Shared Commander deck
Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin - community staples

Krenko, Tin Street Kingpin · R · 100 cards · 35 lands

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Bracket 3 - UpgradedCommander 1Creatures 41Instants 9Sorceries 6Artifacts 4Enchantments 4Lands 35
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Strategy

Krenko, Tin Street Kingpin leads a deck built from the cards players most often run with it, sacrificing its own creatures for value and draining the table. The list holds 12 ramp pieces, 10 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.67.

Early: Use the early turns on mana. Skirk Prospector and the rest of the 12 ramp pieces are what let the deck cast Krenko, Tin Street Kingpin on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Goblin Bombardment is the first answer you will usually reach for, and Skullclamp keeps the hand full while you do it.

Late: Hold Blasphemous Act for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.67 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by draining life a few points at a time while the board keeps recurring.

  • Skirk Prospector - Ramp
  • Krenko, Mob Boss - Core to the plan
  • Impact Tremors - Core to the plan
  • Stoneforge Masterwork - Core to the plan
  • Goblin Warchief - Core to the plan
  • Goblin Bombardment - Interaction
  • Shared Animosity - Core to the plan
  • Goblin Matron - Core to the plan
~$391.11
estimated to build this deck
Price out the full deck

Commander (1)

Krenko, Tin Street Kingpin
Krenko, Tin Street Kingpin
Legendary Creature — Goblin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
TCGplayerCard Kingdom

Creatures (41)

Skirk Prospector
Skirk Prospector
Creature — Goblin
$0.3
Sacrifice a Goblin: Add {R}.
Krenko, Mob Boss
Krenko, Mob Boss
Legendary Creature — Goblin Warrior
$2.1
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Goblin Warchief
Goblin Warchief
Creature — Goblin Warrior
$0.92
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
Goblin Matron
Goblin Matron
Creature — Goblin
$0.21
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Goblin Chieftain
Goblin Chieftain
Creature — Goblin
$4.57
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
Goblin Chirurgeon
Goblin Chirurgeon
Creature — Goblin Shaman
$1.08
Sacrifice a Goblin: Regenerate target creature.
Hobgoblin Bandit Lord
Hobgoblin Bandit Lord
Creature — Goblin Rogue
$4.61
Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Goblin Trashmaster
Goblin Trashmaster
Creature — Goblin Warrior
$6.51
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
Goblin King
Goblin King
Creature — Goblin
$3.16
Other Goblins get +1/+1 and have mountainwalk.
Pashalik Mons
Pashalik Mons
Legendary Creature — Goblin Warrior
$2.24
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Siege-Gang Commander
Siege-Gang Commander
Creature — Goblin
$0.27
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Goblin Sledder
Goblin Sledder
Creature — Goblin
$0.32
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
General Kreat, the Boltbringer
General Kreat, the Boltbringer
Legendary Creature — Goblin Soldier
$6.68
Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking. Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.
Purphoros, God of the Forge
Purphoros, God of the Forge
Legendary Enchantment Creature — God
$28.29
Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.
Battle Cry Goblin
Battle Cry Goblin
Creature — Goblin
$0.25
{1}{R}: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Howlsquad Heavy
Howlsquad Heavy
Creature — Goblin Mercenary
$2.73
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.
Rundvelt Hordemaster
Rundvelt Hordemaster
Creature — Goblin Warrior
$2.1
Other Goblins you control get +1/+1. Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
Conspicuous Snoop
Conspicuous Snoop
Creature — Goblin Rogue
$3.43
Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, this creature has all activated abilities of that card.
Legion Warboss
Legion Warboss
Creature — Goblin Soldier
$0.39
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Goblin Recruiter
Goblin Recruiter
Creature — Goblin
$6.01
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Witty Roastmaster
Witty Roastmaster
Creature — Devil Citizen
$1.25
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Mogg Raider
Mogg Raider
Creature — Goblin
$0.2
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Goblin Ringleader
Goblin Ringleader
Creature — Goblin
$0.57
Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Goblin Lookout
Goblin Lookout
Creature — Goblin
$0.5
{T}, Sacrifice a Goblin: Goblin creatures get +2/+0 until end of turn.
Muxus, Goblin Grandee
Muxus, Goblin Grandee
Legendary Creature — Goblin Noble
$11.01
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Goblin Motivator
Goblin Motivator
Creature — Goblin Warrior
$0.24
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$19.89
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Gempalm Incinerator
Gempalm Incinerator
Creature — Goblin
$0.23
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
Molten Gatekeeper
Molten Gatekeeper
Artifact Creature — Golem
$0.3
Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Moria Marauder
Moria Marauder
Creature — Goblin Warrior
$0.44
Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Brash Taunter
Brash Taunter
Creature — Goblin
$2.01
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Grenzo, Havoc Raiser
Grenzo, Havoc Raiser
Legendary Creature — Goblin Rogue
$0.25
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Treasure Nabber
Treasure Nabber
Creature — Goblin Rogue
$2.16
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Goblin Instigator
Goblin Instigator
Creature — Goblin Rogue
$0.25
When this creature enters, create a 1/1 red Goblin creature token.
Volley Veteran
Volley Veteran
Creature — Goblin Warrior
$0.22
When this creature enters, it deals damage to target creature an opponent controls equal to the number of Goblins you control.
Siege-Gang Lieutenant
Siege-Gang Lieutenant
Creature — Goblin
$4.08
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.
Dark-Dweller Oracle
Dark-Dweller Oracle
Creature — Goblin Shaman
$0.17
{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
Searslicer Goblin
Searslicer Goblin
Creature — Goblin Warrior
$1.13
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Legion Loyalist
Legion Loyalist
Creature — Goblin Soldier
$4.16
Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Goblin Piledriver
Goblin Piledriver
Creature — Goblin Warrior
$2.6
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.) Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Goro-Goro, Disciple of Ryusei
Goro-Goro, Disciple of Ryusei
Legendary Creature — Goblin Samurai
$1.28
{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Instants (9)

Brightstone Ritual
Brightstone Ritual
Instant
$2.26
Add {R} for each Goblin on the battlefield.
Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Battle Hymn
Battle Hymn
Instant
$1.73
Add {R} for each creature you control.
Blazing Crescendo
Blazing Crescendo
Instant
$0.18
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Seething Song
Seething Song
Instant
$6.74
Add {R}{R}{R}{R}{R}.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Unexpected Windfall
Unexpected Windfall
Instant
$3.3
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Haste Magic
Haste Magic
Instant
$0.29
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

Sorceries (6)

Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Vandalblast
Vandalblast
Sorcery
$1.45
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Mana Geyser
Mana Geyser
Sorcery
$1.05
Add {R} for each tapped land your opponents control.
Seize the Spoils
Seize the Spoils
Sorcery
$0.17
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifacts (4)

Stoneforge Masterwork
Stoneforge Masterwork
Artifact — Equipment
$3.8
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Skullclamp
Skullclamp
Artifact — Equipment
$4.82
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Enchantments (4)

Impact Tremors
Impact Tremors
Enchantment
$2.69
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Goblin Bombardment
Goblin Bombardment
Enchantment
$2.41
Sacrifice a creature: This enchantment deals 1 damage to any target.
Shared Animosity
Shared Animosity
Enchantment
$3.88
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Bravado
Bravado
Enchantment — Aura
$0.27
Enchant creature Enchanted creature gets +1/+1 for each other creature you control.

Lands (35)

Ancient Tomb
Ancient Tomb
Land
$55.89
{T}: Add {C}{C}. This land deals 2 damage to you.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Castle Embereth
Castle Embereth
Land
$0.32
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Goblin Burrows
Goblin Burrows
Land
$0.32
{T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Three Tree City
Three Tree City
Legendary Land
$28.42
As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Den of the Bugbear
Den of the Bugbear
Land
$1.36
If you control two or more other lands, this land enters tapped. {T}: Add {R}. {3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Buried Ruin
Buried Ruin
Land
$0.44
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Basic lands: 23 Mountain
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