
Tataru Taru
Legendary Creature — Dwarf Advisor
$7.75
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.

White Plume Adventurer
Creature — Orc Cleric
$2.29
When this creature enters, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.

Drumbellower
Creature — Spirit
$2.79
Flying
Untap all creatures you control during each other player's untap step.

Sun Titan
Creature — Giant
$0.26
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Knight of the White Orchid
Creature — Human Knight
$1.68
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Mangara, the Diplomat
Legendary Creature — Human Cleric
$0.36
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.

Esper Sentinel
Artifact Creature — Human Soldier
$60.54
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.

Weathered Wayfarer
Creature — Human Nomad Cleric
$1.46
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

Welcoming Vampire
Creature — Vampire
$2.53
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Mother of Runes
Creature — Human Cleric
$8.51
{T}: Target creature you control gains protection from the color of your choice until end of turn.

Spirited Companion
Enchantment Creature — Dog
$0.22
When this creature enters, draw a card.

Wall of Omens
Creature — Wall
$0.25
Defender
When this creature enters, draw a card.

Skyclave Apparition
Creature — Kor Spirit
$0.28
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Archivist of Oghma
Creature — Halfling Cleric
$6.06
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.

Keeper of the Accord
Creature — Human Soldier
$0.49
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Recruiter of the Guard
Creature — Human Soldier
$6.63
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Enduring Innocence
Enchantment Creature — Sheep Glimmer
$3.76
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Restoration Angel
Creature — Angel
$0.34
Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Flumph
Creature — Jellyfish
$2.28
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.

Soul Warden
Creature — Human Cleric
$2.77
Whenever another creature enters, you gain 1 life.

Scrawling Crawler
Artifact Creature — Phyrexian Construct
$7.75
At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.

Phelia, Exuberant Shepherd
Legendary Creature — Dog
$6.15
Flash
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.

Inspiring Overseer
Creature — Angel Cleric
$0.14
Flying
When this creature enters, you gain 1 life and draw a card.

Solitude
Creature — Elemental Incarnation
$35.03
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.

Aerial Extortionist
Creature — Bird Soldier
$4.63
Flying
Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.

Deep Gnome Terramancer
Creature — Gnome Wizard
$8.43
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Charming Prince
Creature — Human Noble
$0.31
When this creature enters, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Helpful Hunter
Creature — Cat
$0.32
When this creature enters, draw a card.

Loyal Warhound
Creature — Dog
$0.41
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Aven Interrupter
Creature — Bird Rogue
$3.36
Flash
Flying
When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost {2} more to cast.

Elesh Norn, Mother of Machines
Legendary Creature — Phyrexian Praetor
$23.86
Vigilance
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.

Windborn Muse
Creature — Spirit
$0.54
Flying
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Mentor of the Meek
Creature — Human Soldier
$0.19
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Grand Abolisher
Creature — Human Cleric
$17.41
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.11
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.

Master of Ceremonies
Creature — Rhino Druid
$16.21
At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Claim Jumper
Creature — Rabbit Mercenary
$0.38
Vigilance
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

Karmic Guide
Creature — Angel Spirit
$0.33
Flying, protection from black
Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.

Emeria Shepherd
Creature — Angel
$3.48
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Palace Jailer
Creature — Human Soldier
$0.16
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Angel of the Ruins
Artifact Creature — Angel
$0.23
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Moonshaker Cavalry
Creature — Spirit Knight
$9.1
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Moon-Blessed Cleric
Creature — Human Elf Cleric
$0.36
Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.