Shared Commander deck
Lyra Dawnbringer

Lyra Dawnbringer - community staples

Lyra Dawnbringer · W · 100 cards · 39 lands

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Bracket 3 - UpgradedCommander 1Creatures 33Instants 8Sorceries 4Artifacts 10Enchantments 4Planeswalkers 1Lands 39
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Strategy

Lyra Dawnbringer leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.62.

Early: The early turns belong to ramp. Giada, Font of Hope and the other 12 ramp pieces exist to get Lyra Dawnbringer out well before its printed cost of 5 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Swords to Plowshares is the first answer you will usually reach for, and Exemplar of Light keeps the hand full while you do it.

Late: Hold Farewell for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.62 average mana value the top end is genuinely expensive - land drops matter.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Giada, Font of Hope - Ramp
  • Righteous Valkyrie - Core to the plan
  • Angel of Vitality - Core to the plan
  • Resplendent Angel - Core to the plan
  • Youthful Valkyrie - Core to the plan
  • Angelic Accord - Core to the plan
  • Valkyrie Harbinger - Core to the plan
  • Sephara, Sky's Blade - Core to the plan
~$499.40
estimated to build this deck
Price out the full deck

Commander (1)

Lyra Dawnbringer
Lyra Dawnbringer
Legendary Creature — Angel
Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.
TCGplayerCard Kingdom

Creatures (33)

Giada, Font of Hope
Giada, Font of Hope
Legendary Creature — Angel
$0.5
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Righteous Valkyrie
Righteous Valkyrie
Creature — Angel Cleric
$5.26
Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Angel of Vitality
Angel of Vitality
Creature — Angel
$0.3
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
Resplendent Angel
Resplendent Angel
Creature — Angel
$7.16
Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.
Youthful Valkyrie
Youthful Valkyrie
Creature — Angel
$0.17
Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Valkyrie Harbinger
Valkyrie Harbinger
Creature — Angel Cleric
$2.3
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
Sephara, Sky's Blade
Sephara, Sky's Blade
Legendary Creature — Angel
$3.42
You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Starnheim Aspirant
Starnheim Aspirant
Creature — Human Cleric
$9.18
Angel spells you cast cost {2} less to cast.
Exemplar of Light
Exemplar of Light
Creature — Angel
$0.91
Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Archangel of Thune
Archangel of Thune
Creature — Angel
$18.37
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.
Herald of War
Herald of War
Creature — Angel
$2.45
Flying Whenever this creature attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature.
Avacyn, Angel of Hope
Avacyn, Angel of Hope
Legendary Creature — Angel
$30.12
Flying, vigilance, indestructible Other permanents you control have indestructible.
Bishop of Wings
Bishop of Wings
Creature — Human Cleric
$2.97
Whenever an Angel you control enters, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Archangel of Tithes
Archangel of Tithes
Creature — Angel
$4.39
Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
Angel of Finality
Angel of Finality
Creature — Angel
$0.26
Flying When this creature enters, exile target player's graveyard.
Angelic Field Marshal
Angelic Field Marshal
Creature — Angel
$2.57
Flying Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.
Emeria Shepherd
Emeria Shepherd
Creature — Angel
$3.48
Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Inspiring Overseer
Inspiring Overseer
Creature — Angel Cleric
$0.14
Flying When this creature enters, you gain 1 life and draw a card.
Bruna, the Fading Light
Bruna, the Fading Light
Legendary Creature — Angel Horror
$3.86
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)
Dazzling Angel
Dazzling Angel
Creature — Angel
$0.31
Flying Whenever another creature you control enters, you gain 1 life.
Firemane Commando
Firemane Commando
Creature — Angel Soldier
$0.91
Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Sunblast Angel
Sunblast Angel
Creature — Angel
$0.56
Flying When this creature enters, destroy all tapped creatures.
Angel of Destiny
Angel of Destiny
Creature — Angel Cleric
$9.87
Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Gisela, the Broken Blade
Gisela, the Broken Blade
Legendary Creature — Angel Horror
$23.11
Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.
Speaker of the Heavens
Speaker of the Heavens
Creature — Human Cleric
$0.47
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.) {T}: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Linvala, Keeper of Silence
Linvala, Keeper of Silence
Legendary Creature — Angel
$20.03
Flying Activated abilities of creatures your opponents control can't be activated.
Battle Angels of Tyr
Battle Angels of Tyr
Creature — Angel Knight
$24.21
Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Angel of Jubilation
Angel of Jubilation
Creature — Angel
$10.73
Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Thraben Watcher
Thraben Watcher
Creature — Angel
$0.27
Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance.
Angel of the Ruins
Angel of the Ruins
Artifact Creature — Angel
$0.23
Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Angel of Serenity
Angel of Serenity
Creature — Angel
$1
Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Angel of Sanctions
Angel of Sanctions
Creature — Angel
$0.3
Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Instants (8)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Disenchant
Disenchant
Instant
$0.09
Destroy target artifact or enchantment.
Stroke of Midnight
Stroke of Midnight
Instant
$0.35
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Heliod's Intervention
Heliod's Intervention
Instant
$1.89
Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
Your Temple Is Under Attack
Your Temple Is Under Attack
Instant
$0.52
Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Sorceries (4)

Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Secret Rendezvous
Secret Rendezvous
Sorcery
$0.26
You and target opponent each draw three cards.
Cut a Deal
Cut a Deal
Sorcery
$0.25
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Decree of Justice
Decree of Justice
Sorcery
$0.23
Create X 4/4 white Angel creature tokens with flying. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) When you cycle this card, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.

Artifacts (10)

Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
The Book of Exalted Deeds
The Book of Exalted Deeds
Legendary Artifact — Book
$7.68
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying. {W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
Well of Lost Dreams
Well of Lost Dreams
Artifact
$1.48
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.
Marble Diamond
Marble Diamond
Artifact
$0.21
This artifact enters tapped. {T}: Add {W}.
Patchwork Banner
Patchwork Banner
Artifact
$2.75
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Enchantments (4)

Angelic Accord
Angelic Accord
Enchantment
$1.32
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Monologue Tax
Monologue Tax
Enchantment
$1.06
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Planeswalkers (1)

Elspeth Resplendent
Elspeth Resplendent
Legendary Planeswalker — Elspeth
$4.27
+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. −3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. −7: Create five 3/3 white Angel creature tokens with flying.

Lands (39)

Seraph Sanctuary
Seraph Sanctuary
Land
$1.11
When this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Bonders' Enclave
Bonders' Enclave
Land
$0.36
{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Windbrisk Heights
Windbrisk Heights
Land
$0.21
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Three Tree City
Three Tree City
Legendary Land
$28.42
As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Radiant Fountain
Radiant Fountain
Land
$0.28
When this land enters, you gain 2 life. {T}: Add {C}.
Basic lands: 27 Plains
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