Shared Commander deck
Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines - community staples

Elesh Norn, Mother of Machines · W · 100 cards · 38 lands

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Bracket 3 - UpgradedCommander 1Creatures 43Instants 6Sorceries 2Artifacts 7Enchantments 3Lands 38
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Strategy

Elesh Norn, Mother of Machines leads a deck built from the cards players most often run with it. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 3.23.

Early: The early turns belong to ramp. Solemn Simulacrum and the other 12 ramp pieces exist to get Elesh Norn, Mother of Machines out well before its printed cost of 5 would allow.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Swords to Plowshares is the first answer you will usually reach for, and Esper Sentinel keeps the hand full while you do it.

Late: Hold Elesh Norn, Grand Cenobite for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 3.23 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • Panharmonicon - Core to the plan
  • Ephemerate - Core to the plan
  • Teleportation Circle - Core to the plan
  • Restoration Angel - Core to the plan
  • Spirited Companion - Core to the plan
  • Charming Prince - Core to the plan
  • Wall of Omens - Core to the plan
  • Flickerwisp - Core to the plan
~$543.81
estimated to build this deck
Price out the full deck

Commander (1)

Elesh Norn, Mother of Machines
Elesh Norn, Mother of Machines
Legendary Creature — Phyrexian Praetor
Vigilance If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering don't cause abilities of permanents your opponents control to trigger.
TCGplayerCard Kingdom

Creatures (43)

Restoration Angel
Restoration Angel
Creature — Angel
$0.34
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Spirited Companion
Spirited Companion
Enchantment Creature — Dog
$0.22
When this creature enters, draw a card.
Charming Prince
Charming Prince
Creature — Human Noble
$0.31
When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Wall of Omens
Wall of Omens
Creature — Wall
$0.25
Defender When this creature enters, draw a card.
Flickerwisp
Flickerwisp
Creature — Elemental
$0.22
Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Suture Priest
Suture Priest
Creature — Phyrexian Cleric
$1.53
Whenever another creature you control enters, you may gain 1 life. Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Sun Titan
Sun Titan
Creature — Giant
$0.26
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Inspiring Overseer
Inspiring Overseer
Creature — Angel Cleric
$0.14
Flying When this creature enters, you gain 1 life and draw a card.
Felidar Guardian
Felidar Guardian
Creature — Cat Beast
$1.7
When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.11
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Soul Warden
Soul Warden
Creature — Human Cleric
$2.77
Whenever another creature enters, you gain 1 life.
Karmic Guide
Karmic Guide
Creature — Angel Spirit
$0.33
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Skyclave Apparition
Skyclave Apparition
Creature — Kor Spirit
$0.28
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Rumor Gatherer
Rumor Gatherer
Creature — Elf Wizard
$0.29
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Moonshaker Cavalry
Moonshaker Cavalry
Creature — Spirit Knight
$9.1
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Priest of Ancient Lore
Priest of Ancient Lore
Creature — Dwarf Cleric
$0.27
When this creature enters, you gain 1 life and draw a card.
Blade Splicer
Blade Splicer
Creature — Phyrexian Human Artificer
$0.22
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have first strike.
Kor Cartographer
Kor Cartographer
Creature — Kor Scout
$0.12
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Recruiter of the Guard
Recruiter of the Guard
Creature — Human Soldier
$6.63
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Helpful Hunter
Helpful Hunter
Creature — Cat
$0.32
When this creature enters, draw a card.
Reverent Hoplite
Reverent Hoplite
Creature — Human Soldier
$0.24
When this creature enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Mondrak, Glory Dominus
Mondrak, Glory Dominus
Legendary Creature — Phyrexian Horror
$42.12
If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)
Preston, the Vanisher
Preston, the Vanisher
Legendary Creature — Rabbit Wizard
$35.38
Whenever another nontoken creature you control enters, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent.
Emeria Shepherd
Emeria Shepherd
Creature — Angel
$3.48
Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Fiend Hunter
Fiend Hunter
Creature — Human Cleric
$0.1
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Loyal Warhound
Loyal Warhound
Creature — Dog
$0.41
Vigilance When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Solitude
Solitude
Creature — Elemental Incarnation
$35.03
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.
Phyrexian Vindicator
Phyrexian Vindicator
Creature — Phyrexian Horror
$6.34
Flying If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
Mentor of the Meek
Mentor of the Meek
Creature — Human Soldier
$0.19
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Beza, the Bounding Spring
Beza, the Bounding Spring
Legendary Creature — Elemental Elk
$3.46
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Phelia, Exuberant Shepherd
Phelia, Exuberant Shepherd
Legendary Creature — Dog
$6.15
Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Angel of the Ruins
Angel of the Ruins
Artifact Creature — Angel
$0.23
Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Emeria Angel
Emeria Angel
Creature — Angel
$0.35
Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Deep Gnome Terramancer
Deep Gnome Terramancer
Creature — Gnome Wizard
$8.43
Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.53
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Enduring Innocence
Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.76
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Claim Jumper
Claim Jumper
Creature — Rabbit Mercenary
$0.38
Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.

Instants (6)

Ephemerate
Ephemerate
Instant
$4.99
Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Cloudshift
Cloudshift
Instant
$1.23
Exile target creature you control, then return that card to the battlefield under your control.
Eerie Interlude
Eerie Interlude
Instant
$6.94
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Sorceries (2)

Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.
Cut a Deal
Cut a Deal
Sorcery
$0.25
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Artifacts (7)

Panharmonicon
Panharmonicon
Artifact
$5.65
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sword of Hearth and Home
Sword of Hearth and Home
Artifact — Equipment
$16.71
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
Skullclamp
Skullclamp
Artifact — Equipment
$4.82
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Wedding Ring
Wedding Ring
Artifact
$2.68
When this artifact enters, if it was cast, target opponent creates a token that's a copy of it. Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantments (3)

Teleportation Circle
Teleportation Circle
Enchantment
$4.38
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Lands (38)

Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Castle Ardenvale
Castle Ardenvale
Land
$0.23
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Windbrisk Heights
Windbrisk Heights
Land
$0.21
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
The Fair Basilica
The Fair Basilica
Land — Sphere
$0.25
This land enters tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Draw a card.
Hall of Heliod's Generosity
Hall of Heliod's Generosity
Legendary Land
$11.01
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.
Command Beacon
Command Beacon
Land
$7.91
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Temple of the False God
Temple of the False God
Land
$0.17
{T}: Add {C}{C}. Activate only if you control five or more lands.
Basic lands: 26 Plains
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