Shared Commander deck
Alexios, Deimos of Kosmos

Alexios, Deimos of Kosmos - community staples

Alexios, Deimos of Kosmos · R · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 35Instants 10Sorceries 5Artifacts 10Enchantments 2Lands 37
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Strategy

Alexios, Deimos of Kosmos leads a deck built from the cards players most often run with it. The list holds 12 ramp pieces, 9 pieces of targeted interaction, 2 board wipes and 9 sources of card draw, at an average mana value of 2.79.

Early: Use the early turns on mana. Sword of the Animist and the rest of the 12 ramp pieces are what let the deck cast Alexios, Deimos of Kosmos on curve and keep casting after it.

Mid: Once the commander is down, the deck wants to be doing two things at once: advancing its own board and answering everyone else's. Chaos Warp is the first answer you will usually reach for, and Mask of Memory keeps the hand full while you do it.

Late: Hold Blasphemous Act for the turn the table gets ahead of you - with 2 in the deck you can afford to use one early and still have an answer later. At 2.79 average mana value the top end is cheap, so expect to deploy several spells a turn.

Win conditions: Wins through the commander and the strongest threats the colours offer, backed by real interaction.

  • The Spear of Leonidas - Core to the plan
  • Beamtown Beatstick - Core to the plan
  • Shiny Impetus - Core to the plan
  • Mask of Memory - Card draw
  • Lizard Blades - Core to the plan
  • Brotherhood Regalia - Core to the plan
  • Goldvein Pick - Core to the plan
  • The Sound of Drums - Core to the plan
~$415.89
estimated to build this deck
Price out the full deck

Commander (1)

Alexios, Deimos of Kosmos
Alexios, Deimos of Kosmos
Legendary Creature — Human Berserker
Trample Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner. At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
TCGplayerCard Kingdom

Creatures (35)

Lizard Blades
Lizard Blades
Artifact Creature — Equipment Lizard
$3.27
Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Brass Squire
Brass Squire
Artifact Creature — Myr
$1.12
{T}: Attach target Equipment you control to target creature you control.
Kediss, Emberclaw Familiar
Kediss, Emberclaw Familiar
Legendary Creature — Elemental Lizard
$5.09
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent. Partner (You can have two commanders if both have partner.)
Silent Arbiter
Silent Arbiter
Artifact Creature — Construct
$10.7
No more than one creature can attack each combat. No more than one creature can block each combat.
Foundry Inspector
Foundry Inspector
Artifact Creature — Construct
$0.36
Artifact spells you cast cost {1} less to cast.
Iron Myr
Iron Myr
Artifact Creature — Myr
$0.77
{T}: Add {R}.
Agitator Ant
Agitator Ant
Creature — Insect
$0.33
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Komainu Battle Armor
Komainu Battle Armor
Artifact Creature — Equipment Dog
$3.86
Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Brash Taunter
Brash Taunter
Creature — Goblin
$2.01
Indestructible Whenever this creature is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: This creature fights another target creature.
Ornithopter of Paradise
Ornithopter of Paradise
Artifact Creature — Thopter
$0.44
Flying {T}: Add one mana of any color.
Death Kiss
Death Kiss
Creature — Beholder
$4.19
Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn. {X}{X}{R}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, goad up to X target creatures your opponents control.
Bladegraft Aspirant
Bladegraft Aspirant
Creature — Phyrexian Warrior
$0.27
Menace Equipment spells you cast cost {1} less to cast. Activated abilities of Equipment you control that target this creature cost {1} less to activate.
Simian Spirit Guide
Simian Spirit Guide
Creature — Ape Spirit
$3.1
Exile this card from your hand: Add {R}.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.27
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Professional Face-Breaker
Professional Face-Breaker
Creature — Human Warrior
$5.23
Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Kazuul, Tyrant of the Cliffs
Kazuul, Tyrant of the Cliffs
Legendary Creature — Ogre Warrior
$0.18
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.
Freya Crescent
Freya Crescent
Legendary Creature — Rat Knight
$0.26
Jump — During your turn, Freya Crescent has flying. {T}: Add {R}. Spend this mana only to cast an Equipment spell or activate an equip ability.
Frontier Warmonger
Frontier Warmonger
Creature — Human Warrior
$0.23
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Treasure Nabber
Treasure Nabber
Creature — Goblin Rogue
$2.16
Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.
Sunspine Lynx
Sunspine Lynx
Creature — Elemental Cat
$1.72
Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Hexing Squelcher
Hexing Squelcher
Creature — Goblin Sorcerer
$19.89
This spell can't be countered. Ward—Pay 2 life. Spells you control can't be countered. Other creatures you control have "Ward—Pay 2 life."
Magus of the Moon
Magus of the Moon
Creature — Human Wizard
$3.76
Nonbasic lands are Mountains.
Ragavan, Nimble Pilferer
Ragavan, Nimble Pilferer
Legendary Creature — Monkey Pirate
$40.41
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Fiendish Duo
Fiendish Duo
Creature — Devil
$1.77
First strike (This creature deals combat damage before creatures without first strike.) If a source would deal damage to an opponent, it deals double that damage to that player instead.
Humble Defector
Humble Defector
Creature — Human Rogue
$0.11
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Towering Viewpoint
Towering Viewpoint
Artifact Creature — Wall
$0.26
Defender, reach Leap of Faith — {3}: Target creature gains flying until end of turn.
Generator Servant
Generator Servant
Creature — Elemental
$0.29
{T}, Sacrifice this creature: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)
Etali, Primal Storm
Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.45
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Khârn the Betrayer
Khârn the Betrayer
Legendary Creature — Astartes Berserker
$6.72
Berzerker — Khârn the Betrayer attacks or blocks each combat if able. Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards. The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.
Sunset Strikemaster
Sunset Strikemaster
Creature — Human Monk
$0.34
{T}: Add {R}. {2}{R}, {T}, Sacrifice this creature: It deals 6 damage to target creature with flying.
Godo, Bandit Warlord
Godo, Bandit Warlord
Legendary Creature — Human Barbarian
$1.17
When Godo enters, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase.
Glóin, Dwarf Emissary
Glóin, Dwarf Emissary
Legendary Creature — Dwarf Advisor
$6
Whenever you cast a historic spell, create a Treasure token. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.) {T}, Sacrifice a Treasure: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Goldhound
Goldhound
Artifact Creature — Treasure Dog
$0.17
First strike Menace (This creature can't be blocked except by two or more creatures.) {T}, Sacrifice this creature: Add one mana of any color.
Vengeful Ancestor
Vengeful Ancestor
Creature — Spirit Dragon
$0.44
Flying Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller.
Magus of the Wheel
Magus of the Wheel
Creature — Human Wizard
$1.1
{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Instants (10)

Chaos Warp
Chaos Warp
Instant
$0.3
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Abrade
Abrade
Instant
$0.18
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Untimely Malfunction
Untimely Malfunction
Instant
$8.86
Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.
Lightning Bolt
Lightning Bolt
Instant
$0.69
Lightning Bolt deals 3 damage to any target.
Tibalt's Trickery
Tibalt's Trickery
Instant
$10.93
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Demand Answers
Demand Answers
Instant
$0.47
As an additional cost to cast this spell, sacrifice an artifact or discard a card. Draw two cards.
Red Elemental Blast
Red Elemental Blast
Instant
$1.91
Choose one — • Counter target blue spell. • Destroy target blue permanent.
Pyroblast
Pyroblast
Instant
$3.37
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Siege Smash
Siege Smash
Instant
$0.26
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.
Raking Claws
Raking Claws
Instant
$0.14
Target creature gains double strike until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorceries (5)

Blasphemous Act
Blasphemous Act
Sorcery
$0.86
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Jeska's Will
Jeska's Will
Sorcery
$40.12
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.
Gamble
Gamble
Sorcery
$15.59
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Vandalblast
Vandalblast
Sorcery
$1.45
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Reckless Impulse
Reckless Impulse
Sorcery
$0.88
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Artifacts (10)

The Spear of Leonidas
The Spear of Leonidas
Legendary Artifact — Equipment
$1.75
Whenever equipped creature attacks, choose one — • Bull Rush — It gains double strike until end of turn. • Summon — Create Phobos, a legendary 3/2 red Horse creature token. • Revelation — Discard two cards, then draw two cards. Equip {2}
Beamtown Beatstick
Beamtown Beatstick
Artifact — Equipment
$0.9
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Mask of Memory
Mask of Memory
Artifact — Equipment
$0.3
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Brotherhood Regalia
Brotherhood Regalia
Artifact — Equipment
$9.56
Equipped creature has ward {2}, is an Assassin in addition to its other types, and can't be blocked. Equip legendary creature {1} Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Goldvein Pick
Goldvein Pick
Artifact — Equipment
$0.2
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Rogue's Gloves
Rogue's Gloves
Artifact — Equipment
$0.29
Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Sword of the Animist
Sword of the Animist
Legendary Artifact — Equipment
$2.41
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}
Swiftfoot Boots
Swiftfoot Boots
Artifact — Equipment
$1.93
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ruby Medallion
Ruby Medallion
Artifact
$13.35
Red spells you cast cost {1} less to cast.
Mithril Coat
Mithril Coat
Legendary Artifact — Equipment
$31.69
Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Enchantments (2)

Shiny Impetus
Shiny Impetus
Enchantment — Aura
$0.14
Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
The Sound of Drums
The Sound of Drums
Enchantment — Aura
$4.94
Enchant creature Enchanted creature is goaded. If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead. {2}{R}: Return this card from your graveyard to your hand.

Lands (37)

Ancient Tomb
Ancient Tomb
Land
$55.89
{T}: Add {C}{C}. This land deals 2 damage to you.
Rogue's Passage
Rogue's Passage
Land
$0.39
{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.
War Room
War Room
Land
$5.32
{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Buried Ruin
Buried Ruin
Land
$0.44
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Arena of Glory
Arena of Glory
Land
$7.51
This land enters tapped unless you control a Mountain. {T}: Add {R}. {R}, {T}, Exert this land: Add {R}{R}. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Command Beacon
Command Beacon
Land
$7.91
{T}: Add {C}. {T}, Sacrifice this land: Put your commander into your hand from the command zone.
Homeward Path
Homeward Path
Land
$8.04
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
Maze of Ith
Maze of Ith
Land
$9.03
{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Tyrite Sanctum
Tyrite Sanctum
Land
$2.26
{T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice this land: Put an indestructible counter on target God.
Forgotten Cave
Forgotten Cave
Land
$0.13
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Urza's Saga
Urza's Saga
Enchantment Land — Urza's Saga
$36.03
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga gains "{T}: Add {C}." II — This Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'" III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
Spinerock Knoll
Spinerock Knoll
Land
$1.03
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Basic lands: 25 Mountain
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