Shared Commander deck

Edward Kenway - Built around The Belligerent, Malcolm, Keen-Eyed Navigator and Captain Storm, Cosmium Raider
Edward Kenway · BRU · 100 cards · 38 lands
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Bracket 3 - UpgradedCommander 1Creatures 43Instants 11Artifacts 6Enchantments 1Lands 38
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~$119.37
estimated to build this deck
Commander (1)

Edward Kenway
Legendary Creature — Human Assassin Pirate
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
Creatures (43)

Adéwalé, Breaker of Chains
Legendary Creature — Human Assassin Pirate
$0.26
When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order.
Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.

Malcolm, Keen-Eyed Navigator
Legendary Creature — Siren Pirate
$0.29
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)

Mary Read and Anne Bonny
Legendary Creature — Human Assassin Pirate
$0.4
Haste
{T}: Draw a card, then discard a card.
Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

Captain Storm, Cosmium Raider
Legendary Creature — Human Pirate
$0.25
Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.

Ramirez DePietro, Pillager
Legendary Creature — Human Pirate
$0.24
When Ramirez DePietro enters, you lose 2 life and create two Treasure tokens.
Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.

Hostage Taker
Creature — Human Pirate
$0.21
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Breeches, Eager Pillager
Legendary Creature — Goblin Pirate
$0.52
First strike
Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn —
• Create a Treasure token.
• Target creature can't block this turn.
• Exile the top card of your library. You may play it this turn.

Fearless Swashbuckler
Creature — Fish Pirate
$0.22
Haste
Vehicles you control have haste.
Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.

Lydia Frye
Legendary Creature — Human Assassin
$0.23
Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Jacob Frye
Legendary Creature — Human Assassin
$0.29
Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.)
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.

Desmond Miles
Legendary Creature — Human Assassin
$0.38
Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.

Ezio, Blade of Vengeance
Legendary Creature — Human Assassin
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever an Assassin you control deals combat damage to a player, draw a card.

Arno Dorian
Legendary Creature — Human Assassin
$0.21
Deathtouch
Other Assassins you control get +2/+0.
Disguise {B}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Captain Lannery Storm
Legendary Creature — Human Pirate
$0.26
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Admiral Beckett Brass
Legendary Creature — Human Pirate
$0.27
Other Pirates you control get +1/+1.
At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

Siren Stormtamer
Creature — Siren Pirate Wizard
$0.33
Flying
{U}, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.

Corsair Captain
Creature — Human Pirate
$0.23
When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Other Pirates you control get +1/+1.

Coercive Recruiter
Creature — Orc Pirate
$0.29
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

Don Andres, the Renegade
Legendary Creature — Vampire Pirate
$0.44
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.

Admiral Brass, Unsinkable
Legendary Creature — Human Pirate
$0.26
When Admiral Brass enters, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

Gemcutter Buccaneer
Creature — Orc Pirate Artificer
$0.36
Whenever this creature or another Pirate you control enters, create a tapped Treasure token.
Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate {1}, and equip {3}.

Port Razer
Creature — Orc Pirate
$1.4
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.

Breeches, Brazen Plunderer
Legendary Creature — Goblin Pirate
$0.22
Menace
Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
Partner (You can have two commanders if both have partner.)

Forerunner of the Coalition
Creature — Human Pirate
$0.63
When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.
Whenever another Pirate you control enters, each opponent loses 1 life.

Malcolm, Alluring Scoundrel
Legendary Creature — Siren Pirate
$1.83
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

Basim Ibn Ishaq
Legendary Creature — Human Assassin
$2.4
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.

Kitesail Larcenist
Creature — Human Pirate
$0.61
Flying, ward {1}
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

Deadeye Quartermaster
Creature — Human Pirate
$0.35
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Zara, Renegade Recruiter
Legendary Creature — Human Pirate
$0.24
Flying
Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.

Francisco, Fowl Marauder
Legendary Creature — Bird Pirate
$0.3
Flying
Francisco can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)

Pitiless Plunderer
Creature — Human Pirate
$3.21
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Merchant Raiders
Creature — Human Pirate
$0.29
Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Dire Fleet Daredevil
Creature — Human Pirate
$0.22
First strike
When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

Staunch Crewmate
Creature — Human Pirate
$0.3
When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Angrath's Marauders
Creature — Human Pirate
$0.24
If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Vaan, Street Thief
Legendary Creature — Human Scout
$0.32
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.

Spectral Sailor
Creature — Spirit Pirate
$0.11
Flash (You may cast this spell any time you could cast an instant.)
Flying
{3}{U}: Draw a card.

Shao Jun
Legendary Creature — Human Assassin
$0.23
Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.

Breeches, the Blastmaker
Legendary Creature — Goblin Pirate
$0.26
Menace
Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches deals damage equal to that spell's mana value to any target.

Broadside Bombardiers
Creature — Goblin Pirate
$3.65
Menace, haste
Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

Amphin Mutineer
Creature — Salamander Pirate
$0.21
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Royal Assassin
Creature — Human Assassin
$0.38
{T}: Destroy target tapped creature.

Deadeye Plunderers
Creature — Human Pirate
$0.25
This creature gets +1/+1 for each artifact you control.
{2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Instants (11)

Deadly Dispute
Instant
$0.26
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Desynchronization
Instant
$4.79
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Cyclonic Rift
Instant
$30.1
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Spell Swindle
Instant
$1.65
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Big Score
Instant
$0.41
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Prismari Command
Instant
$0.32
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.

Unexpected Windfall
Instant
$1.78
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Artifacts (6)

The Indomitable
Legendary Artifact — Vehicle
$4.1
Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

Jackdaw
Legendary Artifact — Vehicle
$0.41
Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control.
Crew 3

The Belligerent
Legendary Artifact — Vehicle
$0.36
Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library.
Crew 3

Adrestia
Legendary Artifact — Vehicle
$0.41
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1

Lifecraft Engine
Artifact — Vehicle
$0.28
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3

Raiders' Karve
Artifact — Vehicle
$0.12
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Enchantments (1)

Rooftop Bypass
Enchantment
$5.59
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
Lands (38)

Rogue's Passage
Land
$0.29
{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.

Mech Hangar
Land
$0.37
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
{3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Bojuka Bog
Land
$0.99
This land enters tapped.
When this land enters, exile target player's graveyard.
{T}: Add {B}.

Archway of Innovation
Land
$1.28
This land enters tapped unless you control an Island.
{T}: Add {U}.
{U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Academy Ruins
Legendary Land
$4.83
{T}: Add {C}.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Treasure Vault
Artifact Land
$1.37
{T}: Add {C}.
{X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.

Uthros, Titanic Godcore
Land — Planet
$12.24
This land enters tapped.
{T}: Add {U}.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | {U}, {T}: Add {U} for each artifact you control.

Desolate Lighthouse
Land
$0.21
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.

Buried Ruin
Land
$0.37
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Inventors' Fair
Legendary Land
$14.54
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
{T}: Add {C}.
{4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Geier Reach Sanitarium
Legendary Land
$0.78
{T}: Add {C}.
{2}, {T}: Each player draws a card, then discards a card.

Nephalia Drownyard
Land
$0.32
{T}: Add {C}.
{1}{U}{B}, {T}: Target player mills three cards.

Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Crumbling Necropolis
Land
$0.3
This land enters tapped.
{T}: Add {U}, {B}, or {R}.
Basic lands: 5 Swamp 9 Island 6 Mountain
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