Shared Commander deck
Korvold, Fae-Cursed King

Korvold, Fae-Cursed King deck

Korvold, Fae-Cursed King · Colorless · 100 cards · 36 lands

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Bracket unknownCommander 1Creatures 46Instants 14Artifacts 3Lands 36
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Strategy

This deck is a Jund sacrifice engine built around Korvold, Fae-Cursed King, who grows and draws a card every time you sacrifice a permanent. The strategy is to generate a steady stream of expendable permanents—especially Treasure, Food, Clue, and creature tokens—then feed them to sacrifice outlets. Each sacrifice triggers Korvold for card advantage while aristocrat effects like Blood Artist, Zulaport Cutthroat, and Mirkwood Bats drain your opponents' life totals. The result is a grindy engine that refuels itself and closes games either through Korvold's attacks or incremental drain.

Early: Prioritize ramp and mana fixing to deploy Korvold on curve. Sol Ring, Arcane Signet, and Dark Ritual accelerate your mana, while Birds of Paradise, Llanowar Elves, Ignoble Hierarch, Elves of Deep Shadow, Deathrite Shaman, and Gilded Goose provide early mana dorks. Land ramp like Sakura-Tribe Elder, Springbloom Druid, Solemn Simulacrum, and Harrow builds your base and can double as sacrifice fodder. Lotus Cobra and Tireless Provisioner reward landfall with extra mana and Treasure. Lightning Greaves can protect Korvold with shroud once he lands.

Mid: With Korvold in play, begin looping sacrifices. Treasure producers like Pitiless Plunderer, Mahadi, Emporium Master, Tireless Provisioner, Impulsive Pilferer, and Atsushi, the Blazing Sky create fodder, while Deadly Dispute, Village Rites, and Big Score turn permanents into cards and Treasures. Free or cheap sacrifice outlets like Viscera Seer, Sylvan Safekeeper, and Ashnod-style loops keep Korvold triggering. Reassembling Skeleton and Squee, the Immortal are recurring bodies you can sacrifice repeatedly. Crime Novelist grows and makes red mana each time you sacrifice an artifact, and Mayhem Devil pings a target on every sacrifice.

Late: Convert your engine into overwhelming advantage. Ziatora, the Incinerator sacrifices a creature each end step for damage and three Treasures. Ruthless Technomancer turns a big creature into a pile of Treasures, and Prossh, Skyraider of Kher provides a horde of Kobolds to sacrifice. Braids, Arisen Nightmare grinds opponents down while refilling you. Mazirek, Kraul Death Priest turns each sacrifice into a team-wide buff, and Juri, Master of the Revue and Szarel, Genesis Shepherd grow off sacrifices. Eternal Witness and Noxious Revival recur key pieces to keep looping.

Win conditions: The primary win is aristocrat drain: with Blood Artist, Zulaport Cutthroat, Nadier's Nightblade, and Mirkwood Bats on the battlefield, each token created or sacrificed and each creature death drains opponents. Combined with a Treasure engine like Pitiless Plunderer and a free outlet like Viscera Seer, you can loop tokens for lethal drain. Alternatively, an oversized Korvold with Flying (and haste from Lightning Greaves) delivers commander damage, or Ziatora and Juri finish with direct damage.

  • Pitiless Plunderer - Turns each creature death into a Treasure, fueling repeated sacrifices
  • Blood Artist - Drains opponents and gains you life on every creature death
  • Zulaport Cutthroat - Drains each opponent when your creatures die, a key aristocrat payoff
  • Mirkwood Bats - Drains opponents whenever you create or sacrifice a token
  • Mayhem Devil - Deals 1 damage on every sacrifice, adding reach and removal
  • Viscera Seer - Free repeatable sacrifice outlet to trigger Korvold and aristocrats
  • Ziatora, the Incinerator - End-step sacrifice for damage and three Treasures
  • Deadly Dispute - Sacrifices a permanent for two cards and a Treasure
  • Reassembling Skeleton - Recurring body from the graveyard for repeated sacrifices
~$107.11
estimated to build this deck
Price out the full deck

Commander (1)

Korvold, Fae-Cursed King
Korvold, Fae-Cursed King
Legendary Creature — Dragon Noble
Flying Whenever Korvold enters or attacks, sacrifice another permanent. Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
TCGplayerCard Kingdom

Creatures (46)

Pitiless Plunderer
Pitiless Plunderer
Creature — Human Pirate
$3.45
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Mahadi, Emporium Master
Mahadi, Emporium Master
Legendary Creature — Devil
$0.37
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Tireless Provisioner
Tireless Provisioner
Creature — Elf Scout
$1.97
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Mayhem Devil
Mayhem Devil
Creature — Devil
$0.26
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Blood Artist
Blood Artist
Creature — Vampire
$2.77
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Zulaport Cutthroat
Zulaport Cutthroat
Creature — Human Rogue Ally
$1.04
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Nadier's Nightblade
Nadier's Nightblade
Creature — Elf Warrior
$0.26
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Mirkwood Bats
Mirkwood Bats
Creature — Bat
$1.47
Flying Whenever you create or sacrifice a token, each opponent loses 1 life.
Marionette Apprentice
Marionette Apprentice
Creature — Human Artificer
$2.23
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
The Sackville-Bagginses
The Sackville-Bagginses
Legendary Creature — Halfling Citizen
$0.6
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token. Whenever you sacrifice a token, target opponent loses 1 life.
Juri, Master of the Revue
Juri, Master of the Revue
Legendary Creature — Human Shaman
$0.21
Whenever you sacrifice a permanent, put a +1/+1 counter on Juri. When Juri dies, it deals damage equal to its power to any target.
Mazirek, Kraul Death Priest
Mazirek, Kraul Death Priest
Legendary Creature — Insect Shaman
$0.29
Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
Ziatora, the Incinerator
Ziatora, the Incinerator
Legendary Creature — Demon Dragon
$0.47
Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.
Braids, Arisen Nightmare
Braids, Arisen Nightmare
Legendary Creature — Nightmare
$3.72
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Ruthless Technomancer
Ruthless Technomancer
Creature — Human Wizard
$2.17
When this creature enters, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power. {2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0.
Viscera Seer
Viscera Seer
Creature — Vampire Wizard
$0.43
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Reassembling Skeleton
Reassembling Skeleton
Creature — Skeleton Warrior
$0.19
{1}{B}: Return this card from your graveyard to the battlefield tapped.
Impulsive Pilferer
Impulsive Pilferer
Creature — Goblin Pirate
$0.25
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Atsushi, the Blazing Sky
Atsushi, the Blazing Sky
Legendary Creature — Dragon Spirit
$0.38
Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.
Prossh, Skyraider of Kher
Prossh, Skyraider of Kher
Legendary Creature — Dragon
$0.4
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh gets +1/+0 until end of turn.
Crime Novelist
Crime Novelist
Creature — Goblin Bard
$1.92
Whenever you sacrifice an artifact, put a +1/+1 counter on this creature and add {R}.
Sakura-Tribe Elder
Sakura-Tribe Elder
Creature — Snake Shaman
$0.32
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Springbloom Druid
Springbloom Druid
Creature — Elf Druid
$0.12
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Tireless Tracker
Tireless Tracker
Creature — Human Scout
$0.28
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Solemn Simulacrum
Solemn Simulacrum
Artifact Creature — Golem
$0.29
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Eternal Witness
Eternal Witness
Creature — Human Shaman
$0.69
When this creature enters, you may return target card from your graveyard to your hand.
Squee, the Immortal
Squee, the Immortal
Legendary Creature — Goblin
$0.85
You may cast this card from your graveyard or from exile.
Plaguecrafter
Plaguecrafter
Creature — Human Shaman
$0.38
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Llanowar Elves
Llanowar Elves
Creature — Elf Druid
$0.26
{T}: Add {G}.
Ignoble Hierarch
Ignoble Hierarch
Creature — Goblin Shaman
$1.03
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.
Deathrite Shaman
Deathrite Shaman
Creature — Elf Shaman
$5.21
{T}: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.) {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Elves of Deep Shadow
Elves of Deep Shadow
Creature — Elf Druid
$4.72
{T}: Add {B}. This creature deals 1 damage to you.
Lotus Cobra
Lotus Cobra
Creature — Snake
$5.87
Landfall — Whenever a land you control enters, add one mana of any color.
Gilded Goose
Gilded Goose
Creature — Bird
$0.36
Flying When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.
Haywire Mite
Haywire Mite
Artifact Creature — Insect
$0.42
When this creature dies, you gain 2 life. {G}, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
Sylvan Safekeeper
Sylvan Safekeeper
Creature — Human Wizard
$5.86
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Aftermath Analyst
Aftermath Analyst
Creature — Elf Detective
$0.71
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) {3}{G}, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Orcish Lumberjack
Orcish Lumberjack
Creature — Orc
$1.03
{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
Tinder Wall
Tinder Wall
Creature — Plant Wall
$1.84
Defender (This creature can't attack.) Sacrifice this creature: Add {R}{R}. {R}, Sacrifice this creature: It deals 2 damage to target creature it's blocking.
Szarel, Genesis Shepherd
Szarel, Genesis Shepherd
Legendary Creature — Insect Druid
$0.56
Flying You may play lands from your graveyard. Whenever you sacrifice another nontoken permanent during your turn, put a number of +1/+1 counters equal to Szarel's power on up to one other target creature.
The Gitrog Monster
The Gitrog Monster
Legendary Creature — Frog Horror
$0.61
Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Ramunap Excavator
Ramunap Excavator
Creature — Snake Cleric
$4.75
You may play lands from your graveyard.
Evendo Brushrazer
Evendo Brushrazer
Creature — Insect Warrior
$0.28
Whenever you sacrifice a nontoken permanent, exile the top card of your library. During your turn, as long as you've sacrificed a nontoken permanent this turn, you may play cards exiled with this creature. {T}, Sacrifice a land: Add {R}{R}.
Smaug, Wicked Worm
Smaug, Wicked Worm
Legendary Creature — Dragon
$2.33
Flying When Smaug enters, create X tapped Treasure tokens, where X is the number of artifacts your opponents control. Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and lose 1 life.
Six
Six
Legendary Creature — Treefolk
$4.59
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)

Instants (14)

Deadly Dispute
Deadly Dispute
Instant
$0.32
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Village Rites
Village Rites
Instant
$0.3
As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Big Score
Big Score
Instant
$0.34
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Dark Ritual
Dark Ritual
Instant
$0.44
Add {B}{B}{B}.
Assassin's Trophy
Assassin's Trophy
Instant
$0.75
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Abrupt Decay
Abrupt Decay
Instant
$0.95
This spell can't be countered. Destroy target nonland permanent with mana value 3 or less.
Terminate
Terminate
Instant
$0.31
Destroy target creature. It can't be regenerated.
Putrefy
Putrefy
Instant
$0.15
Destroy target artifact or creature. It can't be regenerated.
Beast Within
Beast Within
Instant
$0.58
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Chaos Warp
Chaos Warp
Instant
$0.38
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Veil of Summer
Veil of Summer
Instant
$2.81
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Noxious Revival
Noxious Revival
Instant
$5.32
({G/P} can be paid with either {G} or 2 life.) Put target card from a graveyard on top of its owner's library.
Harrow
Harrow
Instant
$0.3
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Roiling Regrowth
Roiling Regrowth
Instant
$0.32
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Artifacts (3)

Sol Ring
Sol Ring
Artifact
$1.32
{T}: Add {C}{C}.
Arcane Signet
Arcane Signet
Artifact
$0.4
{T}: Add one mana of any color in your commander's color identity.
Lightning Greaves
Lightning Greaves
Artifact — Equipment
$4.43
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Lands (36)

Command Tower
Command Tower
Land
$0.27
{T}: Add one mana of any color in your commander's color identity.
Exotic Orchard
Exotic Orchard
Land
$0.23
{T}: Add one mana of any color that a land an opponent controls could produce.
Path of Ancestry
Path of Ancestry
Land
$0.22
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Blightstep Pathway // Searstep Pathway
Blightstep Pathway // Searstep Pathway
Land // Land
$5.89
{T}: Add {B}. // {T}: Add {R}.
Cragcrown Pathway // Timbercrown Pathway
Cragcrown Pathway // Timbercrown Pathway
Land // Land
$2.76
{T}: Add {R}. // {T}: Add {G}.
Rootbound Crag
Rootbound Crag
Land
$0.31
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.
Woodland Cemetery
Woodland Cemetery
Land
$0.65
This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.
Dragonskull Summit
Dragonskull Summit
Land
$0.47
This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.
Blooming Marsh
Blooming Marsh
Land
$2.12
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
Copperline Gorge
Copperline Gorge
Land
$0.58
This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.
Foreboding Ruins
Foreboding Ruins
Land
$0.27
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.
Twilight Mire
Twilight Mire
Land
$0.37
{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.
Bloodfell Caves
Bloodfell Caves
Land
$0.11
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.
Rugged Highlands
Rugged Highlands
Land
$0.12
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.
Jungle Hollow
Jungle Hollow
Land
$0.13
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.
Basic lands: 8 Swamp 7 Forest 6 Mountain
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