Shared Commander deck
Drana and Linvala

Drana and Linvala - community staples

Drana and Linvala · BW · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 29Instants 11Sorceries 7Artifacts 7Enchantments 8Lands 37
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Strategy

Drana and Linvala leads a deck built from the cards players most often run with it, putting +1/+1 counters on things and growing them out of range. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 3 board wipes and 9 sources of card draw, at an average mana value of 2.77.

Early: Use the early turns on mana. Giada, Font of Hope and the rest of the 12 ramp pieces are what let the deck cast Drana and Linvala on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Swords to Plowshares is the first answer you will usually reach for, and Esper Sentinel keeps the hand full while you do it.

Late: Hold Damn for the turn the table gets ahead of you - with 3 in the deck you can afford to use one early and still have an answer later. At 2.77 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by growing a threat past what the table can answer and connecting with it.

  • Liesa, Forgotten Archangel - Core to the plan
  • Thalia, Heretic Cathar - Core to the plan
  • Authority of the Consuls - Core to the plan
  • Blind Obedience - Core to the plan
  • Hushbringer - Core to the plan
  • Grand Abolisher - Core to the plan
  • Ghostly Prison - Core to the plan
  • Aven Mindcensor - Core to the plan
~$660.04
estimated to build this deck
Price out the full deck

Commander (1)

Drana and Linvala
Drana and Linvala
Legendary Creature — Vampire Angel
Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
TCGplayerCard Kingdom

Creatures (29)

Liesa, Forgotten Archangel
Liesa, Forgotten Archangel
Legendary Creature — Angel
$0.69
Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.
Thalia, Heretic Cathar
Thalia, Heretic Cathar
Legendary Creature — Human Soldier
$1.2
First strike Creatures and nonbasic lands your opponents control enter tapped.
Hushbringer
Hushbringer
Creature — Faerie
$0.43
Flying, lifelink Creatures entering or dying don't cause abilities to trigger.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Aven Mindcensor
Aven Mindcensor
Creature — Bird Wizard
$0.42
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Giada, Font of Hope
Giada, Font of Hope
Legendary Creature — Angel
$0.5
Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.
Kambal, Consul of Allocation
Kambal, Consul of Allocation
Legendary Creature — Human Advisor
$9.06
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Vito, Thorn of the Dusk Rose
Vito, Thorn of the Dusk Rose
Legendary Creature — Vampire Cleric
$9.79
Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.
Marauding Blight-Priest
Marauding Blight-Priest
Creature — Vampire Cleric
$0.19
Whenever you gain life, each opponent loses 1 life.
Blood Artist
Blood Artist
Creature — Vampire
$2.67
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Windborn Muse
Windborn Muse
Creature — Spirit
$0.54
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Drana's Emissary
Drana's Emissary
Creature — Vampire Cleric Ally
$0.38
Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Elas il-Kor, Sadistic Pilgrim
Elas il-Kor, Sadistic Pilgrim
Legendary Creature — Phyrexian Kor Cleric
$0.84
Deathtouch Whenever another creature you control enters, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life.
Bloodthirsty Conqueror
Bloodthirsty Conqueror
Creature — Vampire Knight
$34.12
Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Thalia, Guardian of Thraben
Thalia, Guardian of Thraben
Legendary Creature — Human Soldier
$0.39
First strike Noncreature spells cost {1} more to cast.
Archon of Emeria
Archon of Emeria
Creature — Archon
$0.97
Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter tapped.
Lyra Dawnbringer
Lyra Dawnbringer
Legendary Creature — Angel
$0.46
Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.
Drana, Liberator of Malakir
Drana, Liberator of Malakir
Legendary Creature — Vampire Ally
$0.93
Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Exemplar of Light
Exemplar of Light
Creature — Angel
$0.91
Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Containment Priest
Containment Priest
Creature — Human Cleric
$0.29
Flash If a nontoken creature would enter and it wasn't cast, exile it instead.
Linvala, Keeper of Silence
Linvala, Keeper of Silence
Legendary Creature — Angel
$20.03
Flying Activated abilities of creatures your opponents control can't be activated.
Kunoros, Hound of Athreos
Kunoros, Hound of Athreos
Legendary Creature — Dog
$0.37
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.11
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Elenda, the Dusk Rose
Elenda, the Dusk Rose
Legendary Creature — Vampire Knight
$5.72
Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Avacyn, Angel of Hope
Avacyn, Angel of Hope
Legendary Creature — Angel
$30.12
Flying, vigilance, indestructible Other permanents you control have indestructible.
Dauthi Voidwalker
Dauthi Voidwalker
Creature — Dauthi Rogue
$4.08
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. {T}, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
Lotho, Corrupt Shirriff
Lotho, Corrupt Shirriff
Legendary Creature — Halfling Rogue
$10.5
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instants (11)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.
Fracture
Fracture
Instant
$0.35
Destroy target artifact, enchantment, or planeswalker.
Mortify
Mortify
Instant
$0.19
Destroy target creature or enchantment.
Anguished Unmaking
Anguished Unmaking
Instant
$1.46
Exile target nonland permanent. You lose 3 life.
Despark
Despark
Instant
$0.33
Exile target permanent with mana value 4 or greater.
Deadly Rollick
Deadly Rollick
Instant
$27.67
If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Rebuff the Wicked
Rebuff the Wicked
Instant
$5.54
Counter target spell that targets a permanent you control.
Village Rites
Village Rites
Instant
$0.28
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Sorceries (7)

Damn
Damn
Sorcery
$1.91
Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Demonic Tutor
Demonic Tutor
Sorcery
$62.17
Search your library for a card, put that card into your hand, then shuffle.
Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Sign in Blood
Sign in Blood
Sorcery
$0.36
Target player draws two cards and loses 2 life.
Night's Whisper
Night's Whisper
Sorcery
$0.28
You draw two cards and lose 2 life.
Read the Bones
Read the Bones
Sorcery
$0.2
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Insatiable Avarice
Insatiable Avarice
Sorcery
$5.43
Spree (Choose one or more additional costs.) + {2} — Search your library for a card, then shuffle and put that card on top. + {B}{B} — Target player draws three cards and loses 3 life.

Artifacts (7)

Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sensei's Divining Top
Sensei's Divining Top
Artifact
$35.46
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.
Orzhov Signet
Orzhov Signet
Artifact
$0.33
{1}, {T}: Add {W}{B}.
Talisman of Hierarchy
Talisman of Hierarchy
Artifact
$0.42
{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Enchantments (8)

Authority of the Consuls
Authority of the Consuls
Enchantment
$4.27
Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.
Blind Obedience
Blind Obedience
Enchantment
$4.41
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.
Ghostly Prison
Ghostly Prison
Enchantment
$5.69
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Sanguine Bond
Sanguine Bond
Enchantment
$5.26
Whenever you gain life, target opponent loses that much life.
Exquisite Blood
Exquisite Blood
Enchantment
$36.77
Whenever an opponent loses life, you gain that much life.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Black Market Connections
Black Market Connections
Enchantment
$9.15
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Monologue Tax
Monologue Tax
Enchantment
$1.06
Whenever an opponent casts their second spell each turn, you create a Treasure token.

Lands (37)

Bojuka Bog
Bojuka Bog
Land
$1.24
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Vault of the Archangel
Vault of the Archangel
Land
$0.74
{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
Urborg, Tomb of Yawgmoth
Urborg, Tomb of Yawgmoth
Legendary Land
$55.46
Each land is a Swamp in addition to its other land types.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Cabal Coffers
Cabal Coffers
Land
$20.93
{2}, {T}: Add {B} for each Swamp you control.
Seraph Sanctuary
Seraph Sanctuary
Land
$1.11
When this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Castle Locthwain
Castle Locthwain
Land
$4.07
This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Ancient Tomb
Ancient Tomb
Land
$55.89
{T}: Add {C}{C}. This land deals 2 damage to you.
Restless Fortress
Restless Fortress
Land
$0.49
This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever this land attacks, defending player loses 2 life and you gain 2 life.
Basic lands: 11 Swamp 14 Plains
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