Shared Commander deck
Pantlaza, Sun-Favored

Pantlaza, Sun-Favored - Dinosaur discover chains and free top end

Pantlaza, Sun-Favored · GRW · 100 cards · 40 lands

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Bracket 3 - UpgradedCommander 1Creatures 45Instants 5Sorceries 3Artifacts 1Enchantments 5Lands 40
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Strategy

Pantlaza turns every Dinosaur that enters into a discover trigger equal to its toughness, which regularly means casting a five- or six-drop for free. This build maximises big-toughness Dinosaurs and ways to blink or recur them so the discover trigger fires as often as possible.

Early: Ramp hard. Rhythm of the Wild makes your Dinosaurs uncounterable and hasty, and the usual green acceleration gets Pantlaza down ahead of schedule.

Mid: Each Dinosaur that lands discovers into another threat, which often chains. Regisaur Alpha and Bronzebeak Foragers keep the chain going, while Cream of the Crop sets up your draws.

Late: Gishath, Sun Avatar, Zacama, Primal Calamity and Etali, Primal Storm are the payoff. Cryptic Gateway and From the Rubble put them onto the battlefield without paying full price.

Win conditions: Combat. A board of discovered Dinosaurs with haste and trample ends games in one or two attacks, and Gishath turns a single connection into several more Dinosaurs.

  • Gishath, Sun Avatar - Turns one attack into a board of Dinosaurs
  • Rhythm of the Wild - Haste and counter protection for the whole deck
  • Cryptic Gateway - Cheats large Dinosaurs into play
  • Etali, Primal Storm - Free spells from every opponent on attack
~$277.20
estimated to build this deck
Price out the full deck

Commander (1)

Pantlaza, Sun-Favored
Pantlaza, Sun-Favored
Legendary Creature — Dinosaur
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
TCGplayerCard Kingdom

Creatures (45)

Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Ixalli's Lorekeeper
Ixalli's Lorekeeper
Creature — Human Druid
$0.25
{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
Drover of the Mighty
Drover of the Mighty
Creature — Human Druid
$0.22
This creature gets +2/+2 as long as you control a Dinosaur. {T}: Add one mana of any color.
Fanatic of Rhonas
Fanatic of Rhonas
Creature — Snake Druid
$13.15
{T}: Add {G}. Ferocious — {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Intrepid Paleontologist
Intrepid Paleontologist
Creature — Human Druid
$0.47
{T}: Add one mana of any color. {2}: Exile target card from a graveyard. You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Itzquinth, Firstborn of Gishath
Itzquinth, Firstborn of Gishath
Legendary Creature — Dinosaur
$0.25
Haste When Itzquinth enters, you may pay {2}. When you do, target Dinosaur you control deals damage equal to its power to another target creature.
Marauding Raptor
Marauding Raptor
Creature — Dinosaur
$0.87
Creature spells you cast cost {1} less to cast. Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.
Otepec Huntmaster
Otepec Huntmaster
Creature — Human Shaman
$0.41
Dinosaur spells you cast cost {1} less to cast. {T}: Target Dinosaur gains haste until end of turn.
Atzocan Seer
Atzocan Seer
Creature — Human Druid
$0.24
{T}: Add one mana of any color. Sacrifice this creature: Return target Dinosaur card from your graveyard to your hand.
Kinjalli's Sunwing
Kinjalli's Sunwing
Creature — Dinosaur
$0.85
Flying Creatures your opponents control enter tapped.
Ranging Raptors
Ranging Raptors
Creature — Dinosaur
$0.49
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Runic Armasaur
Runic Armasaur
Creature — Dinosaur
$2.57
Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.
Sunfrill Imitator
Sunfrill Imitator
Creature — Dinosaur
$1.89
Whenever this creature attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.
Thrashing Brontodon
Thrashing Brontodon
Creature — Dinosaur
$0.15
{1}, Sacrifice this creature: Destroy target artifact or enchantment.
Topiary Stomper
Topiary Stomper
Creature — Plant Dinosaur
$0.67
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.
Wayward Swordtooth
Wayward Swordtooth
Creature — Dinosaur
$3.49
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.
Bronzebeak Foragers
Bronzebeak Foragers
Creature — Dinosaur
$0.91
When this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield. {X}{W}: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
Curator of Sun's Creation
Curator of Sun's Creation
Creature — Human Artificer
$0.24
Whenever you discover, discover again for the same value. This ability triggers only once each turn.
Curious Altisaur
Curious Altisaur
Creature — Dinosaur
$1.79
Reach, vigilance Whenever a Dinosaur you control deals combat damage to a player, draw a card.
Hulking Raptor
Hulking Raptor
Creature — Dinosaur
$0.58
Ward {2} At the beginning of your first main phase, add {G}{G}.
Ripjaw Raptor
Ripjaw Raptor
Creature — Dinosaur
$0.62
Enrage — Whenever this creature is dealt damage, draw a card.
Bonehoard Dracosaur
Bonehoard Dracosaur
Creature — Dinosaur Dragon
$15.83
Flying, first strike At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
Quartzwood Crasher
Quartzwood Crasher
Creature — Dinosaur Beast
$1.92
Trample Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
Raging Swordtooth
Raging Swordtooth
Creature — Dinosaur
$0.14
Trample When this creature enters, it deals 1 damage to each other creature.
Regisaur Alpha
Regisaur Alpha
Creature — Dinosaur
$1.48
Other Dinosaurs you control have haste. When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Scion of Calamity
Scion of Calamity
Creature — Dinosaur
$2.91
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Temple Altisaur
Temple Altisaur
Creature — Dinosaur
$1.01
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Wrathful Raptors
Wrathful Raptors
Creature — Dinosaur
$6.47
Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Earthshaker Dreadmaw
Earthshaker Dreadmaw
Creature — Dinosaur
$0.26
Trample When this creature enters, draw a card for each other Dinosaur you control.
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.46
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Ravenous Tyrannosaurus
Ravenous Tyrannosaurus
Creature — Dinosaur
$6.26
Devour 3 (As this creature enters, you may sacrifice any number of creatures. It enters with three times that many +1/+1 counters on it.) Whenever this creature attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.
Regal Behemoth
Regal Behemoth
Creature — Dinosaur
$0.59
Trample When this creature enters, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Trumpeting Carnosaur
Trumpeting Carnosaur
Creature — Dinosaur
$2.06
Trample When this creature enters, discover 5. {2}{R}, Discard this card: It deals 3 damage to target creature or planeswalker.
Flaming Tyrannosaurus
Flaming Tyrannosaurus
Creature — Dinosaur
$8.62
Menace Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature. When this creature dies, it deals damage equal to its power to each opponent.
Ghalta and Mavren
Ghalta and Mavren
Legendary Creature — Dinosaur Vampire
$1.27
Trample Whenever you attack, choose one — • Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. • Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Rampaging Brontodon
Rampaging Brontodon
Creature — Dinosaur
$0.31
Trample Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
Vaultborn Tyrant
Vaultborn Tyrant
Creature — Dinosaur
$36.72
Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Verdant Sun's Avatar
Verdant Sun's Avatar
Creature — Dinosaur Avatar
$0.31
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Ghalta, Stampede Tyrant
Ghalta, Stampede Tyrant
Legendary Creature — Elder Dinosaur
$29.29
Trample When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
Gishath, Sun's Avatar
Gishath, Sun's Avatar
Legendary Creature — Dinosaur Avatar
$5.01
Vigilance, trample, haste Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Wakening Sun's Avatar
Wakening Sun's Avatar
Creature — Dinosaur Avatar
$0.38
When this creature enters, if you cast it from your hand, destroy all non-Dinosaur creatures.
Zetalpa, Primal Dawn
Zetalpa, Primal Dawn
Legendary Creature — Elder Dinosaur
$0.21
Flying, double strike, vigilance, trample, indestructible
Apex Altisaur
Apex Altisaur
Creature — Dinosaur
$8.64
When this creature enters, it fights up to one target creature you don't control. Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.
Zacama, Primal Calamity
Zacama, Primal Calamity
Legendary Creature — Elder Dinosaur
$1.56
Reach, vigilance, trample When Zacama enters, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
Ghalta, Primal Hunger
Ghalta, Primal Hunger
Legendary Creature — Elder Dinosaur
$0.99
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Instants (5)

Smuggler's Surprise
Smuggler's Surprise
Instant
$4.12
Spree (Choose one or more additional costs.) + {2} — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand. + {4}{G} — You may put up to two creature cards from your hand onto the battlefield. + {1} — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Worldly Tutor
Worldly Tutor
Instant
$26.42
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Entish Restoration
Entish Restoration
Instant
$2.88
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Teferi's Protection
Teferi's Protection
Instant
$36.84
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Return of the Wildspeaker
Return of the Wildspeaker
Instant
$1.5
Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Sorceries (3)

Farseek
Farseek
Sorcery
$0.43
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Chandra's Ignition
Chandra's Ignition
Sorcery
$3.58
Target creature you control deals damage equal to its power to each other creature and each opponent.
Rishkar's Expertise
Rishkar's Expertise
Sorcery
$2.16
Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Artifacts (1)

Cryptic Gateway
Cryptic Gateway
Artifact
$0.68
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.

Enchantments (5)

Cream of the Crop
Cream of the Crop
Enchantment
$0.43
Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Legion's Initiative
Legion's Initiative
Enchantment
$0.84
Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Rhythm of the Wild
Rhythm of the Wild
Enchantment
$4.64
Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Monstrous Vortex
Monstrous Vortex
Enchantment
$0.34
Whenever you cast a creature spell with power 5 or greater, discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
From the Rubble
From the Rubble
Enchantment
$0.31
As this enchantment enters, choose a creature type. At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Lands (40)

Arch of Orazca
Arch of Orazca
Land
$0.33
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.
Arena of Glory
Arena of Glory
Land
$7.08
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Canopy Vista
Canopy Vista
Land — Forest Plains
$0.2
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
Castle Garenbrig
Castle Garenbrig
Land
$8.89
This land enters tapped unless you control a Forest. {T}: Add {G}. {2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Cinder Glade
Cinder Glade
Land — Mountain Forest
$0.27
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
Clifftop Retreat
Clifftop Retreat
Land
$0.28
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Command Tower
Command Tower
Land
$0.18
{T}: Add one mana of any color in your commander's color identity.
Exotic Orchard
Exotic Orchard
Land
$0.23
{T}: Add one mana of any color that a land an opponent controls could produce.
Jungle Shrine
Jungle Shrine
Land
$0.26
This land enters tapped. {T}: Add {R}, {G}, or {W}.
Kessig Wolf Run
Kessig Wolf Run
Land
$0.33
{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Mosswort Bridge
Mosswort Bridge
Land
$0.26
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Path of Ancestry
Path of Ancestry
Land
$0.21
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Reliquary Tower
Reliquary Tower
Land
$4.25
You have no maximum hand size. {T}: Add {C}.
Restless Ridgeline
Restless Ridgeline
Land
$0.41
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.
Rogue's Passage
Rogue's Passage
Land
$0.26
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Secluded Courtyard
Secluded Courtyard
Land
$0.33
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Unclaimed Territory
Unclaimed Territory
Land
$0.3
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Basic lands: 13 Forest 3 Plains 6 Mountain
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