Shared Commander deck
Grenzo, Havoc Raiser

Grenzo, Havoc Raiser - community staples

Grenzo, Havoc Raiser · R · 100 cards · 36 lands

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Bracket 3 - UpgradedCommander 1Creatures 43Instants 8Sorceries 6Artifacts 2Enchantments 4Lands 36
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Strategy

Grenzo, Havoc Raiser leads a deck built from the cards players most often run with it, making creature tokens and turning a wide board into damage. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.71.

Early: Use the early turns on mana and on the commander itself. Curse of Opulence and the other 11 ramp pieces are there to power what comes after Grenzo, Havoc Raiser, not to cast it - at 2 mana it should be on the table almost immediately.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chaos Warp is the first answer you will usually reach for, and Subira, Tulzidi Caravanner keeps the hand full while you do it.

Late: Hold Blasphemous Act for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.71 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins by going wide and attacking, or by draining the table with token payoffs.

  • Loyal Apprentice - Core to the plan
  • Break Through the Line - Core to the plan
  • Subira, Tulzidi Caravanner - Card draw
  • Tin Street Dodger - Core to the plan
  • Disrupt Decorum - Core to the plan
  • Phoenix Chick - Core to the plan
  • Krenko, Mob Boss - Core to the plan
  • Bedlam - Core to the plan
~$393.73
estimated to build this deck
Price out the full deck

Commander (1)

Grenzo, Havoc Raiser
Grenzo, Havoc Raiser
Legendary Creature — Goblin Rogue
Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
TCGplayerCard Kingdom

Creatures (43)

Loyal Apprentice
Loyal Apprentice
Creature — Human Artificer
$0.28
Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Subira, Tulzidi Caravanner
Subira, Tulzidi Caravanner
Legendary Creature — Human Shaman
$0.14
Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Tin Street Dodger
Tin Street Dodger
Creature — Goblin Rogue
$0.21
Haste {R}: This creature can't be blocked this turn except by creatures with defender.
Phoenix Chick
Phoenix Chick
Creature — Phoenix
$0.32
Flying, haste This creature can't block. Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
Krenko, Mob Boss
Krenko, Mob Boss
Legendary Creature — Goblin Warrior
$2.1
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legion Warboss
Legion Warboss
Creature — Goblin Soldier
$0.39
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Krenko, Tin Street Kingpin
Krenko, Tin Street Kingpin
Legendary Creature — Goblin
$2.96
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
Skirk Prospector
Skirk Prospector
Creature — Goblin
$0.3
Sacrifice a Goblin: Add {R}.
Treasure Nabber
Treasure Nabber
Creature — Goblin Rogue
$2.16
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Moria Marauder
Moria Marauder
Creature — Goblin Warrior
$0.44
Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Goblin Matron
Goblin Matron
Creature — Goblin
$0.21
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Goblin Warchief
Goblin Warchief
Creature — Goblin Warrior
$0.92
Goblin spells you cast cost {1} less to cast. Goblins you control have haste.
Gingerbrute
Gingerbrute
Artifact Creature — Food Golem
$0.25
Haste (This creature can attack and {T} as soon as it comes under your control.) {1}: This creature can't be blocked this turn except by creatures with haste. {2}, {T}, Sacrifice this creature: You gain 3 life.
Legion Loyalist
Legion Loyalist
Creature — Goblin Soldier
$4.16
Haste Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.45
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Siege-Gang Commander
Siege-Gang Commander
Creature — Goblin
$0.27
When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.
Vengeful Ancestor
Vengeful Ancestor
Creature — Spirit Dragon
$0.44
Flying Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller.
Howlsquad Heavy
Howlsquad Heavy
Creature — Goblin Mercenary
$2.73
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — {T}: Add {R} for each Goblin you control.
Siege-Gang Lieutenant
Siege-Gang Lieutenant
Creature — Goblin
$4.08
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.
Frenzied Goblin
Frenzied Goblin
Creature — Goblin Berserker
$0.09
Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
Squee, Dubious Monarch
Squee, Dubious Monarch
Legendary Creature — Goblin Noble
$0.36
Haste Whenever Squee attacks, create a 1/1 red Goblin creature token that's tapped and attacking. You may cast this card from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
Goblin Chieftain
Goblin Chieftain
Creature — Goblin
$4.57
Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste.
Bothersome Quasit
Bothersome Quasit
Creature — Demon
$13.81
Menace Goaded creatures your opponents control can't block. Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Searslicer Goblin
Searslicer Goblin
Creature — Goblin Warrior
$1.13
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Goblin Rabblemaster
Goblin Rabblemaster
Creature — Goblin Warrior
$0.65
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Goblin King
Goblin King
Creature — Goblin
$3.16
Other Goblins get +1/+1 and have mountainwalk.
Ragavan, Nimble Pilferer
Ragavan, Nimble Pilferer
Legendary Creature — Monkey Pirate
$40.41
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Neheb, the Eternal
Neheb, the Eternal
Legendary Creature — Zombie Minotaur Warrior
$7.01
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
Goblin Tunneler
Goblin Tunneler
Creature — Goblin Rogue
$0.08
{T}: Target creature with power 2 or less can't be blocked this turn.
Kari Zev, Skyship Raider
Kari Zev, Skyship Raider
Legendary Creature — Human Pirate
$0.26
First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$19.89
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Pashalik Mons
Pashalik Mons
Legendary Creature — Goblin Warrior
$2.24
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Impulsive Pilferer
Impulsive Pilferer
Creature — Goblin Pirate
$0.23
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Goblin Trashmaster
Goblin Trashmaster
Creature — Goblin Warrior
$6.51
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
Hanweir Garrison
Hanweir Garrison
Creature — Human Soldier
$1.37
Whenever this creature attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.)
Goblin Chirurgeon
Goblin Chirurgeon
Creature — Goblin Shaman
$1.08
Sacrifice a Goblin: Regenerate target creature.
Stadium Headliner
Stadium Headliner
Creature — Goblin Warrior
$0.58
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
Reckless Lackey
Reckless Lackey
Creature — Goblin Pirate
$0.3
First strike, haste {2}{R}, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Brash Taunter
Brash Taunter
Creature — Goblin
$2.01
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Rundvelt Hordemaster
Rundvelt Hordemaster
Creature — Goblin Warrior
$2.1
Other Goblins you control get +1/+1. Whenever this creature or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
Hobgoblin Bandit Lord
Hobgoblin Bandit Lord
Creature — Goblin Rogue
$4.61
Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Muxus, Goblin Grandee
Muxus, Goblin Grandee
Legendary Creature — Goblin Noble
$11.01
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.

Instants (8)

Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Battle Hymn
Battle Hymn
Instant
$1.73
Add {R} for each creature you control.
Brightstone Ritual
Brightstone Ritual
Instant
$2.26
Add {R} for each Goblin on the battlefield.
Big Score
Big Score
Instant
$0.37
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Unexpected Windfall
Unexpected Windfall
Instant
$3.3
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Seething Song
Seething Song
Instant
$6.74
Add {R}{R}{R}{R}{R}.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.

Sorceries (6)

Disrupt Decorum
Disrupt Decorum
Sorcery
$3.87
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Vandalblast
Vandalblast
Sorcery
$1.45
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Light Up the Stage
Light Up the Stage
Sorcery
$0.29
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Artifacts (2)

Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.
Skullclamp
Skullclamp
Artifact — Equipment
$4.82
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Enchantments (4)

Break Through the Line
Break Through the Line
Enchantment
$0.33
{R}: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Bedlam
Bedlam
Enchantment
$0.94
Creatures can't block.
Goblin War Drums
Goblin War Drums
Enchantment
$0.21
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Curse of Opulence
Curse of Opulence
Enchantment — Aura Curse
$3.84
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")

Lands (36)

Ancient Tomb
Ancient Tomb
Land
$55.89
{T}: Add {C}{C}. This land deals 2 damage to you.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
Castle Embereth
Castle Embereth
Land
$0.32
This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Access Tunnel
Access Tunnel
Land
$0.35
{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Den of the Bugbear
Den of the Bugbear
Land
$1.36
If you control two or more other lands, this land enters tapped. {T}: Add {R}. {3}{R}: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Sokenzan, Crucible of Defiance
Sokenzan, Crucible of Defiance
Legendary Land
$2.97
{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Hanweir Battlements
Hanweir Battlements
Land
$2.16
{T}: Add {C}. {R}, {T}: Target creature gains haste until end of turn. {3}{R}{R}, {T}: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle
Land
$11.73
This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. {T}: Add {R}.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Basic lands: 24 Mountain
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