Shared Commander deck

Jodah, Archmage Eternal - Built around Fist of Suns, Conflux and Maelstrom Wanderer
Jodah, Archmage Eternal · BGRUW · 100 cards · 39 lands
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Bracket 3 - UpgradedCommander 1Creatures 39Instants 5Sorceries 9Artifacts 4Enchantments 3Lands 39
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~$383.58
estimated to build this deck
Commander (1)

Jodah, Archmage Eternal
Legendary Creature — Human Wizard
Flying
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
Creatures (39)

Faeburrow Elder
Creature — Treefolk Druid
$0.46
Vigilance
This creature gets +1/+1 for each color among permanents you control.
{T}: For each color among permanents you control, add one mana of that color.

Maelstrom Wanderer
Legendary Creature — Elemental
$0.34
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Myojin of Cryptic Dreams
Legendary Creature — Spirit
$0.39
Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

Myojin of Seeing Winds
Legendary Creature — Spirit
$5.9
Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Myojin of Roaring Blades
Legendary Creature — Spirit
$0.32
Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.

Myojin of Towering Might
Legendary Creature — Spirit
$0.38
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Myojin of Life's Web
Legendary Creature — Spirit
$6.56
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Zacama, Primal Calamity
Legendary Creature — Elder Dinosaur
$1.72
Reach, vigilance, trample
When Zacama enters, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.

Bloom Tender
Creature — Elf Druid
$13.15
Vivid — {T}: For each color among permanents you control, add one mana of that color.

Jegantha, the Wellspring
Legendary Creature — Elemental Elk
$0.3
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
{T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.

Dryad of the Ilysian Grove
Enchantment Creature — Nymph Dryad
$9.31
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.

Maelstrom Archangel
Creature — Angel
$0.84
Flying
Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

Imoti, Celebrant of Bounty
Legendary Creature — Snake Druid
$0.33
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Spells you cast with mana value 6 or greater have cascade.

Jin-Gitaxias, Core Augur
Legendary Creature — Phyrexian Praetor
$5.63
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.

Bringer of the Black Dawn
Creature — Bringer
$1.78
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.

Ulamog, the Ceaseless Hunger
Legendary Creature — Eldrazi
$21.52
When you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.

Ramos, Dragon Engine
Legendary Artifact Creature — Dragon
$0.38
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.

Atraxa, Grand Unifier
Legendary Creature — Phyrexian Angel
$19.32
Flying, vigilance, deathtouch, lifelink
When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

Etali, Primal Storm
Legendary Creature — Elder Dinosaur
$0.46
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Artisan of Kozilek
Creature — Eldrazi
$0.45
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

Sakura-Tribe Elder
Creature — Snake Shaman
$0.29
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Morophon, the Boundless
Legendary Creature — Shapeshifter
$7.54
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost {W}{U}{B}{R}{G} less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.

Ignoble Hierarch
Creature — Goblin Shaman
$0.95
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {B}, {R}, or {G}.

Vorinclex, Voice of Hunger
Legendary Creature — Phyrexian Praetor
$4.84
Trample
Whenever you tap a land for mana, add one mana of any type that land produced.
Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

Nezahal, Primal Tide
Legendary Creature — Elder Dinosaur
$8.51
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Ulamog, the Defiler
Legendary Creature — Eldrazi
$18.56
When you cast this spell, target opponent exiles the top half of their library, rounded up.
Ward—Sacrifice two permanents.
Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.

Kozilek, the Great Distortion
Legendary Creature — Eldrazi
$5.04
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference.
Menace
Discard a card with mana value X: Counter target spell with mana value X.

Ornithopter of Paradise
Artifact Creature — Thopter
$0.33
Flying
{T}: Add one mana of any color.

Noble Hierarch
Creature — Human Druid
$11.01
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {G}, {W}, or {U}.

Bringer of the Blue Dawn
Creature — Bringer
$4.84
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may draw two cards.

It That Betrays
Creature — Eldrazi
$11.19
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Myojin of Grim Betrayal
Legendary Creature — Spirit
$0.3
Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

Myojin of Night's Reach
Legendary Creature — Spirit
$0.21
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Myojin of Blooming Dawn
Legendary Creature — Spirit
$0.35
Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Elesh Norn, Grand Cenobite
Legendary Creature — Phyrexian Praetor
$15.69
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.

Myojin of Cleansing Fire
Legendary Creature — Spirit
$3.36
Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.
Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Jin-Gitaxias, Progress Tyrant
Legendary Creature — Phyrexian Praetor
$8.23
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.)
Whenever an opponent casts an artifact, instant, or sorcery spell, counter that spell. This ability triggers only once each turn.

Archetype of Endurance
Enchantment Creature — Boar
$2.2
Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
Instants (5)

Swords to Plowshares
Instant
$0.89
Exile target creature. Its controller gains life equal to its power.

Path to Exile
Instant
$0.64
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Heroic Intervention
Instant
$9.28
Permanents you control gain hexproof and indestructible until end of turn.

Brainstorm
Instant
$0.57
Draw three cards, then put two cards from your hand on top of your library in any order.
Sorceries (9)

Farseek
Sorcery
$0.4
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Ruinous Ultimatum
Sorcery
$0.43
Destroy all nonland permanents your opponents control.

Cultivate
Sorcery
$0.38
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Conflux
Sorcery
$2.05
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

Aminatou's Augury
Sorcery
$0.4
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.

Enter the Infinite
Sorcery
$8.58
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Brilliant Ultimatum
Sorcery
$1.41
Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.

Last March of the Ents
Sorcery
$23.1
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Artifacts (4)

Fist of Suns
Artifact
$6.6
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Lightning Greaves
Artifact — Equipment
$3.78
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}

Swiftfoot Boots
Artifact — Equipment
$1.43
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.)
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Enchantments (3)

One with the Multiverse
Enchantment
$2.44
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

Prismatic Omen
Enchantment
$3.42
Lands you control are every basic land type in addition to their other types.

Rhythm of the Wild
Enchantment
$4.31
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Lands (39)

Cascading Cataracts
Land
$1.49
Indestructible
{T}: Add {C}.
{5}, {T}: Add five mana in any combination of colors.

Temple of the False God
Land
$0.19
{T}: Add {C}{C}. Activate only if you control five or more lands.

Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.

Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.

Breeding Pool
Land — Forest Island
$9.52
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

The World Tree
Land
$7.24
This land enters tapped.
{T}: Add {G}.
As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Stomping Ground
Land — Mountain Forest
$6.61
({T}: Add {R} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Overgrown Tomb
Land — Swamp Forest
$8.75
({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Temple Garden
Land — Forest Plains
$7.05
({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Hallowed Fountain
Land — Plains Island
$7.11
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Steam Vents
Land — Island Mountain
$10.05
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Watery Grave
Land — Island Swamp
$9.85
({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Godless Shrine
Land — Plains Swamp
$8.64
({T}: Add {W} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sacred Foundry
Land — Mountain Plains
$10.23
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Windswept Heath
Land
$11.19
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Path of Ancestry
Land
$0.18
This land enters tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Blood Crypt
Land — Swamp Mountain
$9.04
({T}: Add {B} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Basic lands: 3 Swamp 6 Forest 6 Island 4 Plains 2 Mountain
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