Shared Commander deck

Quintorius, History Chaser - Built around Sevinne's Reclamation, Faithless Looting and Containment Construct
Quintorius, History Chaser · RW · 100 cards · 36 lands
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Bracket 3 - UpgradedCommander 1Creatures 36Instants 8Sorceries 10Artifacts 7Enchantments 2Lands 36
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~$132.26
estimated to build this deck
Commander (1)

Quintorius, History Chaser
Legendary Planeswalker — Quintorius
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.
+1: You may discard a card. If you do, draw two cards, then mill a card.
−4: Spirits you control gain double strike and vigilance until end of turn.
Quintorius, History Chaser can be your commander.
Creatures (36)

Containment Construct
Artifact Creature — Construct
$0.26
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

Serra Paragon
Creature — Angel
$0.57
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

Hofri Ghostforge
Legendary Creature — Dwarf Cleric
$0.31
Spirits you control get +1/+1 and have trample and haste.
Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."

Quintorius, Field Historian
Legendary Creature — Elephant Cleric
$0.2
Spirits you control get +1/+0.
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

Conspiracy Theorist
Creature — Human Shaman
$0.31
Whenever this creature attacks, you may pay {1} and discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Kami of Ancient Law
Creature — Spirit
$0.08
Sacrifice this creature: Destroy target enchantment.

Drogskol Reinforcements
Creature — Spirit Soldier
$1.06
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

Millikin
Artifact Creature — Construct
$0.23
{T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)

Anger
Creature — Incarnation
$0.33
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Selfless Spirit
Creature — Spirit Cleric
$0.42
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Relic Retriever
Creature — Spirit Monkey
$0.27
First strike
At the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sun Titan
Creature — Giant
$0.29
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Excava, the Risen Past
Legendary Creature — Spirit Horse
$0.53
Flying, haste
Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)

Squee, Goblin Nabob
Legendary Creature — Goblin
$0.28
At the beginning of your upkeep, you may return this card from your graveyard to your hand.

Quintorius, Loremaster
Legendary Creature — Elephant Cleric
$0.24
Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
{1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

Vanguard of the Restless
Creature — Spirit Knight
$0.27
Flying
Spirits you control get +1/+1 for each time you've cast your commander from the command zone this game.
Whenever a Spirit you control enters, you may pay {2}{W}. If you do, return this card from your graveyard to the battlefield.

Moonshaker Cavalry
Creature — Spirit Knight
$9.68
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Augusta, Order Returned
Legendary Creature — Spirit Advisor
$0.26
Flying, vigilance
Whenever Augusta attacks, each player exiles a card from their graveyard. When one or more nonland cards are exiled this way, put that many +1/+1 counters on target attacking creature.

Guardian Scalelord
Creature — Dragon
$0.3
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying
Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

Guardian of Faith
Creature — Spirit Knight
$0.69
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Angel of Indemnity
Creature — Angel Warrior
$0.26
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Skyclave Apparition
Creature — Kor Spirit
$0.24
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Venerable Warsinger
Creature — Spirit Cleric
$0.27
Vigilance, trample
Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.

Spirit of Resilience
Creature — Spirit Warrior
$0.21
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.

Karmic Guide
Creature — Angel Spirit
$0.35
Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.

Balefire Liege
Creature — Spirit Horror
$0.3
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.

Laelia, the Blade Reforged
Legendary Creature — Spirit Warrior
$0.33
Haste
Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.
Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Claim Jumper
Creature — Rabbit Mercenary
$0.36
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

White Orchid Phantom
Creature — Spirit Knight
$0.29
Flying, first strike
When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Atsushi, the Blazing Sky
Legendary Creature — Dragon Spirit
$0.3
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.

Ao, the Dawn Sky
Legendary Creature — Dragon Spirit
$0.29
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

Phlage, Titan of Fire's Fury
Legendary Creature — Elder Giant
$2.56
When Phlage enters, sacrifice it unless it escaped.
Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life.
Escape—{R}{R}{W}{W}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Rubble Rouser
Creature — Dwarf Sorcerer
$0.25
When this creature enters, you may discard a card. If you do, draw a card.
{T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent.

Inti, Seneschal of the Sun
Legendary Creature — Human Knight
$1.48
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.

Yidaro, Wandering Monster
Legendary Creature — Dinosaur Turtle
$0.28
Trample, haste
Cycling {1}{R}
When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Surly Badgersaur
Creature — Badger Dinosaur
$16.88
Whenever you discard a creature card, put a +1/+1 counter on this creature.
Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.
Instants (8)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Lorehold Charm
Instant
$0.21
Choose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.

Boros Charm
Instant
$4.72
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.

Erode
Instant
$6.98
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Big Score
Instant
$0.41
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Demand Answers
Instant
$0.49
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.

Unexpected Windfall
Instant
$1.78
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Sorceries (10)

Sevinne's Reclamation
Sorcery
$0.39
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Faithless Looting
Sorcery
$0.35
Draw two cards, then discard two cards.
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shenanigans
Sorcery
$0.3
Destroy target artifact.
Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Wave of Reckoning
Sorcery
$0.43
Each creature deals damage to itself equal to its power.

Ceaseless Conflict
Sorcery
$0.28
Destroy all creatures. Then create a 3/2 red and white Spirit creature token for each nontoken creature you controlled that was destroyed this way.

Tragic Arrogance
Sorcery
$0.17
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Seize the Spoils
Sorcery
$0.26
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Fateful Tempest
Sorcery
$0.27
Council's dilemma — Starting with you, each player votes for past or present. You mill a card for each past vote, then Fateful Tempest deals damage to each opponent equal to the total mana value of cards milled this way. Exile the top card of your library for each present vote. Until the end of your next turn, you may play the exiled cards.

Borrowed Knowledge
Sorcery
$0.19
Choose one —
• Discard your hand, then draw cards equal to the number of cards in target opponent's hand.
• Discard your hand, then draw cards equal to the number of cards discarded this way.
Artifacts (7)

Currency Converter
Artifact
$0.24
Whenever you discard a card, you may exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{T}: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.

Scrabbling Claws
Artifact
$0.21
{T}: Target player exiles a card from their graveyard.
{1}, Sacrifice this artifact: Exile target card from a graveyard. Draw a card.

Perpetual Timepiece
Artifact
$0.34
{T}: Mill two cards. (Put the top two cards of your library into your graveyard.)
{2}, Exile this artifact: Shuffle any number of target cards from your graveyard into your library.

Ghost Vacuum
Artifact
$4.14
{T}: Exile target card from a graveyard.
{6}, {T}, Sacrifice this artifact: Put each creature card exiled with this artifact onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.

Archaeomancer's Map
Artifact
$0.91
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Staff of the Storyteller
Artifact
$0.32
When this artifact enters, create a 1/1 white Spirit creature token with flying.
Whenever you create one or more creature tokens, put a story counter on this artifact.
{W}, {T}, Remove a story counter from this artifact: Draw a card.

Monument to Endurance
Artifact
$17.01
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Enchantments (2)

On Wings of Gold
Enchantment
$0.56
Creatures you control that are Zombies and/or tokens get +1/+1 and have flying.
Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Deification
Enchantment
$0.37
As this enchantment enters, choose a planeswalker type.
Planeswalkers you control of the chosen type have hexproof.
As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.
Lands (36)

Mistveil Plains
Land — Plains
$0.3
({T}: Add {W}.)
This land enters tapped.
{W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Emeria, the Sky Ruin
Land
$7.21
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
{T}: Add {W}.

Lotus Field
Land
$2.56
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
{T}: Add three mana of any one color.

Drownyard Temple
Land
$0.24
{T}: Add {C}.
{3}: Return this card from your graveyard to the battlefield tapped.

Buried Ruin
Land
$0.37
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Sokenzan, Crucible of Defiance
Legendary Land
$2.71
{T}: Add {R}.
Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Mines of Moria
Legendary Land
$3.81
Mines of Moria enters tapped unless you control a legendary creature.
{T}: Add {R}.
{3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Eiganjo, Seat of the Empire
Legendary Land
$6.31
{T}: Add {W}.
Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.

Secluded Steppe
Land
$0.11
This land enters tapped.
{T}: Add {W}.
Cycling {W} ({W}, Discard this card: Draw a card.)

Forgotten Cave
Land
$0.13
This land enters tapped.
{T}: Add {R}.
Cycling {R} ({R}, Discard this card: Draw a card.)

Abandoned Air Temple
Land
$5.66
This land enters tapped unless you control a basic land.
{T}: Add {W}.
{3}{W}, {T}: Put a +1/+1 counter on each creature you control.

Pit of Offerings
Land — Cave
$0.36
This land enters tapped.
When this land enters, exile up to three target cards from graveyards.
{T}: Add {C}.
{T}: Add one mana of any of the exiled cards' colors.

Hall of Heliod's Generosity
Legendary Land
$10.58
{T}: Add {C}.
{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Clifftop Retreat
Land
$0.23
This land enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.

Radiant Summit
Land — Mountain Plains
$0.32
({T}: Add {R} or {W}.)
This land enters tapped unless you control two or more basic lands.

Battlefield Forge
Land
$0.26
{T}: Add {C}.
{T}: Add {R} or {W}. This land deals 1 damage to you.

Turbulent Steppe
Land — Mountain Plains
$6.52
({T}: Add {R} or {W}.)
This land enters tapped unless your opponents control eight or more lands.
Basic lands: 11 Plains 7 Mountain
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