Shared Commander deck
Loran of the Third Path

Loran of the Third Path - community staples

Loran of the Third Path · W · 100 cards · 37 lands

Want a deck like this for your commander?
Grimoire builds a full 100-card list from the whole card pool or just the cards you own.
Playtest itBuild your own
Bracket 3 - UpgradedCommander 1Creatures 44Instants 7Sorceries 2Artifacts 4Enchantments 5Lands 37
Export this deck
Plain decklist format - works with Moxfield, Archidekt, Deckstats, TappedOut, Cockatrice and most phone apps.
Open somewhere else - the list is copied for you, then paste it in:
Show the raw list

Strategy

Loran destroys an artifact or enchantment when she enters, and this deck is built to make her enter over and over. Around that sits a white shell that profits from symmetry: cards that let everyone draw, next to cards that punish everyone else for doing so. Loran's own tap ability hands an opponent a card, which sounds generous until you notice what it turns on.

Early: Esper Sentinel, Archivist of Oghma and Mother of Runes are the turn-one and turn-two plays that matter. Knight of the White Orchid, Weathered Wayfarer and Archaeomancer's Map keep land drops coming without real ramp. Pearl Medallion and Wayfarer's Bauble bridge to Loran on turn three.

Mid: The blink package is the engine. Ephemerate, Cloudshift, Restoration Angel and Teleportation Circle each re-trigger Loran, and with Elesh Norn, Mother of Machines out those triggers double while opponents' enter effects stop working. Skyclave Apparition, Solitude and Swords to Plowshares handle what Loran cannot. Smuggler's Share, Trouble in Pairs, Welcoming Vampire and Mangara turn the table's own activity into your cards.

Late: Sun Titan, Karmic Guide and Emeria Shepherd rebuild after a sweeper and bring Loran back for another activation. Farewell is the reset when the board has gone past you, and Angel of the Ruins and Moonshaker Cavalry are the top end that converts a stalled board into a win. Grand Abolisher protects the turn you commit.

Win conditions: Wins by grinding: repeated Loran triggers stripping the table's key permanents while the draw punishers build an unassailable card lead, then closing with Moonshaker Cavalry or Elesh Norn, Grand Cenobite.

  • Ephemerate - Cheapest way to re-trigger Loran
  • Elesh Norn, Mother of Machines - Doubles your enter triggers, stops theirs
  • Smuggler's Share - Punishes the draws Loran hands out
  • Esper Sentinel - Taxes every noncreature spell
  • Sun Titan - Rebuys Loran and other cheap pieces
  • Skyclave Apparition - Removal that also blinks well
  • Farewell - The reset button
  • Moonshaker Cavalry - Turns a wide board into lethal
~$495.70
estimated to build this deck
Price out the full deck

Commander (1)

Loran of the Third Path
Loran of the Third Path
Legendary Creature — Human Artificer
Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.
TCGplayerCard Kingdom

Creatures (44)

Tataru Taru
Tataru Taru
Legendary Creature — Dwarf Advisor
$7.75
When Tataru Taru enters, you draw a card and target opponent may draw a card. Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
White Plume Adventurer
White Plume Adventurer
Creature — Orc Cleric
$2.29
When this creature enters, you take the initiative. At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
Drumbellower
Drumbellower
Creature — Spirit
$2.79
Flying Untap all creatures you control during each other player's untap step.
Sun Titan
Sun Titan
Creature — Giant
$0.26
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Knight of the White Orchid
Knight of the White Orchid
Creature — Human Knight
$1.68
First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Mangara, the Diplomat
Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.36
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.
Esper Sentinel
Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Weathered Wayfarer
Weathered Wayfarer
Creature — Human Nomad Cleric
$1.46
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Welcoming Vampire
Welcoming Vampire
Creature — Vampire
$2.53
Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Mother of Runes
Mother of Runes
Creature — Human Cleric
$8.51
{T}: Target creature you control gains protection from the color of your choice until end of turn.
Spirited Companion
Spirited Companion
Enchantment Creature — Dog
$0.22
When this creature enters, draw a card.
Wall of Omens
Wall of Omens
Creature — Wall
$0.25
Defender When this creature enters, draw a card.
Skyclave Apparition
Skyclave Apparition
Creature — Kor Spirit
$0.28
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Archivist of Oghma
Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash Whenever an opponent searches their library, you gain 1 life and draw a card.
Keeper of the Accord
Keeper of the Accord
Creature — Human Soldier
$0.49
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Recruiter of the Guard
Recruiter of the Guard
Creature — Human Soldier
$6.63
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Enduring Innocence
Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.76
Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Restoration Angel
Restoration Angel
Creature — Angel
$0.34
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Flumph
Flumph
Creature — Jellyfish
$2.28
Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.
Soul Warden
Soul Warden
Creature — Human Cleric
$2.77
Whenever another creature enters, you gain 1 life.
Scrawling Crawler
Scrawling Crawler
Artifact Creature — Phyrexian Construct
$7.75
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.
Phelia, Exuberant Shepherd
Phelia, Exuberant Shepherd
Legendary Creature — Dog
$6.15
Flash Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Inspiring Overseer
Inspiring Overseer
Creature — Angel Cleric
$0.14
Flying When this creature enters, you gain 1 life and draw a card.
Solitude
Solitude
Creature — Elemental Incarnation
$35.03
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.
Aerial Extortionist
Aerial Extortionist
Creature — Bird Soldier
$4.63
Flying Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.
Deep Gnome Terramancer
Deep Gnome Terramancer
Creature — Gnome Wizard
$8.43
Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Charming Prince
Charming Prince
Creature — Human Noble
$0.31
When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.
Helpful Hunter
Helpful Hunter
Creature — Cat
$0.32
When this creature enters, draw a card.
Loyal Warhound
Loyal Warhound
Creature — Dog
$0.41
Vigilance When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Aven Interrupter
Aven Interrupter
Creature — Bird Rogue
$3.36
Flash Flying When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.) Spells your opponents cast from graveyards or from exile cost {2} more to cast.
Elesh Norn, Mother of Machines
Elesh Norn, Mother of Machines
Legendary Creature — Phyrexian Praetor
$23.86
Vigilance If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering don't cause abilities of permanents your opponents control to trigger.
Windborn Muse
Windborn Muse
Creature — Spirit
$0.54
Flying Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Mentor of the Meek
Mentor of the Meek
Creature — Human Soldier
$0.19
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
Grand Abolisher
Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.11
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.
Master of Ceremonies
Master of Ceremonies
Creature — Rhino Druid
$16.21
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.
Claim Jumper
Claim Jumper
Creature — Rabbit Mercenary
$0.38
Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Karmic Guide
Karmic Guide
Creature — Angel Spirit
$0.33
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.
Emeria Shepherd
Emeria Shepherd
Creature — Angel
$3.48
Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Palace Jailer
Palace Jailer
Creature — Human Soldier
$0.16
When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Angel of the Ruins
Angel of the Ruins
Artifact Creature — Angel
$0.23
Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Moonshaker Cavalry
Moonshaker Cavalry
Creature — Spirit Knight
$9.1
Flying When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Moon-Blessed Cleric
Moon-Blessed Cleric
Creature — Human Elf Cleric
$0.36
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Instants (7)

Ephemerate
Ephemerate
Instant
$4.99
Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Cloudshift
Cloudshift
Instant
$1.23
Exile target creature you control, then return that card to the battlefield under your control.
Swords to Plowshares
Swords to Plowshares
Instant
$1.42
Exile target creature. Its controller gains life equal to its power.
Path to Exile
Path to Exile
Instant
$1.01
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Reprieve
Reprieve
Instant
$2.06
Return target spell to its owner's hand. Draw a card.
Generous Gift
Generous Gift
Instant
$0.71
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Enlightened Tutor
Enlightened Tutor
Instant
$21.89
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Sorceries (2)

Secret Rendezvous
Secret Rendezvous
Sorcery
$0.26
You and target opponent each draw three cards.
Farewell
Farewell
Sorcery
$4.77
Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Artifacts (4)

Wedding Ring
Wedding Ring
Artifact
$2.68
When this artifact enters, if it was cast, target opponent creates a token that's a copy of it. Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card. Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Pearl Medallion
Pearl Medallion
Artifact
$6.19
White spells you cast cost {1} less to cast.
Archaeomancer's Map
Archaeomancer's Map
Artifact
$0.92
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Wayfarer's Bauble
Wayfarer's Bauble
Artifact
$0.3
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Enchantments (5)

Smuggler's Share
Smuggler's Share
Enchantment
$10.64
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Teleportation Circle
Teleportation Circle
Enchantment
$4.38
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
Trouble in Pairs
Trouble in Pairs
Enchantment
$15.08
If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Ghostly Prison
Ghostly Prison
Enchantment
$5.69
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Smothering Tithe
Smothering Tithe
Enchantment
$54.96
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Lands (37)

Reliquary Tower
Reliquary Tower
Land
$3.88
You have no maximum hand size. {T}: Add {C}.
Emeria, the Sky Ruin
Emeria, the Sky Ruin
Land
$6.75
This land enters tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Eiganjo, Seat of the Empire
Eiganjo, Seat of the Empire
Legendary Land
$5.66
{T}: Add {W}. Channel — {2}{W}, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs {1} less to activate for each legendary creature you control.
Nykthos, Shrine to Nyx
Nykthos, Shrine to Nyx
Legendary Land
$53.08
{T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Scavenger Grounds
Scavenger Grounds
Land — Desert
$0.29
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.
Castle Ardenvale
Castle Ardenvale
Land
$0.23
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
Mikokoro, Center of the Sea
Mikokoro, Center of the Sea
Legendary Land
$4.99
{T}: Add {C}. {2}, {T}: Each player draws a card.
Minas Tirith
Minas Tirith
Legendary Land
$6.88
Minas Tirith enters tapped unless you control a legendary creature. {T}: Add {W}. {1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.
Lotus Field
Lotus Field
Land
$2.63
Hexproof This land enters tapped. When this land enters, sacrifice two lands. {T}: Add three mana of any one color.
Secluded Steppe
Secluded Steppe
Land
$0.11
This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)
Terrain Generator
Terrain Generator
Land
$1.29
{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
Basic lands: 25 Plains
Built with Grimoire — Commander deck building from your collection.
Try it free