Shared Commander deck
Cloud, Midgar Mercenary

Cloud, Midgar Mercenary - community staples

Cloud, Midgar Mercenary · W · 100 cards · 36 lands

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Bracket 3 - UpgradedCommander 1Creatures 34Instants 9Sorceries 3Artifacts 14Enchantments 3Lands 36
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Strategy

Cloud, Midgar Mercenary leads a deck built from the cards players most often run with it. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.62.

Early: Use the early turns on mana and on the commander itself. Sword of the Animist and the other 11 ramp pieces are there to power what comes after Cloud, Midgar Mercenary, not to cast it - at 2 mana it should be on the table almost immediately.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Swords to Plowshares is the first answer you will usually reach for, and Puresteel Paladin keeps the hand full while you do it.

Late: Hold Cloud's Limit Break for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.62 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • Puresteel Paladin - Card draw
  • Buster Sword - Card draw
  • Forge Anew - Core to the plan
  • Sigarda's Aid - Core to the plan
  • Sram, Senior Edificer - Card draw
  • Genji Glove - Core to the plan
  • Sword of the Animist - Ramp
  • Stoneforge Mystic - Core to the plan
~$719.96
estimated to build this deck
Price out the full deck

Commander (1)

Cloud, Midgar Mercenary
Cloud, Midgar Mercenary
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
TCGplayerCard Kingdom

Creatures (34)

Puresteel Paladin
Puresteel Paladin
Creature — Human Knight
$0.79
Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
Sram, Senior Edificer
Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
$1.38
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Stoneforge Mystic
Stoneforge Mystic
Creature — Kor Artificer
$28.71
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Cid, Freeflier Pilot
Cid, Freeflier Pilot
Legendary Creature — Human Warrior Pilot
$0.4
Equipment and Vehicle spells you cast cost {1} less to cast. Jump — During your turn, Cid has flying. {2}, {T}: Return target Equipment or Vehicle card from your graveyard to your hand.
Danitha Capashen, Paragon
Danitha Capashen, Paragon
Legendary Creature — Human Knight
$0.27
First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.
Ardenn, Intrepid Archaeologist
Ardenn, Intrepid Archaeologist
Legendary Creature — Kor Scout
$3.17
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)
Codsworth, Handy Helper
Codsworth, Handy Helper
Legendary Artifact Creature — Robot
$24.21
Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Zack Fair
Zack Fair
Legendary Creature — Human Soldier
$0.27
Zack Fair enters with a +1/+1 counter on it. {1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Mother of Runes
Mother of Runes
Creature — Human Cleric
$8.51
{T}: Target creature you control gains protection from the color of your choice until end of turn.
Stonehewer Giant
Stonehewer Giant
Creature — Giant Warrior
$8.08
Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Armored Skyhunter
Armored Skyhunter
Creature — Cat Knight
$0.37
Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
Beatrix, Loyal General
Beatrix, Loyal General
Legendary Creature — Human Soldier
$0.74
Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Brass Squire
Brass Squire
Artifact Creature — Myr
$1.12
{T}: Attach target Equipment you control to target creature you control.
Weapons Vendor
Weapons Vendor
Creature — Human Artificer
$0.19
When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.
Bastion Protector
Bastion Protector
Creature — Human Soldier
$0.33
Commander creatures you control get +2/+2 and have indestructible.
Adelbert Steiner
Adelbert Steiner
Legendary Creature — Human Knight
$0.24
Lifelink Adelbert Steiner gets +1/+1 for each Equipment you control.
Giver of Runes
Giver of Runes
Creature — Kor Cleric
$8.31
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Voice of Victory
Voice of Victory
Creature — Human Bard
$17.93
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
Éowyn, Lady of Rohan
Éowyn, Lady of Rohan
Legendary Creature — Human Noble
$0.26
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead. Equip abilities you activate cost {1} less to activate.
Foundry Inspector
Foundry Inspector
Artifact Creature — Construct
$0.36
Artifact spells you cast cost {1} less to cast.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Lion Sash
Lion Sash
Artifact Creature — Equipment Cat
$2.23
{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Sun Titan
Sun Titan
Creature — Giant
$0.26
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Recruiter of the Guard
Recruiter of the Guard
Creature — Human Soldier
$6.63
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Leonin Shikari
Leonin Shikari
Creature — Cat Soldier
$4.73
You may activate equip abilities any time you could cast an instant.
Ashe, Princess of Dalmasca
Ashe, Princess of Dalmasca
Legendary Creature — Human Rebel Noble
$0.16
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Boromir, Warden of the Tower
Boromir, Warden of the Tower
Legendary Creature — Human Soldier
$6.16
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
Solitude
Solitude
Creature — Elemental Incarnation
$35.03
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.
Mangara, the Diplomat
Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.36
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Instants (9)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enlightened Tutor
Enlightened Tutor
Instant
$21.89
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Dispatch
Dispatch
Instant
$0.32
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Stroke of Midnight
Stroke of Midnight
Instant
$0.35
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Cloud's Limit Break
Cloud's Limit Break
Instant
$0.27
Tiered (Choose one additional cost.) • Cross-Slash — {0} — Destroy target tapped creature. • Blade Beam — {1} — Destroy any number of target tapped creatures with different controllers. • Omnislash — {3}{W} — Destroy all tapped creatures.
Final Showdown
Final Showdown
Instant
$3.93
Spree (Choose one or more additional costs.) + {1} — All creatures lose all abilities until end of turn. + {1} — Choose a creature you control. It gains indestructible until end of turn. + {3}{W}{W} — Destroy all creatures.

Sorceries (3)

Steelshaper's Gift
Steelshaper's Gift
Sorcery
$7.32
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Open the Armory
Open the Armory
Sorcery
$3.04
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Secret Rendezvous
Secret Rendezvous
Sorcery
$0.26
You and target opponent each draw three cards.

Artifacts (14)

Buster Sword
Buster Sword
Artifact — Equipment
$53.33
Equipped creature gets +3/+2. Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {2}
Genji Glove
Genji Glove
Artifact — Equipment
$12.49
Equipped creature has double strike. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase. Equip {3}
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Sword of Feast and Famine
Sword of Feast and Famine
Artifact — Equipment
$38.89
Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Sword of Fire and Ice
Sword of Fire and Ice
Artifact — Equipment
$20.19
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip {2}
Hammer of Nazahn
Hammer of Nazahn
Legendary Artifact — Equipment
$5.18
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}
Sword of Hearth and Home
Sword of Hearth and Home
Artifact — Equipment
$16.71
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
Sword of Forge and Frontier
Sword of Forge and Frontier
Artifact — Equipment
$9.42
Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}
Lost Jitte
Lost Jitte
Legendary Artifact — Equipment
$5.39
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}
Bitterthorn, Nissa's Animus
Bitterthorn, Nissa's Animus
Legendary Artifact — Equipment
$5.7
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.

Enchantments (3)

Forge Anew
Forge Anew
Enchantment
$5.15
When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
Sigarda's Aid
Sigarda's Aid
Enchantment
$18.09
You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment you control enters, you may attach it to target creature you control.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Lands (36)

Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Buried Ruin
Buried Ruin
Land
$0.44
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Monumental Henge
Monumental Henge
Land
$0.49
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Urza's Saga
Urza's Saga
Enchantment Land — Urza's Saga
$36.03
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Inventors' Fair
Inventors' Fair
Legendary Land
$18.95
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Ancient Den
Ancient Den
Artifact Land
$1.2
{T}: Add {W}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Command Beacon
Command Beacon
Land
$7.91
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Basic lands: 24 Plains
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