Shared Commander deck
Avatar Aang // Aang, Master of Elements

Avatar Aang // Aang, Master of Elements - Built around Katara, the Fearless, Haru, Hidden Talent and Katara, Water Tribe's Hope

Avatar Aang // Aang, Master of Elements · BGRUW · 100 cards · 37 lands

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Bracket 3 - UpgradedCommander 1Creatures 46Instants 7Sorceries 6Enchantments 3Lands 37
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~$183.86
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Commander (1)

Avatar Aang // Aang, Master of Elements
Avatar Aang // Aang, Master of Elements
Legendary Creature — Human Avatar Ally // Legendary Creature — Avatar Ally
Flying, firebending 2 Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang. // Flying Spells you cast cost {W}{U}{B}{R}{G} less to cast. (This can reduce generic costs.) At the beginning of each upkeep, you may transform Aang, Master of Elements. If you do, you gain 4 life, draw four cards, put four +1/+1 counters on him, and he deals 4 damage to each opponent.
TCGplayerCard Kingdom

Creatures (46)

Katara, the Fearless
Katara, the Fearless
Legendary Creature — Human Warrior Ally
$0.48
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Haru, Hidden Talent
Haru, Hidden Talent
Legendary Creature — Human Peasant Ally
$0.26
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Great Divide Guide
Great Divide Guide
Creature — Human Scout Ally
$1.04
Each land and Ally you control has "{T}: Add one mana of any color."
Katara, Water Tribe's Hope
Katara, Water Tribe's Hope
Legendary Creature — Human Warrior Ally
$0.41
Vigilance When Katara enters, create a 1/1 white Ally creature token. Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Flexible Waterbender
Flexible Waterbender
Creature — Human Warrior Ally
$0.13
Vigilance Waterbend {3}: This creature has base power and toughness 5/2 until end of turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Yue, the Moon Spirit
Yue, the Moon Spirit
Legendary Creature — Spirit Ally
$0.32
Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Fire Sages
Fire Sages
Creature — Human Cleric
$0.17
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) {1}{R}{R}: Put a +1/+1 counter on this creature.
Geyser Leaper
Geyser Leaper
Creature — Human Warrior Ally
$0.09
Flying Waterbend {4}: Draw a card, then discard a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Katara, Bending Prodigy
Katara, Bending Prodigy
Legendary Creature — Human Warrior Ally
$0.18
At the beginning of your end step, if Katara is tapped, put a +1/+1 counter on her. Waterbend {6}: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Sokka, Tenacious Tactician
Sokka, Tenacious Tactician
Legendary Creature — Human Warrior Ally
$0.42
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other Allies you control have menace and prowess. Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Appa, Steadfast Guardian
Appa, Steadfast Guardian
Legendary Creature — Bison Ally
$5.88
Flash Flying When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Toph, the First Metalbender
Toph, the First Metalbender
Legendary Creature — Human Warrior Ally
$1.04
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to {T} for mana.) At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph, Hardheaded Teacher
Toph, Hardheaded Teacher
Legendary Creature — Human Warrior Ally
$0.92
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Hakoda, Selfless Commander
Hakoda, Selfless Commander
Legendary Creature — Human Warrior Ally
$0.29
Vigilance You may look at the top card of your library any time. You may cast Ally spells from the top of your library. Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
Fire Lord Zuko
Fire Lord Zuko
Legendary Creature — Human Noble Ally
$0.36
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
Aang, the Last Airbender
Aang, the Last Airbender
Legendary Creature — Human Avatar Ally
$0.22
Flying When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.
Appa, Loyal Sky Bison
Appa, Loyal Sky Bison
Legendary Creature — Bison Ally
$0.27
Flying Whenever Appa enters or attacks, choose one — • Target creature you control gains flying until end of turn. • Airbend another target nonland permanent you control. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Bumi, Unleashed
Bumi, Unleashed
Legendary Creature — Human Noble Ally
$3.75
Trample When Bumi enters, earthbend 4. Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
Aang, Airbending Master
Aang, Airbending Master
Legendary Creature — Human Avatar Ally
$9.83
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter. At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Monk Gyatso
Monk Gyatso
Legendary Creature — Human Monk
$6.88
Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Toph, the Blind Bandit
Toph, the Blind Bandit
Legendary Creature — Human Warrior Ally
$0.29
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Toph's power is equal to the number of +1/+1 counters on lands you control.
Iroh, Grand Lotus
Iroh, Grand Lotus
Legendary Creature — Human Noble Ally
$0.36
Firebending 2 During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.) During your turn, each Lesson card in your graveyard has flashback {1}.
Toph, Earthbending Master
Toph, Earthbending Master
Legendary Creature — Human Warrior Ally
$38.71
Landfall — Whenever a land you control enters, you get an experience counter. Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Mai and Zuko
Mai and Zuko
Legendary Creature — Human Noble Ally
$3.57
Firebending 3 You may cast Ally spells and artifact spells as though they had flash.
North Pole Patrol
North Pole Patrol
Creature — Human Soldier Ally
$0.21
{T}: Untap another target permanent you control. Waterbend {3}, {T}: Tap target creature an opponent controls. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Hermitic Herbalist
Hermitic Herbalist
Creature — Human Druid Ally
$0.21
{T}: Add one mana of any color. {T}: Add two mana in any combination of colors. Spend this mana only to cast Lesson spells.
Earth King's Lieutenant
Earth King's Lieutenant
Creature — Human Soldier Ally
$0.29
Trample When this creature enters, put a +1/+1 counter on each other Ally creature you control. Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Sun Warriors
Sun Warriors
Creature — Human Warrior Ally
$0.17
Firebending X, where X is the number of creatures you control. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) {5}: Create a 1/1 white Ally creature token.
South Pole Voyager
South Pole Voyager
Creature — Human Scout Ally
$0.22
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
The Earth King
The Earth King
Legendary Creature — Human Noble Ally
$1.92
When The Earth King enters, create a 4/4 green Bear creature token. Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
Aang and Katara
Aang and Katara
Legendary Creature — Human Avatar Ally
$8.83
Whenever Aang and Katara enter or attack, create X 1/1 white Ally creature tokens, where X is the number of tapped artifacts and/or creatures you control.
Suki, Kyoshi Warrior
Suki, Kyoshi Warrior
Legendary Creature — Human Warrior Ally
$0.18
Suki's power is equal to the number of creatures you control. Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.
Zuko, Firebending Master
Zuko, Firebending Master
Legendary Creature — Human Noble Ally
$10.33
First strike Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell during combat, you get an experience counter.
Birds of Paradise
Birds of Paradise
Creature — Bird
$4.98
Flying {T}: Add one mana of any color.
Toph, Greatest Earthbender
Toph, Greatest Earthbender
Legendary Creature — Human Warrior Ally
$18.97
When Toph enters, earthbend X, where X is the amount of mana spent to cast her. Land creatures you control have double strike.
Boiling Rock Rioter
Boiling Rock Rioter
Creature — Human Rogue Ally
$0.19
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Tap an untapped Ally you control: Exile target card from a graveyard. Whenever this creature attacks, you may cast an Ally spell from among cards you own exiled with this creature.
Wartime Protestors
Wartime Protestors
Creature — Human Rebel Ally
$0.26
Haste Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.
Katara, Waterbending Master
Katara, Waterbending Master
Legendary Creature — Human Warrior Ally
$8.1
Whenever you cast a spell during an opponent's turn, you get an experience counter. Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.
Iroh, Dragon of the West
Iroh, Dragon of the West
Legendary Creature — Human Noble Ally
$2.94
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add {R}{R}. This mana lasts until end of combat.)
Zuko, Exiled Prince
Zuko, Exiled Prince
Legendary Creature — Human Noble
$0.19
Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) {3}: Exile the top card of your library. You may play that card this turn.
Appa, the Vigilant
Appa, the Vigilant
Legendary Creature — Bison Ally
$4.4
Flying, vigilance Whenever Appa or another Ally you control enters, creatures you control get +1/+1 and gain flying and vigilance until end of turn.
Uncle Iroh
Uncle Iroh
Legendary Creature — Human Noble Ally
$0.15
Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.) Lesson spells you cast cost {1} less to cast.
Earthen Ally
Earthen Ally
Creature — Human Soldier Ally
$0.24
This creature gets +1/+0 for each color among Allies you control. {2}{W}{U}{B}{R}{G}: Earthbend 5. (Target land you control becomes a 0/0 creature with haste that's still a land. Put five +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Water Tribe Rallier
Water Tribe Rallier
Creature — Human Soldier Ally
$0.14
Waterbend {5}: Look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Sokka, Lateral Strategist
Sokka, Lateral Strategist
Legendary Creature — Human Warrior Ally
$0.11
Vigilance Whenever Sokka and at least one other creature attack, draw a card.
Master Piandao
Master Piandao
Legendary Creature — Human Warrior Ally
$0.14
First strike Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Instants (7)

Airbending Lesson
Airbending Lesson
Instant — Lesson
$0.26
Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.) Draw a card.
Searing Touch
Searing Touch
Instant
$2.67
Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to any target.
Fire Nation Attacks
Fire Nation Attacks
Instant
$0.21
Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) Flashback {8}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Airbender's Reversal
Airbender's Reversal
Instant — Lesson
$0.28
Choose one — • Destroy target attacking creature. • Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Origin of Metalbending
Origin of Metalbending
Instant — Lesson
$0.32
Choose one — • Destroy target artifact or enchantment. • Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
It'll Quench Ya!
It'll Quench Ya!
Instant — Lesson
$0.24
Counter target spell unless its controller pays {2}.
Accumulate Wisdom
Accumulate Wisdom
Instant — Lesson
$0.23
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard.

Sorceries (6)

Avatar's Wrath
Avatar's Wrath
Sorcery
$3.76
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for {2} rather than its mana cost.) Until your next turn, your opponents can't cast spells from anywhere other than their hands. Exile Avatar's Wrath.
Water Whip
Water Whip
Sorcery — Lesson
$0.49
As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Return up to two target creatures to their owners' hands. Draw two cards.
Waterbending Lesson
Waterbending Lesson
Sorcery — Lesson
$0.17
Draw three cards. Then discard a card unless you waterbend {2}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Spirit Water Revival
Spirit Water Revival
Sorcery
$0.58
As an additional cost to cast this spell, you may waterbend {6}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game. Exile Spirit Water Revival.
Blasphemous Act
Blasphemous Act
Sorcery
$0.72
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
True Ancestry
True Ancestry
Sorcery — Lesson
$0.2
Return up to one target permanent card from your graveyard to your hand. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Enchantments (3)

Airbender Ascension
Airbender Ascension
Enchantment
$1.31
When this enchantment enters, airbend up to one target creature. Whenever a creature you control enters, put a quest counter on this enchantment. At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Waterbender Ascension
Waterbender Ascension
Enchantment
$0.62
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card. Waterbend {4}: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Watery Grasp
Watery Grasp
Enchantment — Aura
$0.11
Enchant creature Enchanted creature doesn't untap during its controller's untap step. Waterbend {5}: Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Lands (37)

Ba Sing Se
Ba Sing Se
Land
$4.86
This land enters tapped unless you control a basic land. {T}: Add {G}. {2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Fire Nation Palace
Fire Nation Palace
Land
$1.28
This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
Secret Tunnel
Secret Tunnel
Land — Cave
$2.35
This land can't be blocked. {T}: Add {C}. {4}, {T}: Two target creatures you control that share a creature type can't be blocked this turn.
Abandoned Air Temple
Abandoned Air Temple
Land
$5.66
This land enters tapped unless you control a basic land. {T}: Add {W}. {3}{W}, {T}: Put a +1/+1 counter on each creature you control.
Agna Qel'a
Agna Qel'a
Land
$0.85
This land enters tapped unless you control a basic land. {T}: Add {U}. {2}{U}, {T}: Draw a card, then discard a card.
Reliquary Tower
Reliquary Tower
Land
$4.19
You have no maximum hand size. {T}: Add {C}.
Realm of Koh
Realm of Koh
Land
$0.39
This land enters tapped unless you control a basic land. {T}: Add {B}. {3}{B}, {T}: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Cascading Cataracts
Cascading Cataracts
Land
$1.49
Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.
Command Tower
Command Tower
Land
$0.24
{T}: Add one mana of any color in your commander's color identity.
Jasmine Dragon Tea Shop
Jasmine Dragon Tea Shop
Land
$0.34
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source. {5}, {T}: Create a 1/1 white Ally creature token.
Exotic Orchard
Exotic Orchard
Land
$0.17
{T}: Add one mana of any color that a land an opponent controls could produce.
Path of Ancestry
Path of Ancestry
Land
$0.18
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Rumble Arena
Rumble Arena
Land
$0.25
Vigilance When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.) {T}: Add {C}. {1}, {T}: Add one mana of any color.
Kyoshi Village
Kyoshi Village
Land
$0.23
This land enters tapped. {T}: Add {G} or {W}. {4}, {T}, Sacrifice this land: Draw a card.
North Pole Gates
North Pole Gates
Land
$0.2
This land enters tapped. {T}: Add {W} or {U}. {4}, {T}, Sacrifice this land: Draw a card.
Breeding Pool
Breeding Pool
Land — Forest Island
$9.52
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Meditation Pools
Meditation Pools
Land
$0.23
This land enters tapped. {T}: Add {G} or {U}. {4}, {T}, Sacrifice this land: Draw a card.
Omashu City
Omashu City
Land
$0.22
This land enters tapped. {T}: Add {R} or {G}. {4}, {T}, Sacrifice this land: Draw a card.
Basic lands: 4 Forest 5 Island 6 Plains 4 Mountain
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