Shared Commander deck

Tuvasa the Sunlit deck
Tuvasa the Sunlit · Colorless · 100 cards · 35 lands
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Bracket unknownCommander 1Creatures 26Instants 9Sorceries 11Artifacts 7Enchantments 11Lands 35
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~$43.09
estimated to build this deck
Commander (1)

Tuvasa the Sunlit
Legendary Creature — Merfolk Shaman
Tuvasa gets +1/+1 for each enchantment you control.
Whenever you cast your first enchantment spell each turn, draw a card.
Creatures (26)

Mesa Enchantress
Creature — Human Druid
$0.51
Whenever you cast an enchantment spell, you may draw a card.

Satyr Enchanter
Creature — Satyr Druid
$0.97
Whenever you cast an enchantment spell, draw a card.

Sram, Senior Edificer
Legendary Creature — Dwarf Advisor
$1.38
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Kor Spiritdancer
Creature — Kor Wizard
$0.39
This creature gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.

Pearl-Ear, Imperial Advisor
Legendary Creature — Fox Advisor
$0.32
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)

Archon of Sun's Grace
Creature — Archon
$0.36
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Ajani's Chosen
Creature — Cat Soldier
$0.28
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.

Eutropia the Twice-Favored
Legendary Creature — Human Wizard
$0.14
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

Entity Tracker
Creature — Human Scout
$0.43
Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Ghostly Dancers
Creature — Spirit
$0.37
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Jukai Naturalist
Enchantment Creature — Human Monk
$0.68
Lifelink
Enchantment spells you cast cost {1} less to cast.

Starfield Mystic
Creature — Human Cleric
$0.29
Enchantment spells you cast cost {1} less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Inquisitive Glimmer
Enchantment Creature — Fox Glimmer
$0.27
Enchantment spells you cast cost {1} less to cast.
Unlock costs you pay cost {1} less.

Transcendent Envoy
Enchantment Creature — Griffin
$0.19
Flying
Aura spells you cast cost {1} less to cast.

Destiny Spinner
Enchantment Creature — Human
$1.04
Creature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

Kestia, the Cultivator
Legendary Enchantment Creature — Nymph
Bestow {3}{G}{W}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Enchanted creature gets +4/+4.
Whenever an enchanted creature or enchantment creature you control attacks, draw a card.

Yenna, Redtooth Regent
Legendary Creature — Elf Noble
$2
{2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.

Ellivere of the Wild Court
Legendary Creature — Human Knight
$0.44
Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)
Whenever an enchanted creature you control deals combat damage to a player, draw a card.

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Legendary Enchantment Creature — God // Legendary Enchantment Creature — Phyrexian God
$1.77
When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand.
{3}{U/P}: Transform Heliod. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)
//
You may cast spells as though they had flash.
Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.

Moon-Blessed Cleric
Creature — Human Elf Cleric
$0.35
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Auramancer
Creature — Human Wizard
$0.06
When this creature enters, you may return target enchantment card from your graveyard to your hand.

Hanna, Ship's Navigator
Legendary Creature — Human Artificer
$0.35
{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

Yavimaya Enchantress
Creature — Human Druid
$0.13
This creature gets +1/+1 for each enchantment on the battlefield.

Eidolon of Countless Battles
Enchantment Creature — Spirit
$0.33
Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.

Alseid of Life's Bounty
Enchantment Creature — Nymph
$0.25
Lifelink
{1}, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

Namor, Atlantean King
Legendary Creature — Mutant Merfolk Noble
Flying
Whenever you cast a noncreature spell, create a 1/1 blue Merfolk creature token.
Whenever Namor attacks a player who has more life than you, other creatures you control attacking that player get +2/+0 until end of turn.
Instants (9)

Swords to Plowshares
Instant
$1.29
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$1.26
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Dovin's Veto
Instant
$1.85
This spell can't be countered.
Counter target noncreature spell.

Arcane Denial
Instant
$1.7
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.

Beast Within
Instant
$0.58
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Generous Gift
Instant
$0.73
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Bant Charm
Instant
$0.28
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Sorceries (11)

Kruphix's Insight
Sorcery
$0.16
Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Winds of Rath
Sorcery
$0.27
Destroy all creatures that aren't enchanted. They can't be regenerated.

Austere Command
Sorcery
$0.34
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.

Cultivate
Sorcery
$0.35
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Kodama's Reach
Sorcery — Arcane
$1.5
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Rampant Growth
Sorcery
$0.17
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Farseek
Sorcery
$0.42
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Resurgent Belief
Sorcery
$1.06
Suspend 2—{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Dance of the Manse
Sorcery
$0.68
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Open the Vaults
Sorcery
$0.38
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Artifacts (7)

Arcane Signet
Artifact
$0.4
{T}: Add one mana of any color in your commander's color identity.

Fellwar Stone
Artifact
$0.75
{T}: Add one mana of any color that a land an opponent controls could produce.

Mind Stone
Artifact
$0.29
{T}: Add {C}.
{1}, {T}, Sacrifice this artifact: Draw a card.

Talisman of Unity
Artifact
$0.79
{T}: Add {C}.
{T}: Add {G} or {W}. This artifact deals 1 damage to you.

Talisman of Progress
Artifact
$0.36
{T}: Add {C}.
{T}: Add {W} or {U}. This artifact deals 1 damage to you.

Talisman of Curiosity
Artifact
$0.35
{T}: Add {C}.
{T}: Add {G} or {U}. This artifact deals 1 damage to you.
Enchantments (11)

Enchantress's Presence
Enchantment
$1.14
Whenever you cast an enchantment spell, draw a card.

Sigil of the Empty Throne
Enchantment
$0.52
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Ethereal Armor
Enchantment — Aura
$0.36
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

All That Glitters
Enchantment — Aura
$0.66
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Ancestral Mask
Enchantment — Aura
$1.04
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Super Intelligence
Enchantment — Aura
$0.26
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player draws a card.

Darksteel Mutation
Enchantment — Aura
$0.78
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Utopia Sprawl
Enchantment — Aura
$1.04
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.

Wild Growth
Enchantment — Aura
$0.35
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Fertile Ground
Enchantment — Aura
$0.22
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Estrid's Invocation
Enchantment
$0.44
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Lands (35)

Command Tower
Land
$0.27
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.23
{T}: Add one mana of any color that a land an opponent controls could produce.

Temple of Enlightenment
Land
$0.12
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {W} or {U}.

Temple of Mystery
Land
$0.12
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {G} or {U}.

Temple of Plenty
Land
$0.15
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {G} or {W}.

Thornwood Falls
Land
$0.11
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {G} or {U}.

Tranquil Cove
Land
$0.05
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {U}.

Prairie Stream
Land — Plains Island
$0.21
({T}: Add {W} or {U}.)
This land enters tapped unless you control two or more basic lands.

Canopy Vista
Land — Forest Plains
$0.29
({T}: Add {G} or {W}.)
This land enters tapped unless you control two or more basic lands.

Sunpetal Grove
Land
$0.33
This land enters tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.

Hinterland Harbor
Land
$0.29
This land enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.

Glacial Fortress
Land
$0.26
This land enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.

Selesnya Guildgate
Land — Gate
$0.08
This land enters tapped.
{T}: Add {G} or {W}.

Krosan Verge
Land
$0.18
This land enters tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Basic lands: 6 Forest 5 Island 5 Plains
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