soldier
First strike Creatures and nonbasic lands your opponents control enter tapped.
TCGplayerCard Kingdom

Creatures (44)

Thalia, Guardian of Thraben
Thalia, Guardian of Thraben
Legendary Creature — Human Soldier
$0.39
First strike Noncreature spells cost {1} more to cast.
Containment Priest
Containment Priest
Creature — Human Cleric
$0.29
Flash If a nontoken creature would enter and it wasn't cast, exile it instead.
Windborn Muse
Windborn Muse
Creature — Spirit
$0.54
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Aven Mindcensor
Aven Mindcensor
Creature — Bird Wizard
$0.42
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Archon of Emeria
Archon of Emeria
Creature — Archon
$0.97
Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter tapped.
Cathar Commando
Cathar Commando
Creature — Human Soldier
$0.21
Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Hushbringer
Hushbringer
Creature — Faerie
$0.43
Flying, lifelink Creatures entering or dying don't cause abilities to trigger.
Baird, Steward of Argive
Baird, Steward of Argive
Legendary Creature — Human Soldier
$0.23
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Keeper of the Accord
Keeper of the Accord
Creature — Human Soldier
$0.49
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Mentor of the Meek
Mentor of the Meek
Creature — Human Soldier
$0.19
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Mother of Runes
Mother of Runes
Creature — Human Cleric
$8.51
{T}: Target creature you control gains protection from the color of your choice until end of turn.
Adeline, Resplendent Cathar
Adeline, Resplendent Cathar
Legendary Creature — Human Knight
$2.47
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Drannith Magistrate
Drannith Magistrate
Creature — Human Wizard
$9.6
Your opponents can't cast spells from anywhere other than their hands.
Mangara, the Diplomat
Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.36
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Boromir, Warden of the Tower
Boromir, Warden of the Tower
Legendary Creature — Human Soldier
$6.16
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Sun Titan
Sun Titan
Creature — Giant
$0.26
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.11
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Spirit of the Labyrinth
Spirit of the Labyrinth
Enchantment Creature — Spirit
$0.35
Each player can't draw more than one card each turn.
Leonin Arbiter
Leonin Arbiter
Creature — Cat Cleric
$0.38
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
Eidolon of Rhetoric
Eidolon of Rhetoric
Enchantment Creature — Spirit
$0.53
Each player can't cast more than one spell each turn.
Selfless Spirit
Selfless Spirit
Creature — Spirit Cleric
$0.4
Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Myrel, Shield of Argive
Myrel, Shield of Argive
Legendary Creature — Human Soldier
$17.88
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Linvala, Keeper of Silence
Linvala, Keeper of Silence
Legendary Creature — Angel
$20.03
Flying Activated abilities of creatures your opponents control can't be activated.
Weathered Wayfarer
Weathered Wayfarer
Creature — Human Nomad Cleric
$1.46
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Odric, Master Tactician
Odric, Master Tactician
Legendary Creature — Human Soldier
$0.36
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Soul Warden
Soul Warden
Creature — Human Cleric
$2.77
Whenever another creature enters, you gain 1 life.
Tithe Taker
Tithe Taker
Creature — Human Soldier
$0.34
During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Archangel of Tithes
Archangel of Tithes
Creature — Angel
$4.39
Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
Spelltithe Enforcer
Spelltithe Enforcer
Creature — Elephant Wizard
$11.52
Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay {1}.
Voice of Victory
Voice of Victory
Creature — Human Bard
$17.93
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.53
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Thalia's Lieutenant
Thalia's Lieutenant
Creature — Human Soldier
$0.55
When this creature enters, put a +1/+1 counter on each other Human you control. Whenever another Human you control enters, put a +1/+1 counter on this creature.
Recruiter of the Guard
Recruiter of the Guard
Creature — Human Soldier
$6.63
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Loxodon Gatekeeper
Loxodon Gatekeeper
Creature — Elephant Soldier
$1.28
Artifacts, creatures, and lands your opponents control enter tapped.
Imposing Sovereign
Imposing Sovereign
Creature — Human Noble
$0.39
Creatures your opponents control enter tapped.
Strict Proctor
Strict Proctor
Creature — Spirit Cleric
$0.35
Flying Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays {2}.
Enduring Innocence
Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.76
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Aven Interrupter
Aven Interrupter
Creature — Bird Rogue
$3.36
Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.
Deep Gnome Terramancer
Deep Gnome Terramancer
Creature — Gnome Wizard
$8.43
Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Instants (2)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorceries (3)

Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Cut a Deal
Cut a Deal
Sorcery
$0.25
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Secret Rendezvous
Secret Rendezvous
Sorcery
$0.26
You and target opponent each draw three cards.

Artifacts (7)

Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Skullclamp
Skullclamp
Artifact — Equipment
$4.82
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.

Enchantments (7)

Blind Obedience
Blind Obedience
Enchantment
$4.41
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.
Ghostly Prison
Ghostly Prison
Enchantment
$5.69
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Authority of the Consuls
Authority of the Consuls
Enchantment
$4.27
Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Monologue Tax
Monologue Tax
Enchantment
$1.06
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Charitable Levy
Charitable Levy
Enchantment
$0.18
Noncreature spells cost {1} more to cast. Whenever a player casts a noncreature spell, put a collection counter on this enchantment. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Lands (36)

Castle Ardenvale
Castle Ardenvale
Land
$0.23
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Windbrisk Heights
Windbrisk Heights
Land
$0.21
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Secluded Steppe
Secluded Steppe
Land
$0.11
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Maze of Ith
Maze of Ith
Land
$9.03
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Basic lands: 24 Plains
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