Shared Commander deck
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar - community staples

Adeline, Resplendent Cathar · W · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 43Instants 5Sorceries 1Artifacts 10Enchantments 3Lands 37
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Strategy

Adeline, Resplendent Cathar leads a deck built from the cards players most often run with it. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 10 sources of card draw, at an average mana value of 2.90.

Early: Use the early turns on mana. Knight of the White Orchid and the rest of the 12 ramp pieces are what let the deck cast Adeline, Resplendent Cathar on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Cathar Commando is the first answer you will usually reach for, and Skullclamp keeps the hand full while you do it.

Late: Hold Farewell for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.90 average mana value the top end is middling, which means most turns hold two spells.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • Goldnight Commander - Core to the plan
  • Coppercoat Vanguard - Core to the plan
  • Champion of the Parish - Core to the plan
  • Court Street Denizen - Core to the plan
  • Thalia's Lieutenant - Core to the plan
  • Beregond of the Guard - Core to the plan
  • Skullclamp - Card draw
  • Idol of Oblivion - Card draw
~$603.00
estimated to build this deck
Price out the full deck

Commander (1)

Adeline, Resplendent Cathar
Adeline, Resplendent Cathar
Legendary Creature — Human Knight
Vigilance Adeline's power is equal to the number of creatures you control. Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
TCGplayerCard Kingdom

Creatures (43)

Goldnight Commander
Goldnight Commander
Creature — Human Cleric Soldier
$0.17
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Coppercoat Vanguard
Coppercoat Vanguard
Creature — Human Soldier
$0.26
Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Champion of the Parish
Champion of the Parish
Creature — Human Soldier
$0.99
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Court Street Denizen
Court Street Denizen
Creature — Human Soldier
$0.11
Whenever another white creature you control enters, tap target creature an opponent controls.
Thalia's Lieutenant
Thalia's Lieutenant
Creature — Human Soldier
$0.55
When this creature enters, put a +1/+1 counter on each other Human you control. Whenever another Human you control enters, put a +1/+1 counter on this creature.
Beregond of the Guard
Beregond of the Guard
Legendary Creature — Human Soldier
$0.34
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Cathar Commando
Cathar Commando
Creature — Human Soldier
$0.21
Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Mentor of the Meek
Mentor of the Meek
Creature — Human Soldier
$0.19
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.53
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Mother of Runes
Mother of Runes
Creature — Human Cleric
$8.51
{T}: Target creature you control gains protection from the color of your choice until end of turn.
Rumor Gatherer
Rumor Gatherer
Creature — Elf Wizard
$0.29
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Odric, Master Tactician
Odric, Master Tactician
Legendary Creature — Human Soldier
$0.36
First strike (This creature deals combat damage before creatures without first strike.) Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Lossarnach Captain
Lossarnach Captain
Creature — Human Soldier
$0.4
First strike Whenever this creature or another Human you control enters, tap target creature an opponent controls. At the beginning of your upkeep, create a 1/1 white Human Soldier creature token.
Hero of Bladehold
Hero of Bladehold
Creature — Human Knight
$0.61
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Guide of Souls
Guide of Souls
Creature — Human Cleric
$3.08
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
$4.91
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Soul Warden
Soul Warden
Creature — Human Cleric
$2.77
Whenever another creature enters, you gain 1 life.
Selfless Spirit
Selfless Spirit
Creature — Spirit Cleric
$0.4
Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Mondrak, Glory Dominus
Mondrak, Glory Dominus
Legendary Creature — Phyrexian Horror
$42.12
If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)
Boromir, Warden of the Tower
Boromir, Warden of the Tower
Legendary Creature — Human Soldier
$6.16
Vigilance Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Enduring Innocence
Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.76
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Thalia, Heretic Cathar
Thalia, Heretic Cathar
Legendary Creature — Human Soldier
$1.2
First strike Creatures and nonbasic lands your opponents control enter tapped.
Weathered Wayfarer
Weathered Wayfarer
Creature — Human Nomad Cleric
$1.46
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Keeper of the Accord
Keeper of the Accord
Creature — Human Soldier
$0.49
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Benalish Marshal
Benalish Marshal
Creature — Human Knight
$0.49
Other creatures you control get +1/+1.
Mangara, the Diplomat
Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.36
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Voice of Victory
Voice of Victory
Creature — Human Bard
$17.93
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.
Bastion Protector
Bastion Protector
Creature — Human Soldier
$0.33
Commander creatures you control get +2/+2 and have indestructible.
Greymond, Avacyn's Stalwart
Greymond, Avacyn's Stalwart
Legendary Creature — Human Soldier
$66.1
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2.
Myrel, Shield of Argive
Myrel, Shield of Argive
Legendary Creature — Human Soldier
$17.88
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.11
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Haliya, Guided by Light
Haliya, Guided by Light
Legendary Creature — Human Soldier
$2.88
Whenever Haliya or another creature or artifact you control enters, you gain 1 life. At the beginning of your end step, draw a card if you've gained 3 or more life this turn. Warp {W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Thalia, Guardian of Thraben
Thalia, Guardian of Thraben
Legendary Creature — Human Soldier
$0.39
First strike Noncreature spells cost {1} more to cast.
Moonshaker Cavalry
Moonshaker Cavalry
Creature — Spirit Knight
$9.1
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Bennie Bracks, Zoologist
Bennie Bracks, Zoologist
Legendary Creature — Elf Druid
$11.33
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) At the beginning of each end step, if you created a token this turn, draw a card.
Frontline Medic
Frontline Medic
Creature — Human Cleric
$0.19
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice this creature: Counter target spell with {X} in its mana cost unless its controller pays {3}.
Sun Titan
Sun Titan
Creature — Giant
$0.26
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Serra Ascendant
Serra Ascendant
Creature — Human Monk
$28.21
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Exalted Sunborn
Exalted Sunborn
Creature — Angel Wizard
$17.51
Flying, lifelink If one or more tokens would be created under your control, twice that many of those tokens are created instead. Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Loyal Warhound
Loyal Warhound
Creature — Dog
$0.41
Vigilance When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Instants (5)

Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Teferi's Protection
Teferi's Protection
Instant
$34.74
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Stroke of Midnight
Stroke of Midnight
Instant
$0.35
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Sorceries (1)

Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Artifacts (10)

Skullclamp
Skullclamp
Artifact — Equipment
$4.82
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
Idol of Oblivion
Idol of Oblivion
Artifact
$2.17
{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sol Ring
Sol Ring
Artifact
$1.35
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.42
{T}: Add one mana of any color in your commander's color identity.
Heraldic Banner
Heraldic Banner
Artifact
$0.31
As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.
Patchwork Banner
Patchwork Banner
Artifact
$2.75
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Enchantments (3)

Cathars' Crusade
Cathars' Crusade
Enchantment
$5.33
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Lands (37)

Castle Ardenvale
Castle Ardenvale
Land
$0.23
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Windbrisk Heights
Windbrisk Heights
Land
$0.21
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Three Tree City
Three Tree City
Legendary Land
$28.42
As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Abandoned Air Temple
Abandoned Air Temple
Land
$6.34
This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Scavenger Grounds
Scavenger Grounds
Land — Desert
$0.29
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Basic lands: 25 Plains
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